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=VG= SemlerPDX

VG Clan Member (Administrator)
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Everything posted by =VG= SemlerPDX

  1. TFW someone tells you that you have a problem with your server or Admins, but refuses to tell you who/what/when/where/why for "reasons". I feel for you, WarGhost, it's never our goal to make playing on our servers unfun for anyone. We would love a chance to correct this, but I worry that you're so fed up that we won't get that chance. Either way, if you'd like to have a private discussion, we are very candid and professional, and happy to have a chat behind the scenes through a private message with myself, m823us, Melon, or any/all of us.
  2. Wisconsin Beer Bratwurst: Pack of Original Johnsonville Brats 2 pounds of white onions medium-cut (long pedals) 40 oz. Miller Genuine Draft Beer Put all in a slow cooker or large pot on stove (on medium-low heat), add water to raise level to just at the top of the onions. Cook for 4-6 hours covered, but with a large vent for water to evaporate. 4-6 hours later, you remove the Brats, turn up the heat, and keep stirring until all the liquid is evaporated, leaving a caramelized gravy of onions. (Must keep stirring to prevent scorching as onion gravy gets thicker!) Serve on Brat buns or anything heartier than simple hotdog buns (cuz they'll just fall apart).
  3. Thank you so much for your interest! We got a good bunch of guys (and gals) around here, always great to get to know another good person! Stroll around the grounds, get to know the games and the community, and give them a chance to know you. All good things happen in time. Cheers!
  4. Well, no news is good news I guess... The Beta Tests have been out for about a month, seem to have a few dozen users, and aside from a known issue that will be addressed in an upcoming major release, regarding international decimal separators, and some general optimization to decrease profile initialization and loading time, this Beta seems to be mostly stable and working well. I've been using it myself in random games, creating new commands with the Quick Command Creator, using the CORE options menus, and have had no issues either. It will be just a little while before the next major beta version, but it will include optimizations, fixes for anything on the list, and (hopefully) some custom GUI's. I do intend to create some basic instructional materials as well as some tutorial and demonstration videos, but I've been busy around the house with Fall coming. Thanks to everyone for checking out the current Beta Tests! Cheers!
  5. Should I make one more lower rank for the VGAF, maybe something denoting a trainee or brand new pilot such as our recent applicant? Some new people may want to join up with a small group for their first foray into this sim, and this is definitely a casual public group open to most anyone (that isn't an asshole), and of course if we find out later that they are not a good person or are treating others badly, we can just ask them to leave and remove them from this sub-group at VG. Might be neat for new recruits to the sim to "work" towards standard VGAF 2nd Lt. rank... Rank progression can be fun if it's not pinball pop-ups like Battlefield games, as in, every other damn match. Slow progression over time is something we used to have as part of an older VG website, and something I might create for this website when I have a few months for the project (talking medals and ribbons, not the current USMC-themed forum ranks already in place).. a topic for another time... (fyi, I am using what we do here to help me gauge how to do this same thing for a "VG Regulars Army" for our shooter games like PR, an entry level group as a precursor to in-game Admin roles, and/or later VG Clan Membership, so everything we do here molds what we will also do on a slightly larger scale for the VG Community soon. Any input/feedback here for the VGAF is greatly appreciated!!) Cheers!
  6. Hello all! This is a post for all of us participating in the VG Air Force group for Falcon BMS here. This forum section can be a place we can discuss things not visible to the general public (must be a VGAF member or a =VG= Clan Member to view this section). I'd like to request that non-VGAF members with permissions to view/post in this section of the forums to refrain from doing so. First up, we should discuss the base requirements for new public members to join the VGAF. We have our first application from a new pilot that does not yet hang out with current members, and I didn't want to just make the decision for all of us. The VG Air Force is not meant to be as "exclusive" or "involved" as =VG= Clan Membership, and so we want to be open to new members, but with some sort of basic guidelines to entry to be sure a potential new member is a decent individual (read: not an asshole!!) What other basic requirements might we spell out for new applicants? Any other ideas? Please feel free to have an open discussion about YOUR online BMS group here at VG, and I'll assist in any way to make it happen, or create whatever is needed here at the website, or in our Discord/TS3.
  7. That message appears when you have modded aircraft files, they have to be default (same as release version of BMS) If you have modified aircraft files, you can just move the folder somewhere and put the default files in place (link below), and maybe move back when not flying at VG Default AC Data files for BMS 4.34.4: https://www.dropbox.com/s/1yn7cnbligfhlpm/Acdata.zip?dl=1
  8. Any users with extremely long time between keypresses or commands may have this problem -- the way international decimal separators are handled is not working as desired, and is causing a 0.05 second pause to be interpreted as a 5 second pause. I will address this in an upcoming major profile update for this beta, within a week or two, but for anyone who wants to push through, I have a simple hotfix that can *mostly* fix it for the time being, but it is not perfect:
  9. Any users with extremely long time between keypresses or commands may have this problem -- the way international decimal separators are handled is not working as desired, and is causing a 0.05 second pause to be interpreted as a 5 second pause. I will address this in an upcoming major profile update for this beta, within a week or two, but for anyone who wants to push through, I have a simple hotfix that can *mostly* fix it for the time being, but it is not perfect:
  10. Okay, this is a big issue... the time between keys should be default 50 milliseconds (0.05) and not 5 seconds. It is regarding the way my systems are handling international decimal separators, and will be resolved in an upcoming beta version. For now, as posted in the Discord channel, anyone with this same issue will need to import this custom version of the init_MAIN command into the AVCS4 BMS v1.3.91 beta if they don't want to wait for the next version. This issue may pop up with other decimals in the profile, but I can't think of any as crucial and game-breaking as having 5 seconds between every key that AVCS4 BMS presses. Follow instructions carefully to overwrite the default init_MAIN command, and restart VoiceAttack to enact the change. This is a hotfix and not a fully functional update so should only be used if someone has this same problem of very long time between keypresses by AVCS4 BMS v1.3.91 beta
  11. v0.91.2 Patch Update Released -- Minor config fix BETA Release AVCS CORE v0.91.2 Changelog Sept-2-2020 This is a simple Live Update patch fix, no new profile download is required - the following fix applies to this update: Fixes/Improvements: -Added complete extracted phrasings for simple Yes/No confirmations to allow all variation types (reported getting 'cancelled' for "yes I am")
  12. Changed Severity / Status to Non-issue Changed Issue to --GENERAL VoiceAttack / AVCS ISSUES -- Changed Profile Version to 1.3.91 Changed VoiceAttack Version to 1.8.6.7
  13. If I'm feeling well, I'll be there -- will fill out any role or squad that needs another man. If they're all filled up and I'd be in a squad of 1, I'll play as the camera man instead and attach to and float between squads. Thanks for hosting this, .Blizzard.
  14. (from discord) So the issue was in his bms keyfile after all. Status changed to non-issue. *It was noted that there is excessively long initialization time, possibly on older CPU's? ... NOTE: These first rounds of BETA Tests are for functionality alone. I have always planned to optimize the speed and efficiency of the initialization procedure, and know several places where it can and will be improved. After 8 months, I needed to get this into the public space so that bugs and other issues could be addressed while I continue work on optimization, performance, and polish. Thanks to everyone for helping out with testing and being patient with these early iterations. Cheers!
  15. Changed Severity / Status to Moderate Changed Issue to Command(s) not pressing any keys in game Changed Profile Version to 1.3.91 Changed VoiceAttack Version to 1.8.6
  16. This is a head scratcher for sure... Just tried the command myself and it pressed the Q key twice and then the 4 key. It would be more understandable if all keys didn't go through, but the fact that you said it changed your view means the 4 key DID get through to BMS, but not the two Q keys. For troubleshooting, please try other commands that would use the same menu (AWACS / Q key menus) and see if any others on page 2 (or others) are having the same issue. Past that, I would suggest adjusting the time keys are held down and the time between keys through the menu. (say, "Change Keypress Timings" to open the menu while BMS profile is active and initialized) The default is 0.05 iirc and it may be too fast for your game to catch -- I'd suggest bringing that up to 0.07 or 0.08 for testing, for both settings. I'll message you in Discord with this info, too. I think it's just happening too fast. If it's not that, it might be the way VoiceAttack is targeting the application to send keys. The profile is distributed with "Active Window" set as default, but you could also try targeting the Falcon BMS.exe directly through the profile options menu in VoiceAttack, near the top left of the editor near the profile name). Let me know if any of that works, and if not we'll see what else we can come up with to try.
  17. Not moving it ... I just cleaned up all the OT posts and pinning the topic to the top of the forum for others (and hopefully new players) to see in months and years to come.
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