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Everything posted by =VG= SemlerPDX
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NEW - AVCS Voice Controlled Bug Report
=VG= SemlerPDX replied to =VG= SemlerPDX's topic in AVCS Bug Reporting
Changed Severity / Status to Resolved (for upcoming download version) fixed - issue in F_SFS_TO_FILE, in the AVCS_SaveToFile inline function. The way I had used .Contains has issues comparing when the item to change is at the beginning or end of a string, needs to account for those cases if needed. if not(entry(1).Contains(requestVarValue)) changed to: if ((not(entry(1).StartsWith(requestVarValue))) or (not(entry(1).Contains(requestVarValue))) or (not(entry(1).EndsWith(requestVarValue)))) -
PR COOP Server Reports thread 1.6
=VG= SemlerPDX replied to BinkleDinkle's topic in PR Server Reports
Last crash dump dated June 7th. It's the 9th now. Not bad... Zipping up the only crash dump and python errors to submit to the R-DEV's. Looking good! -
Welcome back, man! Cheers!
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Had a lot of fun once it got going! Excellent debrief afterwards, lots of notes on what went well, and what needs improvement. Most importantly, we're gonna try to make sure startup is more expedited, and again work towards a common VG Mod Pack that will be used for all Arma 3 events, so our patrons do not have the hassle of getting it all set up each time. We're also going to discuss better times, and also other days to run events, I believe we settled on starting these about two hours sooner than this event started, and also trying to avoid conflict with any other weekly get-togethers if able. Blizzard had also mentioned difficulty juggling the tasks of running the event and also participating as a Commander, so we'll get him some help next time and assign him an FAC to take up the slack. More training ops and some dedicated sessions for teaching some A3 skills are definitely in order, and we'll see what we can do once we settle on a common mod pack we can all agree on. Thanks for everyone who joined and played, and special thanks to Blizzard for the event! *edit: Here's a link to a .mkv file of my footage from the event. It's 1080p 60FPS at 3500bps, there were some muddling issues in the grass when I moved, didn't know that or I'd have tried to stay more still as a camera.... File size is large but it's 2 hours and 49 minutes of raw footage (unedited) and includes the extended after action report in TeamSpeak at the end. There should be 2 audio tracks in the file as seen in an editor, one is purely game sound, and the other is any VOIP like my own mic and TeamSpeak (and hopefully all of the TFAR audio). This is so editing can pull out any bullshit (maybe a cough or something) without killing the in-game audio, so if anyone uses this, please - feel free to remove any crazy yelling, coughing, or general bullshit from the VOIP audio channel. I also don't care if it's just uploaded as-is somewhere, without being edited... might be a bit boring in many stages, maybe some loud screaming here or there, but it's fine with me. Raw .mkv file -- (4.75GB): https://www.dropbox.com/s/txp8iv1jqk6zp3b/Operation Slayer - Day 1.mkv?dl=1
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Blast from the past! Awesome video, man! Was that Tyox? Haven't heard his voice in years! He trained me in multiplayer Falcon (don't remember the version) Helluva flight - you were the only one that made it back to the runway!
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It's a hard fact to juggle: New players need direction, encouragement, before they get turned off the game, and before they get banned for not understanding it. It's a fine line between those things, new players are essentially on the fence until they know which way it's gonna go -- m823us reminds me often that I forget this is NOT AT ALL the normal way people play FPS games, team based or not, and we need to show people how they can participate and enjoy that aspect rather than shooting at anything that moves and asking questions later. If we just ban them all, any attempts to grow a new player base in this ancient game will be wasted efforts... The true 'bad' ones will show in time, for now, patience is a virtue as we deal with a new influx of players and fold them into the PR way of gaming, and the VG way of playing PR COOP. Again, commendable restraint and patience Hater, you're not alone - we feel for ya, bro!!
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PR COOP Server Reports thread 1.6
=VG= SemlerPDX replied to BinkleDinkle's topic in PR Server Reports
Odd... not showing a crash dump - was trying to find the crash on activity graphs, but can't see it there either... maybe it somehow recovered and just loaded the next map... or it was a soft crash and manually restarted by a PR Admin here? So true about it being more stable! Only been seeing about 1 crash dump per day, as opposed to the 4-7 per day before. -
Very old file, recorded with FRAPS well over 5 years ago in 720x480, but good enough for an example... I've been having a hard time getting back into Arma at VG, now that we are on Arma 3 - when we had spent so much time improving the game in Arma 2, to come into Arma 3 and see things that are behind the curve of the level we had worked up to in Arma 2 with regards to standards, it's hard to go backwards in some areas... particularly weapons and gear selection.... no mods, just scripting here - easily recreated in Arma 3 (hopefully soon) for future VG Arma 3 events or even our daily persistent servers. Back in Arma 2, I hated watching my fellow e-soldier suckling at the big green ammo box, navigating through list after list of items and gear... took forever, friends having to patiently wait for friends to get their loadout setup for the next operation. This is an example of two of the three GUI's I created in A2 to simplify loadouts. This was the general Kit selector GUI that I made for VG in Arma 2... You'd get your standard loadout here, and after that, the same pile of backpacks has the Backpack selector GUI, and finally, a Gear and ammo box specifically for single item / gear choices (actual weapons, thrown/placed objects, ammo of all types and capacities, and any extras per mission/mod - complete with 2D preview and information, and simple 'rearm' button). Then of course, these customized 'kits' could be saved to a list for the player to select from easily loading a previous kit. Luckily, that 'save loadout' function has persisted into VG Arma 3 servers, but the kit and gear selection GUI is severely depreciated compared to this example in Arma 2.
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NEW - AVCS Voice Controlled Bug Report
=VG= SemlerPDX replied to =VG= SemlerPDX's topic in AVCS Bug Reporting
Changed Severity / Status to Resolved (for upcoming download version) Changed Issue to --GENERAL VoiceAttack / AVCS ISSUES -- -
Profile: AVCS4 BMS - Immersive Voice Control Radios Issue: --GENERAL VoiceAttack / AVCS ISSUES -- Profile Version: 0.87.2 VoiceAttack Version: 1.8.5 Steps to reproduce: remove all human pilots || AI COMMS - Human Player Callsigns f_sfs_delete || Script Functions - Save File System f_sfs_to_file || Script Functions - Save File System f_sfs_backup || Script Functions - Save File System f_sfs_sort || Script Functions - Save File System f_core_app || Script Functions - AVCS CORE Systems Expected Behavior: default functional operation Observed Behavior: (avcs automated debugging has flagged 1 error for review - see details in debug log below) (see attached error log file, if available) Personal Testing: (AVCS Automated Debug and Reporting used) Comments: AVCS CORE Version: "0.88.5" CORE App Version: "0.88.99"Session Command Count:76 RAM(total):34271133696 RAM(available):29107482624 LastCMD:yes PreviousCMD:remove all human pilots Playback:VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) Playback(comms):VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) Playback Volume:100 Playback Mute:0 Microphone:Microphone (Logitech G933 Gaming Headset) Microphone(comms):Microphone (Logitech G933 Gaming Headset) Microphone Volume:70 Microphone Mute:0 Speech Device Volume:70 Speech Device Mute:0 JOYSTICK1:0 JOYSTICK2:0 JOYSTICK3:0 JOYSTICK4:0 GAMEPAD1:0 GAMEPAD2:0 GAMEPAD3:0 GAMEPAD4:0 171218152 CID:0 -DEBUG-##- || INFO: ==========================NEW REPORT========================== 171229923 CID:1197 -DEBUG-000- || IS:0 || ACT:Spoken || CMD:remove all human pilots 171229927 CID:1197 -DEBUG-000- || RID:500 || CAT:AI COMMS - Human Player Callsigns 171232850 CID:1197 -DEBUG-02- || INFO: Executing Sub-Command (F_SFS_DELETE) with RID:3185 - valid Return should == 3419 171232937 CID:3623 -DEBUG-000- || IS:1 || ACT:Spoken || CMD:f_sfs_delete 171232943 CID:3623 -DEBUG-000- || RID:3185 || CAT:Script Functions - Save File System 171232949 CID:3623 -DEBUG-01- || INFO: AVCS_SFS_SAVED_requests = 3 171233291 CID:3623 -DEBUG-02- || INFO: Executing Sub-Command (F_SFS_TO_FILE) with RID:4130 - valid Return should == 4364 171233390 CID:2246 -DEBUG-000- || IS:1 || ACT:Spoken || CMD:f_sfs_to_file 171233395 CID:2246 -DEBUG-000- || RID:4130 || CAT:Script Functions - Save File System 171233401 CID:2246 -DEBUG-01- || INFO: AVCS_SFS_DELETE_saved = True || AVCS_SFS_BACKUP_bypass = False 171234024 CID:2246 -DEBUG-05b- || ERROR: AVCS_SFS_SAVED_value_3 variable not found in save file, cannot procede with this delete request 171234089 CID:2246 -DEBUG-16- || INFO: Executing F_SFS_BACKUP before Saving Changes to file 171234095 CID:2246 -DEBUG-16b- || INFO: Executing Sub-Command (F_SFS_BACKUP) with RID:2980 - valid Return should == 3214 171234170 CID:1922 -DEBUG-000- || IS:1 || ACT:Spoken || CMD:f_sfs_backup 171234176 CID:1922 -DEBUG-000- || RID:2980 || CAT:Script Functions - Save File System 171234629 CID:1922 -DEBUG-01- || INFO: AVCS_SFS_SaveFileBackupCount=10 || AVCS_SFS_CurrentBackupIndex=10 171234635 CID:1922 -DEBUG-01b- || INFO: NEW Backup of Save File created at C:\Program Files (x86)\VoiceAttack\Apps\AVCS\save_files\bms_save\80\backup\save_backup_10.txt 171234954 CID:2246 -DEBUG-17b- || INFO: Sub-Command (F_SFS_BACKUP) COMPLETE -- Return equals 3214 171235003 CID:2246 -DEBUG-06- || INFO: Executing Sub-Command (F_SFS_SORT) with RID:4170 - valid Return should == 4404 171235081 CID:1687 -DEBUG-000- || IS:1 || ACT:Spoken || CMD:f_sfs_sort 171235087 CID:1687 -DEBUG-000- || RID:4170 || CAT:Script Functions - Save File System 171235439 CID:1687 -DEBUG-03- || INFO: Executing Sub-Command (F_CORE_APP) with RID:2190 - valid Return should == 2424 171235595 CID:3225 -DEBUG-000- || IS:1 || ACT:Spoken || CMD:f_core_app 171235601 CID:3225 -DEBUG-000- || RID:2190 || CAT:Script Functions - AVCS CORE Systems 171236306 CID:1687 -DEBUG-04b- || INFO: Sub-Command (F_CORE_APP) COMPLETE -- Return equals 2424 171236598 CID:2246 -DEBUG-07b- || INFO: Sub-Command (F_SFS_SORT) COMPLETE -- Return equals 4404 171236637 CID:2246 -DEBUG-15- || INFO: SFS Variable(s) Saved to C:\Program Files (x86)\VoiceAttack\Apps\AVCS\save_files\bms_save\80\save.txt 171236945 CID:3623 -DEBUG-03b- || INFO: Sub-Command (F_SFS_TO_FILE) COMPLETE -- Return equals 4364 171236969 CID:3623 -DEBUG-04- || INFO: F_SFS_DELETE COMPLETE -- ----------------------------------------------- 171237273 CID:1197 -DEBUG-03b- || INFO: Sub-Command (F_SFS_DELETE) COMPLETE -- Return == 3419 Severity / Status: Resolved (please download new profile version) View full bug report
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Profile: AVCS4 BMS - Immersive Voice Control Radios Issue: Save File issues related to any game profile Profile Version: 0.87.2 VoiceAttack Version: 1.8.5 Steps to reproduce: remove all human pilots || AI COMMS - Human Player Callsigns f_sfs_delete || Script Functions - Save File System f_sfs_to_file || Script Functions - Save File System f_sfs_backup || Script Functions - Save File System f_sfs_sort || Script Functions - Save File System f_core_app || Script Functions - AVCS CORE Systems Expected Behavior: default functional operation Observed Behavior: (see attached error log file, if available) Personal Testing: (AVCS Automated Debug and Reporting used) Comments: AVCS CORE Version: "0.88.5" CORE App Version: "0.88.99"Session Command Count:60 RAM(total):34271133696 RAM(available):29208244224 LastCMD:u.s. PreviousCMD:remove all human pilots Playback:VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) Playback(comms):VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) Playback Volume:100 Playback Mute:0 Microphone:Microphone (Logitech G933 Gaming Headset) Microphone(comms):Microphone (Logitech G933 Gaming Headset) Microphone Volume:70 Microphone Mute:0 Speech Device Volume:70 Speech Device Mute:0 JOYSTICK1:0 JOYSTICK2:0 JOYSTICK3:0 JOYSTICK4:0 GAMEPAD1:0 GAMEPAD2:0 GAMEPAD3:0 GAMEPAD4:0 165640996 CID:0 -DEBUG-##- || INFO: ==========================NEW REPORT========================== 165657088 CID:2316 -DEBUG-000- || IS:0 || ACT:Spoken || CMD:remove all human pilots 165657092 CID:2316 -DEBUG-000- || RID:500 || CAT:AI COMMS - Human Player Callsigns 165700428 CID:2316 -DEBUG-02- || INFO: Executing Sub-Command (F_SFS_DELETE) with RID:1296 - valid Return should == 1530 165700516 CID:3842 -DEBUG-000- || IS:1 || ACT:Spoken || CMD:f_sfs_delete 165700525 CID:3842 -DEBUG-000- || RID:1296 || CAT:Script Functions - Save File System 165700531 CID:3842 -DEBUG-01- || INFO: AVCS_SFS_SAVED_requests = 3 165700875 CID:3842 -DEBUG-02- || INFO: Executing Sub-Command (F_SFS_TO_FILE) with RID:3858 - valid Return should == 4092 165700975 CID:2232 -DEBUG-000- || IS:1 || ACT:Spoken || CMD:f_sfs_to_file 165700981 CID:2232 -DEBUG-000- || RID:3858 || CAT:Script Functions - Save File System 165700987 CID:2232 -DEBUG-01- || INFO: AVCS_SFS_DELETE_saved = True || AVCS_SFS_BACKUP_bypass = False 165701722 CID:2232 -DEBUG-16- || INFO: Executing F_SFS_BACKUP before Saving Changes to file 165701727 CID:2232 -DEBUG-16b- || INFO: Executing Sub-Command (F_SFS_BACKUP) with RID:2452 - valid Return should == 2686 165701802 CID:1292 -DEBUG-000- || IS:1 || ACT:Spoken || CMD:f_sfs_backup 165701807 CID:1292 -DEBUG-000- || RID:2452 || CAT:Script Functions - Save File System 165702218 CID:1292 -DEBUG-01- || INFO: AVCS_SFS_SaveFileBackupCount=10 || AVCS_SFS_CurrentBackupIndex=9 165702223 CID:1292 -DEBUG-01b- || INFO: NEW Backup of Save File created at C:\Program Files (x86)\VoiceAttack\Apps\AVCS\save_files\bms_save\80\backup\save_backup_9.txt 165702543 CID:2232 -DEBUG-17b- || INFO: Sub-Command (F_SFS_BACKUP) COMPLETE -- Return equals 2686 165702590 CID:2232 -DEBUG-06- || INFO: Executing Sub-Command (F_SFS_SORT) with RID:2934 - valid Return should == 3168 165702671 CID:4088 -DEBUG-000- || IS:1 || ACT:Spoken || CMD:f_sfs_sort 165702677 CID:4088 -DEBUG-000- || RID:2934 || CAT:Script Functions - Save File System 165703041 CID:4088 -DEBUG-03- || INFO: Executing Sub-Command (F_CORE_APP) with RID:1443 - valid Return should == 1677 165703204 CID:2627 -DEBUG-000- || IS:1 || ACT:Spoken || CMD:f_core_app 165703210 CID:2627 -DEBUG-000- || RID:1443 || CAT:Script Functions - AVCS CORE Systems 165703888 CID:4088 -DEBUG-04b- || INFO: Sub-Command (F_CORE_APP) COMPLETE -- Return equals 1677 165704181 CID:2232 -DEBUG-07b- || INFO: Sub-Command (F_SFS_SORT) COMPLETE -- Return equals 3168 165704222 CID:2232 -DEBUG-15- || INFO: SFS Variable(s) Saved to C:\Program Files (x86)\VoiceAttack\Apps\AVCS\save_files\bms_save\80\save.txt 165704528 CID:3842 -DEBUG-03b- || INFO: Sub-Command (F_SFS_TO_FILE) COMPLETE -- Return equals 4092 165704552 CID:3842 -DEBUG-04- || INFO: F_SFS_DELETE COMPLETE -- ----------------------------------------------- 165704847 CID:2316 -DEBUG-03b- || INFO: Sub-Command (F_SFS_DELETE) COMPLETE -- Return == 1530 Severity / Status: Resolved (live update pushed to all users) View full bug report
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Profile: AVCS4 BMS - Immersive Voice Control Radios Issue: Save File issues related to any game profile Profile Version: 1.5.1 VoiceAttack Version: 1.8.5 Steps to reproduce: set wingman as human pilot || AI COMMS - Human Player Callsigns f_sfs_to_file || Script Functions - Save File System f_sfs_sort || Script Functions - Save File System Expected Behavior: default functional operation Observed Behavior: (avcs automated debugging has flagged 1 error for review - see details in debug log below) (see attached error log file, if available) Personal Testing: (AVCS Automated Debug and Reporting used) Comments: AVCS CORE Version: "0.88.5" CORE App Version: "0.88.99"Session Command Count:223 RAM(total):34271133696 RAM(available):27163246592 LastCMD:two say fuel PreviousCMD:u.s. Playback:VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) Playback(comms):VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) Playback Volume:100 Playback Mute:0 Microphone:Microphone (Logitech G933 Gaming Headset) Microphone(comms):Microphone (Logitech G933 Gaming Headset) Microphone Volume:70 Microphone Mute:0 Speech Device Volume:70 Speech Device Mute:0 JOYSTICK1:0 JOYSTICK2:0 JOYSTICK3:0 JOYSTICK4:0 GAMEPAD1:0 GAMEPAD2:0 GAMEPAD3:0 GAMEPAD4:0 133453575 CID:1791 -DEBUG-000- || IS:0 || ACT:Profile || CMD:F_CORE_INITIALIZE 133453581 CID:1791 -DEBUG-000- || RID:500 || CAT:Script Functions - AVCS CORE Systems 133454271 CID:1791 -DEBUG-19- || INFO: Executing Sub-Command (F_CORE_SFS) with RID:4323 - valid Return should == 4557 133454321 CID:3588 -DEBUG-000- || IS:1 || ACT:Profile || CMD:f_core_sfs 133454327 CID:3588 -DEBUG-000- || RID:4323 || CAT:Script Functions - AVCS CORE Systems 133454930 CID:3588 -DEBUG-03- || INFO: SFS Path Loaded - C:\Program Files (x86)\VoiceAttack\Apps\AVCS\save_files\core_save\80\save.txt 133455164 CID:1791 -DEBUG-20b- || INFO: Sub-Command (F_CORE_SFS) COMPLETE -- Return equals 4557 133455290 CID:1791 -DEBUG-30- || INFO: BEGIN CORE INIT 133455608 CID:1791 -DEBUG-39- || INFO: Checking Update ID Path -- ~update_ID_path = C:\Program Files (x86)\VoiceAttack\Apps\AVCS\CORE\CORE\80\avcs_core_versionID.core 133455793 CID:1791 -DEBUG-41b- || INFO: Executing Sub-Command (F_CORE_APP) with RID:1160 - valid Return should == 1394 133455949 CID:2050 -DEBUG-000- || IS:1 || ACT:Profile || CMD:f_core_app 133455955 CID:2050 -DEBUG-000- || RID:1160 || CAT:Script Functions - AVCS CORE Systems 133457474 CID:1791 -DEBUG-42b- || INFO: Sub-Command (F_CORE_APP) COMPLETE -- Return equals 1394 133457515 CID:1791 -DEBUG-44- || INFO: CORE IS ONLINE 133457563 CID:1791 -DEBUG-46- || INFO: SUCCESS -- at 'Log current CORE Update ID' ~module_update_ID = 20051521 || ~update_ID_text = 20051521 133500575 CID:1791 -DEBUG-49- || INFO: Online Update ID - ~online_update_ID = 20051521 133500790 CID:1791 -DEBUG-62- || INFO: REPEAT USER RUN INIT - (CFG) ~profile_to_init = CORE 133501969 CID:1791 -DEBUG-75- || INFO: DATA LOAD - ~profile_to_init = CORE || ~data_index = 0 133502220 CID:1791 -DEBUG-75- || INFO: DATA LOAD - ~profile_to_init = CORE || ~data_index = 1 133502271 CID:1791 -DEBUG-77- || INFO: FIRST DEPMOD INIT - ~profile_to_init = CORE || ~primary_init_profile = CORE 133502320 CID:1791 -DEBUG-78- || INFO: DEPMOD INIT LOOP - ~profile_to_init = CORE 133502352 CID:1791 -DEBUG-79- || INFO: DEPMOD INIT LOOP 2 - DEPMOD NAME ~profile_to_init = VAS 133502509 CID:1791 -DEBUG-39- || INFO: Checking Update ID Path -- ~update_ID_path = C:\Program Files (x86)\VoiceAttack\Apps\AVCS\CORE\VAS\80\avcs_vas_versionID.core 133502593 CID:1791 -DEBUG-46- || INFO: SUCCESS -- at 'Log current CORE Update ID' ~module_update_ID = 20031222 || ~update_ID_text = 20031222 133502773 CID:1791 -DEBUG-49- || INFO: Online Update ID - ~online_update_ID = 20031222 133502865 CID:1791 -DEBUG-62- || INFO: REPEAT USER RUN INIT - (CFG) ~profile_to_init = VAS 133503279 CID:1791 -DEBUG-75- || INFO: DATA LOAD - ~profile_to_init = VAS || ~data_index = 0 133503579 CID:1791 -DEBUG-75- || INFO: DATA LOAD - ~profile_to_init = VAS || ~data_index = 1 133503866 CID:1791 -DEBUG-75- || INFO: DATA LOAD - ~profile_to_init = VAS || ~data_index = 2 133503935 CID:1791 -DEBUG-78- || INFO: DEPMOD INIT LOOP - ~profile_to_init = VAS 133503978 CID:1791 -DEBUG-81- || INFO: COMPLETE - CORE AND MODULE INITIALIZED 133503985 CID:1791 -DEBUG-81b- || INFO: AVCS_CORE_INIT = True || AVCS_BMS_INIT = Not set || AVCS_VAS_INIT = True || AVCS_SFS_INIT = True 133504076 CID:1791 -DEBUG-93- || INFO: Executing Sub-Command (F_SFS_LOAD_ALL) with RID:3996 - valid Return should == 4230 133504145 CID:3304 -DEBUG-000- || IS:1 || ACT:Profile || CMD:f_sfs_load_all 133504150 CID:3304 -DEBUG-000- || RID:3996 || CAT:Script Functions - Save File System 133505217 CID:3304 -DEBUG-07- || INFO: Executing AVCS Inline "LoadAll" and subsequent SFS TO PROFILE command 133505223 CID:3304 -DEBUG-07b- || INFO: Executing Sub-Command (Inline LoadAll) with RID:1646 - valid Return should == 1880 133505459 CID:3304 -DEBUG-08b- || INFO: Sub-Command (Inline LoadAll) COMPLETE -- Return equals 1880 133505494 CID:3304 -DEBUG-09- || INFO: SFS File Loaded from C:\Program Files (x86)\VoiceAttack\Apps\AVCS\save_files\core_save\80\save.txt 133505838 CID:1791 -DEBUG-94b- || INFO: Sub-Command (F_SFS_LOAD_ALL) COMPLETE -- Return equals 4230 133505889 CID:1791 -DEBUG-99- || INFO: Executing Sub-Command (F_SFS_TO_FILE) with RID:2644 - valid Return should == 2878 133505979 CID:3267 -DEBUG-000- || IS:1 || ACT:Profile || CMD:f_sfs_to_file 133505985 CID:3267 -DEBUG-000- || RID:2644 || CAT:Script Functions - Save File System 133505990 CID:3267 -DEBUG-01- || INFO: AVCS_SFS_DELETE_saved = False || AVCS_SFS_BACKUP_bypass = True 133506662 CID:3267 -DEBUG-11- || INFO: COMPLETE -- should have sent text to: C:\Program Files (x86)\VoiceAttack\Apps\AVCS\save_files\core_save\80\save.txt 133506711 CID:3267 -DEBUG-15- || INFO: SFS Variable(s) Saved to C:\Program Files (x86)\VoiceAttack\Apps\AVCS\save_files\core_save\80\save.txt 133506984 CID:1791 -DEBUG-100b- || INFO: Sub-Command (F_SFS_TO_FILE) COMPLETE -- Return equals 2878 133507009 CID:1791 -DEBUG-101- || INFO: ----------RESERVED FOR CORE PROFILE ------------- ONE TIME FULLY LOADED CHECK RESETS ONLY HERE!!! ONE TIME !!!------- 133507168 CID:1791 -DEBUG-104x- || INFO: Marker AVCS_CORE_END -- (exiting core cmd) 133507263 CID:3397 -DEBUG-000- || IS:0 || ACT:ProfileUnloadChange || CMD:F_CORE_INITIALIZE 133507269 CID:3397 -DEBUG-000- || RID:500 || CAT:Script Functions - AVCS CORE Systems 133507591 CID:3397 -DEBUG-00- || INFO: RELOAD CORE is true so Jumping to End of CORE INIT (bypass main/exit) 133507613 CID:3397 -DEBUG-104x- || INFO: Marker AVCS_CORE_END -- (exiting core cmd) 133508080 CID:2532 -DEBUG-000- || IS:0 || ACT:Profile || CMD:F_CORE_INITIALIZE 133508085 CID:2532 -DEBUG-000- || RID:500 || CAT:Script Functions - AVCS CORE Systems 133508613 CID:2532 -DEBUG-21- || INFO: RELOAD CORE == TRUE (jumping to title marker) --------------- RESERVED FOR AVCSCORE ------------------------------------------ 133508719 CID:2532 -DEBUG-104x- || INFO: Marker AVCS_CORE_END -- (exiting core cmd) 133522943 CID:4381 -DEBUG-000- || IS:0 || ACT:ProfileUnloadChange || CMD:F_CORE_INITIALIZE 133522949 CID:4381 -DEBUG-000- || RID:500 || CAT:Script Functions - AVCS CORE Systems 133523489 CID:4381 -DEBUG-24- || INFO: --------------------------------RESERVED FOR NON CORE PROFILES------------------------------------------ 133523493 CID:4381 -DEBUG-24b- || INFO: -----> ~check_switchto_profile = BMS <------------ 133523515 CID:4381 -DEBUG-25- || INFO: ------> SWITCH TO AVCS PROFILE THAT IS NOT INITIALIZED <------------ 133523595 CID:4381 -DEBUG-31- || INFO: ---------------------------------RESERVED FOR NON CORE PROFILES------------------------------------------ 133523603 CID:4381 -DEBUG-31b- || INFO: BEGIN MODULE INIT 133523611 CID:4381 -DEBUG-31c- || ERROR: "OOPS" AVCS_CORE_INIT = True and also AVCS_INIT_PROFILE = BMS (dev) 133523661 CID:4381 -DEBUG-33- || INFO: ----------------------------------RESERVED FOR NON CORE PROFILES------------------------------------------ 133523772 CID:4381 -DEBUG-39- || INFO: Checking Update ID Path -- ~update_ID_path = C:\Program Files (x86)\VoiceAttack\Apps\AVCS\CORE\BMS\80\avcs_bms_versionID.core 133523961 CID:4381 -DEBUG-41b- || INFO: Executing Sub-Command (F_CORE_APP) with RID:4350 - valid Return should == 4584 133524123 CID:1303 -DEBUG-000- || IS:1 || ACT:ProfileUnloadChange || CMD:f_core_app 133524129 CID:1303 -DEBUG-000- || RID:4350 || CAT:Script Functions - AVCS CORE Systems 133529188 CID:4381 -DEBUG-42b- || INFO: Sub-Command (F_CORE_APP) COMPLETE -- Return equals 4584 133529233 CID:4381 -DEBUG-44- || INFO: CORE IS ONLINE 133529283 CID:4381 -DEBUG-46- || INFO: SUCCESS -- at 'Log current CORE Update ID' ~module_update_ID = 20031607 || ~update_ID_text = 20031607 133529769 CID:4381 -DEBUG-49- || INFO: Online Update ID - ~online_update_ID = 20031607 133529997 CID:4381 -DEBUG-62- || INFO: REPEAT USER RUN INIT - (CFG) ~profile_to_init = BMS 133530907 CID:4381 -DEBUG-75- || INFO: DATA LOAD - ~profile_to_init = BMS || ~data_index = 0 133531199 CID:4381 -DEBUG-75- || INFO: DATA LOAD - ~profile_to_init = BMS || ~data_index = 1 133531459 CID:4381 -DEBUG-75- || INFO: DATA LOAD - ~profile_to_init = BMS || ~data_index = 2 133531678 CID:4381 -DEBUG-75- || INFO: DATA LOAD - ~profile_to_init = BMS || ~data_index = 3 133531725 CID:4381 -DEBUG-77- || INFO: FIRST DEPMOD INIT - ~profile_to_init = BMS || ~primary_init_profile = BMS 133531793 CID:4381 -DEBUG-81- || INFO: COMPLETE - CORE AND MODULE INITIALIZED 133531801 CID:4381 -DEBUG-81b- || INFO: AVCS_CORE_INIT = True || AVCS_BMS_INIT = True || AVCS_VAS_INIT = True || AVCS_SFS_INIT = True 133531860 CID:4381 -DEBUG-83- || INFO: [~next_avcs_profile] Does Not Equal '' AND [AVCS_CORE_FULLYLOADED] Equals True) 133531867 CID:4381 -DEBUG-83b- || INFO: -(switching to 'next_avcs_profile')----------------------------------RESERVED FOR NON CORE PROFILES------------------------------------------ 133531875 CID:4381 -DEBUG-83c- || INFO: CORE INITIALIZE COMPLETE - PROFILE SWITCH BEGIN 133531906 CID:4381 -DEBUG-84- || INFO: Executing Sub-Command (F_CORE_SFS) with RID:2657 - valid Return should == 2891 133531955 CID:1330 -DEBUG-000- || IS:1 || ACT:ProfileUnloadChange || CMD:f_core_sfs 133531961 CID:1330 -DEBUG-000- || RID:2657 || CAT:Script Functions - AVCS CORE Systems 133532916 CID:1330 -DEBUG-03- || INFO: SFS Path Loaded - C:\Program Files (x86)\VoiceAttack\Apps\AVCS\save_files\bms_save\80\save.txt 133533153 CID:4381 -DEBUG-85b- || INFO: Sub-Command (F_CORE_SFS) COMPLETE -- Return equals 2891 133533179 CID:4381 -DEBUG-86- || INFO: SAVE FILE PATH IS VALID == 1 133533213 CID:4381 -DEBUG-87- || INFO: SAVE FILE PATH HAS DATA TO LOAD -------- 133533240 CID:4381 -DEBUG-88- || INFO: Executing Sub-Command (F_SFS_LOAD_ALL) with RID:2443 - valid Return should == 2677 133533304 CID:2252 -DEBUG-000- || IS:1 || ACT:ProfileUnloadChange || CMD:f_sfs_load_all 133533312 CID:2252 -DEBUG-000- || RID:2443 || CAT:Script Functions - Save File System 133533762 CID:2252 -DEBUG-07- || INFO: Executing AVCS Inline "LoadAll" and subsequent SFS TO PROFILE command 133533768 CID:2252 -DEBUG-07b- || INFO: Executing Sub-Command (Inline LoadAll) with RID:2515 - valid Return should == 2749 133533816 CID:2252 -DEBUG-08b- || INFO: Sub-Command (Inline LoadAll) COMPLETE -- Return equals 2749 133533849 CID:2252 -DEBUG-09- || INFO: SFS File Loaded from C:\Program Files (x86)\VoiceAttack\Apps\AVCS\save_files\bms_save\80\save.txt 133534192 CID:4381 -DEBUG-89b- || INFO: Sub-Command (F_SFS_LOAD_ALL) COMPLETE -- Return equals 2677 133534223 CID:4381 -DEBUG-91- || INFO: -(switching to 'next_avcs_profile')----------------------------------RESERVED FOR NON CORE PROFILES------------------------------------------ 133534293 CID:4381 -DEBUG-93- || INFO: Executing Sub-Command (F_SFS_LOAD_ALL) with RID:4223 - valid Return should == 4457 133534361 CID:4197 -DEBUG-000- || IS:1 || ACT:ProfileUnloadChange || CMD:f_sfs_load_all 133534367 CID:4197 -DEBUG-000- || RID:4223 || CAT:Script Functions - Save File System 133534766 CID:4197 -DEBUG-07- || INFO: Executing AVCS Inline "LoadAll" and subsequent SFS TO PROFILE command 133534772 CID:4197 -DEBUG-07b- || INFO: Executing Sub-Command (Inline LoadAll) with RID:1518 - valid Return should == 1752 133534819 CID:4197 -DEBUG-08b- || INFO: Sub-Command (Inline LoadAll) COMPLETE -- Return equals 1752 133534851 CID:4197 -DEBUG-09- || INFO: SFS File Loaded from C:\Program Files (x86)\VoiceAttack\Apps\AVCS\save_files\bms_save\80\save.txt 133535186 CID:4381 -DEBUG-94b- || INFO: Sub-Command (F_SFS_LOAD_ALL) COMPLETE -- Return equals 4457 133535232 CID:4381 -DEBUG-99- || INFO: Executing Sub-Command (F_SFS_TO_FILE) with RID:3409 - valid Return should == 3643 133535323 CID:3550 -DEBUG-000- || IS:1 || ACT:ProfileUnloadChange || CMD:f_sfs_to_file 133535329 CID:3550 -DEBUG-000- || RID:3409 || CAT:Script Functions - Save File System 133535335 CID:3550 -DEBUG-01- || INFO: AVCS_SFS_DELETE_saved = False || AVCS_SFS_BACKUP_bypass = True 133535826 CID:3550 -DEBUG-11- || INFO: COMPLETE -- should have sent text to: C:\Program Files (x86)\VoiceAttack\Apps\AVCS\save_files\bms_save\80\save.txt 133535879 CID:3550 -DEBUG-15- || INFO: SFS Variable(s) Saved to C:\Program Files (x86)\VoiceAttack\Apps\AVCS\save_files\bms_save\80\save.txt 133536153 CID:4381 -DEBUG-100b- || INFO: Sub-Command (F_SFS_TO_FILE) COMPLETE -- Return equals 3643 133536266 CID:4381 -DEBUG-104x- || INFO: Marker AVCS_CORE_END -- (exiting core cmd) 133544127 CID:3037 -DEBUG-000- || IS:0 || ACT:Profile || CMD:init_MAIN 133544131 CID:3037 -DEBUG-000- || RID:500 || CAT:(initialization) 133544392 CID:3037 -DEBUG-00- || INFO: BMS Profile Switch Complete -- PROFILE_SWITCH_SET=TRUE Recognized 133548594 CID:3037 -DEBUG-02- || INFO: Executing Sub-Command (F_SFS_BACKUP) with RID:2211 - valid Return should == 2445 133548664 CID:4273 -DEBUG-000- || IS:1 || ACT:Profile || CMD:f_sfs_backup 133548670 CID:4273 -DEBUG-000- || RID:2211 || CAT:Script Functions - Save File System 133549064 CID:4273 -DEBUG-01- || INFO: AVCS_SFS_SaveFileBackupCount=10 || AVCS_SFS_CurrentBackupIndex=6 133549074 CID:4273 -DEBUG-01b- || INFO: NEW Backup of Save File created at C:\Program Files (x86)\VoiceAttack\Apps\AVCS\save_files\bms_save\80\backup\save_backup_6.txt 133549366 CID:3037 -DEBUG-03b- || INFO: Sub-Command (F_SFS_BACKUP) COMPLETE -- Return == 2445 150420676 CID:Not set -DEBUG-##- || INFO: ====================NEW REPORT==================== 150436126 CID:1222 -DEBUG-000- || IS:0 || ACT:Spoken || CMD:set wingman as human pilot 150436130 CID:1222 -DEBUG-000- || RID:500 || CAT:AI COMMS - Human Player Callsigns 150438861 CID:1222 -DEBUG-0#- || INFO: Executing Sub-Command (F_SFS_TO_FILE) with RID:3439 - valid Return should == 3673 150438961 CID:3906 -DEBUG-000- || IS:1 || ACT:Spoken || CMD:f_sfs_to_file 150438967 CID:3906 -DEBUG-000- || RID:3439 || CAT:Script Functions - Save File System 150438973 CID:3906 -DEBUG-01- || INFO: AVCS_SFS_DELETE_saved = False || AVCS_SFS_BACKUP_bypass = True 150439415 CID:3906 -DEBUG-11- || INFO: COMPLETE -- should have sent text to: C:\Program Files (x86)\VoiceAttack\Apps\AVCS\save_files\bms_save\80\save.txt 150439437 CID:3906 -DEBUG-12- || INFO: Executing Sub-Command (F_SFS_SORT) with RID:2504 - valid Return should == 2738 150439511 CID:1504 -DEBUG-000- || IS:1 || ACT:Spoken || CMD:f_sfs_sort 150439517 CID:1504 -DEBUG-000- || RID:2504 || CAT:Script Functions - Save File System 150439848 CID:1504 -DEBUG-05- || INFO: SORT Command Bypassed by parameter (AVCS_SFS_SORT_bypass = True) 150440090 CID:3906 -DEBUG-13b- || INFO: Sub-Command (F_SFS_SORT) COMPLETE -- Return equals 2738 150440132 CID:3906 -DEBUG-15- || INFO: SFS Variable(s) Saved to C:\Program Files (x86)\VoiceAttack\Apps\AVCS\save_files\bms_save\80\save.txt 150440394 CID:1222 -DEBUG-0#b- || INFO: Sub-Command (F_SFS_TO_FILE) COMPLETE -- Return == 3673 Severity / Status: Resolved (live update pushed to all users) View full bug report
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PR COOP Server Reports thread 1.6
=VG= SemlerPDX replied to BinkleDinkle's topic in PR Server Reports
We have disabled the system for now, will figure out what went wrong and why the whitelist was not working later. Thanks for your patience! -
Yea, I'll be recording the event and will put the files in dropbox afterwards, if it's raw and unedited, it's gonna be a couple GB's... probably a couple hours long. Would be fine with you uploading them to VG youtube, instead of my own. I don't know if I'll have streaming setup by then, was having issues with Twitch last week, my video ended up not having audio. I have some lame footage with no sound from last event, but I have since fixed the audio so it won't happen again.
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PR COOP Server Reports thread 1.6
=VG= SemlerPDX replied to BinkleDinkle's topic in PR Server Reports
@RizlaQc You've now been whitelisted. Please try rejoining and report back here whether you were able to get into the server. *Also, do RSVP re. VAC Bans in Steam (done) -
PR COOP Server Reports thread 1.6
=VG= SemlerPDX replied to BinkleDinkle's topic in PR Server Reports
Open Steam - go to Settings > Account -- Do you have any VAC bans? -
@=VG= .Blizzard. If you know what you are doing, we can get a headless client set up for the mission - but I'd advise that Ciro is absent and I'm rusty in places. Huge emphasis on YOU knowing what you're doing, and if so, can give you the access you need to do the technical work - but no worries if it's not in the cards for this event. COVID has our Arma 3 server goals left on the back burner, but great things are coming!
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It's on the VG Events Calendar here: https://veterans-gaming.com/index.php?/calendar/2-vg-events-calendar/ Date is set for 24 hour event on 22nd of June. If you all would like to adjust that date, I'd be happy to help.
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Toss me in the squad with @=VG= BLuDKLoT - we'll figure out the 5,500 Arma 3 keyboard commands together... will be fun. *here's a WIP webpage I was working on, image and download of the great keybindings printout for Arma 3 controls, it folds into a triangle you can flip around depending on what you're doing at the time... https://veterans-gaming.com/index.php?/vg_arma3_controls/
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Sorry I had to bug out, had a headache that kept getting worse with every km I walked. Glad it was a win after all!
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I'll fill Keed's slot since the last squad didn't fill up
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We will definitely upgrade -- at this point, it's not so much a matter of costs, or even the downtime to transfer servers, but the fact that I will need the full support of other members of the VG Tech Team, including Ciro and SolarFlame, and possibly even SavageCDN. All three of those people have careers in IT, and I have had very few chats with them since this COVID shit got crazy. Most of the employees at their various companies are homebound, and it has added tons of work to those IT guys who support them. We gotta be patient with our brothers, trust that we will get this done ASAMFP. Also, as a bonus, by waiting just a month or few, with the new Intel 10 series processors that have released, we may have an opportunity to access the very latest CPU technology rather than settling again for a 'few generations old' CPU. Hetzner will likely build new servers for offer using these newest Intel CPU's, and timing it right, we may be able to see some serious tech upgrade with our next server migration. Thank you all for your patience and understanding! Gotta report that aside from the lack of SSD space, our server is extremely powerful, ridiculously stable, and fast as fuck. Even folks from Australia (those with fiber internet, that is) are able to connect with few lag issues or otherwise, all the way to our dedicated server located in Germany. While it may not seem like a 'central' location, it actually is perfect for our international crowd. Not many gaming communities do as well as we do server-side. It's enough to be proud of our choices. Tells me we are doing the right thing. And we'll do it again when we upgrade this summer.
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*Toss me in Sq. 4 at AT
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Version 4.34.4
2,712 downloads
*NOTE: THIS IS A DEPRECATED OLDER VERSION OF FALCON BMS INCOMPATIBLE WITH CURRENT BMS -- WE MAINTAIN IT HERE FOR LEGACY USE AND REFERENCE -- Cheers! Falcon BMS 4.34 by BenchmarkSims Use the Download Button on the right to download the torrent files for all of these installers, to be used with a torrent client software like BitTorrent or Utorrent, for fastest download speeds. Torrents use peer-to-peer sharing from multiple sources of verified file copies among the BMS community to maximize download speed & availability without adding additional bandwidth costs to a website to host the files. In addition to this method, official mirrors can be found on the BMS website, or through our unofficial mirrors via the dropbox link(s) below. Helpful links: BMS Official Release and Updates Forum (full details & changelogs) READ BEFORE INSTALLING! - notice at BMS Forum BMS Step-by-step Installation Instructions with pictures* *(don't mind the version mis-match, the method has been the same since before v4.32) Falcon_BMS_4.34_Setup + (U1,U2,U3,U4) (all files needed, 2.57GB) Packaged Direct Download via Dropbox: Falcon BMS 4.34_Setup+U1+U2+U3+U4.zip Complete Falcon BMS 4.34 Download Files Checksums (find complete release details and cross reference checksums at the BMS website: click here) CLICK HERE TO EXPAND CHECKSUMS Checksums - Falcon_BMS_4.34_Setup File: Falcon_BMS_4.34_Setup.torrent Size: 10.9 KB CRC-32: 569bc04d MD5: 6d18db97c9e1bae11f7d8971184ec0a7 SHA-1: cf8cd558ef6d4e0919edb781862e43294ed3d202 SHA-256: 5decedfd23527354561ceeb70b9e3e021716bb02a4ecfb8dadc9f5a4e687abfc File: Falcon_BMS_4.34_Setup.zip Size: 2.07 GB CRC-32: 52cfef29 MD5: 58243714b1d665a48148dae7a6f79650 SHA-1: b18350c0936a7185ead7d43bdfc96d247f0704da SHA-256: 325b441af4b8576f84bd87f59d031eba4e75f0f65edf0075036f0fc011ea5283 Checksums - Falcon_BMS_4.34_U1_Incremental File: Falcon_BMS_4.34_U1_Incremental.torrent Size: 35 KB CRC-32: 325d7c60 MD5: bf6fbc613508e4d0931ed8e128268eac SHA-1: 748dc24b89125cc5858de773dcad34b09857a594 SHA-256: 994081af8d5f5ae06f3181b286bff11a2acea864187fce5636683db7619c7597 File: Falcon_BMS_4.34_U1_Incremental.exe Size: 441 MB CRC-32: 47063435 MD5: c42176c2070e1c58e812d2f620df0181 SHA-1: 17916cd977890c54d5574fd7d53ea8354c08167c SHA-256: 8efae861bee84f6ed9870a73be0adbf72756933c24b32b6ad448114a9ff6022f Checksums - Falcon_BMS_4.34_U2_Incremental File: Falcon_BMS_4.34_U2_Incremental.torrent Size: 8 KB CRC-32: 6af169fd MD5: 06136ba8ccdb6185d2eee2ee06c4c9b3 SHA-1: 916bd0730c30133b0d10bc99ce6b16c784d042c4 SHA-256: 1fd927f9eaada397b804ce7f466bebad85a4b74d8099c21866fb7dc6a2941cd6 File: Falcon_BMS_4.34_U2_Incremental.exe Size: 21,6 MB CRC-32: 1a1f240d MD5: a293d8bc88676051883339c14b27d145 SHA-1: 96be7ed9b9c2e866afafd65703c09add97099188 SHA-256: 8ede563a578f642554b16912514e1445fd41394ddd8c0163eb084601ee157365 Checksums - Falcon_BMS_4.34_U3_Incremental File: Falcon_BMS_4.34_U3_Incremental.torrent Size: 10.2 KB CRC-32: 1a159171 MD5: 72a3cbd7f6570247ccca6394d6b18691 SHA-1: 225d2585ddb6d4518653fca93e39709b954dbd18 SHA-256: fecab172fd6fcea9786e6ad2ebc1c8a3757a111f50f825a9d9369fd8e111b7ba File: Falcon_BMS_4.34_U3_Incremental.exe Size: 30.6 MB CRC-32: df43d20c MD5: c34e0fcf2d3e1b0a6522b764f0a2a772 SHA-1: 7da1ebbed70265c1f96942b0223bd3b4c802e19a SHA-256: 66f3201cf70dadfc9db72ebcd1ee30ffcc57ae976f7f812b86cdcde31e21b610 Checksums - Falcon_BMS_4.34_U4_Incremental File: Falcon_BMS_4.34_U4_Incremental.torrent Size: 7.55 KB CRC-32: 81fdfdfe MD5: 19c012fe48e66eb4be407b06bff94853 SHA-1: 0df96c4301934d2c43a32633d5fbf5e8ee409ccb SHA-256: a00ab60335dc5fe1ea976c015f4d14d48fe661091b5cf504581e0d2df11c26a1 File: Falcon_BMS_4.34_U4_Incremental.exe Size: 21.8 MB CRC-32: aae103db MD5: bce9f9c5de5af31fc6df9697acc78091 SHA-1: 35dc2983b407ffdf3666da8dade2e91deea09482 SHA-256: db1e2a6ef56bd59318076d03e6a54b9d36f115e797f9f9607102fcf1f224994e INDIVIDUAL FILES AND LINKS IF NEEDED Falcon_BMS_4.34_Setup Direct File Download via Dropbox: Falcon_BMS_4.34_Setup.zip (4.34 can be installed alongside any previous version of BMS, including 4.33 and 4.32 - files do not interfere with each other, and install to separate programs folders) Full details on this standalone release version and file at BMS website forums: Falcon BMS 4.34 - Full Installer Falcon_BMS_4.34_U1_Incremental Direct File Download via Dropbox: Falcon_BMS_4.34_U1_Incremental.exe Full details on this update and file at BMS website forums: Falcon BMS 4.34 U1 - Incremental Installer Falcon_BMS_4.34_U2_Incremental Direct File Download via Dropbox: Falcon_BMS_4.34_U2_Incremental.exe Full details on this update and file at BMS website forums: Falcon BMS 4.34 U2 - Incremental Installer Falcon_BMS_4.34_U3_Incremental Direct File Download via Dropbox: Falcon_BMS_4.34_U3_Incremental.exe (in a .zip)* *(our dropbox refuses to produce a share link for U3.exe, tried everything - only worked when I zipped it up) Full details on this update and file at BMS website forums: Falcon BMS 4.34 U3 - Incremental Installer Falcon_BMS_4.34_U4_Incremental Direct File Download via Dropbox: Falcon_BMS_4.34_U4_Incremental.exe Full details on this update and file at BMS website forums: Falcon BMS 4.34 U4 - Incremental Installer -
NEW - AVCS Voice Controlled Bug Report
=VG= SemlerPDX replied to =VG= SemlerPDX's topic in AVCS Bug Reporting
*I know this area of the forums is currently hidden for most members, but if anyone sees this, the above is the very first ACTUAL report made using my voice controlled bug reporting and debugging -- previous reports have be format testing and such, but that's done now and figured I'd debug a current issue with this new system. I need to move the LastCommand and Previous Command up before the choices in voice debugging, but other than that, it's complete. I simply said, 'create a bug report', and my system asked me to run the commands I had problems with, told me to say, 'Save Report', when done... then it opened this website, to a new bug report form, asked me select the text area with the cursor, then say, 'ready' or 'done' to paste the report. The entire post above was created by my system, I didn't do anything except say, 'done', and press "Save" to post the report, which also posts to these forums. Of particular note, the automated debugging system noticed that the save file system may not be functioning correctly, and added a note to the Observed Behavior section of the report. I almost forgot about that, and was delighted to see it! Sometimes I have ideas to implement, far more than ever make it in, and I had thought perhaps this one was not crossed off the list yet. It even handles any Sub-Command failure and will toss up information if any had not executed properly or had thrown any errors during execution. Sometimes I impress even myself! I will now use the above report to find out why my new command "Set my Wingman as Human" doesn't save to file correctly. It works in profile, but once I close VoiceAttack and reload, it's like I never set Wingman to Human. (not yet implemented, this would be a new general command concept irrespective of callsign, sets the words "2" and "Wingman" to be recognized as Human, and therefore NOT press any in-game ai Radio Commands for Wingman if/when these words are recognized by my voice control system) This report is particularly long because it includes debugging of the profile restart and initialization, where I believe the problem lies. After CORE initializes itself, and then it's dependent 'modules' (like voice authorization system), and then if preferred profile is set, it will switch to and initialize that end-game profile ... in this case, AVCS4 BMS - Immersive Voice Control Radios (and it's dependent 'modules', if any) - but it must load the AVCS4 BMS save file before switching to the profile, or rather before arriving at it, or else any customized settings will not be available including commands that the user created by voice control using the Quick Command Creator module (as opposed to traditional command creating/editing). This new debugging and bug reporting system adds quite a bit of content to any command that needs it, unfortunately sometimes even commands that had only one single line, one single action... but it does not at all effect the speed of standard execution (when not debugging or creating a bug report), and that's all that matters. The information gained, and the ease of use for the user (and for me, the developer), far outweighs any negatives from the added bloat to the commands in my many AVCS profiles.