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=VG= SemlerPDX

VG Clan Member (Administrator)
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About =VG= SemlerPDX

  • Birthday 06/02/1979

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    Portland, OR
  • Interests
    Camping, hiking, shooting, and fast gaming computers
  • Occupation
    Scruffy looking Nerf Herder

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Major General

Major General (16/18)



  1. Use imgur, noob. j/k - but seriously, use imgur.com when some website has limits that they use to keep their website from becoming some 4TB photo dump. Salient points in your posts, too.
  2. First make sure you are not online on our server. Next, just practice... imagine a bowling ball balancing on a toothpick. In the end, it's not about "what altitude" or "what speed", it's all about feel - you either become one with the coppi or not. Other skills worth learning are: Parking the choppi in mid-air, requiring no further stick or throttle input for at least 10 minutes (or until CAS gunner is out of ammo and needs to RTB) Doing a barrel roll to avoid an incoming missile while high enough off the deck to recover and use the (new) downward/forward momentum to escape MANPAD range Hovering over water high enough to not crash but low enough that passengers can get in Hovering over an unlandable area low enough that passengers can safely load up or depart Dropping a crate on a small building rooftop correctly the first time, everytime Memorizing every AAA/SAM location on every map you play
  3. I've heard of mini-ATX before, but this must be called something like nano-ATX or femto-ATX
  4. There is clearly only one solution for anyone who misses Jabal Al Burj: >become a PR-CON/PR-DEV >fix Jabal Al Burj, even if the map itself needs fixing >if fixed, Jabal will be allowed back >quit being a PR-CON/PR-DEV >play Jabal Al Burj
  5. I poked around in permissions and such, and the channel settings, and couldn't find anything that is labeled anything close to Whisper or targeting or any of that. I am not at all good with TS3, I don't know it and never really did. I just know how to do a few things, and to host a TS3 server that auto-restarts itself if crashed, and starts up by itself if the Windows server hosting it is restarted. Wish I could help more - I'm not even familiar with this feature, though of course I did read about it after seeing your post here. If there is something we can do, we will - just gotta identify what that thing is, cuz I can't find anything.
  6. Well, maybe if TEDF wanted to give it to you ... this was for an event over 5 years ago, you definitely don't need it anymore. Additionally, there is little reason to believe any maps from that era would work in PR now due to the (several) major updates which have been applied to PR since then. Best wishes and good luck!
  7. I swear, I've seen this event before... (not sure if I will be in the mountains that weekend, will know more the closer we get - if available, I'll fill out some slot that needs filling, I'm not picky)
  8. I assume you are running an Anti-Virus software beyond simply Windows Defender, and so you'll want to disable this software, and uninstall/reinstall PR. I am not sure if it is required to backup user profiles first, it's been a long time since I did this - your user profiles are located in 'My Documents\ProjectReality' The important part is that the Anti-Virus software deleted/quarantined files that PR needs to run. Not sure if you need to re-download fresh installer files, but if installing from files you already have fails (again), the next step would be to try downloading the files again while the Anti-Virus software is disabled. Once PR is properly installed, you can then run your Anti-Virus software and create an exception for the PR game to allow it to run without this software deleting files or putting them in quarantine. The way PR runs is a bit hacky and is no surprise that certain software would flag it as dangerous because it modifies files in memory for another software (BF2) in order to inject its own features and functionality, unlike other full conversion mods for games which openly release their source code for modders.
  9. I would assume it is a false-positive related to anti-virus software. Please find that PRLauncher.log file and attach it here to a post, we can review it and discover exactly what is the issue, if it's not AV related. That would be the best place to start.
  10. Great work! So rewarding to free up some wires - glad you found my DIY build blog useful Best wishes and good luck with the battery holder!
  11. PR Bots firing dark matter mortars have opened up a tear in the fabric of PR Space-Time
  12. Player Unknown: PR Stay inside the bubble!
  13. An occasional error may occur when contacting the OpenAI API through use of any application, including any VoiceAttack profiles using the OpenAI Plugin such as my own AVCS CHAT profile. The GetResponse phase (and the 'thinking' sound, in AVCS CHAT) may seem like it is looping infinitely, but in fact, it is waiting for a return from the OpenAI API. Eventually, it may result in no response (and any sounds just ending), or users being so confused that they restart VoiceAttack. I wanted users to know that they can just press the "Stop" button in VoiceAttack, closing and restarting is not required to end any looping sounds or a seemingly endless wait for a response from OpenAI API requests. Users can then immediately try their same input again - though note that any 'continuing session' will have ended due to the use of a "Stop" command, and the contextual memory of recent input/response pairs will be cleared, starting fresh again. The error which would appear in the "openai_errors.log" may look like this: ========================================================================== OpenAI Plugin Error at 2023-05-10 9:30:17 AM: System.Exception: OpenAI Plugin Error: Error at chat/completions (https://api.openai.com/v1/chat/completions) with HTTP status code: 429. Content: { "error": { "message": "That model is currently overloaded with other requests. You can retry your request, or contact us through our help center at help.openai.com if the error persists. (Please include the request ID a123456b7cdef890a12b3c456d789e0f in your message.)", "type": "server_error", "param": null, "code": null } } at OpenAI_VoiceAttack_Plugin.ChatGPT.<Chat>d19.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at OpenAI_VoiceAttack_Plugin.OpenAIplugin.<PluginContext>d40.MoveNext() ========================================================================== Note on this 'overload' error from OpenAI API: In the whole of development and testing, and all of my calls to OpenAI API since I got beta access in December, I have never seen these 'overload' messages resulting in an API call failure. There is no way I could have anticipated it beyond the current exception handling which already occurs, however I also read the OpenAI Discord channels often, and we are NOT the only ones surprised and bothered by this seemingly brand new issue with the OpenAI API. This company has had to scale up faster than any new website in recent history - they went from a hundred thousand users to over ten million in less than two months, and I imagine each month of 2023 that goes by sees more and more tools such this allowing more and more users to access the OpenAI API, so they will need to scale it up accordingly. We just have to wait and deal with the 'overloads' that happen now and then. Just know it is not a fault of the plugin systems, the libaries I am using to access the OpenAI API, or anything to do with individual user accounts, and there is nothing we as users can change or do better. This is as good as it gets for now, and will only get better in time.
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