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Everything posted by =VG= SemlerPDX
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Knights of Ni?
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PR COOP Server Reports thread 1.6
=VG= SemlerPDX replied to BinkleDinkle's topic in PR Server Reports
Yea... no... yea..... not seeing it on the PR SERVER page Crash Reports.... yea... no... yea.... fill out a report.. thaaaanx! https://veterans-gaming.com/index.php?/pr-server-support/ -
Battlefield Project Reality, game closing itself
=VG= SemlerPDX replied to Buraki Blitz's topic in Games
That's gotta be the BIOS version of your video card... Nvidia GFX Drivers are currently: Version: 445.87 Release date: 04/15/2020 (problem isn't your hardware, tho - it's the game, so rest easy there - lotta people working to fix it) If it helps you any, VG has disabled the following maps for the *(now depreciated) 1.6.0.3 version as they have known crash issues or reported crashes upon loading: mapList.append albasrah_2 gpm_coop 16 mapList.append albasrah_2 gpm_coop 32 mapList.append albasrah_2 gpm_coop 64 mapList.append asad_khal gpm_coop 32 mapList.append beirut gpm_coop 32 mapList.append beirut gpm_coop 64 mapList.append bijar_canyons gpm_coop 64 mapList.append burning_sands gpm_coop 32 mapList.append fallujah_west gpm_coop 64 mapList.append jabal gpm_coop 32 mapList.append karbala gpm_coop 64 mapList.append kashan_desert gpm_coop 32 mapList.append khamisiyah gpm_coop 32 mapList.append lashkar_valley gpm_coop 16 mapList.append lashkar_valley gpm_coop 32 mapList.append lashkar_valley gpm_coop 64 mapList.append muttrah_city_2 gpm_coop 32 mapList.append operation_marlin gpm_coop 32 mapList.append outpost gpm_coop 64 mapList.append ramiel gpm_coop 64 -
PR COOP Server Reports thread 1.6
=VG= SemlerPDX replied to BinkleDinkle's topic in PR Server Reports
Can give you a list of the maps we have disabled from standard rotation currently - Melon is working on COOP to fix things, as are many other members of the COOP portion of the PR Team. We are doing our part to provide python_error logs and ProCdump crash logs to the PR Devs to help them narrow down and isolate specific issues, and we are asking our players to participate in a Crash Report Form so we can better compile information on maps and their crash tendency/frequency, and hopefully we can correlate this with those crash dump logs, and get the best info we can to those who need it without overloading them with useless or redundant information. VG's current Disabled Maps list: mapList.append albasrah_2 gpm_coop 16 mapList.append albasrah_2 gpm_coop 32 mapList.append albasrah_2 gpm_coop 64 mapList.append asad_khal gpm_coop 32 mapList.append beirut gpm_coop 32 mapList.append beirut gpm_coop 64 mapList.append bijar_canyons gpm_coop 64 mapList.append burning_sands gpm_coop 32 mapList.append fallujah_west gpm_coop 64 mapList.append jabal gpm_coop 32 mapList.append karbala gpm_coop 64 mapList.append kashan_desert gpm_coop 32 mapList.append khamisiyah gpm_coop 32 mapList.append lashkar_valley gpm_coop 16 mapList.append lashkar_valley gpm_coop 32 mapList.append lashkar_valley gpm_coop 64 mapList.append muttrah_city_2 gpm_coop 32 mapList.append operation_marlin gpm_coop 32 mapList.append operation_marlin gpm_coop 64 mapList.append outpost gpm_coop 64 mapList.append ramiel gpm_coop 64 definitely accurate, a bit before 2013.... Actually, the founding members of the VG Clan as a gaming group started wearing tags and stomping around PR before having a website or server, iirc - well before my time here... stories ya hear around the campfire... And I assume either our PR license got reset / updated in March 2011, maybe that was our first or second dedicated server migration and needed to change/update it for some reason - I started out as a regular on the VG PR COOP Server in Summer/Fall 2010. My website member number was like 750 ..-ish.... numbers/posts count system took a hit on the last website migration a few years back. Ereen is one of our newer regular members, his website member number is 10,455.... how time files, eh? -
i hush my face
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I think we all need a break now and then. Sometimes longer than others. Before I was in VG, I played competitive first-person military shooters for nearly ten years, I ran a small clan clan with some friends but would have preferred just being a member, it got pretty heavy sometimes - a lot of shit talking, a lot of assholes & adrenaline, and a lot of frustration at times. When I got here to VG/PR COOP, I was pretty much burned out from "hunting the most dangerous game", burned out from PR Deployment, and started focusing more on the coop/teamwork aspect and fragging endless waves of bots, and got hooked. Now when we go into PvP now and then, it's a completely different feel and atmosphere than back in the day when I only lived for the kill, for those counter-sniper hunts, and those sneaky rear flank maneuvers to deliver the most devastating suicide attack to as many idiots clustered up on the other end of a bottleneck as possible, 'bodies on my mind I can never get enough' ... lol We'll be here if you ever feel like coming back. On top of everything, the PR COOP server and missions being unstable, nearly unplayable (weighted to heavily against players), tensions are high all around. Take your time, be well. Remember, we also play other games here with friends, from Arma 3 to SQUAD, and WarGame, Space Engineers, ARK Survival & ATLAS, even through Minecraft (with a fuck-ton of mods) - our 'whitelist' private servers are not publicly advertised, but mostly welcome to friendly & known/trusted members who inquire, and I'd love to get a Racing League group started, too. Say goodbye to any game you want whenever, just know that doesn't always mean you need to say goodbye to your friends at VG, too.
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PR COOP Server Reports thread 1.6
=VG= SemlerPDX replied to BinkleDinkle's topic in PR Server Reports
First 1 to "thirty" minutes? that could be every map at this point We're looking to eliminate known "crashes when loaded" as in cannot run a match for any period of time when we're looking for those to remove altogether. That is the criteria I was trying to highlight for that sort of remark you made about that map. It's important to be specific. We know they're all very unstable, please report all that stuff -- but when it comes to a map that needs to be literally removed from rotation, y'all unfortunately can't just toss up something that 'mostly crashes', ya need to be specific please. Thank you all very much for helping!!! Cheers! -
PR COOP Server Reports thread 1.6
=VG= SemlerPDX replied to BinkleDinkle's topic in PR Server Reports
Since you have a means to fix it, try to reproduce it. I doubt highly that getting into a Bot vehicle in game in and of itself could corrupt game files, they don't have some sort of anti-cheat system governing such things and activities in a match, and a game runs in frames, not exactly linked to however you launched the game (which included the selection of a user account and it's files in a separate location from the game). -
PR COOP Server Reports thread 1.6
=VG= SemlerPDX replied to BinkleDinkle's topic in PR Server Reports
↑ Highly recommended https://www.realitymod.com/forum/forumdisplay.php?f=26 -
PR COOP Server Reports thread 1.6
=VG= SemlerPDX replied to BinkleDinkle's topic in PR Server Reports
muttrah alt -- this is the 32 layer? Is this confirmed to crash upon load? This is important to confirm ASAP as this is a "Starter Map" and will always be one of the choices for the first map following a restart or crash! -
PR COOP Server Reports thread 1.6
=VG= SemlerPDX replied to BinkleDinkle's topic in PR Server Reports
citation needed -
PR COOP Server Reports thread 1.6
=VG= SemlerPDX replied to BinkleDinkle's topic in PR Server Reports
Added the FIRST rule that appears on the screen to read, "DO NOT USE the vehicles clearly intended for Bots. They will be patched out later - Admins will warn/kick players using Bot Assets" Feedback, revisions welcome. Please also talk to players, warn them, give them a chance to return safely - if they do not comply, we must enforce this rule. Try not to ban for it, if possible, shouldn't be necessary - just make sure they comply. I'll add it to the Rule here on the website as an addendum -- we normally don't have these vehicles available for players, so this rule will cover times such as this when they are available and we need to enforce this. -
New here, is this squad still active?
=VG= SemlerPDX replied to Frank_The_Tank's topic in Pilots Lounge
Yea, I had to bite the bullet and buy another TrackIR TrackClip Pro for $40 -- after that, I treated it like it was made of glass... I take it off and keep it in a box when not in use. Made it wireless so it's easier to use now, but still I keep it in a box and risk breaking it anytime I use it (say a fly buzzes my head, only a matter of time before I snap this little POS in two again). Wish they made it out of the same plastic polymer that my Glock 17 is made from, seriously, I'd pay $80 for something like this if I only knew I could drop it off a roof and still be able to use it for years. I gotta get all my shit set up again, re-read the graphics setup on the BMS forums, great pics of the different settings screens, etc: https://www.benchmarksims.org/forum/showthread.php?29750-Good-Quality-and-Good-Performance-Guide-NVIDIA&highlight=nvidia The most annoying thing is trying to get the damn ministick on the X52 Pro to work... but I think the problem we had before was I had X52 (non-pro) and I think you got the X52 Pro, right, BLuD? If so, that's why the fix that worked for ME did not work for you back in the day. Now that I have X52 Pro, and if that's what you got, whatever fix I get working will also work for you. Same method for both, just different file format for the profile save, that's all. I got some server work to do this week, and I am culling just a couple features from the upcoming BETA test for my next BMS voice control system just so I can get it out there cuz having that work hanging over my head prevents me from feeling like losing myself in games, other projects, etc. After that, I'm gonna spend a lot more time on our various servers, particularly BMS. I want to get some online SOP's for comms and such that we can make simple guides with pics on the forums here, to help new players dive right in to our casual sim-server. -
New here, is this squad still active?
=VG= SemlerPDX replied to Frank_The_Tank's topic in Pilots Lounge
Really wish we had a tracker of some kind to get this information. I check in on the server randomly throughout the day, and could flip a coin as to when there are people flying - sometimes I recognize the names, other times I don't. I'm a daytime pilot myself, when I fly I like to do it between 11am-4pm Pacific US Time, but if we do get some group flights scheduled, I'll find the time to fit in whenever it is. I know that Kav and STARK have been doing some training flights on Saturdays, as STARK learns the sim. -
different name on those forums? didn't see it.... maybe just bump the thread if it got lost in the mix
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Honestly, at this point, you really should move this over to the Support forums at the Project Reality Website.... You are far beyond all of the basic things we all would try here, and are into the realm where it might be a good idea for the actual PR Devs to understand what is happening for you. This will in turn be able to help others they come across with issues such as yours, or even other users who read your post (and it's eventual resolution). Please check out the pinned topics near the top, these have information that can help and also help them help you: https://www.realitymod.com/forum/forumdisplay.php?f=27
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PR COOP Server Reports thread 1.6
=VG= SemlerPDX replied to BinkleDinkle's topic in PR Server Reports
Yes, we are quite aware of this issue. Many design elements of this type were made by a person who considers COOP "too easy" despite the extremely subjective nature of such opinions, a player who plays COOP "good" by knowing all of the meta information most players don't focus on such as specific parameters of AI Bot behavior and spawning locations, and other factors that essentially remove any sort of mystery or immersion into a game focusing instead upon knowledge of exactly how the OPFOR will advance and behave. There were even votes and polls regarding these hardcore changes to a large body of regular COOP players who frequent this website years ago, and they were voted down and many objections were noted. Despite this, we now find the COOP game mode severely weighted to spite the players, in an extreme hardcore re-envisioning of this game mode that the majority of COOP players had not asked for. Most importantly, these changes were not tested with a large body of COOP players for balance and playablity, which is a massive oversight of their designer, to the detriment of you, the players. I only offer these opinions and criticism with a constructive intent, I hope that in time, the COOP game mode can return to a balanced game that is enjoyable with a few small teams or a large server full of players equally, with map layers that respect these numbers in a more tested and favorable manner for the players who actually play the game as it was intended. -
It's great to see you around again, brother! I spend way too much time tinkering with things, gotta re-learn a few games myself. Tried to fly a helicopter in Arma 3 and took me like ten minutes to land safely again on the carrier, and barely made that. This place is really great to get away, and to dive into games or projects - bullshit levels often far lower than the real world, on average.
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Backup your user profile information and any other such things - uninstall PR, then reinstall it, launch it and run the update, then retrieve your account from your previous installation inside the Launcher Profiles GUI Sounds like something got messed up. If it happens again, you'd want to delete the base 1.6 installer zip file or whatever you used, and re-download it (potentially from the alternate source from the one you used previously) to be sure it was not a problem with the files. Also, crucial standard practice for Windows 10 users: Whenever you go to install new software, first right click on the installer, select Properties, and check the box next to "Unblock" near the bottom (if it exists) before running the installer/setup file for the given program or application. If a program is from a trusted source (every program you use should be in this category, but PR most certainly is) it may be wise to temporarily disable any third party security software to avoid technical issues during installation. Turn them back on before running the program for the first time, and you should be as safe as can be expected. *when it comes to 'untrusted software', some folks will use Virtual Machines to isolate the program from their operating system for evaluation purposes, just an FYI, but if PR was unsafe, we all would have raised hell by now and no one would install/play their game anymore. more info: https://www.realitymod.com/forum/showthread.php?t=149815
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PR COOP Server Reports thread 1.6
=VG= SemlerPDX replied to BinkleDinkle's topic in PR Server Reports
More crash dumps and the latest copy of the python_errors log: PRBF2_w32ded.exe_200506_012936.zip PRBF2_w32ded.exe_200506_014933.zip PRBF2_w32ded.exe_200506_043836.zip PRBF2_w32ded.exe_200506_075833.zip PRBF2_w32ded.exe_200506_085054.zip PRBF2_w32ded.exe_200506_125538.zip PRBF2_w32ded.exe_200506_130535.zip PRBF2_w32ded.exe_200506_151803.zip PRBF2_w32ded.exe_200506_152428.zip PRBF2_w32ded.exe_200507_190115.zip PRBF2_w32ded.exe_200507_205051.zip python_errors_v1.6.0.3-05072020.zip python_errors_v1.6.0.3.zip python_errors_v1.6.0.3-05102020-1307.zip python_errors_v1.6.1.1-archive2.zip python_errors_v1.6.1.1-archive1.zip python_errors_v1.6.1.1-05252020-0930.zip python_errors_v1.6.1.1-05252020-0322.zip python_errors_v1.6.1.1-05272020-0658.zip python_errors_v1.6.1.1-05282020-0537.zip python_errors_v1.6.1.1-05292020-0443.zip python_errors_v1.6.1.2-06012020-0825.zip python_errors_v1.6.1.3-06042020-0426.zip python_errors_v1.6.1.3-06042020-0827.zip python_errors_v1.6.1.3.zip python_errors_v1.6.1.3-06092020-0441.zip python_errors_v1.6.1.3-06132020-0722.zip python_errors_v1.6.1.3-06152020-0508.zip python_errors_v1.6.1.3-06192020-1958.zip python_errors_v1.6.1.3-06202020-1919.zip python_errors_v1.6.1.3-06252020-1805.zip python_errors_v1.6.1.3-06292020-2007.zip -
PR COOP Server Reports thread 1.6
=VG= SemlerPDX replied to BinkleDinkle's topic in PR Server Reports
If a thing is worth doing, it's worth doing right. But I hear ya, I don't exactly consciously spend 8 hours staring at a screen and fixing things, I start off thinking I'll be at it for a couple hours, then I'll play some games... but then I look up and it's nearly 9pm. Happens all the time. I wouldn't do this if I didn't enjoy the challenge and the rewards of a job well done, but I do have to pay the piper now and then, it's just my lot and I'm perfectly happy - could be much worse. Before all these titanium screws that pop off metal detectors and earn me stares like I'm hauling a bag of MG's, I needed two hands to drink a cup of coffee. Thousand times better these days, just gotta deal with the after effects if I push myself a bit farther than my body and my age dictate. There is no obvious sign post when passing that border, you just find yourself South of it by a few thousand miles and spend half a day or more trying to get back North. I love the distraction of "having something that needs to be done", trust me!! Just gotta communicate sometimes with the team here so you all understand why I might be Mr. Eager one day, then fucked off or grumpy the next. Cheers! -
Did that work? Is that the valid solution we should point others to if they have this issue?
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@CraB Server has been restarted to last autosave and is now online. Thank you for your report, and your patience!
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If you can just give me time to restart the server, I can get it back online. (no worries, just FYSA) You all joining during my restart process is giving me a real time countdown at the server launch screen (RAMP/TAXI/TAKEOFF) of over 5 minutes. Please be patient and wait for me to post up here that it is back online in just a couple minutes. Thank you.
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PR COOP Server Reports thread 1.6
=VG= SemlerPDX replied to BinkleDinkle's topic in PR Server Reports
I've been pushing myself too much lately, I am disabled and stay home everyday for a reason, this being a big one - I'll be fine, all things pass - just need to inform you all that I feel my body crashing, today will need to start with taking care of that, and though I want to get a DEV server for FastJack, get my ProCdumps zipped up and shared with the PR Team, etc, I need to cuddle with some ice packs for awhile and see if I'll be able to do normal things today like moving my head or reaching for a drink of water. I only state this here so you understand why I may be online but unavailable (or not logging into TS3 for the day like normal). This happens when I go for a stretch pushing myself while working on my voice control programs, but then no one gets affected when I have that inevitable crash, as I am having this morning. Thank you all for understanding, but hang onto any pity, I'm perfectly fine and will bounce back as I always do with time and personal care. I'm here, I'll respond to urgent issues when I check my PM's regularly until this passes, but this is my life, and it rolls over into VG sometimes though rarely do we have servers that need this level of day-to-day babysitting. COOP is borked, big time, and while some things were tested, it seems not quite as extensively as we would have all hoped - such as no one thinking to toss a smoke grenade in the water, for example. A simple thing in retrospect, but regardless, here we are today. Please everyone continue to be patient as these things get worked out.