Posting this on the Arma 3 Thread so more people are aware!
This Event is hosted by:
I Believe he is hosting his first Arma 3 Event with =VG=!
As it is his first, Lets get this turnout for this event MASSIVE!, Tell your friends, Tell your kids, Tell your Wife, Tell your fucking dog! We want a full house boys!
If anyone else is interested in hosting Arma 3 Events within =VG=, Please hit me up!
I had an exchange with @=VG= Sausag3 and figured I'd do one of these, as I don't play Arma 3 on VG a lot, actually hardly if ever because I usually play elsewhere at the normal time such events are held, so here we are, I've checked out past events & how many players usually attend and figured I'd put my own little spin on it with that in mind, and make something enjoyable that you're otherwise less likely to encounter on a public server, because I figure I might as well make it worth your while to attend if indeed you do, for which I'm preemptively appreciative.
EVENT TIME: Sunday, 18th of July 2021 - 1900UTC/1300CST
REQUIRED PLAYER SLOTS: 12 TOTAL PLAYABLE SLOTS: 42 EVENT SERVER: VETERANS-GAMING | Arma 3 Testing | TS3.VETERANS-GAMING.COM SIGN-UP: RSVP on this calender link:
late joiners may use available slots.
ARMA 3 installed and up to date
All Steam Workshop Mods here ( https://steamcommunity.com/sharedfiles/filedetails/?id=2540017521 ) downloaded and installed [SIDE NOTE ON MODS] Let me be absolutely clear, linked modset contains 4 of the RHS Mods, most of you already have and 15 Additional Mods which are less than 50MB combined AND ARE EXPLICITLY INCLUDED FOR AI & GAMEPLAY ENHANCEMENT, so you'll find no bloat here.
Teamspeak Is not required, though feel to join the VG Arma 3 Teamspeak if you need help or think you may, I will be found on Discord. Instead of TFAR,
Addon Free Scripted Radio is used with no requirements for any additional downloads, It's a script included in the mission, to enhance vanilla Arma 3,& uses vanilla keybinds,
It basically rmoves needless TFAR - TS bs,and provides a simple yet efficient VOICE CHAT similar to PR if your familiar, by extending vanilla Arma 3 functionality.
I've configured It to allow CHANNEL SWITCHING KEYBINDS, Arma 3 default ',' and '.', so DISREGARD last line in image above.
BLUFOR[ MARSOC, USMC ] Aboard the USS Freedom
OPFOR[ RUSSIAN VDV, AAF ] On the Island of Stratis
AO[ The Whole Island, Might As Well. ]
SQUADS (Dynamic Groups Enabled)
Zeus [Platoon Lead has access to LIMITED ZEUS with access restricted to MODULES only, with edit & object placement disabled]
Platoon Lead: @=VG= Sausag3 [I'd appreciate If You Took This]
Platoon Medic: The_Polish_Guy
Squad Lead: KVSH_420
Squad Lead: Life
[AIR ASSETS AVAILABLE]
5x AH-9/MH-9 Mission Enhanced Little Birds & 1 CH-53 Stallion
2 pilots, switching aircraft per mission/task requirements, with access to Dynamic Vehicle Load-out for Armament
12 Playable Reinforcement Slots, DO NOT JOIN UNLESS SLOTS ABOVE FILLED Romeo 2-2
6 Playable Reinforcement Slots FOR PILOTS, DO NOT JOIN UNLESS PHANTOM
6 Playable Reinforcement Slots, DO NOT JOIN UNLESS SLOTS ABOVE FILLED Romeo 2-4
6 Playable Reinforcement Slots, DO NOT JOIN UNLESS SLOTS ABOVE FILLED
You will not be limited in what tools/loadout/methods to use other than being restricted to assets on the USS Freedom & gear that belongs to your faction available in a restricted Virtual Arsenal, Mission briefing available in map view will instruct you on your objectives and, how you choose to accomplish your objective is left to the discretion of your Platoon Lead & respective Squad Leaders, you may restructure your squad's loadout & configuration at your SL's discretion & minimally to yours as well.
The Size Or Composition of Squads Is Not Fixed, Anyone Can Join Alpha or Bravo after slotting in as one of the Romeo units, using Dynamic Groups, default key 'U'.
Russians have occupied a Greek island as part of an agreement with a nationalist government in Greece, as part of a ploy to force the EU to expel Greece from the union, after Greeks voted to remain. The Russians get a Naval Base in a small Mediterranean Island and the Greek Government gets to bypass the popular vote by forcing the EU's hands. You are tasked with denying the Greek government diplomatic leverage by forcefully & covertly removing the Russians from NATO territory. Detailed Brief in Mission.
2 Primary Objectives and 6-12 Procedurally Generated Chained Secondary Tasks
*this sometimes results in an obviously bugged task, Platoon Lead can through LIMITED ZEUS force a 'completed' status for such tasks using Zeus Modules* Mission Succeeds when All Objectives Are Complete and ALL PLAYERS EXTRACT TO THE USS FREEDOM Mission Fails if more than 10 civilians are killed which surrendering enemies are considered to be, so beware, there are civilians & ai do surrender.
Mission Fails if all players die.
Mission Fails if friendly fire results in more than 5 deaths.
Due to time acceleration 24minutes irl is 24hours ingame, so tailor your plans to a rapidly alternating day/night cycle and accelerated dynamic weather.
*for gameplay purposes, because AI at their best, aren't as smart as a mediocre human[possibly]*
No Crosshairs, First Person Only, Standard Flight Model
*Ai Difficulty overridden by mission*
Weapon Sway & Fatigue Enabled (Manage your load-outs REASONABLY or suffer the CONSEQUENCES)
Remember, everything that can kill you, can be killed by you, and credit where credit's due, the level of complexity is entirely thanks to THIRD-PARTY dynamic mission modules included as Mods, that I use, and others seldom do, so yea, I'm just a grunt who put the pieces together, at most scripting a few minor things here & there.
P.S I'd very much like for @Connor to get banned if he fails to attend, as he nudged me to do this