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=VG= The_Polish_Guy

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About =VG= The_Polish_Guy

  • Birthday 09/15/2002

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    The_Polish_Guy#0309

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    Cracow, Poland

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  1. I noticed something that I thought was fixed a while back. We played Karbala alt yesterday. Me and @Spartanish drove a Bradley and were wondering why there was so many MANPADS. So I decided to take a look at the demo and ... yeah, it's what I thought. I picked a random moment in the round (2:25:31) and counted 8 MANPADS up at the same time (+one wounded). Meanwhile there was only 1 HAT kit. At this time CAS had exactly 0 kills so there was no dynamic spawns happening because of CAS being very effective. Second random moment later in the round (2:10:53). 9 active MANPADS + 3 wounded. CAS at this time has 6 kills. Also this is the second to last flag so CAS really wasn't doing much. Good thing is that there are more ATs now but it's still 5 while APC has 10 times more kills than CAS. So, I remember that number of MANPADS was capped some time back when they were added. Seems like that limit isn't working anymore. Also the ai reloading MANPADS in a few seconds is still a thing and I still think it's an issue. Here's some proof from yesterday as well. The exact reload time was 6 seconds. I guess he just run to a crate and back really, really quickly
  2. Arma 3 Training Event Player count: 14 sign-ups SATURDAY 27th JULY 2024 - 1800hrs GMT (PRT) the basic training mission one hour prior Server name: VETERANS-GAMING | training session| TS3.VETERANS-GAMING.COM IP: 5.9.23.136:2402 Password: --- MAP: Proving Grounds/Takistan OBJECTIVE: We'll perform some basic tasks in order to teach everyone the basics of fire & maneuver, squad tactics and movement. I could use 5 veteran players for the OPFOR/instuctor slots. If you're interested DM me. MODS: modz.html [Alpha 1] [Alpha 1-1] Squad Leader: Lonestar Medic: Cherry Medic: [Alpha 1-2] Team Leader: EOD Specialist: Enfield Autorifleman: Asst. Autorifleman: Veselyy [Alpha 1-3] Team Leader: =VG= Batmeme Rifleman AT: kedi Autorifleman:=VG= Kavelenko Asst. Autorifleman: =VG= STARK [Alpha 1-4] Team Leader: Sphee Machinegunner: Asst. Machinegunner: [OPFOR] chickenjason =VG= X0R
  3. BTW a DLC is coming out soon if you guys haven't seen. Some new maps and guns/cosmetics if I'm right. https://store.steampowered.com/app/3015760/Ready_or_Not_Home_Invasion/?curator_clanid=36750080
  4. I've put quite a few hours into it. Can join you some day, ping me on dc or something.
  5. Thanks for coming everyone. Again, hope you enjoyed the event. See you on the next one
  6. Sadly a considerable amount of the guys from the UA community won't be able to come due to power outages. You can thank an unnamed biggest country in the world for that. On the other hand if someone wants to join but didn't sign up yet, there will probably be some free slots
  7. Understandable, moved a few ppl around. If you were moved to a different squad and you wanna change back, find someone to exchange with. As I mentioned at the beginning the SOF squad is meant for more experienced players as it will be operating in a demanding environment.
  8. I would suggest rifleman/machinegunner, but unless someone wants to change their role that's not possible. So APC driver? Edit: Let me know if you need some help with training ACE or TFAR
  9. I want this to be clear, there is one heli with pilot + gunner/spotter
  10. Arma 3 Event Player count: 20 sign-ups Task Force Eagle SATURDAY 13th JULY 2024 - 1800hrs GMT (PRT) training session 1 hour earlier as per tradition (NEW TRAINING MISSION) Server name: VETERANS-GAMING | TF Eagle| TS3.VETERANS-GAMING.COM IP: 5.9.23.136:2402 Password: hot MAP: Zargabad OBJECTIVE: Insurgent forces took over the city of Zargabad and a UN units in it. Help the UN forces before they are overran. A task force has been formed from Polsih army and SOF in the area, american army helicopter pilots and remaining UN forces. Assault enemy strongholds and look for an HVT. We will be joined by players from the UA MilSim Community for this mission. MODS: just_download_them_uninstall_PR_if_you_have_to.html BLUFOR assets: Rosomak Littlebird (hellfire + miniguns) BTR-80 (UA squad) logistic truck REDFOR assets: AA/AAV Tanks AT emplacements Technicals [Eagle 1] - command Task Force Commander: =VG= Poolish Technician: =VG=X0R Technician: Enfield [Eagle 1-1] - Mech INF Team Leader: =VG= Deathdealer Medic: asko EOD Specialist: aLonestar AT Specialist: Cubik Machinegunner: TheMeatBaller Rifleman: Cherry APC Crew: Commander: TEDF Gunner: System Driver: Danky [Eagle 1-2] - UA Mech INF [Eagle 1-3] - SOF Team Leader: =VG= Sausag3 Medic: =VG= Stixon Marksman: =VG= Ingo Autorifleman: PewPew Autorifleman: =VG= .Blizzard. Operator: Sphee [Eagle 1-4] - CAS Pilot: Veselyy Pilot: =VG= Batmeme
  11. Or you can drop it next to the friendlies, not on their heads. Especially when dropping on rooftops it's good to find a place where no one is standing at the moment. That's often the best place for a crate anyway, since it's the side facing away from enemies. If dropping in terrain, just drop it 10m away from the inf, they can walk that far and you ensure no one dies to the crate.
  12. I don't think it's necessary to set it up 24/7. I think it's enough to run it when it's needed and before events. The mission is and will be ready to go on the event server if someone wants to do some training or just show the game to some noobie. Everything is automated so there is no requirement for an admin/zeus to be online. Additionally the mission requires ACE3 for full functionality but lack of it should only break the medical training. CUP Terrains Core is required for the structures to work but at some point I want to make it CUPless so it can be played with any modset.
  13. Hi, I'm happy to finally show off the new training mission I've been working on. With no small help from @=VG= XOR it's finally ready and will take over the old training mission before events. trailer 70.mp4 The mission contains: shooting range (short to long range, vehicle) Grenades and explosives ranges ACE Medical training Dynamic Killhouse Off-Road driving course Land Navigation courses Virtual Garage Small scale town/village assault missions EOD course The mission is compatible with pretty much any mod. Big thanks to X0R for help with the scripting black magic and to everyone who suggested features. For event makers: let me know if you wanna use it, I'll gladly send you the files
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