Aside from the potential technical challenge (others are way more qualified than me to react on that), what exactly would you like to implement into PR? I'm seeing a very vanilla-y experience with nice graphics and sounds, but nowhere near the essence of what PR is supposed to be. This mod shows kill indicators, realtime stat displays, realtime maps etc. Sure this mod looks fun, but I wouldn't want to see those elements into PR, a game which has some form of 'realism' entwined in it's nature. A dropping body means the guy is dead, a tank going boom means the tank went boom, without pop-ups providing that info for us. This mod looks very well done, but I don't consider it compatible with PR spirit.