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=VG= SemlerPDX

VG Clan Member (Administrator)
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Everything posted by =VG= SemlerPDX

  1. Missed this one - wasn't ignoring you. Glad you bumped it. We had considered running a Squad Server, and many of us discussed it. It may happen one day, but we have no current plans to open a PvP Squad server at VG, besides that, it's still in Early Access and until it comes out (was supposed to be out in Q2 2017) we won't be hosting it. Those of us who will enjoy playing it will likely group up on other servers like we do now with PR Deployment mode. It's not easy to run a server - it requires people to populate it, and that won't happen if there aren't admins to admin it. Personally, I've been trying to grow the VG BMS Server, but I have a disability and managing it is a full time job. We also wanted to grow our Arma 3 server(s) which have some pretty solid and entertaining game modes running right now. Problem is, we don't have the admins - so we don't have the people. Sure, in a way it's a "chicken and egg" thing, whichever comes first is going to precede the next, but it requires sustained momentum and more than one or two dedicated people. It takes a small group. We'll support anyone who wants to do that, but I've seen it come and go here many times in my time -- Insurgency Standalone; ARK; Minecraft; SWAT; etc... when a server looks new and shiny and then falls off the radar. Dedication is key. Also, in my notes here on Squad, I have a few of the fairly strict license terms flagged for later and I'll post them here to help make my point (again, we'll host Squad and support anyone here who wants to put in the work, but they will need to be serious and stick with their "baby" until it has it's own legs under it) ^Applying for a license is like PR, it's very strict and licenses will be revoked if they don't follow this agreement - above are just 3 examples of where we might not be able to host a Squad server successfully.
  2. I'll be waiting to see how this one turns out. I've got my eye on a few others first, but I'm glad the Battlefront series is getting the space battles it needed!
  3. Server had crashed - it's been restarted. All is well.
  4. But i meant something completely different. ObjectTemplate.armor.hpLostWhileInWater 200 ObjectTemplate.armor.hpLostWhileInDeepWater 400 ObjectTemplate.armor.waterDamageDelay 1 ObjectTemplate.armor.deepWaterDamageDelay 30 ObjectTemplate.armor.waterLevel 0.5 ObjectTemplate.armor.deepWaterLevel 1.5 So does this mean that if we could see the health bar of the Harrier, it would be very damaged? We see red, and so the pilot got hurt in the maneuver, correct? Also, does this mean that he dipped into the water for less than the time needed to be "lost"? I timed it and he was under water for less than 2 seconds. Are those numbers above in milliseconds?
  5. Join today and get all the ammo you can shoot for FREE!
  6. Excellent guide! On the VG Server, we follow the default Players W/ AI channel numbers as it's what Weapons Delivery Planner automatically sets up for us, and because it rarely causes conflict (1=12Y;2=22Y;3=75Y;4=85Y). It's nice to see a guide that shows the full in-depth details behind the system, and options for Players W/ Players. Nice find, Static!
  7. I reset it to Day 1 yesterday - if you're referring to a time before that, it was past Day 20 and there ARE no OPFOR bandits (or they are so rare you won't see them) due to all the DPRK Airbases being bombed out and all their aircraft destroyed. It should be day 2 now - I flew yesterday with Jeffu and we did two seperate SWEEP missions, ran into scores of MiG-23's, Su-25's, and MiG-29A's. In the early days of the war, there is much more OPFOR Air activity. It takes less than a week for those DPRK Aircraft to be all destroyed by BLUFOR. In the Campaign, OPFOR frags itself, we don't create those flights from our end.
  8. Before this all gets too off base here, let me remind you that we are hosting a PvE 24/7 Korean War Campaign on the VG BMS Server, and we primarily fly Player vs. Environment and not Human vs Human. Not that we are opposed to trying a PvP Event in BMS - simply wanted you to know what we do here. I'd like to build up the number of e-Pilots that fly with VG, but I'd like to get them used to what we normally do, which is PvE - I think it would be counter productive to attempt to build an audience through PvP Events when our normal 24/7 is a PvE Server. @Blackburn Are you combat mission ready in BMS? Can you takeoff and/or land (not just optimal conditions, but dark/foul weather or with a damaged aircraft)? Are you trained in your BFM's and do you know when to "chuck your spears"? Because one thing I'd really like to do on a schedule would be Multiplayer Mission Training here covering all sorts of MP SOP's for everything from COMM's to Formation Takeoff, Fuel Conservation, Backup Radio usage, Alternate Landing scenarios, DataLink procedures, Buddy Lase procedures and much more. I'll be flying today, but I might be streaming so there will be no training today. Whoever is interested, let me know. My normal flying hours *(on days when I'm able to fly) are 1700-2300 GMT
  9. Well, we have CobaltUK, Jeffu, and myself as the most regular players. There are a few others we see now and then including Falco and Static. Cobalt has some good ideas on gathering some players to this server, but for now I do not think we have the player pool to draw from that would make a scheduled combat mission event feasible. We're still a bit in "casual game play mode" with the BMS Server, and though I'd like to do these events, as well as some regular training events, it's manpower we are lacking at this time.
  10. [2017-09-30 17:35] !BAN performed by '=ARES= chickenjason123' on 'TH RTA_Soldier': End of round TK Ban will be lifted on Friday, Oct. 6th (USA PST AM) Along with this ban, you have more than 8 entries by PR Admins in the past two weeks which is far too often. Take the week to read over our rules and make sure you know how to play the game. It's not your average FPS game, and if you are going to continue to play here, you need to go with the flow and play the same as everyone else. Also note that we are not a training server, and if you cannot properly operate a particular vehicle and are therefore occupying an asset that could be otherwise put to better use by trained players, you can be banned for asset abuse, or even asset waste if the vehicle is destroyed too frequently under your control. Enjoy the game, but please learn the game and get with the program! And practice offline if you want to operate heavy vehicles on our server! /locked UPDATED: unbanned
  11. Version 1.0.0

    632 downloads

    Memorial Nordman created these checklists: "Good evening I have just released my check-lists for the Mirage 2000-5 in its final version."
  12. Nice idea. One thing that has been difficult to do in the past was to gather a larger group of pilots. With social groups on things like Discord, it would be easier to gather a big group, or advertise a weekly event. Time zones can be difficult, but I think we could come to a consensus; also, we could make it an event "day" where pilots can still join larger group actions even if they miss a pre-planned large package flight. Because some other large Falcon groups run public events on Saturday, we may consider choosing a different day so as to not compete for the same player base of public players looking for weekly multiplayer events. It may not be a problem either way, but it is something to consider. As far as regularly fragged missions, we certainly do a lot of Pre-Planned CAS, but I am not exactly sure what you mean about making a template in html. What did you have in mind? I'll be flying again as early as Sunday, hopefully - I've been grounded for not passing my Physical exam (just kidding, my arm is hurting IRL, can't fly right now ). Hope to see you around! I love the idea of weekly group flights! edit: I'd also like to consider weekly training events to help newer pilots learn multiplayer skills and polish their other procedures. BTW, when I do fly, my times are 1700-2300 GMT - I'm in West Coast USA.
  13. So much fun with friends! The few matches we played that were simply battles "First to sink 12 ships wins" we won hands down nearly every one! Coordinated attacks and support when you get overrun, and friends to help point out torpedoes heading your way in case you missed them; it's a great teamwork game!
  14. So.... this email was sent by Fu-Fighters?
    fu fighters.PNG

  15. So, it's been a crappy week for me.  Busy with projects at home, and on Monday, I threw out my right shoulder (I'm right handed) and barely finished my work tasks.  On top of that, I just launched a new server for my favorite game, Falcon BMS, and I've been unable to fly in it due to the whole "so much pain I want to vomit" issue.  Been so bored between the hot tub, ice packs, and frequent naps that I made a voice control setup for Steel Ocean so I can play a game using my voice (and a dual-axis controller in my left hand for aim/look).  Sleep schedule off, I tested it successfully last night around 2am, and it works.

    I have to take frequent breaks, but I'll be around here and there to game with you guys.  :hi:

    1. Show previous comments  1 more
    2. =VG= .Blizzard.

      =VG= .Blizzard.

      I wish you a speedy recovery:hi: !!

    3. =VG= STRONTIUM-DOG

      =VG= STRONTIUM-DOG

      You get up you fight you dont stop, you fight one arm it's good for weak arm never used,, you never stop, you get up you fight. LOL  HOT tub not good to play in jellyfish always find you lol 

    4. =VG= SemlerPDX

      =VG= SemlerPDX

      I played a little Elite Dangerous last night and the night before.  Trying to get back into the swing, build my neck strength back up.  Will probably fly a little in BMS today.

      Yesterday, I got a shiatsu neck massager that actually works.  I've spent several sessions with it, and I feel like I can move my neck again.  Best part, it was only $20!

      s-l225.jpg

  16. It had crashed. It's 9:30 AM for me, I just got up. I checked it before I went to bed last night, but I can't keep an eye on it at all times. Shit happens, terrible coincidence. I've restarted it to the last autosave now.
  17. Yea, we fixed it finally. It was an issue with STT Programming Software and the mini-stick being used as a cursor. Just needed to add a proper delay and we got it sorted out. I even applied the fix to my setup so my mini-stick isn't useless anymore.
  18. Pre-Plan CAS mission with SoBad today - it was night in Korea. We took out the 225th AAA Battalion, just wiped it off the map with Mk-20D Rockeyes - an anti-armor cluster bomb. They're small bombs, we carried 12 each under the wings of our F-16's. SoBad had a fault and couldn't extend his landing gear, so he performed a belly landing and I watched the sparks fly down the runway as I was on my final approach. Any landing you can walk away from is a good one! Here's a pic that shows my Target Pod looking at a Mk-20D exploding over the target:
  19. Awesome! Almost looks more "Empyrion" than ED. Sound very cool, gonna have to check it out sometime.
  20. VG Falcon BMS Public Server It's time for a new beginning... VETERANS-GAMING is proud to announce that our new upgraded server is now live! The VG BMS Multiplayer Campaign will now run on a dedicated server box powered by a Quad-Core Intel Xeon processor, 12GB of ECC (Error Correcting Code) 1333MHz RAM, a Samsung EVO SSD, and an ATI R7-240 with 2GB of DDR3 VRAM, all on a dedicated 1Gbps network. The server will remain in Kansas, USA and is open to the public! We will be launching this server in the 64-bit version on the default Korean Theater of Operations. All players will need to launch BMS in the 64-bit mode in order to connect to the new VG BMS Server. Helpful instructions here: How to Connect We will be hosting a public 24/7 Korean War Campaign that will span for several weeks until the DPRK is so overrun by BLUFOR that missions are all extremely far flights or no worthwhile targets remain. The old VG BMS Server will remain online for the next few weeks while we try to get this notice to everyone. Find connection instructions here. New VG BMS Server IP Address: 205.161.30.10
  21. The Bradley works very well in a proper mil-sim like Arma 2/3, and very deadly with the TOW's when you need to say something mean to the enemy. I always preferred the Stryker platform though, with slat armor for a little survivability in the land of RPG's. Or is the 30mm cannon on the Stryker a different weapon? The sound of that cannon popping off slow and methodical, HE rounds tearing up the AO and slaughtering any bot that gets within a meter of the shot is engraved in my memory. And of course in Arma, it doesn't "overheat" like a video game. Still a very cool post here and neat info about the cannon!
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