Midgee Posted April 2, 2020 at 06:58 PM Report Share Posted April 2, 2020 at 06:58 PM https://www.moddb.com/mods/project-reality/news/project-reality-bf2-v16-announced Just wondering if anyone knows if this is true, seems a bit suspicious being so closely released to April 1st. One statement in particular made me scratch my head and think it really was an April fools prank. But it states "Many new features have been added such as the ability to drag bodies, ejector seats in aircraft, improved lag compensation and parachutes opening automatically." Just wanted someone to read through maybe give their thoughts, as being able to drag bodies could be a very interesting mechanic possibly a game changer. It does also state the WW2 will be in the mix which I know they've been working on for some time which also gives this article some legitimacy. Link to comment Share on other sites More sharing options...
Vanillapop Posted April 2, 2020 at 07:11 PM Report Share Posted April 2, 2020 at 07:11 PM The drag body stuff is for squad, so I think someone just took squads updates and pasted it there, plus that isnt posted on prs forms. Link to comment Share on other sites More sharing options...
TEDF Posted April 2, 2020 at 07:14 PM Report Share Posted April 2, 2020 at 07:14 PM Fairly sure it's not april fools joke. Update 1.something was announced on april first few years ago as well and got released a week later. They propably released the info so if something breaks and they have to delay the launch for another year they can just fall back to "it was just april fools joke" Body dragging and fastropes (yes) are a thing and working (somewhat). 3 Link to comment Share on other sites More sharing options...
Midgee Posted April 2, 2020 at 07:15 PM Author Report Share Posted April 2, 2020 at 07:15 PM 4 minutes ago, =VG= Vanillapop said: plus that isnt posted on prs forms. https://www.realitymod.com/forum/showthread.php?t=149477 It is indeed my friend. Link to comment Share on other sites More sharing options...
Rabbit Posted April 2, 2020 at 07:28 PM Report Share Posted April 2, 2020 at 07:28 PM Yeah, its all real. Link to comment Share on other sites More sharing options...
=VG= 0100011000101 Posted April 2, 2020 at 07:29 PM Report Share Posted April 2, 2020 at 07:29 PM I don't believe that until I download it ... 3 Link to comment Share on other sites More sharing options...
=VG= SemlerPDX Posted April 2, 2020 at 07:41 PM Report Share Posted April 2, 2020 at 07:41 PM Read the full post(s)... yes, it was a joke -- but no, the content and features info was not... those are planned features in 1.6, whether every one pans out and makes it to the full 1.6 day 1 release is up to testing and continued development as it's not released yet. Quote We plan to release v1.6 soon, but unforeseen issues could push this back. ↑ Link to comment Share on other sites More sharing options...
=VG= 0100011000101 Posted April 2, 2020 at 07:46 PM Report Share Posted April 2, 2020 at 07:46 PM 1 minute ago, =VG= SemlerPDX said: Quote We plan to release v1.6 soon, but unforeseen issues could push this back. "soon" is more than a year now... ie it takes over a year from now on if there are "issues"?^^ and if it is soon now, the future may soon be past. Link to comment Share on other sites More sharing options...
Rabbit Posted April 2, 2020 at 07:53 PM Report Share Posted April 2, 2020 at 07:53 PM They are trying to add a thing to two last minute. One is my fault. 1 Link to comment Share on other sites More sharing options...
Golden Posted April 2, 2020 at 08:35 PM Report Share Posted April 2, 2020 at 08:35 PM I just want Karbala, the new and improved Yamalia, and Outpost working for coop again. 1 Link to comment Share on other sites More sharing options...
=VG= m823us Posted April 2, 2020 at 10:24 PM Report Share Posted April 2, 2020 at 10:24 PM 1 hour ago, Golden said: I just want Karbala, the new and improved Yamalia, and Outpost working for coop again. What is this COOP you speak of? Link to comment Share on other sites More sharing options...
=VG= 0100011000101 Posted April 2, 2020 at 10:44 PM Report Share Posted April 2, 2020 at 10:44 PM 18 minutes ago, =VG= m823us said: What is this COOP you speak of? you really don't know anything https://www.coop.de/ a retail company. what else? Link to comment Share on other sites More sharing options...
=VG= Kavelenko Posted April 2, 2020 at 11:20 PM Report Share Posted April 2, 2020 at 11:20 PM 4 hours ago, =VG= TEDF said: fastropes (yes) Brilliant! Link to comment Share on other sites More sharing options...
=VG= Fastjack Posted April 3, 2020 at 11:11 AM Report Share Posted April 3, 2020 at 11:11 AM 15 hours ago, Rabbit said: They are trying to add a thing to two last minute. One is my fault. ...… masirah ……. … maybe ? Link to comment Share on other sites More sharing options...
ranger_12 Posted April 3, 2020 at 11:56 AM Report Share Posted April 3, 2020 at 11:56 AM 16 hours ago, =VG= TEDF said: Fairly sure it's not april fools joke. Update 1.something was announced on april first few years ago as well and got released a week later. They propably released the info so if something breaks and they have to delay the launch for another year they can just fall back to "it was just april fools joke" Body dragging and fastropes (yes) are a thing and working (somewhat). 1.09 the dude who did't make it 2 Link to comment Share on other sites More sharing options...
=VG= Skitalez Posted April 3, 2020 at 11:40 PM Report Share Posted April 3, 2020 at 11:40 PM return Karbala and infinite tickets, nothing more is needed Link to comment Share on other sites More sharing options...
=VG= 0100011000101 Posted April 3, 2020 at 11:46 PM Report Share Posted April 3, 2020 at 11:46 PM 5 minutes ago, =VG= Skitalez said: infinite tickets btw: has something changed with the tickets? khami std and ghost train inf are over much faster than a while ago. a few other maps too... 2 Link to comment Share on other sites More sharing options...
=VG= Skitalez Posted April 4, 2020 at 12:05 AM Report Share Posted April 4, 2020 at 12:05 AM 1 hour ago, =VG= 0100011000101 said: btw: has something changed with the tickets? khami std and ghost train inf are over much faster than a while ago. a few other maps too... I remember the time when some maps we played for three hours, I'll look at 600 kills made on Havoc. Golden time.... 1 3 Link to comment Share on other sites More sharing options...
TEDF Posted April 13, 2020 at 07:47 AM Report Share Posted April 13, 2020 at 07:47 AM 1 1 Link to comment Share on other sites More sharing options...
Vanillapop Posted April 13, 2020 at 08:06 AM Report Share Posted April 13, 2020 at 08:06 AM Noice Link to comment Share on other sites More sharing options...
=VG= Acro1 Posted April 13, 2020 at 11:10 AM Report Share Posted April 13, 2020 at 11:10 AM @=VG= TEDF Nice! Can't wait I'm not seeing the fastroping mechanic that was rumoured and shown earlier tho. Any news on that? Link to comment Share on other sites More sharing options...
TEDF Posted April 13, 2020 at 03:30 PM Report Share Posted April 13, 2020 at 03:30 PM Fastropes and vehicle towing was more of a community project that some community modders tried and managed to get to work, not actual dev work from what I know. Somewhat doupt it will be implemented in the game, concidering how easy it would be to abuse it. Link to comment Share on other sites More sharing options...
=VG= Fastjack Posted April 13, 2020 at 04:50 PM Report Share Posted April 13, 2020 at 04:50 PM 1 hour ago, =VG= TEDF said: Fastropes and vehicle towing was more of a community project that some community modders tried and managed to get to work, not actual dev work from what I know. Somewhat doupt it will be implemented in the game, concidering how easy it would be to abuse it. The vehicle towing is a community project. Fastrope concept was done and proofed by [R-DEV]AlonTavor in the PR forum. There is a small disagreement in terms of quality aspect of the animation when the soldier ropes down because the soldier can use his weapon. Currently, there is no way to force the soldier into a special animation while in air like a modified skydive animation or another special animation like one hand holding the rope and the other hand the weapon like you can see in movies. The only control Alon has is to switch the soldier into a weapon (idx / weaponslot) from the soldier kit when the soldier jumps out and rope down from the chopper. And that the key : All what they need is to create a fake weapon, with a blank_projectile, with fastroping animation, created on itemindex 9 and add it to each kit that should have the fastrope abilty. Done. All concerns about quality aspects are solved ... in my opinion 2 Link to comment Share on other sites More sharing options...
Rabbit Posted April 13, 2020 at 07:44 PM Report Share Posted April 13, 2020 at 07:44 PM 2 hours ago, =VG= Fastjack said: Done. All concerns about quality aspects are solved ... in my opinion I just don't see it changing gameplay (mainly pvp). At this point good pilots can get you anywhere and they can do it faster than dealing with fastropes. Me being of the opinion its nothing more than "cool factor" and ugly I say keep it out. I'd rather see Alon work on converting thermals to nightvision for infantry. Link to comment Share on other sites More sharing options...
=VG= SemlerPDX Posted April 13, 2020 at 10:02 PM Report Share Posted April 13, 2020 at 10:02 PM ↑ there are few true scenarios where fast ropes would be the smart choice, such as a roof covered with too many structures to land safely, etc. -- but PR heli's are a bit more forgiving than, say, Arma 3 heli's, and could expect that fastropes will be used for no reason other that the noted useless "cool factor" way too much, and I bet dollars to donuts that will cause some needless death and mayhem. Fun fun! We'll see in time, I guess. Fast rope in Arma 2 ACE mod was neat, and I think we used it once in training and once as a useful way to get somewhere the chopper did not want to land. Other than that, 99.99% of the time, standard heli drop-off always most efficient, safe, and speedy (which equals even more safety) Link to comment Share on other sites More sharing options...
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