=VG= Nyther Posted December 14, 2017 at 09:53 PM Report Share Posted December 14, 2017 at 09:53 PM Have you guys noticed that when a player is one manning a APC and he jumps on the gunner seats he goes invisible on the map? 1 Quote Link to comment Share on other sites More sharing options...
CNJ Jonathan Posted December 14, 2017 at 10:17 PM Report Share Posted December 14, 2017 at 10:17 PM Havent seen it but ill be looking and might d some test later and post some pics. 1 Quote Link to comment Share on other sites More sharing options...
TEDF Posted December 14, 2017 at 10:20 PM Report Share Posted December 14, 2017 at 10:20 PM The vehicles disappear from the map when there isn't a driver in it and it's more than some hundred of meters away from player.(client side) . Normal BF2 engine thing 5 Quote Link to comment Share on other sites More sharing options...
=VG= Nyther Posted December 14, 2017 at 10:59 PM Author Report Share Posted December 14, 2017 at 10:59 PM Hmm, they should fix that, it makes easier for players to one man assets and harder for us to discover 1 Quote Link to comment Share on other sites More sharing options...
=VG= Fastjack Posted December 14, 2017 at 11:18 PM Report Share Posted December 14, 2017 at 11:18 PM BF2 engine combined with stupidest gameplay meta mechanic ---- getting out of the vehicle to cut the engine 2 Quote Link to comment Share on other sites More sharing options...
=VG= Nyther Posted December 14, 2017 at 11:23 PM Author Report Share Posted December 14, 2017 at 11:23 PM Using a small piece of bandage to move a entire body 2 Quote Link to comment Share on other sites More sharing options...
=VG= Inch Posted December 14, 2017 at 11:58 PM Report Share Posted December 14, 2017 at 11:58 PM Putting crates from Logi Truck inside a house, to the other side off the walls.. I would say that literally cheating against the PR World lol 2 Quote Link to comment Share on other sites More sharing options...
Jersans Posted December 15, 2017 at 01:02 AM Report Share Posted December 15, 2017 at 01:02 AM Please... Getting shot in the face and being able to fully function 10 seconds later must be the one 'bug' we can argue about. 4 Quote Link to comment Share on other sites More sharing options...
=VG= m823us Posted December 15, 2017 at 02:43 AM Report Share Posted December 15, 2017 at 02:43 AM Epi pens bringing a wounded person to life is an amazing feat. I think the best is having someone be able to fly with key board and mouse. 3 Quote Link to comment Share on other sites More sharing options...
Jersans Posted December 15, 2017 at 04:58 AM Report Share Posted December 15, 2017 at 04:58 AM 2 hours ago, =VG= m823us said: I think the best is having someone be able to fly with key board and mouse. Yeah that is shocking. I still don’t understand how that is possible. I’m not complaining. Thank you awesome people in TRANS and CAS. We love you. 3 Quote Link to comment Share on other sites More sharing options...
SerEvergreen Posted December 15, 2017 at 05:00 AM Report Share Posted December 15, 2017 at 05:00 AM While these are all fun and valid criticisms of the game engine's limitations, regarding the original "invisible bug" point, due to the scripted requirement to be in a squad in order to man assets, it does in fact make it easier to know who is one-manning. Unless you have proper knowledge of which asset type is strictly for bots/players on a given map, by scanning through the players manning asset(s) and accounting for them on the map, you can tell immediately that a player is one-manning if they appear manning an asset but cannot be located through choosing them on the map or squad management panel. I have been using this method, since first noticing the related limitation, to effectively pinpoint one-manners and encourage them to go back and man assets properly, or take administrative actions against them if they become uncooperative. 2 Quote Link to comment Share on other sites More sharing options...
zero_tolerance_s Posted December 15, 2017 at 08:35 AM Report Share Posted December 15, 2017 at 08:35 AM Lets not forget about jumping over a 20 cm curb and loose 50% of stamina. But hey... as people in software are saying: its a feature, is not a bug ;). 5 Quote Link to comment Share on other sites More sharing options...
=VG= .Blizzard. Posted December 15, 2017 at 08:54 AM Report Share Posted December 15, 2017 at 08:54 AM Unable to push a stuck btr nor a Puma out of a small ditch . Bots geting shot 5 times by a 50. 10/10 REALITY !! 3 Quote Link to comment Share on other sites More sharing options...
=VG= Nyther Posted December 15, 2017 at 12:34 PM Author Report Share Posted December 15, 2017 at 12:34 PM *Bot takes a .50 HE shot in the face* "I'm fine, just got a bruise... bleeding a lil bit, it's just a boo hoo" 4 Quote Link to comment Share on other sites More sharing options...
=VG= keed Posted December 15, 2017 at 05:53 PM Report Share Posted December 15, 2017 at 05:53 PM - Dropping a box safely from a Osprey flying maximum speed meters above T-shape rooftops. - Firing a SMAW rocket at a BTR60 and the thing only starts to sparkle like a gay vampire - Being deployed to the same warzones even though we secured them a million times each - But the best one: Playing a decade old mod made by people in their free time out of passion and still having more fun than in a AAA shooter made by companies with million dollar budgets and professional developers I like how this thread is derailing 5 Quote Link to comment Share on other sites More sharing options...
Jersans Posted December 15, 2017 at 08:45 PM Report Share Posted December 15, 2017 at 08:45 PM 2 hours ago, =VG= keed said: - Dropping a box safely from a Osprey flying maximum speed meters above T-shape rooftops. - Firing a SMAW rocket at a BTR60 and the thing only starts to sparkle like a gay vampire - Being deployed to the same warzones even though we secured them a million times each - But the best one: Playing a decade old mod made by people in their free time out of passion and still having more fun than in a AAA shooter made by companies with million dollar budgets and professional developers I like how this thread is derailing I am loving this post! But isn’t it two decades? 1 Quote Link to comment Share on other sites More sharing options...
Spartanish Posted December 15, 2017 at 09:19 PM Report Share Posted December 15, 2017 at 09:19 PM 27 minutes ago, Jersans said: I am loving this post! But isn’t it two decades? Apparently from 2005, which makes it 1 and 1/5 decade old. And regarding bugs, driving abrams with full speed on khami, hit a gate and fly due to it some 100-150 meters up in air, only to land back on top of the head of some INF squad leader. His squad reaction trully priceless. 5 Quote Link to comment Share on other sites More sharing options...
Jersans Posted December 15, 2017 at 10:07 PM Report Share Posted December 15, 2017 at 10:07 PM 46 minutes ago, Spartanish said: Apparently from 2005, which makes it 1 and 1/5 decade old. And regarding bugs, driving abrams with full speed on khami, hit a gate and fly due to it some 100-150 meters up in air, only to land back on top of the head of some INF squad leader. His squad reaction trully priceless. I stand corrected. 1 Quote Link to comment Share on other sites More sharing options...
=VG= SemlerPDX Posted December 16, 2017 at 06:25 PM Report Share Posted December 16, 2017 at 06:25 PM LMAO - even the base game isn't from the 1990's Weird thing, according to the wiki's, Battlefield 2 (the game PR is built on) was released 2005 (June) like he said...but the history of PR says PR was created July 2004.... so, maybe they started building PR on a alpha/beta of BF2 while it was in development? Odd... Falcon BMS, on the other hand, is a mod built on a base game (Falcon 4.0) that was released 20 years ago. Of course, the current iteration of BMS is only a few years old, and BMS only took the forefront over other Falcon 4.0 mods like Red Viper, etc. about 5-6 years ago. 1 Quote Link to comment Share on other sites More sharing options...
=VG= Nvram Posted December 25, 2017 at 01:06 PM Report Share Posted December 25, 2017 at 01:06 PM On 16.12.2017 at 7:25 PM, =VG= SemlerPDX said: LMAO - even the base game isn't from the 1990's Weird thing, according to the wiki's, Battlefield 2 (the game PR is built on) was released 2005 (June) like he said...but the history of PR says PR was created July 2004.... so, maybe they started building PR on a alpha/beta of BF2 while it was in development? Odd... Falcon BMS, on the other hand, is a mod built on a base game (Falcon 4.0) that was released 20 years ago. Of course, the current iteration of BMS is only a few years old, and BMS only took the forefront over other Falcon 4.0 mods like Red Viper, etc. about 5-6 years ago. Original PR runned on BF:Vietnam 3 Quote Link to comment Share on other sites More sharing options...
DarkCottonTail Posted December 27, 2017 at 03:17 AM Report Share Posted December 27, 2017 at 03:17 AM I know you guys are mostly joking, but I just wanted to add my two cents for perspective. I have been playing BF2 lately and didn't 't realize how un-realistic it had been until I had PR to compare it against. For instance, medic, engineer, etc can drive an APC and can heal people/repair a vehicle just because they are in a vehicle next to the vehicle needing repairs. PR has certainly come a long way in changing that in the parameters is has available to it. Quote Link to comment Share on other sites More sharing options...
=VG= Inch Posted December 27, 2017 at 04:44 AM Report Share Posted December 27, 2017 at 04:44 AM So, that's explains why in this world exists some of these game genres (there's also some genres that i'm not mentioned, it is generally consists of FPS and TPS): - Squad-Based FPS (Battlefield franchise?) - Squad-Based Tactical Shooter/FPTS (PR:BF2 obviously, SQUAD, Insurgency, Day of Infamy) some other titles) - Military Simulation (ARMA franchise, and something more Realistic Military RTS like CoH series) - FPS (CS series, Rainbow Six Siege, Call of Duty franchise?) - TPS (Tom Clancy's franchise? But, not including the Siege (maybe), Wargaming game titles, War Thunder etc.) - TPTS (Resident Evil series except the RE7 etc.) - or maybe even MOBA-FPS/TPS (Overwatch, Paladins etc.) And they're still develops till this end of the year- of course... - Inch Quote Link to comment Share on other sites More sharing options...
Aori Posted January 15, 2018 at 12:07 AM Report Share Posted January 15, 2018 at 12:07 AM HELI STUCK TO THE HELI PAD Quote Link to comment Share on other sites More sharing options...
Double_13 Posted January 16, 2018 at 07:54 AM Report Share Posted January 16, 2018 at 07:54 AM On 15/01/2018 at 1:07 AM, Aori said: HELI STUCK TO THE HELI PAD Stop pressing S maybe ?? Turn it off and back on ?? Quote Link to comment Share on other sites More sharing options...
Aori Posted January 16, 2018 at 07:57 AM Report Share Posted January 16, 2018 at 07:57 AM 2 minutes ago, =VG= Double_13 said: Stop pressing S maybe ?? Turn it off and back on ?? I hold W and it work littlebit rough but ok Quote Link to comment Share on other sites More sharing options...
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