You'll obviously have no trouble finding the comms hotkeys and/or create simple macros for these commands, so there will be keypresses and you'll need to know those keys.
Then there's the actual "call" commands for each action - of course you can make it a full sentence(s) "Request Landing Clearance" and that will work just great. But if you want a wee bit more variety and options to how you say that, you can add a few dynamic choices for VA to recognize, and also a few recognition inclusions for words that "sound like" words in your command so you don't find yourself repeating your command over and over. Here's my request landing command -- the asterisk* at the beginning means that ANYTHING I say that ends with this bit will register like,
"Osan Tower this is Cowboy 1-1, requesting landing clearance"
**BE SURE TO USE PAUSES BETWEEN KEYPRESSES! At least 0.050 and sometimes as long as 0.50 depending on the game -- some games can run super fast macros, some are old and need longer pauses.
Explanation of Symbols and Structure of a Dynamic Command such as the one above:
; <- a semicolon is a separator meaning "or" so that you can have more than one choice for command word(s) or sentence(s). Note that either of those dynamic statements will call the command. ^ABOVE IT IS HIGHLIGHTED IN RED!
[word1;word2] <- either word can be used, but at least ONE of them must be spoken
[word1;word2;] <- either word can be used, or neither at all
*request landing <- any sentence ending with "request landing" will execute this command
request landing* <- any sentence beginning with "request landing" will execute this command
So, there's much depth in Voice Attack, and I hope this little bit prepares you for the few things you'll like to do for your Falcon BMS voice commands. Any questions, feel free to ask! Good luck!