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=VG= Inch

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Everything posted by =VG= Inch

  1. NOTE: This is based on my previous post in Militaria section Q: What is this again? A: Is about the one and only "Beast" of automatic cannon, the 30mm Shipunov 2A42-! Q: Is that also available in PR? A: Hell YES! Basically as main platform turret of BMP-2, BMP-3 and also in gunner seats in Russian-made Attack Choppers, Mil Mi-28 'Havoc' The 30 mm automatic cannon 2A42, also known as the Shipunov 2A42, is a Soviet/Russian 30 mm automatic cannon. It is built by the Tulamashzavod Joint Stock Company. - Teh Design: The 30 mm 2A42 cannon has a dual feed. One is for HE-T and the other for AP-T rounds. The gunner can select one of two rates of full automatic fire, low at 200 to 300 rds/min and high at 550 to 800 rds/min. According to the manufacturer, effective range when engaging ground targets such as light armoured vehicles is 1,500 m while soft-skinned targets can be engaged out to 4,000 m. Air targets can be engaged flying at low altitudes of up to 2,000 m at subsonic speeds and up to a slant range of 2,500 m. In addition to being installed in a two-person turret on the BMP-2 mechanised infantry combat vehicle, this gun is also fitted in the BMD-2 airborne combat vehicle, BMD-3 airborne combat vehicle and BTR-90 (or GAZ-5923) 8×8 armoured personnel carrier. A small number of these have now entered service. More recently, the 30 mm 2A42 cannon has been installed in a new turret and fitted onto the roof of the BTR-T heavy armoured personnel carrier based on a modified T-54/T-55 MBT chassis. The cannon is also the main armament of BMPT (Tank Support Fighting Vehicle). It is also used for various armament projects from various manufacturers. The design bureau for the 30 mm 2A42 cannon is the KBP Instrument Design Bureau. The 2A42 autocannon has also been used on the Bumerang-BM, an unmanned remote control turret on the Kurganets-25 and T-15 Armata. - Teh Ammunition: The 2A42 fires 30x165 ammunition, a cartridge introduced in the 1970s in the Soviet Union to replace previous 30 mm autocannon cartridges. Other weapons using this size of cartridge case include the 2A38 and 2A72 autocannons for various vehicle, helicopter and air defence applications, as well as numerous single-, dual- and six-barrel naval and air force cannons. The 2A42, 2A38 and 2A72fire percussion-primed ammunition; the naval and aerial cannons use electrical priming, and therefore their ammunition is not interchangeable with the land-based ammunition types, despite the same cartridge case size. Originally three basic types of ammunition were developed in the Soviet Union for the land-based weapons: high-explosive incendiary, high-explosive fragmentation with tracer, and an armour-piercing ballistic capped with tracer. Later a sub-caliber armour-piercing round was introduced, and today also countries other than Soviet Union/Russia manufacture 30 x 165 percussion-primed ammunition. The main types of ammunition are: - 3UOF8 HEI ( High Explosive Incendiary ) - 3UOR6 HE-T ( High Explosive - Tracer ) - 3UBR6 APBC-T ( Armor Piercing Ballistic Capped - Tracer ) - 3UBR8 APDS ( Armor Piercing Discharging Sabot ) - Teh Platforms: The autocannon has been used since the 1980s on the following platforms: *Infantry Fighting Vehicles (IFV): - BM-2T Stalker (Belarusian-made BMP) - BMP-2 (Mid-Generation of Russian Amphibious IFV, still used along with BMP-3 and widely used by Middle, Eastern Countries) - BMP-3 (Current generation of Russian Amphibious IFV) - BMD-2 (Airborne Version of BMP-2) - BMD-3 (Airborne Version of BMP-3) - BTR-80A (Improvement of BTR-80 from BPU-1 KPVT 14.5mm HMG to BPPU 30mm 2A72) - BTR-82A (Improvement of BTR-80A) - BTR-90 (Russian BTR-80 replacement who's never showed up in-game, in BF2 does) - BTR-T (Russian T-55 Tank based Heavy IFV) - BMPT 'Terminator' (Russian T-72 Tank based Armored Fighting Vehicle, being abandoned in favor of Armata Universal Combat Platform project) - Fahd 280-30 (Egyptian-made IFV based on original Fahd 4x4 APC) - MT-LB 6MB (So-called 'Beast' title, currently in PR ) - Boragh (Iranian Upgraded version of Chinese Type 86 IFV) - T-15 Armata (Next-generation of Russian Heavy IFV, part of Armata Universal Combat Platform project) - Kurganets-25 (Next-generation of Russian Medium APC-IFV, a lighter version of T-15 Armata, this is also part of the project) - Lazar 3 (Serbian-made AFV/MRAV, from Lazar armored vehicles family) *Attack Helicopters: - Mil Mi-28 'Havoc' - Kamov Ka-50 'Black Shark' - Kamov Ka-52 'Alligator' - Kamov Ka-29 'Helix-A' - Similar 30 mm Autocannons: The 2A72 30mm autocannon, designed by KBP Instrument Design Bureau, is a lighter, less complex cousin of the 2A42. While the latter has 578 parts, 2A72 has only 349 parts, allowing it to weigh only 84 kg.Its rate of fire is 400 rd/min. The 2A38 is a 30mm twin-barrel autocannon. It is mainly used on air defense vehicles like 2K22 Tunguska and Pantsir-S1. It weighs 195 kg and has a maximum rate of fire of 2500 rd/min. - Teh Specifications and Variants: Type Autocannon Place of origin Soviet Union Service history In service 1980 Used by Russia Production history Designer KBP Designed 1970s Manufacturer Tula Machine-Building Plant Produced 1980 Variants 2А72 Specifications Weight 115 kilograms (254 lb) Length 3.027 m (9 ft 11.2 in) Barrel length 2,416 millimetres (95.1 in)[1] Cartridge 30 × 165 Caliber 30 mm Barrels 1 Action Gas-operated Rate of fire 200 to 300 rds/min (low) 550 rds/min (high)[2] Effective firing range 4,000 metres (4,400 yd) Feed system Twin feed - Barrels: 1 - Length: 3,027 mm - Weight: 115 kg - Effective range - Light armor: 1,500 m - Air targets: 2,000 m - Ground: 4,000 m - Type: Twin feed, gas operated mechanism - Calibre: 30 × 165 mm - Ammunition: APDS, AP-T, HE, HEI, HE-T, HETP-T, TP - Variants: 2A42, 2A72, ABM M30-M3 (Modern platform made in Sevastopol Impuls 2, for Uran-9 or different armored vehicles) and also Cobra (overhead-mount modular one-man operated turret version of 2A42, explained here) Hope that helps someone who doesn't really familiar with the guns in PR. Thanks for reading-! Source: Wikipedia, tank-encyclopedia, military-today.com and many other sources Regards, InchPincherToo
  2. NOTE: This is based on my previous post in Militaria section Q: What is this all about? A: A Soviet-made KPV Heavy Machine Gun-! Q: Is it included/available in PR:BF2? A: YES! In BTR APC series, BRDM-2 and anti-air quad guns (ZPU/ZPTU series) The KPV-14.5 heavy machine gun (KPV is an initialism for Krupnokaliberniy Pulemyot Vladimirova*, in Russian as Крупнокалиберный Пулемёт Владимирова, or КПВ) is a Soviet designed 14.5×114mm-caliber heavy machine gun, which first entered service as an infantry weapon (designated PKP) in 1949. In the 1960s, the infantry version was taken out of production because it was too big and heavy. It was later redesigned for anti-aircraft use, because it showed excellent results as an AA gun, with a range of 3,000 meters horizontally and 2,000 meters vertically against low flying planes. It was used in the ZPU series of anti-aircraft guns. Its size and power also made it a useful light anti-armour weapon on the BTR series of vehicles and the BRDM-2 scout car. *Literally means Vladimir Heavy Machine Gun Now let's go to the main gun topic, KPVT-! The version for use in armoured vehicles is called the KPVT (tankoviy, 'tank'). KPVT is used for armoured vehicle installations, boats, movable and stationary mounts and various anti-aircraft mounts. It features a shorter receiver and a heavier barrel jacket. TheKPVT also uses a 50-round belt instead of the original 40-round belt. KPVT's are the primary armament of the wheeled BTR-60PB/70/80 series armoured personnel carriers* and BRDM-2 armoured reconnaissance vehicles*. It is intended for fighting against light armoured targets, weapons systems and light shelters at the distances of up to 3000 m, as well as air targets at distances up to 2000 m. The distance at which the bullet retains lethal force is 8 km. The maximum flight range of the bullets is 9 km. *Which uses BPU-1 Turret, conical-type turret along with PKT 7.62mm Coaxial General-Purpose Machine Gun (GPMG) - Mechanics of KPV Heavy Machine Gun: The development of the machine gun began in 1944. The 14.5×114mm M41 cartridge can be used with High Explosive Incendiary - Tracer (HEI-T) or Armour-Piercing Incendiary (API) bullets, and they have approximately twice the energy of a 12.7 mm (.50 BMG) projectile. The KPV is air-cooled and fitted with barrel with a hard chrome plated bore. It uses a short recoil operation system with gas assistance and a rotary bolt. It can be fed with the 40-round metallic belt from either the left or right side. The barrel can be removed by turning the prominent latch on the forward end of the receiver and pulling on the barrel's carrying handle. - Versions of KPV Heavy Machine Gun: The ZPU** is a towed anti-aircraft gun based on the KPV. It entered service with the Soviet Union in 1949 and is used by over 50 countries worldwide. *Quadruple- (ZPU-4), Double- (ZPU-2) and single-barreled (ZPU-1) versions of the weapon exist. *BTR-40A SPAAG - A BTR-40 APC with a ZPU-2 gun mounted in the rear. Entered service in 1950. *BTR-152A SPAAG - A BTR-152 with a ZPU-2 mounted in the rear. Entered service in 1952. **History of ZPU right here: 1. Precursors: The first dedicated Soviet mount for anti-aircraft machine guns was developed around 1928 by Fedor Tokarev and was adopted for service in 1931. It was a base for mounting up to four 7.62 mm PM M1910 (Russian Maxim) guns. This was also called a ZPU, although the name М-4 was also assigned to it. It served the Soviet armed forces in all major conflicts until 1945. 2. Description: Development of the ZPU-2 and ZPU-4 began in 1945, with development of the ZPU-1 starting in 1947. All three were accepted into service in 1949. Improved optical predicting gunsights were developed for the system in the 1950s. All weapons in the ZPU series have air-cooled quick-change barrels and can fire a variety of ammunition including API (B32), API (BS41), API-T (BZT) and I-T (ZP) projectiles. Each barrel has a maximum rate of fire of around 600 rounds per minute, though this is practically limited to about 150 rounds per minute. The quad-barrel ZPU-4 uses a four-wheel carriage similar to that once used by the obsolete 25 mm automatic anti-aircraft gun M1940. In firing position, the weapon is lowered onto firing jacks. It can be brought in and out of action in about 15 to 20 seconds, and can be fired with the wheels in the traveling position if needed. The double-barrel ZPU-2 was built in two different versions; the early model has large mud guards and two wheels that are removed in the firing position, and the late model has wheels that fold and are raised from the ground in the firing position. ZPU-2 turned out to be too heavy for the Airborne Troops, so a new UZPU-2 (later redesignated as ZU-2) was developed from ZPU-1. The single-barrel ZPU-1 is carried on a two-wheeled carriage and can be broken down into several 80-kilogram pieces for transport over rough ground. Versions of the weapon are built in China, North Korea and Romania. 3. History: The series was used during the Korean War by Chinese and North Korean forces, and was later considered to be the most dangerous opposition to U.S. helicopters in Vietnam. Later it was used by Morocco and the Polisario Front in the Western Sahara War. It was also used by Iraqi forcesduring Operation Desert Storm and again in Operation Iraqi Freedom. In 1974 the Cyprus National Guard artillery batteries used their ZPU-2's against the Turkish air force. In the Russian military, it was replaced by the newer and more powerful ZU-23 23 mm twin automatic anti-aircraft gun. The type has seen widespread use by all sides in the 2011 Libyan civil war and Syrian Civil War often mounted on pickup-truck technicals with plenty of videos showing the gun engaging different targets. The Lebanese Army has mounted the ZPU-2 and ZPU-4 on M113 armored personnel carriers to create armored self-propelled AA vehicles. Literally means Zenitnaya Ustanovka/ZU or Zenitnaya Samokhodnaya Ustanovka/ZSU years later (if you familiar with the assets name, in-game) - Specifications of KPV Heavy Machine Gun: Weight: 49 kg (108.03 lb) Length: 1,980 mm (78.0 in) Barrel length: 1,346 mm (53.0 in) Width: 162mm Height: 225mm Cartridge: 14.5×114 mm Caliber: 14.5 mm Action: Short recoil operation Rate of fire: 600 rpm Muzzle velocity: 1,005 m/s (3,297 ft/s) Effective firing range: 3000m Maximum firing range: 4000m Feed system: 40-round belt Thanks for reading, hope that helps people that unfamiliar with the guns in-game (Project Reality). Please leave any comments below on this thread-! Sources: Wikipedia, tank-encyclopedia and many other sources.. Regards, InchPincherToo
  3. Hey guys, just to note. A new blog coming out soon! I'm still gathering the images atm, but it'll be done soon. Same goes for the vacation photos. There's like a lot of files, so hard to pick the good ones, since all of them are great!

     

    Regards,

    - Inch

  4. Teaser for tomorrow, i haven't uploaded my trip back in September this year. Hopefully can share it on the forums.

     

    Here, have a Texas Longhorn!

    - Inch

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  5. Well said, he's been my favorite guy for a long time. Even till this day, when i was away from PR for months and came back. Very-very solid and love how you communicate through SL voice chat, get those immersion of a milsim going, even for a Coop server! Hope COOLINF goes on even better in future. Cheers, you're the man! - Inch
  6. Going away from town, a 10-11 hour train trip. Bye for now-

     

    Not able to play PR at weekends. Sad, but i'll post more trip stuff here.

     

    - Inch

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  7. That was great of a run! Not sure if i had that reflexes and listening for pace notes. She really have to try RBR for sure. I mean it's old but gold of a rally sim.
  8. A bit of history.

     

    I was part of this community before the game ended it's service. If you have noticed me the very first time you met me in PR (a very long time ago), i was using =ICE= tag before, until i retire the tag completely.

     

    Apparently the forums still up (was dead before), check here if you're curious-

    It's under the members section, good luck finding my name! :P

     

     

     

    And i met @=VG= Kavelenko , ended up here in =VG= coop server.

    Once met on a random P4F Aussie server (forgot the name), playing with very high ping. :( Was fun back in the day.

     

     

    That's all folks-

  9. Repost/Pasted from Discord:

     

    The other day, someone asked me where does my name came from.

    It's a car, ngl:

     

     

    Apparently this one is the later versions, the old ones used to have a lot of racing stickers. But still, retains the beautiful pinstripe- :D

     

    54inch_00.png.df0dd718efdafda339b6d531af706ced.png

     

    Have a nice day, everyone. :)

    - Inch

  10. Thinking about it... I'm pretty sure rally raids could work on some maps. I've been imagining Dakar so far. I think some players (who didn't race) should stand on each of checkpoints for reference routes, that would be great- I would prefer Trucks too.
  11. Man, cannot wait to see this in-game. Cheers! Using the existing model and modify it to fit the turret. Awesome stuff! I wish i could do the same with PR Scorpions. But, i haven't done modelling in long time.
  12. Wow, it's definitely been awhile. Glad to hear your stories here. AFAIK the farthest trip i did, is to from South Jakarta to Semarang and the next day, i went to Yogyakarta. 600km distance in total with car and breezy winds and short rainfall on toll roads~ But, that was a year ago if i'm not mistaken. Hope that i can get another trip Surabaya towards Bali some other time. My wishlist for travelling in future! Have fun, TH0M~ Hope to see you around again-
  13. Hello everyone, it's been a long time no see.

    I haven't said anything about my situation until today, so i think i should tell you guys about what i'm doing while off from Project Reality BF2 for a long time.

     

    Simply put, i was completely busy with online studies and discussion. Currently i'm trying to finish my thesis to get a degree from campus/uni. And also looking for internship most of the time, but it's very hard as you know that it is currently on pandemic state, so there's no much internship offers around atm.

     

    So, yeah. That was it. I'm not sure what else to say, aside from that above. It's been hot all day and no rains, very stressful and boring, staying at home. I literally can't go outside since i have to do self quarantine/isolation for the best, even though i'm already vaccinated last month (next month probably going to be second stage of vaccination), my parents told me that i shouldn't go outside for the time being, unless if i have some business to attend to. I get the idea anyways...

     

    Hopefully you guys understand the situation i have right now, i missed this place. I'll be back playing PR in future when things getting better. Wish me luck!

     

    Regards,

    InchPincherToo

     

     

     

     

    PS: I'm still online, at Steam or Discord if you wanna contact me. Rarely in TS3.

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  14. Ah, yes! How can i forget something like Insurgency Coop in PR? That's my reason why i'm playing Coop. Been waiting for a long time, since the first time saw the blog post regarding it though-
  15. Hopefully can get back in game soon. Kinda busy lately with final exam, really wanna try deployment next time.
  16. So, there something that i wanted to share exclusively here. Its a new personally made project regarding PR, just made it recently.

    Yeah, its a next year project, since i already make Indonesian Armed Forces design plan, its now obsolete unfortunately, due to the fact that someone already had working with their own teams right now regarding that COMFAC. They already have their own Design Plan, so i'm not against it.

    I did help them a bit too as well through some research again, on some assets, its pretty much open project, so anyone are welcome for it (but mostly are Indonesians btw :P)

     

    Now, here is mine:

    Screenshot_2020-12-21-20-56-47-1.png.78ab34636db3717e07339f451974ade3.png

    More pizzas and pastas soon- ;)

     

    - Inch

    1. =VG= .Blizzard.

      =VG= .Blizzard.

      HA!!! COOOOOOOL, FINALLLY!!! Make sure to include the Centauro! And special pizza for commander!:P

    2. =VG= Inch

      =VG= Inch

      Welp, cant say all of them will be posted on PR forums yet, but we'll see-

      Always have team on your back before starting things like this, so i'm keeping it for the moment. :)

  17. Probably legit wanted it, just because its unusual for a BTR to have this kind of loadouts/setup. I mean, you have that standard BTR turret (BPPU), and slap that (what i think is Kornet ATGM by the looks of it) on the top of it. Usually, better slap BMP turret, just like on BTR-90, but yeah, 30mm might be better than 14.5mm. Which armed forces have this one though, i wonder? - inch
  18. The fact that you were always been TS most of the time for support in-game players is probably enough for you, but like Melon said... U suk piking maps But honestly though, aside from maps, i think i have to agree on you why Carentan ALT is playable, despite me myself are against it (any maps with iron sights, bushes only, is what i'm trying to avoid most of the time, i have to hear out what the pop in-game wants) There's still more to be done, no discussion done internally atm, this one is a candidate indeed as everyone said, you never know- Best of luck, @Zeee - Inch
  19. Welcome back, man. It's been a long time no see indeed. How is your doggo doing btw? Hope to see you soon, i kinda missed old guys/players in VG from back in the golden days of PR- Cheers, - Inch
  20. I'm going to do a pro gamer move: OUTPOST - Not playable by any means, for some reason. Even though the map still there on Coop maplist, waiting to be fixed.
  21. I felt bad after seeing you left the game before starting a round on Musa Qala there yesterday lol. That aside, kinda sad seeing you leaving the game for some time. Hope you'll get what you need outta there. Best of luck- - Inch
  22. OS im looking is ofc going to be Windows 10, bit i would like to try Linux, because its free (but idk anything about it, i only heard that its much lightweight compared to Windows... there's also Ubuntu and derivatives, like Kubuntu, Lubuntu etc.) Mostly for gaming and multimedia task, decent multi tasking ability, thats all what i need in future. PS: The PC that im looking to build in future is a combination of AMD chipset and ATi GPU/VGA.
  23. Is there any best one for running an OS in a 2 GB RAM's? I see Oracle VMs, VMWare, Virtual Box etc. etc. Would like to experiment and see it myself about it. Hopefully can get a lot of knowledge on what's good and bad between OS'es (for likely, new PC Rig in future) - Inch
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