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=VG= SemlerPDX

VG Clan Member (Administrator)
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Everything posted by =VG= SemlerPDX

  1. I made a command line tool... I had fun.....
     

    allows us to remotely recover the VG BMS server when it does something dumbz like commit 40GB of memory for the BMS server process. Now we can plod along until the next patch update fixes this known memory leak issue. Fun fun


    now I'm gonna go pass out zzzzzzz....

    uRqfuBB.png

  2. Parts List & Links Preparing the Sensor Preparing the Case Preparing the Arduino Final Assembly Uploading the Code Get Help & Support I have written a new voice control profile called 'AVCS SENS' for VoiceAttack specifically dealing with sensors and weather commands. I wanted to use the Shared Memory feature of the AIDA64 Extreme sensor monitoring program to enable my VoiceAttack profile to speak the requested computer sensor value when asked over text-to-speech. Once I had sensor values from AIDA64 Extreme in VoiceAttack, I then added a DHT11 Temperature & Humidity sensor to the Arduino Uno on my prototype breadboard, connected to my PC through USB. Now reading this as well from my VoiceAttack profile, I could do a little math to get a more absolute and objective value from the computer sensors, a CPU temperature in "degrees over ambient", for example, or "delta-T over ambient" as you may hear it called in analysis videos such as this one here talking about case testing methodology used by Gamers Nexus. This is the true means to understand what computer sensors for temperature are reporting at any given time, by first accounting for the temperature of the room. Finally, with this relative sensor data now available, I've been able to write a simple diagnostic algorithm which can identify & flag atypical sensor values, as compared to stored baseline values on file, for voice commands in VoiceAttack. Without an AVCS-DHT1, outdoor weather and sensor report commands are still available, yet indoor weather & sensor diagnostic commands will be unavailable. I wanted to make it possible for anyone using my new AVCS SENS profile for VoiceAttack to either be able build their own AVCS-DHT1 USB external temperature & humidity sensor, or buy one designed & built by me, according to this simple Arduino project build guide, and therefore unlock these additional voice command features for AVCS SENS. My DIY USB Temperature & Humidity Sensor 'AVCS-DHT1' - for use in my AVCS Voice Sensors & Weather Profile parts list below contains links to specific items which I directly purchased myself for this project on Amazon only, but any store will do, and also any equivalent part which performs the same will work (brand names/quantities do not matter!) if you are using a different case than the exact one linked below, or other components, please see the note in the AVCS SENS Wiki page regarding Sensor Calibration Project Required Parts List (all prices listed in USD - price and availability may be different past last publish date of this guide) Arduino Nano (or equivalent clone) - with NO header pins soldered on! (HiLetgo Nano v3.0 5V) (3 pack) - $24.49 https://www.amazon.com/dp/B01DLIJQA2 $8.16 per board USB Cable - USB 2.0 Type A to Mini-B (3ft. or 1 meter, at least) (or equivalent part) (iSeekerKit Nylon Braided 3ft.) (3 pack) - $8.99 https://www.amazon.com/dp/B08LL272SK $3.00 per cable DHT11 Temperature Humidity Sensor Module 3.3V-5V (or DHT22, or equivalent part) (HiLetgo w/Dupont Wires) (5 pack) - $10.29 https://www.amazon.com/dp/B01DKC2GQ0 $2.06 per sensor Plastic Electronics Project Case @ 1.97" x 1.10" x 0.59" (50mm x 28mm x 15mm) (Zulkit ABS Project Boxes) (5 pack) - $7.99 https://www.amazon.com/dp/B07PZ24LFD $1.60 per item Metal Film Fixed Resistor 10K ohm (0.5Watt) - just one will be needed (EDGELEC Pack of Resistors) (100 pack) - $5.99 https://www.amazon.com/dp/B07QJB31M7 $0.06 per resistor Strong Double-Sided Foam Adhesive Tape (or equivalent product) - only need a few inches (Gorilla Brand Heavy Duty Mounting Tape) (1" x 120" roll) - $11.34 https://www.amazon.com/dp/B082TQ3KB5 $0.20 approx. amount used Neodymium Magnet 8mm x 2mm (round, size is important!) - just one will be needed (FINDMAG Box of Magnets) (100 pack) - $9.99 https://www.amazon.com/dp/B09BB1VT4J $0.10 per magnet Total: $15.18 (USD) (for 1 sensor*) - (total if all parts purchased with amounts above: $79.08) *(also required - drill/rotary tool, solder and soldering iron, electrical tape, tweezers, scissors, 'nippers', 'spudger' type tool, and SuperGlue) This project requires the following skills & knowledge: Basic understanding of Arduino (what it is/what it does) Basic experience with electrical soldering Basic skills with drill or Dremel/rotary tool and bits Use of and precautions relating to SuperGlue type adhesive Ability to make precise cuts with scissors within 1-2mm Ability to carefully follow instructions (some are crucial) Entry level experience with VoiceAttack (import profile, etc.) Ability to work w/ tiny parts in a small space in timely manner A positive attitude and willingness to adapt and overcome (not exactly required, but always recommended ) Part 1 - Preparing the Sensor preparing the DHT sensor and stripping the braided wires - image a1 1. Separate the DHT11 (or DHT22) from the breakout board it is mounted on (if not supplied without one). Either snip the wires from the DHT as close to the board as possible with "nippers" (image a1), or de-solder them from the breakout board. If supplied with the Dupont ribbon wires, remove the plastic ends and prepare the wire ends by cutting them even and strip the wires leaving at least 1.5cm bare. We want around 75-100mm (2.95-3.93") of flexible braided wire so we can zig-zag the excess, allowing us to remove the plastic lid with sensor and not risk yanking the soldered wires out. solder wire ends - image a2 2. Twist the wire ends and tint them with solder to make them stiff, yet not so much as to increase their width with too much solder & slag - three of them must fit through the holes on the Arduino. 3. Once the DHT has been separated from the breakout board, with the side with holes facing you and pins down, cut the third pin from the left, or second from the right, as in image a1. gently bending the pins, resistor legs, and wires - image a4 4. Prepare the DHT pins by gently curving them into hooks facing away from the side of the sensor with holes. Gently bend the legs of the 10K ohm resistor (as shown in image a4) so that it will sit in the hooks of the two DHT pins closest together, as seen with the sensor face down (holes down, as in image a5). resistor placement - image a5 5. Bend two of the three wire ends away laterally away from the third wire, into a gentle hook shape, and the third wire opposite those in the same manner. Lay the 10K ohm resistor into the right two wire-hooks of the DHT sensor (face down - image a5). final goal for the resistor, legs, and wires: flat & straight - image a3 NOTE: The Resistor should be offset in a manner where its bulk and width can mostly lay flat along side the wires and not on top of them once completed (image a3). gently crimping the DHT pins around resistor legs & wires - image a6 6. Lay the wire "hooks" into their corresponding DHT wire "hooks" over the resistor, and if able, use a tweezers to gently compress these DHT wire hooks to contain the wires and resistor for soldering, as well as the wire "hooks" themselves. If this is not possible, you may want to secure the DHT to the table with scotch tape, lay the three wires in place in their "hooks", and scotch tape down the wires to the table with a gentle pull, to ensure they remain in place while soldering them firmly in place as one connection. soldering to the DHT - image a7 7. Solder each connection so that the wire, the wire "hook" from the DHT, and the resistor are fully encased, and not touching each other. trimming legs from resistor, and any protruding slag - image a8 8. When cooled, use "nippers" to nip any protruding slag or wire ends, and the trailing legs of the resistor as it exits the solder as in image a8. The wires should travel flat following the rear plane of the sensor, so that later, the front face of the sensor (with holes) can protrude out of a hole we will cut in the case lid. Refer to images a3 and a8 to see the resistor in-line with wires, as an example. wrap wires separately - image a9 9. Finally, wrap each exposed solder point with a separate small piece of electrical tape to ensure each cannot bridge contact with another in the event that something gets bent. Just sandwiching a small rectangle of tape over each one will do, even if each has a tail of tape hanging off. These bits of tape will be covered and held in place permanently once the sensor is mounted into the lid later. SAFETY SAVES LIVES - SAFETY GOGGLES SAVE EYES! BE SMART AND USE APPROPRIATE SAFETY GEAR WHILE WORKING! Part 2 - Preparing the Case drill 12 tiny air holes - image b1 1. Carefully remove the lid from the case - while holding the base in one hand, lid up, with the notch in the lid away from you, use a fingernail in the notch along with pressure from your finger to pry that side of the lid upwards. If using a tool, be careful not to use too much pressure or the soft ABS plastic may deform or scratch if the tool jumps too fast once the lid becomes free. keep notch at bottom - image b2 2. For the lid, we want to create a rectangular hole that will allow the front face of the DHT sensor to protrude. The tapered sides of the blue sensor case widen towards its back which will keep it from protruding farther. The lid is 25.9mm wide & 47.75mm tall. The approximate width of the hole will be at or under 16mm tall and 12.60mm wide. For this to work well, it is best to cut a slightly smaller hole than desired and slowly widen it with hand tools or low speed rotary tool - stopping and testing the fit until just right (as shown in image b6 below). It is not easy to get exact, I've tried. Just accept any slight tilt, it is a DIY after all. port is upside down - image b3 The goal for the USB hole is to make it flush with the bottom of the case as it exits, and as wide as the USB port itself (8mm). The port is 4mm tall, but as you can see in image b3, even I could not quite keep that height with that limit as I drilled and widened the hole. Again, stop and check the fit - first dusting out any bits of plastic from the process, and sliding the Arduino Nano upside down as shown for a test fit. It must slide flat with the case bottom and through the case wall as shown. 3. With the lid removed from the base, use a drill bit between 1mm-2mm at low speed to create 4 holes in the 'top', and 4 holes on each side near the top (as shown in image b1), for 12 total air holes. The passthrough hole for the USB mini-B port will require drilling and widening with hand tools or a rotary tool at a low speed. The port is about 4mm tall & 8mm wide. High speeds may heat and melt the ABS plastic, so if you are working at an area for too long, back off and let it cool down. place one small drop of SuperGlue at the arrow for magnet - image b4 4. Once all the holes are drilled and the rough edges cleaned up as much as possible, wipe the interior clean of plastic dust. Using a strong SuperGlue, place a very small drop inside the case at the top near the four holes you drilled, as shown by the arrow in image b4. Carefully place the tiny magnet over the drop of glue; non-magnetic tip tweezers or even chopsticks can really help - just be sure not to touch the SuperGlue as you position the magnet. test fit the sensor into lid - image b6 5. Finally, cut a strip of the double-sided adhesive foam tape about 25mm wide and 8mm tall - do not remove the backing yet! Once the SuperGlue has dried (give it a few minutes) place the strip of tape over the magnet (image b5, below). fully cover magnet with tape, do not remove backing (yet) - image b5 Part 3 - Preparing the Arduino setting the board to "Arduino Nano" and its COM Port - image c1 1. Open the Arduino IDE v1.8 (latest) (download and install first, if not already done) and make sure it is updated to current release version. Place the Arduino Nano on a hard, non-conductive surface, and connect the USB cable to the device and then to the PC. Refer to device instructions (per brand/model/type) as required, if the device driver is not installed automatically. Under the 'Tools' Menu along the top, select the COM Port of this device, and set the board to Arduino Nano (as shown in image c1), and unless directed by device instructions, leave the Processor as "ATmega328P". opening and uploading the Arduino Basics "Blink" sketch - image c2 2. Under the 'File' Menu along the top, select Examples > Basics > Blink to open this sketch (see image c2). Next, click the Upload button ( ) to send this sketch to the Arduino Nano. Verify that the onboard LED slowly blinks on and off repeatedly to ensure this board is functioning, and that sketches are uploading properly. If you have any problems at this stage, you will want to stop and perform other troubleshooting steps to verify that the Arduino IDE is set up properly to communicate with this board, and that the board itself is not faulty. See Addendum at the bottom of this guide for help. installing or updating the "Adafruit Unified Sensor" library - image c3 3. To get data from the DHT sensor, we will be using an open source DHT Sensor Library by Adafruit, which requires the Adafruit Unified Sensor Library, as well. In the Arduino IDE, under the 'Tools' Menu, select 'Manage Libraries...' (or press CTRL+i) to open this window - it takes a few seconds to open. First, select the Type of "All" (if not already selected), and the Topic of "Sensors". In the search field, type "Adafruit Unified Sensor". The list will be long, scroll down until you find the Adafruit Unified Sensor library (as pictured in image c3) - install it or update with the latest version, if not already. installing or updating the Adafruit "DHT sensor library" - image c4 4. Next, in that same search field, type "DHT sensor library". Again, the list will be long, scroll down until you find the item with the title "DHT sensor library" by Adafruit (as pictured in image c4) - again, install or update it if it is not installed with the latest version. When you are finished, close the Library Manager and disconnect the Arduino from the computer. If desired, use a light grit sandpaper on the edges of the Arduino Nano PCB board to make them smooth. AVCS-DHT1 Wiring Diagram (your resistor color may be different!) - image c5 5. Once you have verified that the Blink sketch is working from earlier steps, and that the Arduino IDE can properly upload to the Arduino Nano board, it's time to solder the wires from the DHT sensor to the Arduino. Follow the wiring diagram (shown in image c5), separating the ribbon cable to individual wires for flexibility, as needed. later, mounting will be upside down, as shown here - image c6 NOTE: As stated before, the Arduino Nano MUST be upside down (shown in image c6) in the end. You may wish to do as I have done, and push the wires through from the other (top) side of the board, soldering them into place on the underside (now facing up, like image c6). Unlike the diagram, the brown wire from these pictures is the black/ground wire, the red wire is the yellow/signal wire, and the orange wire is the red VCC/5V from image c5! Your wires may differ in color as well, if using those supplied with your DHT module as I have done. Do not get them mixed up - follow any wire back to the DHT to identify it properly. When complete, trim any protruding slag, or excess length from the wires as they exit the board, once cooled. Part 4 - Final Assembly gently press down on areas such as those noted with arrows - image d1 1. Cut a piece of the double-sided adhesive foam tape 23mm wide and 45mm tall, with a small notch cut out to allow wires to pass as shown in image d1. Do not remove the backing to expose the second adhesive side, this backing will remain on permanently as an additional barrier between the sensor, the Arduino, and the wires in the case. 2. Place the completed sensor and wires assembly into its slot you cut out in the lid, from the inside. Cover the entire unit with the tape you cut out, allowing the wires to fit through the notch. Use a dull plastic "spudger" type tool (image d1) to gently but thoroughly press down at all contact points, bends, and flat areas where the tape should make full contact with the lid and sensor. Avoid the area of the wires and resistor, and the soldering points - use only a finger or thumb and gentle pressure in the area over wires to ensure a light contact. We don't want to break any of the solder or unintentionally bridge the contacts. Do the same for the tape covering the magnet in the case - press into the bends and flat areas to ensure permanent contact. Do not compress the part on the top of the magnet too much - we need this pile to be between 3-5mm to make contact with the Arduino Nano when it is finally in place. first remove backing from tape, then apply the SuperGlue - image d2 3. Before proceeding, with the protective backing still on the tape covering the magnet (still "un-sticky"), test fit the Arduino Nano into the case one last time - make sure the USB port sits flush with the base of the case as it exits, and the PCB board is flush with the edge of the case with the USB port hole (such as in image d3). Ensure that the back of the Arduino overlapping the magnet touches the tape and the peel covering it - this is the last chance to make it taller with another bit of tape, if you used a different or thinner type of tape not recommended by this guide. It should be a foam type tape with some give, and adding to the height of the magnet enough to make contact with the Arduino (about as tall as the USB port on the other side, 4mm). When ready, first remove the backing peel entirely from the double-sided adhesive covering the magnet - a sharp pair of tweezers can help here, it is NOT EASY and your luck may vary (condolences, I use this stuff all the time because it is so great, but for this one flaw - actually getting the backing off once it's in place can be painful!). Once you're done fighting the Gorilla tape and got the backing peel off, place a small dot of SuperGlue inside the case near the USB port passthrough hole. In the example image d2 there is almost too much, half this much would do - you can use a cotton swab to soak up some of the glue before it dries, but this entire procedure must be done swiftly. Before the SuperGlue dries, very carefully slot the Arduino Nano into the case at an angle, with the USB port first, keeping the back from touching the tape yet - slide the Arduino USB port through the hole and then lower the back end down into position above the tape, keeping the PCB flush with the case wall, and the USB port through the hole as it makes contact with and compresses the SuperGlue. Quickly dab up any SuperGlue that may leak out of the hole and outside the case. apply light pressure on right and strong pressure on left - image d3 4. Referring to image d3, with light & gentle finger pressure, press down on the area noted by the arrow on the right, while also using a more firm finger pressure to press down on the area noted by the arrow on the left (over the tape/magnet). Be sure not to put a lot of pressure on the right where those components are, it is not necessary - the SuperGlue will do its job, we just need to give it light pressure to help spread the SuperGlue and ensure flush contact as we put greater pressure on the left where there are no components and we want full contact with that tape. fully assembled - image d4 5. Before closing the lid, allow up to several minutes for the SuperGlue to dry. Take this time to plan the bends or separations in the ribbon wire (if using one) so that each wire can sit in a sort-of zig-zag fashion once we do close the lid. In image d3, the wires are actually a bit long and will require an extra 'zag' to fit, so I have separated the wires nearly to the first bend. The first bend by the lid and notch in the tape must be acute & firm without crimping! Once the SuperGlue is dry, carefully guide the wires into places they won't impede as you close the lid - start from the far end away from the wires, and lower it into place over the USB port side lastly. Be careful not to force it closed, adjust as needed to ensure a tight fit without jamming the wires into hard crimps or bends which could sever tiny wires in the braid inside the wire jacket. The Official AVCS-DHT1 sticker label - image d5 6. The AVCS-DHT1 Sensor (being magnetic) is designed to stick to a PC case in a vertical orientation somewhere not far from the intake, but far enough from intake fans to not be 'cooled by the wind'. The back of the ABS plastic case on the sensor can potentially mar or scuff softer paint on a PC case, so it is advised to place a piece of black electrical tape or even Scotch Tape along this surface simply to ensure a softer contact with the PC. All AVCS-DHT1 sensors built by me and sold in the VG Store will have this sticker label (shown in image d5), which also serves this purpose as a softer backing to help avoid minor scuffing over time. If using one of these labels, carefully cut around the grey box on the label leaving about a 1-2mm margin as shown. You may consider peeling back and folding a crease in the wax paper backing, then folding back into place over the adhesive surface, before cutting the label to size - this will help more easily remove the backing once you've trimmed off the edges of the label. Unlike the high cost of shipping pre-built sensors around the world, I can offer these cool little AVCS-DHT1 sticker labels to anyone following this DIY Build Guide for a fairly low price in the VG Store including free domestic and international shipping to around 180 countries. It's much cheaper to mail a small envelope than a box, of course. Click Here to open the VG Store in a new browser tab to check out these sticker labels. Part 5 - Uploading the Code AVCS_DHT1_DIY_Sensor_v3 7. At long last, we can upload the Arduino sketch to the device and get some sensor data onto the computer! Start by connecting the AVCS-DHT1 sensor to the computer with the USB cable, and mount it as noted, on the front or side of the computer near the intake but not within range of wind created by intake fans. The area of the panel where the sensor sits should not be near any internal components which get hot under heavy PC use. 8. Open the Arduino IDE program again. Under the 'File' Menu, select 'New' (or press CTRL+N) to create a new sketch called "AVCS_DHT1_DIY_Sensor_v3". Select the entire contents of this new sketch and delete them so you have a blank text area to paste into. Next, Expand Contents of the code block above - copy the entire contents of the code block here from line number 1 through line number 86. You can copy the code block to your clipboard more easily by clicking the "Download Raw" button provided by Pastebin, and select all the text on that page & copy it. Finally, paste the entire code into your sketch in the Arduino IDE (overwriting any contents) and save the sketch (CTRL+S). Now we can upload the sketch from the Arduino IDE program to the Arduino Nano by pressing the ( ) upload button just as we did with the Blink sketch above. When uploading is done, close the Arduino IDE program and proceed with testing at step 9 below. If you see any problems in the errors and information window below the sketch when trying to upload and if the title bar over this information window at the bottom of the sketch does not show the words ( ) when done, stop and get Help or Support from the links in the Addendum at the bottom of this guide. AVCS SENS profile version shown above may differ from latest - image e1 9. Launch the VoiceAttack program and switch to the AVCS Sensors & Weather Profile (if not already running and loaded). When voice commands are available, say, "Open the Sensor Menu". The AVCS SENS Main Menu will pop up. Press the "OPTIONS" button, and then press the "Sensor Options" button. In the Sensor Options screen, press the "Test Arduino DHT11 Sensor" button - there will be a voice reply of either "Test Succeeded" or, of course, "Failed". Upon a successful test, the VoiceAttack Event Log (shown in image e1) will display several text messages, including a sample of the data received such as: AVCS-DHT1 Data: [AVCS,22.75,65.00,72.95,73.00,DHT1] DHT Monitoring in AVCS SENS is a secondary monitor tied to the Sensor and/or Weather Monitor. If either of these are started, DHT Monitoring will try to start. If no DHT sensor is detected, indoor weather & sensor diagnostic commands will not work. If both Sensor & Weather Monitoring are turned off while DHT Monitor is on, the DHT Monitor will also turn off. Congratulations on successfully building an AVCS-DHT1 Sensor! Enjoy the indoor weather & PC sensor diagnostic voice commands! *alternatively, if you were not so successful, please see links below in the addendum for help & support on a variety of topics. I am also happy to provide assistance here if you would like to reply below, or through private message here or on Discord - whatever is preferrable Addendum - Help & Support for this DIY Arduino Project If you need help, post up a reply below and I'll answer as soon as I see it. Otherwise, here are some helpful links pertaining to this project: AVCS Help and Support Links AVCS SENS Profile Download AVCS SENS Wiki Page AVCS Help Channel on Discord AVCS Bug Reports Contact SemlerPDX Arduino Links Arduino IDE Download Arduino Guide Arduino Help Center Arduino Forums Arduino Discord VoiceAttack Links VoiceAttack Tips & How To VoiceAttack Manual VoiceAttack Product Page VoiceAttack Forums VoiceAttack Discord "AVCS SENS", including the Profile Package for VoiceAttack, the AVCS SENS Wiki page, the AVCS-DHT1 Sensor and Sticker Label, and this DIY build guide, comprise creative works by SemlerPDX shared under CC BY-NC-ND 4.0 March/June 2022 AIDA64 is not affiliated with AVCS or this DIY project. Images and text depicting the AID64 program(s), title, logo, or other elements belonging to AIDA64 or FinalWire Ltd. are used only for educational and/or instructional purposes, relating to demonstration & use, in this DIY project guide. AIDA64 is a Registered Trademark of FinalWire Ltd. ©2010-2023 All rights reserved.
  3. Hello and welcome to the VG Army @Katakuri571! Thanks for the intro!
  4. Copy that. No worries, I've only ever wanted to be a white hat programmer... on a horse... with a guitar...
  5. @Dani_warrior You have now been given all the information you need to create an Unban Request Form. As directed above, please post in English. You may use a Translator if you need to. https://veterans-gaming.com/unban-requests/pr/
  6. A member wanted to crawl PR chatlogs for stats, and play around with tables/databases using our chatlogs, but they have sensitive player info like IP's. Rather than take the time to write my own utility script to redact all player IP addresses from hundreds of chatlogs, I directed an artificial intelligence last night to write a script for me in Powershell. @=VG= SolarFlame1 had told me about OpenAI ChatGPT recently, and I was just floored by how accessible it was, and how easy it is to use even at this stage of its ongoing development. This is a sort of important milestone for me and for VG - I've written plenty of these little utility scripts for our servers, TCAdmin, and this website over the past 10+ years, but never could I have dreamed that I could simply have a chat with an AI and direct it to create code for us! Just for fun, I also asked it what that same script would look like in a couple other languages I'm familiar with, and they all were just perfect ... not really a complex script to be fair, just mirroring files to another folder and replacing some contents according to a RegEx key, but still it is a significant step into the future. I said recently that I'm not too concerned that AI writing programs will replace programmers, no more than a computer could replace an artist. I see AI like this being used like an artist uses a paint brush, as a tool to accomplish great things rather than something which makes the artist redundant. It's quite impressive that regular folk such as us can play with and actually get productive use out of such emerging technology, and I couldn't pass up the chance to put this pin in the board of our forums to mark the occasion as we approach the end of 2022. Here's to a bold new 2023 - Long Live VG!
  7. Welcome! Thanks for posting up an intro! If PR is what you play, and not flight simulators like Falcon BMS, the VG Army is the club for you! See you around
  8. (honestly, you could/should have started a new forum thread ) Nice pics!
  9. lol - I was one of those views but had not much to offer in a reply - I kept hoping one of the (few) who also own an original TM Cougar would post up and reply, but glad you found MOKUM and was able to get some direct help!! The technical setup in BMS can be nearly as daunting as the learning curve of actualling flying a simulated combat jet. Congratulations and welcome! Hope to see you all in BMS once I get my ass back into the pit again myself.
  10. No, that is not possible. Mod makers do share assets on request from time to time with each other, but I doubt that MVMOD would be okay with PR taking all their models & animations and just dropping them into PR. Making games and mods is not a matter of mashing together existing games and mods, it's a matter of recreating them "as inspired by" them unless the teams merge or have agreements which is very rare... and since this is a matter of merely art (aside from the animations coding), that would be a bit of a faux pax to assume that all's needed to do is mash this one mod assets into the existing PR mod. Not gonna happen. You can take an apple pie to a cake baker and ask if they can make a cake like that ... but when they do, it won't have been a matter of taking the existing pie and baking a cake around it, it will have been through utilizing the same type of essential elements that make it up and recreating them in their own creation of a cake style dessert instead. It's like saying, "Well done, PR team - but, I don't like your art. Can you please change it completely? It's easy - just use someone else's art - here's a mod link to MVMOD"
  11. Looks awesome! Boy, your legs must have some dexterity to hit those pedals with your feet while you're playing those keys..
  12. Every asset has its own respawn location, after playing with an asset in one of these locations and getting it destroyed, you wait at that location for that asset to respawn. Only confusion that should happen would be crowded spawn locations with same-same assets, and then as stated above, communication is key. You are responsible for your asset, if someone else gets their asset destroyed, they can't jump line to yours while you are running to man it - they must wait for their asset to respawn just as you did for yours. That was the spirit of the rule as it was intended to be interpreted for in-squad asset responsibility, even though the letter of our rules does not dictate one way or the other. It's just common courtesy - and so if they don't know, they may mistakenly take your asset and not their own, so talk more with each other.
  13. If you are asking about how to extract MFD displays to an external monitor, to appear behind your TM MFD controllers, there are a number of methods. First one you should check out is listed in the "BMS-Technical-Manual.pdf" located in your BMS programs folder, under the Docs folder. Check out chapter 7, labeled "External Display Support", around page 81. There are third party tools, as well, I've used both YAME64 and Helios in the past. Most info on these can be found on the BMS forums. Best wishes and good luck to you!!
  14. Happy to help! Seems that you do not have AVCS CORE - that error message is actually trying to say this, but for some reason there is a file path making it longer, and harder to read: UNABLE TO CHANGE PROFILE TO PROFILE, 'AVCS CORE (v1.11)' (BY NAME). PROFILE NOT AVAILABLE. As noted in the AVCS4 BMS Download Page, AVCS CORE is required for all my AVCS4 game profiles - presently only publicly available releases are AVCS4 BMS and AVCS4 RON (Ready or Not): DOWNLOAD: AVCS CORE AVCS CORE is a hub profile that loads and updates AVCS4 profiles, and provides common operations relative to the environment, such as BMS for example - these systems include a user settings "Save File System", a fast-keypress/macro maker called "Quick Command Creator" or QCC for short, an optional voice passphrase confirmation system called "Voice Authorization System" or VAS, and more. VoiceAttack will need to be run as Administrator in order for these files such as user save file to write/overwrite as needed, since these files/folders reside in the VA Apps folder, under the programs folder for VA itself. Be sure to follow instructions once you have AVCS CORE and AVCS4 BMS initialized for the first time - the event log of VoiceAttack will direct you to include AVCS CORE profile commands into the AVCS4 BMS profile through its profile options menu. Any questions or issues, let me know!
  15. Check out how I survived a year on Mars in the Stationeers survival game! It's my first proper gaming video in almost ten years, and had a blast making it - hope you enjoy watching! Special thanks to @=VG= Sausag3 for buying this game for me way back, I could never wrap my head around it and just kept glazing over or dying in-game when I tried, but a few weeks ago it all just seemed to click when I picked it up again. Cheers ...hopefully this is me getting back into making gaming videos and playing instead of working on projects all the time...
  16. You can find it as part of a Falcon Collection on GOG including several old Falcon entries - you only need to install Falcon 4 for BMS to run https://www.gog.com/en/game/falcon_collection ...and also on Steam: https://store.steampowered.com/app/429530/Falcon_40/
  17. Love you all!  Work around the house is winding down just in time, the rainy season has hit - we didn't quite get all the moss scraped off the roof, but at least we got all the gutters and downspouts cleared.  My legs and back are killing me, and usually it's just my arms - so with them on top of it all, I've been having some very rough mornings for a few weeks.  At least I've not had any headaches to deal with, I get those from my neck muscles, not your typical headache or migraine but like a big general thing that kinda reduces when I lay my head down (whether sleeping or not).

    I got all my old gear dusted off, including my X52 HOTAS, looking forward to setting up HELIOS (instead of YAME64) to get some BMS gauges onto my little touchscreen and just generally get myself set back up for Falcon BMS.  When I get back into it, gonna take it easy - just one or two flights in a session, then get up and take a break.  So worried I'll fuck my neck or arms, but I'm very antsy to get back into it regardless.

    At nights, I've been spending some time here and there learning Stationeers in an "easy" mode singleplayer world on Mars.  Had to start over twice, but third time I figured it out (pausing ANYTIME I was just thinking, checking the wiki, as well as when AFK).  My goal is to learn the basics enough so that I'm not as helpless and useless as the last time I hopped onto our last multiplayer Stationeers world on Europa.

    This has truly been the Year of Hell, and I'm glad it's nearly over.  Hoping to get back into a routine of casual multiplayer gaming with you all once again, and to stop hiding from the world to deal with my shit.

     ☕

    1. Legionnaire-50

      Legionnaire-50

      Force for you Sempler, take ur time.

  18. FTR, hollandhenkie and I had already chatted, and I was unable to locate these files in any of my archives. Long shot, but I'll tag @=VG= SavageCDN to see if maybe he's got some archives that never got lost or deleted for Loadout Editor for Arma 2 (LEA) by Major_Shepard. Can't believe Armaholic is down, but in the end, with A3 using the Steam Workshop primarily, I guess no one wanted to go to Armaholic to download a mod, and then click the DOWNLOAD button only to be taken to yet another (quite similar) description page for the same mod with no additional information, and then click the DOWNLOAD button (again) to finally download the mod(s).
  19. Apparently there is a means to use PCINT as INT pins - if I am not overreading into this too quickly and missing something. I'll admit I was just skimming around, rabbit hole led me to this page. I don't have the time to dedicate to finding a solution here, but maybe this will help you in your pursuit of a solution for yourself. Please do feel free to post up if you figure it out, not only for me but others who may come later with a similar goal. https://playground.arduino.cc/Main/PcInt/
  20. ↑ Regarding this statement: my code is good for a 2x Rotary Encoder setup. I want to be perfectly clear that I have NEVER tested a three encoder setup, I don't have any boards larger than an Arduino Uno, and that example sketch for what should work (code-wise) for a 3 rotary encoder setup contains very important notes about the fact that any board trying to use a 3-encoder setup would require a total of 6 "interrupt" pins, and that I have never owned one. Therefore, please don't just assume it will work eventually, and plan for the fact that it may not be possible given the requirement for 6 individual and separate interrupt pins. As I noted in my previous reply, it would seem that there are only INT0, INT1, INT2, INT3, and IN6 on your board... (5 total "interrupt" pins) ... even though there are other pins with "INT" labels, these match the previous pins "INT0" and "INT1", and as such may not be able to function as extra interrupt pins but to be used instead of the other "INT0" and "INT1" pins perhaps. Again, I am not familiar with this gear, only pulling from a mildly intermediate level of Arduino knowledge spanning less than a few years. Best knowledge and easiest way to get direct answers is on the Arduino Discord (link in my previous reply), and to a much lesser extent, the Arduino Forums.
  21. Wait... you didn't actually try the pins I had recommended... you used A0/A1 (as shown on your pinout, Digital pins 18 & 19. I had meant for you to try what is labeled above as "SCL" and "SDA" - see the image below. I may not have had enough coffee because these are clearly labeled as INT0 and INT1 (and there can only be one component using INT0 and INT1, either at those pins circled OR at those lower down at digital pins 2 & 3). Again, I don't own a Leonardo, not sure if different manufacturers have different pins and pinouts - all I know is that rotary encoders (in my sketch) require 2 interrupt pins as noted in my sketches: I am completely unsure how/why there are pins with the same number listed here -- see physical pins "18 & 19" circled above, and also lower down physical pins labeled 18 & 19 at (digital) pins 2 & 3. Paint me confused, maybe you should pop over to the Arduino Discord and just ask... https://discord.me/arduino
  22. Well, it would seem that truly the only Arduino capable of handling this sketch + 3x rotary encoders would be the Arduino Mega (on pins 2 & 3, 18, 19, 20, and 21). As noted in my sketches beyond the default 2x Rotary Encoders which this project was originally designed for, a board will need two INT (interrupt) pins per rotary encoder, at least as written. Wish I could help more! Best wishes and good luck!
  23. Can you try changing the pins for the 3rd rotary encoder from 9 & 10 to pins 18 & 19 for a test? Again, I don't have a Leonardo, so I'm taking shots in the dark that perhaps these need to be the same kind of interrupt pins as the rest... can't hurt to try. You'd need to adjust the code in your sketch as well as the pins, to correspond, of course - at line 31 and lines 41 & 42 Try that and let me know if that gets the 3rd encoder working correctly on Leonardo
  24. I would first need to review the code you are using. I realize you got it from *my* sources here, but there could be an earlier version floating around, and I'd need to eliminate such variables to troubleshoot your issue. Can you please link to the exact code you are using, or use a code block in a reply here to paste it that way? Once I can get eyes on what you're using, I can begin asking other important questions. I don't own a Leonardo, so there's only so much I can try to replicate. -Sem
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