=VG= TEDF

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Everything posted by =VG= TEDF

  1. Campaign Live battle V 14th of April 1900 PRT DOWNLOAD server password : china Install instructions : 1. extract c18BattleV.zip 2. copy/cut and paste the folders C18_b5a c18_b5b to your levels folder (Default location : C: Program Files (x86) / Project Reality / Project Reality BF2 / mods / pr / levels) 3. Check if the maps are properly installed by launching the game, going to COOP, create local and check if the maps called Campaign battle V A & B are in the list. If they are then you are set for the event. 1. MEC Assets : 150 soldiers 2. MEC Assets 150 soldiers 8 x BRDM2 support 3 x Ammo Techie 2 x Transport Van
  2. Cycle X (07.04.18 - 14.04.18) Asia : After months of bloody battles, Red Dragons and MEC have agreed to a immediate cease fire due to increasing threath approaching from the west. Due to recent events, Red Dragons have reluctantly agreed to compensate some of the losses suffered by the MEC, returning them the sector they lost in one of the recent battles with the addition of 8 VN-3s, 2 WZ-551 23mm APCs, 1 type 86 IFV & a chinese inf heavy anti tank launcher. There are rumors that talks between Russia and MEC are also underway to meet a similar agreement. Sources say that Russian Armed Forces have proposed the MEC to unite their forces to fight against the enemy approaching from Europe. Europe: Eurocorps is on a verge of collapse as the NORAD forces continue to push onwards. British isles, France and Holland have already fallen and there are reports of NORAD units crossing the border to Germany. NORAD forces have also managed to crush the massive Russian army in scandinavia and are now pushing forwards to east. So far the combined Russian / Eurocorps force has had no success in defeating this adversary.
  3. Global Status : Eurocorps / Russia - WAR Eurocorps / MEC - Neutral Eurocorps / Red Dragons - Neutral Russia / Eurocorps - WAR Russia / MEC - WAR Russia / Red Dragons - Friendly MEC / Eurocorps - Neutral MEC / Russia - WAR MEC / Red Dragons - ceasefire RD / Eurocorps - Neutral RD / MEC - ceasefire RD / Russia - Friendly Per HCO's request, here's a general topic where all the global news will be placed. This will also act as a feedback / suggestion / salt hub where you can discuss tactics, research, blame the commander etc. etc. etc. @=VG= keed is welcome to edit the main post with information he wishes to be broadcasted at the top. (Don't delete the campaign map that will be at the bottom). Other moderators, please do not touch the main post without asking me first. At the end of each cycle, the campaign map will be updated. The map won't show any troops, but only which faction controls which sector. if HCO wishes, he can take ScreenShots of the warroom, or release the link. The room is locked and can only be edited by gamemaster. Also, at the end of each cycle, this topic will be cleared of outdated comments such as old research suggestions, battleplans etc. Feel free to share your battleplans or whatever here or on battle specific posts, as two of the factions are fully controlled by AI and the third one is controlled by a person who doesn't even know about this website. (Special kumbola to the first one to figure out which faction is human controlled). ==Commanders edit== Service weapons: Unlocked: Tier I (I ordered AKs (Tier II) for the next live battle, hopefully they will arrive in time. Damn UPS...) Mechanized and Motorized Assets: Unlocked: Jeep+APCs (unarmed) Mounted Weapons Current Research Focus: Like I said in the post after the battle, I will prioritize INF equipment over new vehicles. Right now we have a good base with armed Techies and Boragh APC as they serve as fast trans and are good for long range defensive positions on open terrain. They are both also capable of penetrating some IFVs like BMP1 and the wheeled autocannon APC the Red Dragons field. Fixed and rotary wings are planned but since it's high risk/low reward operation they are on hold until our budget increases. For a cost effective trade vs vehicles we have to use our RPG7 as much as possible. This will be put into a specific doctrine called "Rolling Trench Warfare". (More on that later.)
  4. Server is up for some warmup password is : china
  5. Here are the maps : CLICK HERE !!! Install instructions : 1. extract c18BattleV.zip 2. copy/cut and paste the folders C18_b5a c18_b5b to your levels folder (Default location : C: Program Files (x86) / Project Reality / Project Reality BF2 / mods / pr / levels) 3. Check if the maps are properly installed by launching the game, going to COOP, create local and check if the maps called Campaign battle V A & B are in the list. If they are then you are set for the event. Server will be opened around an hour or two prior to the start for some "quality" warmup. Once the timer reaches 0, we'll launch the briefing round where the CO can assign personnel and squads as he sees fit. During briefing round DO NOT use any of the vehicles, do not teamkill, do not be abusive. Just sit and wait, if you are not a squad lead, go take a piss or something, just don't mess around. I'm not going to warn anymore during the briefing rounds. If you are being a dick you will get removed. Between the battles we will have a 5 - 10 minute bio break round during which CO can assign the squads for the next round. Again, same rules apply as mentioned above. Additional rules concerning the maps will be given to the CO prior to the briefing rounds.
  6. Added map information. On each map you'll have around 5 - 10 minutes to prepeare your defenses. During that time, each of the flags you control will have a rally point which will disappear once the enemy starts their assault. Main bases have permanent spawn points. On the first map, all flags are cappable at the same time and the enemy will try to sneak by your defenses, so don't bother using "hiding in a building to block cap tactics". Losing a flag with the star on it = enemy wins. On second map, all flags are cappable, but the enemy will attack them in an order marked on the map. They will not attempt to capture all the flags, but will rather try to take one and then push onwards.
  7. 31.03.2018 1900 PRT DOWNLOAD Password : rushb Install instructions : 1. extract c18Battle4.zip 2. copy/cut and paste the folders C18_b4a c18_b4b to your levels folder (Default location : C: Program Files (x86) / Project Reality / Project Reality BF2 / mods / pr / levels) 3. Check if the maps are properly installed by launching the game, going to COOP, create local and check if the maps called Campaign battle IV A & B are in the list. If they are then you are set for the event. Server will be opened roughly an hour prior to the event (1800 PRT) for some quality warmup on some of the best INF maps PR has to offer. Check TS and this post for password. Rules : 1. No camping on hills 2. Blue lines indicate a DoD which means no crossing it. 3. You may attack the flags that are neutral but you won't be able to capture them.You may not attack the flags owned by the enemy. 4. Yellow star indicates the main base. If you lose it, you lose the battle 5. All flags are cappable at the same time. Prolog After a unpredicted move by the Russians to declare war and launch two massive ground operations against our territory we are forced to extend our military activity north. Since most of our heavy infantry and mechanized companies are fighting successfully on the eastern front against the Red Dragons we only stationed a small holding force of light infantry in the attacked zones. Russians are fielding heavy armored tanks and IFVs. Our objective is to defend this territory at all costs and inflict maximum damage on the enemy equipment. We will use anti tank emplacements and AT riflemen to keep enemy armor away from our zones. To keep enemy artillery from destroying our I will assign a small sapper squad to search and destroy enemy mortar pits. Thanks to our ongoing research we are now using better firearms and standardized equipment. I will personally oversee ground operations. Operation Praying Mantis Operation Joint Guard
  8. Server will be up in a couple of minutes. Password is : rushb
  9. Jup. Alt rifle is PPSH41
  10. Here are the maps : DOWNLOAD Install instructions : 1. extract c18Battle4.zip 2. copy/cut and paste the folders C18_b4a c18_b4b to your levels folder (Default location : C: Program Files (x86) / Project Reality / Project Reality BF2 / mods / pr / levels) 3. Check if the maps are properly installed by launching the game, going to COOP, create local and check if the maps called Campaign battle IV A & B are in the list. If they are then you are set for the event. Server will be opened roughly an hour prior to the event (1800 PRT) for some quality warmup on some of the best INF maps PR has to offer. Check TS and this post for password.
  11. We can use the event server for it. Literally takes less than a minute to change it to deployment and back. Anyways, sounds fun. Shouldnt be that hard to organize, just throw a date and people will show up
  12. Added info. Asset list will be added in a day or so.
  13. It's still there. If you look closely you can see that white dot. Don't worry, they already have a plan in action.
  14. Cycle VI conclusion (10.03 - 17.03) Asia : The Asian front saw one of the bloodiest battles so far as MEC clashed with China and it's Korean allies. After heavy fighting and massive losses on both sides, MEC emerged victorious and were able to push Red Dragon forces back. In a surprising move, Russia has declared war on MEC and first units have already poured over the border. Europe : There are reports of a massive NORAD fleet landing in Norway, forcing the Eurocorps forces stationed there to pull back to british mainland. It is currently unknown what the NORAD's intentions are. In central Europe, things have slowed down as both, Russia and Eurocorps are counting their losses. There are rumours that both sides have called a cease fire while they figure out what to do about the new invaders.
  15. COOP Campaign Live Battle III 17th March 2018 1900 PRT Download Password : potato Operation Silver Anvil 1. MEC Assets : 10 x BRDM 2 Support 2 x Boragh 6 x ammo techie 4 x Transport van 2 x Logistics truck APC squad: 1. Boragh Gunner - Spartanish 2. Boragh Driver - =VG= Double13 3. Boragh Gunner 4. Boragh Driver Logistic squad: 1. Squad Leader 2. Assistant/LAT 3. Assistent/Medic 4. Ammo bitch ####################################### Operation Gothic Serpent 2. MEC Assets : 12 x BRDM Support 6 x Ammo Techie 4 x Transport van 1 x Beast 2 x MTLB Dshk 2 x Logistics truck 2 x 50.cal Techie 2 x DsHk techie APC squad: 1. Beast Gunner - Spartanish 2. Beast Driver - =VG= Double13 3. MTLB Gunner 4. MTLB Driver 5. MTLB Gunner 6. MTLB Driver Logistic squad: 1. Squad Leader 2. Assistant/LAT 3. Assistent/Medic 4. Ammo bitch
  16. Server is up for some warmup, password is : potato
  17. Download : Click Here ! To install, extract the file and put the two folders into your PR levels folder (Program files / project reality / project reality BF2 / mods / PR / levels) I'm on TS if anyone has any questions or needs assistance with the maps.
  18. Found a quite an annoying bug that makes one of the maps unplayable. Trying to fix it atm.
  19. Max human count on the server will be 30 with 2 of those slots being reserved for gamemaster and HCO. You will have a rep station in main. Vehicle decay wont be changed unless I manage to figure out how to get it to work. Undamaged vehicles wont despawn. camping on hills with assets (vehicles , fobs etc) is forbidden. All fobs and non offensive deployables must be dug I'll post full info and rules when I get back home. .
  20. Added first set of intel about the next battle. More detailed info will be added within the next couple of days. Maps will be released around 24 hours prior to battle.
  21. PR uses around 2 gigs, depending on a map and your settings, when fully loaded. Now combine it with windows & other things running in the background and your 3 gigs won't be anywhere near enough. Try lowering your graphics settings and close any unecessary background programs.
  22. Are you sure this is the correct log you posted? It dates back to mid January. Can you run the maps on local or do they crash as well?
  23. Cycle IV conclusion (24.02 - 03.03) Asia : The Asian front didn't see any confrontation this week as both MEC and Red Dragons decided to reinforce and fortify their positions and therefore non of the armies clashed there. In koreas, North Korean troops with the aid from their Chinese allies have pushed back the South Korean defence forces and managed to capture Seoul with relative ease and The remaining disorganised South Korean forces have surrendered. Chinese forces that were in Korea have return to their mainland and are being redeployed to fight against the MEC. The now unified Korea, under the leadership of Kim Jong-un , now turns it's attiention to west to aid it's allies. Korean navy has been deployed to secure the coasts around Red Dragon sectors & Korean air force has already been deployed. Motorised forces are to arrive within weeks. Europe : Eurocorps forces launched a daring attack against Russian forces at the centre and were able to push them back after suffering heavy casualties. Russian forces that managed to push deep into Eurocorps territory are now in danger of being cut off.
  24. Run the game on windowed mode. It should give you an error report when the game crashes
  25. Small update on the battle. Due to both MEC and Red Dragons deciding to fortify and reinforce their positions, their armies won't clash and therefore the battle will not take place this week. Next live battle is schechuled to take place on 17th of March at 1900 PRT.