=VG= Melon Muncher Posted November 11, 2020 at 09:42 PM Report Share Posted November 11, 2020 at 09:42 PM fixed the bamyan alt bleed. 2 1 Link to comment Share on other sites More sharing options...
R-CON LangMaster Posted November 11, 2020 at 10:52 PM Report Share Posted November 11, 2020 at 10:52 PM oh my god an update. Link to comment Share on other sites More sharing options...
TH0M Posted November 29, 2020 at 06:58 AM Report Share Posted November 29, 2020 at 06:58 AM Muttrah std isn't playable right now, no spawn point on carrier, round ended immediately (around 20-30s) after the map was loaded, always rotate to fools road inf on the next round Edit: Same goes for Muttrah Large It's been fixed Link to comment Share on other sites More sharing options...
TH0M Posted December 8, 2020 at 12:44 PM Report Share Posted December 8, 2020 at 12:44 PM Server crash, Jabal alt, Zulu 12:30, needs restart Link to comment Share on other sites More sharing options...
=VG= m823us Posted December 8, 2020 at 12:49 PM Report Share Posted December 8, 2020 at 12:49 PM Done and restated 1 Link to comment Share on other sites More sharing options...
TH0M Posted December 8, 2020 at 12:53 PM Report Share Posted December 8, 2020 at 12:53 PM Muttrah std, Zulu 12:50, can't spawn again, zero tickets on US side Edit: confirmed, only broken when it's set as a starter map 1 Link to comment Share on other sites More sharing options...
=VG= Connor Posted December 8, 2020 at 12:54 PM Report Share Posted December 8, 2020 at 12:54 PM Muttrah Std seems to be broken again. Can't spawn but doesn't run next like last time and it seems as if bots spawn in okay. 1 Link to comment Share on other sites More sharing options...
=VG= SemlerPDX Posted December 9, 2020 at 08:07 PM Report Share Posted December 9, 2020 at 08:07 PM 1 Link to comment Share on other sites More sharing options...
=VG= Connor Posted December 9, 2020 at 08:17 PM Report Share Posted December 9, 2020 at 08:17 PM 9 minutes ago, =VG= SemlerPDX said: It only happens when it is a starter map for when the server goes back online, otherwise it works fine. Very odd bug. Should’ve edited the post whoops! M8 has already removed it from the list of starter maps though! 1 Link to comment Share on other sites More sharing options...
=VG= 0100011000101 Posted December 9, 2020 at 08:42 PM Report Share Posted December 9, 2020 at 08:42 PM On 8.12.2020 at 1:54 PM, Connor said: Muttrah Std seems to be broken again. 22 minutes ago, Connor said: It only happens when it is a starter map for when the server goes back online, otherwise it works fine. Very odd bug. Should’ve edited the post whoops! M8 has already removed it from the list of starter maps though! Jap, it was not on the list. We played it in the morning and it worked fine. but as i set muttrah as next map the server gave the message "added to rotation list". dont know if its back on the list now... 1 Link to comment Share on other sites More sharing options...
=VG= SemlerPDX Posted December 9, 2020 at 09:11 PM Report Share Posted December 9, 2020 at 09:11 PM 30 minutes ago, =VG= 0100011000101 said: Jap, it was not on the list. We played it in the morning and it worked fine. but as i set muttrah as next map the server gave the message "added to rotation list". dont know if its back on the list now... The list cannot be edited by any of you all, or through console / in-game commands of any kind. No worries there. Changes can only be made manually (opening a non-PR file on the server). The rotation list that was modified when that message was presented is the list in active memory (not the actual maplist.con file), which is actively being used to dictate which map is next. 2 Link to comment Share on other sites More sharing options...
=VG= Melon Muncher Posted December 10, 2020 at 12:01 AM Report Share Posted December 10, 2020 at 12:01 AM Actually if the map is not in the maplist but it exists as an official map it can be added to the rotation and played by any admin on the server with the !setnext command. This is why we need to let everyone know when maps are broken. Removing them from rotation will only make them not show up randomly. Link to comment Share on other sites More sharing options...
=VG= Connor Posted December 10, 2020 at 01:09 AM Report Share Posted December 10, 2020 at 01:09 AM Huh seems like an issue, would be nice for a way of it telling us the map is broken if you try to set it as next if the map is in some sort of list? Also what about starting maps? is it a separate list of maps or will adding a map to the rotation still give it a chance of being chosen after a server restart? Link to comment Share on other sites More sharing options...
=VG= m823us Posted December 11, 2020 at 08:37 AM Report Share Posted December 11, 2020 at 08:37 AM On 12/9/2020 at 8:09 PM, Connor said: Huh seems like an issue, would be nice for a way of it telling us the map is broken if you try to set it as next if the map is in some sort of list? Also what about starting maps? is it a separate list of maps or will adding a map to the rotation still give it a chance of being chosen after a server restart? It is a different file and a different set of maps. Here is the current list of starters: mapList.append jabal gpm_coop 32 mapList.append jabal gpm_coop 64 mapList.append kashan_desert gpm_coop 32 mapList.append kashan_desert gpm_coop 64 mapList.append kashan_desert gpm_coop 128 mapList.append khamisiyah gpm_coop 32 mapList.append khamisiyah gpm_coop 64 mapList.append muttrah_city_2 gpm_coop 16 mapList.append muttrah_city_2 gpm_coop 32 mapList.append pavlovsk_bay gpm_coop 32 mapList.append pavlovsk_bay gpm_coop 64 mapList.append vadso_city gpm_coop 64 mapList.append vadso_city gpm_coop 128 Link to comment Share on other sites More sharing options...
Recommended Posts