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=VG= SemlerPDX

VG Clan Member (Administrator)
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Everything posted by =VG= SemlerPDX

  1. The SAM threat is generally neutralized within the first 2 days of the Campaign. This is standard. Within one week, most DPRK airbases have been destroyed, so air coverage is also much lighter. When the DPRK make a push South of the 88th, they will often have had time to repair a few airbases, and MiG AI's will be found over South Korea -- though this is possible, it's always different (being a dynamic campaign that has been tweaked to require more human interaction). Often after the first week, we would spend a bit of time hunting Tank battalions - there will usually not be any shortage of those missions in the second week of the campaign. Another thing to do during the 2nd week would be to double check that the larger DPRK airbases have not been repaired, getting jumped by some MiG's is a good indicator that they've repaired an airbase or two -- so then you can find and frag an OCA or two. Before Week 3/4 there is always something to do, but when it gets thin, and there are few favorable targets and missions, it can get difficult to find any mission worth flying that doesn't take an hour of travel to get to the target zone. On that note, Korea is one of the smallest land masses in BMS Campaigns, and so we get used to short flights and easy pickins. Generally, we don't restart the Campaign before Day 20 (at least) unless there is a game breaking bug, or no airbases exist to launch from, or there are truly no reasonable targets on the map anywhere worth flying missions for.
  2. Yea, nice discount! A fair bit more affordable than TrackIR, and I'm sure someone will find this interesting. Thanks for the offer - will pass it around
  3. that is new, and I've never seen that before... I would hate to have to restart the campaign again, but if problems persist, that is what would have to happen (again).
  4. =VG= SemlerPDX

    SÆLAB 2018

    Subnautica is fun! I'm always late to the party, but I gotta say I haven't had this much fun laying tubes and corridors since I made that habitrail for my hamsters when I was a kid. At this point, I would not be surprised if I found a blueprint for an Exercise Wheel! You've found a New Blueprint!
  5. We have discussed this, and it is something we would be interested in down the road. Plan was to continue to build the player base on the Default Korean Theater that comes with BMS for a few (or several) months, and then decide on an alternate theater to spin up for a few weeks, or a single campaign (as long as it lasts at least 3 weeks) -- and then we'd switch back and forth: Korea Campaign > Alt Map Campaign > Korea Campaign.... and so on... The concern is that we are just starting to see more pilots on our server, and as we do, we want to encourage them to register here on the website and start checking it at least weekly. That way, we can use Announcements and Private Messages to notify pilots of upcoming changes or Alternating Campaigns on a rotation. I think it would be wise to revisit this topic again by April 2018, or sooner. Another thought I had was to run an Alternate Campaign on a different server, keeping the Korean Campaign open to the public at all times. This would require quite a bit of research and implementation on my part, but I have investigated it and it is possible with current VG hardware.
  6. Restarted to last autosave. Thanks!
  7. Thank you for the report! Server has been restarted to the last autosave.
  8. Do you mean, like we play Muttrah but is always USMC or US Army, and that there could/should be some different factions for certain maps that only have one faction? That would be pretty cool! Like having an option of USMC Muttrah or maybe the new Polish faction as the BLUFOR faction of Muttrah? Or do I misunderstand?
  9. This would be awesome! I strongly feel that a majority of the opinions about the difficulty of current PR COOP and/or vehicle balance is something that needs to be solved like this, at the root of the problem, as opposed to just treating the symptoms of the problem with other ideas and concepts that have been floating around. I can only imagine the level of work to create both the new/improved COOP maps in this way, but also their OPFOR counter parts as well - but I really think this would make PR COOP into what it used to be, and what it was so popular for. I'm glad you have the skills to even look into all of this.
  10. So, FastJack - is it possible to get Bots spawning on OPFOR Flags again? Or was that removed on purpose for some logical reason? I would think that might make many maps including Kashan fun once again for all players...
  11. False positive, bro. Most likely was a system error, PR isn't perfect. Because you're on the schedule to be removed from the Banlist tomorrow (which is Sunday) as that is one week, as stated in your ban: Be patient.
  12. There are over 50 Air Squadrons including fighters, recon, AWACS, refueling wings, and bombers. Only a few handfuls are disabled. A number of them (on the list of Human Squadrons here) are disabled so Humans can fly or use those squadrons. In addition to that, a much smaller set of Squadrons have HQ fragging turned off simply to further balance the campaign to require more effort from Human players to progress the campaign. In a normal default campaign, BLUFOR always steamrolls the opposition within a week, taking many of the choice missions for itself and leaving less tasty leftovers for us - we changed that long ago to make it more fun. There COULD be an issue if certain squadrons that WE did not design to be grounded were not being fragged by AI. It would be best for you to note which squadrons those are and/or compare them to the list of Squadrons with HQ Fragging turned off on purpose. If there is an issue, we would like to know. We're just assuming that what you saw was normal, but CobaltUK seeing ALL squadrons fragged by HQ is certainly NOT normal, and could become a problem down the road for our current campaign instance if they've not all be set back properly to our default VG settings. Do keep an eye on it - and report back here if you notice this again, and those Squadrons are not on the VG Humans Only Squadrons grounded on purpose.
  13. That's not too bad considering it's a server over five thousand miles away - 171ms is a bit high, but that's not a game breaker AFAIK. If I were you, I would try to find a closer BMS server (maybe something in Italy) to test connection with. If you can connect to something in your region, or your own country, we can begin to tell if it is the ping to Kansas USA or if it is a local problem with your internet or computer settings. Arty's List of Virtual Fighter Wings and Squadrons
  14. I was just able to get in okay, so I assume it is something on your end blocking the connection. Just an assumption, for troubleshooting. One thing you can try (but switch it back afterwards) is to put your router and your PC's IP into a DMZ for testing. Try to connect, and if it succeeds, it's a clear indicator that it's the modem/router blocking the connection. Making sure Windows is allowing the service through is also important, of course. I'd double check that, too. Lastly, you can try a trace route to some server in Kansas - if NCKAS is available, use that. See what it says. I wish I could help more, I'd suggest to keep trying, keep googling the problem, maybe even talk to your ISP.
  15. =VG= SemlerPDX

    Dinner

    those cheesy biscuits are the best! I could eat a couple baskets of them easy!
  16. If we instructed you to turn off or down AI Radio Chatter, that may be the case. Only you can hear your local AI comms. FTR, aside from Chaff and Flare, those are things you should be vocalizing yourself over the VHF radio - teammates will expect it. When flying solo, get into the habit of making these calls even though there is no one to hear it. Launch an AIM-120C at maximum launch range - call "Fox 3 LONG" - Launch a AIM-9 Sidewinder, call "Fox 2" ... drop some Mk-20D's, call "Rockeyes". If I were you, I wouldn't be so quick to change that back if your goal is to continue to get into multiplayer BMS action
  17. =VG= SemlerPDX

    Dinner

    Now all you need is about 200 liters of melted butter!!
  18. Yea, or you can compromise and use something like a more affordable HOTAS, even the X52 like I use - even CH Products has some affordable stuff (and sure, it's not made out of stamped metal like the $500 ones, but still functional). It is a journey that requires a desire to keep trying, to remember stuff like custom button arrangements on joysticks and controllers, and all the stuff we click around the cockpit with the mouse. That said, it's very worth it because it's very realistic, and equally unforgiving. Give the sim a try with a few ground procedures on a mouse and keyboard a bit before investing in anything too expensive, but spend your money wisely. It's only a few bucks to buy the base game, the mod is free, and you can check it out as is just to see if clicking around the cockpit and finding a way to look around that you like is your kind of game. We totally want more players!! Just don't spend too much before you know if it's your flavor (or your wife's, rather!) If it is, it can become a very involved hobby well worth spending a fair bit of money on like all good hobbies.
  19. HA! Love the "Dog" pic! I used to spend quite a bit of time in Arma 2 Life servers, either as a cop, merc or drug runner - too much fun! Good luck to you, I might find you one of these evenings if I get in the Arma Life mood. Cheers!
  20. We're still growing our player base, and there are so far only a handful of =VG= members that have followed us on this Falcon journey. I'm so impressed with the number of new players, but this simulator isn't for everyone. If anyone is interested in BMS and would like some help getting into this, post up and we'd be glad to help you get started! Thank you for hanging with us, Trader! Most BMS pilots seem to join some rather strict realism squadrons, but VG is focusing on a casual public server with a cooperative "come as you are" atmosphere. I really appreciate all the help spreading the word, and I will be back to flying with you all myself before too long. Thanks to everyone who's been helping promote the VG BMS Server!
  21. Server updated to 1.5.2 -- report any problems relating to this version here. Thanks!
  22. Good point - I will examine the wording on our posts and notices, and edit them as appropriate to help clarify the options. Seosan is merely our "Humans Only" airbase so as to accommodate plenty of players without traffic patterns, etc. being clogged up by excess AI flights.
  23. This can happen when a certain airbase gets bombed out by OPFOR. I have investigated and verified that airbase has been repaired back to over 50%, and I tried to frag a flight from 120th at Seosan.... the flight fragged just fine, found myself on the tarmac for a RAMP start, and exited the sim. I'm going to assume we're in the clear now. It's rare, but this shit does happen - usually takes a short while for the AI to repair the base, but in the event it doesn't get fixed, it's good to let us know so we can mark the time/date in case we have to revert the save file several hours or more. Seems the trouble is over for now, please try again and report any successes or failures.
  24. Per admin, SenorRhinoX will be unbanned in one week /locked
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