That "Excellent" was excellent! Ya, the Onion News Network is funny as hell. I remember when The Onion was just a funny newspaper. So glad to see them in the parody news channel business!! !offtopic ok...I'll buy it, play it when I wanna just blow stuff up. Gotta see how possible teamwork is going to be, TvT, and how the spawn/respawn works to keep the team rallied and together. The best improvements were by PR, so won't be present in BF3. The video is very well done. Looks like a fun game to play, but sucks that I have to do it against other players, rather than with them. I can do PvP/TvT, I just don't prefer it. THE BIGGEST TRAGEDY IS the loss of COOP and the NO MODDING! We clearly will have to wait for BF4 to see very realistic looking gunplay cause this is a "tracer fest". Bones and Iffn both have good points, mostly clear. EA does like money, and isn't about to fashion their newest installment off of the models of successful mods that have been created for their games. I bet they're pissed off that a large amount of their fans, when asked about the game BF2, probably know it for the mods, not the vanilla. Therefore, they cut off the...ability...of the modders to keep all hype and fandom about the original game they release. BUT - all games follow a progressive evolution. Before geo-mod technology, no damage ever happened to static buildings and structures. They may as well have been made of dolomite. So, newer games usually include some ideas and gaming innovations from the body of works and the current evolution of the genre. Right now, all they need to do is pack more action and awesome explosions in, structural damage, etc. Just like BC and COD....cause those lead the genre!!!!! It's popular and, unfortunately, like all reviews (LOOKING AT YOU NETFLIX REVIEWERS!) if you are not the target audience, then of course your opinion and review of the item is going to be bad. I just read a review about an oldie, Die Hard, 1 star...they called it a "self serving man-flick"....DUH!!! YOUR A CHICK< Watch a chick flick!!! Bet those all got 5 stars and made her cry!!! We should be pissed they broadened their target audience to include what we all dislike, the "I need constant stimulation" youth video gamers! I personally feel that wargames have about 3-4 sub-genres; Fast First Person Shooters, Larger Vehicular and Squad Combat Games, Mil-Sim Mods of FPS and Vehicular, and Mil-Sim Wargames with many, many buttons and systems. For me, Battlefield games always fell in the Larger Vehicular and Squad Combat Games....for one, they allow 3rd Person views and have vehicles. Then, I luckily discovered PR Mod, and found it could streatch the game into the 3rd sub-genre; Mil-Sim Mods of FPS and Vehicular. But, never will I expect it to be what it was, 1942: Desert Combat Mod....basic graphics, little sense of action, wide open battlefields. Now, I expect it to show more Urban Combat as MOUT is clearly the future of war. I also expect it now to continue to deliver on Vehicular Combat on a large, non-linear map. I see no problems so far, except that they took away the coop element. I never expected the gunplay to look crisp and realistic like in ArmA....that's why I own ArmA, so I don't have to expect any other game to do that. And to me, gunplay in these videos looks exciting, but far from any sense of realism....guys are literally running and gunning. When I play that game, you'll be able to see me. I'll be the guy who consistantly takes a knee and aims down sights before shooting. !gundown