Love all the changes to date...
My only suggestion would be to increase the range and accuracy of the sniper...
It would be nice to see player reaction when the sniper had the accuracy and fire/fear, that the grenadier used to have on the players.
Players actually use cover when they think a grenadier has a bead on their position..They scatter like roaches when the lights come on, after the first silent round dropped in the AO.
Im not saying that they all need to be Chris Kyle, but the game changes for the better when the grenades started to fly. Your tactics have to change instantly or the squad isnt gonna make it out of that building in one piece. Those split second decisions....and the overall battle field perspective, changes for the better, when players respect that accuracy and lethality that the grenadier brings to the game . IMO the sniper is the perfect solution for the OP ness of the grenadier or AT that repeat fire and never miss.
Just my thoughts...I maybe biased
Well Done MAN!! and THANK YOU and the DEV team for your time and effort!!!!!!!