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System

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Everything posted by System

  1. An addition I would like to make (if I could call it that) while we are sharing useful information for new players to learn from: Be logical with your routes. Always ask for info on enemy anti-air and vehicles that are a threat to you. If you can't do (don't feel confident doing) what the squad leader requested, do it a way you think it's safer and will get them near their target location. Too many times I've entered a persons chopper with them getting my whole squad killed not due to bad flying but bad decision making. Makes me avoid trans 80% of the time. These are just 2 examples (also seen first hand (too many times sadly)) You don't have to know how to fly between the streets in Muttrah to apply this kind of logic. (and of course there are variations/nuances, but the principle is the same) I hope some experienced trans pilots/players will add more of these "insights" (tips) so that everyone could benefit from the knowledge. (or maybe I am being condescending for stating the obvious? sorry if that's the case) (my two cents as a squad leader) P.S. DON'T LOITER OVER MY SQUAD WHILE CONTRIBUTING TO ABSOLUTELY NOTHING, THERE IS A NO LOITER RULE FOR A REASON. (I had to vent that out, too many people doing this lately) P.P.S. DON'T LAND NEAR FRIENDLY AND START YELLING AT THEM TO GET IN THE CHOPPER LIKE A MAN LURING CHILDREN INTO A VAN. Again a rule exists to prevent this, do so when you are called upon (or use the in-game chat or mumble to ask if the specific squad needs trans). - too many times this has happened, and too many times some of my squad members get in
  2. I think it's for regulars/players who have shown themselves to be good to get some recognition, or at least it looks like that was Kevin's intent here. I like the idea, I just don't know what it would actually bring to those players other than us mentioning them here.
  3. Dibs on the tank crew Also, Душан Силни wants to have a word with you
  4. Hey Joules, welcome! If you have any questions, need help setting up the mods, or just want to test out Arma before the event, you can find me on Teamspeak today and tomorrow, pretty much the whole day.
  5. Hmmm, does the button work for edits, because I didn't get a popup even though I am following it, and you edited them?
  6. There is a follow button on the top of the page. Also this just sounds like a bad SL/player problem, and not a real communication issue, e.g. if I know that my trans pilot has no microphone and he is an SL, I'll just give him instructions on what to do/tell him the info he needs to know using simple yes/no questions. It's not 99% of players who don't have mics it's a very few who don't have them and are willing to work with the team.
  7. System

    ARMA MODS

    A C E M E D I C A L Maybe the suppression stuff from lambs, to make firefights last longer
  8. You go to your profile pic in the top right corner, click the arrow and find account settings, then go on signature.
  9. General: Added auto-marking for mines placed on the map. Improved support for non 16:9 widescreen. Updated shaders to use newer DirectX 9 version. Best guess is reinstall DirectX (or PR), idk if any of the pc problems you've been having have anything to do with it. If they do I'd repair windows using the disc or a flash drive.
  10. Bamyan alternative was fixed, it works normally now.
  11. First time I played it it had that bug. Also happened about a week ago, so I think it's still there. Also, already added them.
  12. A list of broken stuff in PR COOP maps. Will try and update the list as I remember/find more stuff, and hope you guys will add to it as well. Al Basrah - Standard: Flag spawns for last two flags are switched (Apartments and Palace), infantry spawns on Palace instead of Apartments, and when Apartments is neutral they all start spawning on one broken spawn in the center of the flag compound. Assault on Grozny - Standard: Transport trucks despawn after a short amount of time. Black Gold - Infantry: Chopper does not have rearm and repair point. Black Gold - Standard: Transport trucks despawn after a short amount of time. Carentan - Standard: Last cappable flag in DoD, must run next always. Carentan - Alternative: No spawn points for Americans. Unplayable. Dovre Winter - Standard: Area attack is like a nuke, it's called in, you don't hear or see anything except a mild suppression effect and it kills everything inside every building in the area, no hiding from it. Goose Green - Standard: Entering the helicopter disables mumble until you leave it. The pilot can't communicate via mumble at all. Jabal al Burj - Alternative: Broken spawn on Bridge flag. They stop spawning there after Dam is capped. Jabal al Burj - Large: Although not really broken, the map should have out of bounds areas marked. Kafr Halab - Standard: Tickets bleed out quickly after second last flag is capped, even though there is one more flag to be capped. Karbala - Standard: Enemies don't spawn on the last flag at all. Kashan Desert - Alternative: Broken spawns on North Village, they keep spawning even though the flag is neutral. They stop spawning when North Bunkers flag is capped. Kozelsk - Alternative: Enemies don't spawn on last flag. Only in the vehicles. Masirah - Large: All enemies seem to be attacking uncappable Terminal flag even though West Radar is the cappable one. Musa Qala - Standard: Friendlies can't spawn on their squadleaders. Operation Barracuda - Large: Building one FOB doesn't work, building two FOBs does. You can't spawn on the FOB or build emplacements if only one FOB is built in the area, you gotta cheat it by building two. Operation Marlin - Standard: Last cappable flag in DoD. Enemy chopper is useless. Pavlovsk Bay - Standard: Enemies get stuck on spawn in the southern bay of Submarine Pen flag. Pavlovsk Bay - Alternative: Broken spawn on Construction Site flag, enemies die immediately upon spawning. Route E-106 - Standard: Broken, bots spawn in their main and immediately die. Vadso City - All: Not possible to see flags or flag names on map, can't see cap progress either. Not sure if fixed or not, haven't played it recently. Wanda Shan - Standard: Bots don't spawn on last flag at all. Bots die upon exiting Stingers on second last flag.
  13. Sign me up for LAT, or medic if X0R can't make it.
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