ridDle Posted July 30, 2013 at 02:05 PM Report Share Posted July 30, 2013 at 02:05 PM Me and AKM tried the "stable" version last night. Dev seemed hell of a lot more stable than the very unstable "stable" version. That being said the new insurgency map sure has a lot of potential. Was lovely to see squares and infantry inside buildings again. Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted July 30, 2013 at 02:24 PM Author Report Share Posted July 30, 2013 at 02:24 PM yeah there are still a lot of issues with certain scripts especially AI scripts.that insurgency mission is OK but it's no pogoman/Fireball version :) hopefully that is still being worked on (I am assuming they are waiting for game to be more stable before doing it). Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted August 6, 2013 at 04:22 PM Author Report Share Posted August 6, 2013 at 04:22 PM RCON for Arma3 now setup and working. PMs have been sent. Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted August 12, 2013 at 12:43 PM Author Report Share Posted August 12, 2013 at 12:43 PM Added a new default mission looks pretty cool (team vs team PR style)http://www.armaholic.com/page.php?id=22013 Link to comment Share on other sites More sharing options...
=VG= Terremer Posted August 12, 2013 at 04:24 PM Report Share Posted August 12, 2013 at 04:24 PM Arma 3 livestream recording from the weekend, supposed to have lots of teasers from the full release next month: Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted August 20, 2013 at 12:07 PM Author Report Share Posted August 20, 2013 at 12:07 PM New island Altis is being released on the DEV branch next Monday August 26th Link to comment Share on other sites More sharing options...
instant Posted August 20, 2013 at 03:25 PM Report Share Posted August 20, 2013 at 03:25 PM ooo! Link to comment Share on other sites More sharing options...
reV Posted August 25, 2013 at 01:59 PM Report Share Posted August 25, 2013 at 01:59 PM Preparing for Altis on Google Maps ;)I dont realized so far that Stratis (Agios Efstratios) is the island to the south of Altis (Limnos)https://www.google.com/maps/preview#!data=!1m4!1m3!1d440568!2d25.1701691!3d39.7231665!2m1!1e3&fid=7So i made some pictures from arma and compared them to the reality... awesome ;) Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted August 25, 2013 at 02:25 PM Author Report Share Posted August 25, 2013 at 02:25 PM Nice pics can't wait for tomorrow!!!Check this out as well pretty cool:http://www.greecevirtual.gr/en/north-aegean/agiosefstratios#/port_1/ Link to comment Share on other sites More sharing options...
=VG= Ingo Posted August 25, 2013 at 08:45 PM Report Share Posted August 25, 2013 at 08:45 PM we gotta try out altis . Link to comment Share on other sites More sharing options...
=VG= LittleTortiaBoy Posted August 26, 2013 at 07:09 AM Report Share Posted August 26, 2013 at 07:09 AM Bohemia has mentioned 5 factions, and we already know of NATO, CSAT, AAF and Civilians ((which is that really a faction?)) but on their countdown page, it mentions "FIA [Independent], so does anyone have any speculation as to who exactly they are and if they will be on the Dev Build tonight/tomorrow? Link to comment Share on other sites More sharing options...
=VG= Wooz2770 Posted August 26, 2013 at 11:49 AM Report Share Posted August 26, 2013 at 11:49 AM Don?t forget ION(PMC?s).FIA Free Independant Army? Link to comment Share on other sites More sharing options...
=VG= LittleTortiaBoy Posted August 26, 2013 at 11:52 AM Report Share Posted August 26, 2013 at 11:52 AM so far the only mention of ION is for the shooting drills, they're not listed on the Arma 3 countdown/features as an 'official' faction Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted August 26, 2013 at 12:22 PM Author Report Share Posted August 26, 2013 at 12:22 PM I haven't heard anything about them being on today's DEV build... just Altis.FIA - Fuck In Awesome :) Link to comment Share on other sites More sharing options...
=VG= LittleTortiaBoy Posted August 26, 2013 at 12:31 PM Report Share Posted August 26, 2013 at 12:31 PM I thought they were staging the full release content for today, I didn't find out it was just Altis until just a little bit ago Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted August 26, 2013 at 05:40 PM Author Report Share Posted August 26, 2013 at 05:40 PM It seems some people (myself included) are having major FPS issues with Altis:http://forums.bistudio.com/showthread.php?161960-Altis-Info-amp-DiscussionFeedback ticket:http://feedback.arma3.com/view.php?id=13345 Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted August 29, 2013 at 01:16 PM Author Report Share Posted August 29, 2013 at 01:16 PM updated the OMG Altis mission last night:(co24_Welcome.to.Altis.pbo)-trimmed down # of vehicles at base-added more slots, UAV operators, pilots, crewman, etc-added UAV/UGVs at base-added EOS enemy system - insurgency-style red squares (turn to green when clear).. only some near airfield can add more later-fixed unable to respawn at main base (hopefully)I also added a racing mission for Altis check it out.. you can race PvP or TvT with gunner.... different race modes, etc.(dm32_Kavala_GrandPrix.Altis.pbo)Tutorial for drones:http://forums.bistudio.com/showthread.php?161608-Beta-Drone-Controls-Tutorial Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted September 3, 2013 at 12:59 PM Author Report Share Posted September 3, 2013 at 12:59 PM updated server to latest DEV buildhttp://forums.bistudio.com/showthread.php?149636-Beta-Development-branch-changelog/page12 Link to comment Share on other sites More sharing options...
PITN Posted September 4, 2013 at 08:57 PM Report Share Posted September 4, 2013 at 08:57 PM It's a shame the trawler is just a static.http://imgur.com/a/6zhky#0 Link to comment Share on other sites More sharing options...
=VG= LittleTortiaBoy Posted September 4, 2013 at 09:35 PM Report Share Posted September 4, 2013 at 09:35 PM how did you get the guy to stand on it? I walked onto the back of it from the dock and my guy just kind of levitated Link to comment Share on other sites More sharing options...
PITN Posted September 4, 2013 at 09:43 PM Report Share Posted September 4, 2013 at 09:43 PM I used the attachto command.I named the trawler. In my case I used traw1player attachTo [traw1,[0,19,1.5]]; // I think that is the position I used. Just play with the numbers until you find a good spot. To attach other objects name them aswell. i.e. Gun1 attachTo [Car1,[0,0,0]];http://community.bistudio.com/wiki/attachToNow I just need to adds some velocity modifiers and see if I can cheat it into moving. Link to comment Share on other sites More sharing options...
=VG= LittleTortiaBoy Posted September 4, 2013 at 09:56 PM Report Share Posted September 4, 2013 at 09:56 PM http://cloud-2.steampowered.com/ugc/594762214032108018/C3896F40AF105700322096B8F40938BFC6FCD2F7/what I managed Link to comment Share on other sites More sharing options...
PITN Posted September 4, 2013 at 09:57 PM Report Share Posted September 4, 2013 at 09:57 PM I got it to move using a boat names "boat1" and attach to.traw attachto [boat1,[0,0,4]]; Link to comment Share on other sites More sharing options...
=VG= SavageCDN (Inactive Duty) Posted September 5, 2013 at 01:25 PM Author Report Share Posted September 5, 2013 at 01:25 PM Updated to today's DEVadded new vehicles to the Altis missionsSorry Disjointag - had to reset server :) Link to comment Share on other sites More sharing options...
=VG= LittleTortiaBoy Posted September 5, 2013 at 01:35 PM Report Share Posted September 5, 2013 at 01:35 PM please say you added a bunch of Sport Hatchbacks to said mission Link to comment Share on other sites More sharing options...
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