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Operation Shifting Sands: 16th March


=VG= Melon Muncher

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OPERATION SHIFTING SANDS


Operation Date: Saturday 16th March, 1800 GMT

Download: HERE!

Password: whereismelon



It's 2003, a nice Spring day. Temperature is hovering around 100 degrees and the rations have just been handed out.

Welcome to Nafir. A beautiful oasis in the middle of nowhere. This amazing city has many features, Vast deserts, a mostly intact airport, and many delightful small villages surrounding it. The main drawcard of this exceptional location has to be, without a doubt the vast stores of chemical weapons housed just outside the city.

The invasion is going well, the hunt for oil weapons of mass destruction is well underway. and we might actually have some here. We're pushing the line  fast and hard here to try and catch the MEC forces off guard and it looks to have paid off.

We're operating very light on support, and are expecting our infantry to carry us through. This is going to be fast on the ground and require teamwork for success.

Operational support is limited to 4 transport helicopters, 2 UH1N (Huey) and 2 MH6 (Littlebird)

Unfortunately We've been regulated to some old maps we found in the in

image.png

We have two objectives today, Firstly, securing Nafir Aiport. This fully functional hub is a vital strategic resource for further operations in the area, and we need to secure it before the MEC dig in and create a battleground that will only end with it non-functional and useless. 

loadBackground2_gpm_coop_16.png

Intel shows no military vehicles or entrenched positions and no quick response force able to assist. So we can hopefully take this quickly and without suffering catastrophic losses.

 

Second objective is the hunt for weapons, The bunker complex has minor defenses, including a few scattered AA emplacements. low helo flight should be able to safely insert our troops to the area. Squads are tasked with securing the bunkers and collecting any evidence and weapons in the area. Any enemy trucks that are found are to be used to transport the goods back to Nafir airport

image.png

This is a large military barracks, and we have no chance of taking the base without additional support. Bunkers do not need to be held for any longer than it takes to secure our findings and extract to the airport. While expectations are that you will recover all evidence that is present, command will call this mission a success if we are able to retrieve at least 60% of the found evidence.

End Briefing

 

So this is a bit of a new event from me. I've been setting it up for a bit now. It's a total of 5 "missions" or maps, though you only get the intel for the first one. The rest are super secret.

If you didn't understand from the briefing the first mission is as follows:
Step 1: Secure the airport by capturing all the flags
Step 2: Capture each bunker flag
Step 3: If a logi spawns you have to get it to the airport

Now as usual for a melon event, things aren't always so simple. And some game functions will differ from normal coop.

The modified:
Removed the ability to build fobs
Removed the ability to spawn on SL
Removed bot handheld AA

As an extra bonus I will be playing on the enemy team with a few selected players, acting as gamemaster to keep the bots on track and offer some unique challenges.

The commander will play a vital role through organizing attacks, UAV and the commander rallypoints, so this is going to be the only signup available for blufor.

Normal coop rules apply, no flag skipping, no baserape, no TK etc. There's also an additional no mech inf squads rules, assets are limited when available and have to be available to the dedicated asset squads.

Signups

Blufor
Mission 1 Commander: Allie


Mission 2 Commander: Inch


Mission 3 Commander: Allie


Mission 4 Commander:


Mission 5 Commander:

 

If you're interested in helping me on the opfor team signups are available with a standby slot if someone falls through. This is a specific role and you'll have to operate under a strict rules, it's not a free for all against the players.

Opfor

Mission 1: System
Mission 1: Helilover
Standby 1:Spartanish

Mission 2: Danky
Mission 2: Pew Pew
Standby 2: Allie

Mission 3:J4SON
Mission 3: Pew Pew
Standby 3:

Mission 4: Spartanish
Mission 4: Kovak
Standby 4:

Mission 5: Sniper Igor
Mission 5:Sphee
Standby 5:

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  • =VG= Melon Muncher changed the title to Operation Shifting Sands: 16th March
On 3/4/2024 at 11:27 PM, Allie2 said:

Are we allowed to go BLUFOR commander first game then join opfor in second game? 

Yes of course. You can help on opfor then go blufor or the other way around with no issues.

 

Also, while the missions are connected but if you can't join at the start there's no reason not to join partway through, you'll only be missing a little bit of context.

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On 3/5/2024 at 3:29 AM, =VG= Melon Muncher said:

Yes of course. You can help on opfor then go blufor or the other way around with no issues.

 

Also, while the missions are connected but if you can't join at the start there's no reason not to join partway through, you'll only be missing a little bit of context.

opfor 1 or 2 please if possible, and either blufor 1 or 2 :D (can't play for too long since it's at 2 AM so kinda limited on choice for me it's fine if you pick someone else)

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On 3/5/2024 at 7:14 AM, Allie2 said:

opfor 1 or 2 please if possible, and either blufor 1 or 2 :D (can't play for too long since it's at 2 AM so kinda limited on choice for me it's fine if you pick someone else)

Put you down as standby on opfor. If you're only going to be there a round or two it'll be more fun on blufor

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