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=VG= m823us

VG Clan Member (Administrator)
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Everything posted by =VG= m823us

  1. Has anyone else noticed the server for PR COOP has been crashing after every 5 maps, no matter the 5 listed in the current rotation. Has this been the case even if we change maps manually?
  2. These are all great ways to improve your game play, And I applaud you for asking for assistance. We always have friendly people that are on the server that are willing to assist you in game if you want and I know some people that wall make a local server to assist if needed. As @=VG= TEDF mentioned, Weapon ID is the easiest if they are friend or foe, and sometimes tracers. Calling out targets to teammates is often one of the best ways to make sure you have another set of eyes on the target. Is there a specific faction you are having trouble with identifying? If so go on a local server and load up that map and spend time in main identifying flags, cammo, assets as well as wepons. PRSPY, free app, Is a great tool to look at different maps and assets For the game. And don't feel bad about not being able to use some assets. Some of them take years to master a properly, Some people are naturally great at it and some people just can't do it without a lot of practice and patience. @=VG= Rotblut gave a map that has all of the air assets and plenty of them. This will reduce your "wait time" between crashes and give you more seat time. Best of luck, M8
  3. Tomorrow is going to be my 1st day of PR! I am excited!
  4. Best trans route I found is staying at the carrier... I can't get shot by AA or the beast that way.
  5. Yeah feel free to join us on TeamSpeak as well if you want. We always have people on and if you have any questions feel free to ask away. We also have some great squad leaders in our PR coop server that can assist as well as admins. See you in thr battlefield, M8
  6. I will take a look in a few hours and see what I can-do
  7. Yes some are got it I am away from my computer for Friday, and till about noon time today and then I will be at an event . Semler got it and savage thank you all
  8. Are you talking about ABBA? They don't know how to even spell their name right.
  9. Fallujah West would be good for a MEC/ Warfare with the city. Iron Ridge is another great option I believe. Qwai River would be great for vehicle warfare. Open area, foliage.
  10. Yeah unfortunately the only thing that I have found to be effective is everybody taking a piece of pie and providing target acquisition and spacing for coop. Deployment I found people too scared to actually eengage or they've got that Rambo intuition that they charge out there and attempted be a BAMF.
  11. With winning the hearts and minds of the people. Encouraging them to stand down-and give up their Passion to fight against human players. Or using the !kill command. All jokes aside though, Rifleman are a great kit due to the ability to produce ammo if you are activly engaging enemies. My ideal squad usually involves a GL more then an AR/MG due to the limited players that are effective with them and lack of surpression. Plus grenades are getting more effective against vehicles now, which is a plus. I try to roll out with a breacher if possible or combat engineer dependent upon the map. Some maps I have 3 medics, mostly because squads are being wiped and I am acting as a defensive element and the server pop is dying. Most of the time it is 2 due to the amountof people dying and It's a very easy kit to learn and get skill with. Not that I am trying to Say anybody can-do it it's a very much needed skill set. In that, I applaud all medics. Heavy armor maps and usually rolling with a hat and a lat to combat the assets, Although I did show somebody how to use C4 on a vehicle the other day-and they were impressed.
  12. If you wanna go pro you use 7 rifleman and a squad lead. Squad leads got medic. Best way to reduce tickets I have found!
  13. Even with paint I still couldn't color inside the lines!
  14. So I was able to take advantage of some of the low server population times and did a maplist run, meaning that I would find when the server was empty and just run a bunch of maps and check to see how they responded in our COOP server. Great news was that I was able to test, play, and do commands for the ones that I checked and they had little or low latency issues. The bad news, I was not able to do this for all maps and since I was the only one on I couldn't really get feedback from other players. Need for constructive feedback from you folks; Any maps that have more lag then normal? I checked Yamalia, all layers and did not get much until halfway through. Any maps where tickets are not appropriate or fair? Some people said charlies point has lower human tickets due to issues. Anything else?
  15. Here are the logs: [2017-07-23 16:05] !BAN performed by ' SSGT.HaterOneActual' on ' Blonk': int tk main I contacted the admin that banned you. Please await a response.
  16. Yeah, there are also YouTube video's that some of the trainers had posted, I will see if I can find them and follow them. I posted a movement chart as well.
  17. Oh they are very nice, if you wanted to I would have let you use my Infantry Rifle Platoon and Squad (FM 7-8) for reference as well. Now if we could only get a limited vocal mod and hand gestures that would go with them. I also noticed no long range engagement kits, such as a sniper in your formations... Great work though
  18. I do not see a recent ban, may have slipped into the old ban list. I will take you off it and will be able to play. I am sorry about that.
  19. Hey man, Welcome back to the battlefield!
  20. I will ban the guy. /locked
  21. I was a founder backer for it and have it and was not as impressed as I wanted to be for it. We have a few players that own it in the VG community. People should shout out and we should squad up.
  22. Me and a few friends play all of the games you mentioned frequently. If you do go RO/Rising Storm get the pacific DLC because it gives you a better loadout as explained above. Also check out G2A for some deals as well.
  23. This is the reason why I voted and people have brought-up really good points. First snd foremost, I encourage everybody to go out and vote! Yes, everybody's vote matters and we try to reach this to as many players as possible because we want to hear their input. We have a such a great community because of you folks, not just the people that have clan tags on , But because of the support we have from players like you. One of the things that VG has recognized is that we have times in our PR server when we have lower populations. We have addressed this and are implementing a system that will work better in this enviroment. Something that has come out if this was the poll created, it will have multiple maps in rotation for high population and low population server. This part is done. Now, what we are trying to do is make the map assets match the player base.we should have a map asset match the player base for what the population is. This is a bit of a learning curve since we have an fluctuating amount of people that are experienced with new players. This is one of the reasons why we have admins, not to just enforce the rules, but to assist in gameplay and make it so it can be enjoyed. Admins have the ability to change maps to match what the players can handle. From my vote, I woukd like some things changed and some stuff to remain the same. We have the ability to have fun with some of the maps, and some of the maps people are able to do within 15 minutes of gameplay. Sometimes the assets are needed when we have a high bot to human ratio, sometimes the boots on the ground are the true winners. In my opinion, If we have a std and an alt set, with different map assets, the players will have the ability to choose which version of the map they want to play and enjoy themselves. If they want a heavy asset map, then choose it. If they want a low asset map then go for it. Choice of map is the key point here. We want it to work for the players that are in game. We need maps that can work for low population maps and low skill base. Lets face it, if we have 40 players on with only one squad doing work, it makes things difficult overall. We also have an INF layer which is great for small amounts of players that people forget about a lot. Maybe it's not the assets that need to change, maybe it is a kit restriction that are a bottle neck for us?
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