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    • =VG= SemlerPDX

      VG Servers are Back Up! *UPDATED AGAIN* TS3 Server is back; PR and Mumble are online, Arma 3 Servers are online but still need VG specific missions and configurations, should be done before end of week...   04/15/2017

      UPDATE Sunday April 23rd:
      Most everything is back online now.  The PR Server is running, and Mumble is working.  We have not yet made PR Updates available in TCAdmin, but several more people have access to update the PR Server (including me) and there should be little to no server downtime from future PR Updates.

      I've installed a second PR Server and still need to expand the VG PR License for it - it can be used for whatever, but I called it "PR EVENT SERVER" to start.  I figured we might also want a development server for things like FastJack's PR COOP Insurgency Mission testing, and we will take care of that this coming week as well, if able.

      The Arma 3 Servers have been reinstalled, and they are running basic versions of their former missions.  They still need to be configured, but they will remain online until this happens during the week (when PITN gets time).  I've set up A3 Servers with a Steam Update button in TCAdmin, any Arma Admin can now update to the latest Arma version much faster and easier, and without needing to wait for a Head Admin.    -Sem

      Sunday April 16th 2017:
      I've just received an email from the Server Host in Germany.  They host the server that runs our TS3 and various game servers here including Project Reality, and Arma 2 & 3.  Apparently, there has been a fault with our server host, possibly a hardware failure or such, but all servers in one part of their data center were affected including ours. We do not have further details at this time, but unfortunately this means VG Servers will be down until we can regain access to our server.  We were not given a time frame estimate or specific details of what damage was incurred, and we do not know if we have lost any data that was on the server.  We've been with this host for many, many years, and we've had nothing but great connections and fast servers.  Clearly this is a rare occurrence and we need to be patient as we weather this storm. I feel particularly bad for our loyal Project Reality players who were very patient waiting for our server to get it's most recent update, and I wish I could do something immediately to fix this.  It's a sad truth that it is out of our hands for the time being as we await contact from our host, and get a detailed damage report and estimate of how long until we are online again.  Of course, I've contacted the other head administrators at VG and apprised them of the situation.  We will update you all as we get information. Thank you all for your patience and understanding!


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About zero_tolerance_s

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  • Birthday 03/28/1976

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  1. I just dont get it! What does it mean "too much"?! How do you judge that? Maximum is 10. Not 50! Sometimes it takes 3 wires to close down one single street. Is that bad to defend a flag with wires?! You know very well that people are hardly staying behind to defend a flag. And you will not change their behaviour by making the game more difficult. The server is not always full but only a handful of people that are outnumbered, being forced to use whatever necessary means to progress through the map. Why are you asking for feedback if you won't even consider it ? The engineer kit works on FOBs too. You can even lay mines with it
  2. It takes aprox 3 minutes of continuous shovelling to build a FOB, using 1 engineer kit and 1 shovel. Its can be problematic to do this under fire. Probably it take less for a squad bigger than 2 people. However, it was impossible to build and maintain 3 razor-wire barriers with 3 shovels and 1 engineer kit, being under constant fire, as usually happens with razor-wires, given their purpose. We've spent more than 30 minutes shoveling, dying, respawning back, looking for kits, deploying new wires, etc., just to hold one flag. On Muttrah and other urban maps, this will not work. I believe that at least the razor-wire should be excepted from shovelling. Or the number of armours should decrease. Or a balance between the two.
  3. ops..
  4. I like... peacheass
  5. I meant the medic for healing the rest of the crew as well the nearby infantry. Not the medic doing the gunner role.
  6. Regarding TOW Humvee: 4-5 crewman are always better than 2: SL - communication, coordination, spotting, building defensive/denial means Gunner - well... Engineer - for repairing the vehicles/ laying mines, fixing various denial structures Medic - as the gunner (and the rest of the crew/near by infantry) gets often injured HAT/LAT - maybe it's a bit redundant but redundancy can guarantee a successful kill in this situations Besides this, the rest of the crew can ensure the safety of the TOW Humvee against enemy RPG, C4, etc, when is camping as well as contributing to capture the flag faster, defending a flag/position. Lets not forget that Humvees have good mobility, going places with a relative autonomy. Why not be all you can be and not just an rocket shooter? I would encourage a wider range of capabilities for this special squad. Now regarding the Mechanized Infantry, on the most servers I've been playing, this squad has the right at ONE single armoured vehicle and it has priority. I was convinced that this is the situation on VG server as well. But I was wrong. I found that in a very unpleasant manner. Right now I feel that Mech Inf is treated like some sort of second hand squad that have to kiss the asses of the APC squad, begging for a vehicle. On the side note: you never know when the APC squad is reclaiming the vehicle just because they lost theirs, instead waiting in line for the new one to spawn. I would plead for having this simple (and common sense) rule for VG server. The efficiency of a mechanized infantry squad are so obvious that don't need to be mentioned here. Not to forget that most of the time, the APC squad member are forgetting what APC acronym stands for which is Armoured PERSONNEL CARRIER and not a tank. Peace, ZT
  7. The IDF alternative medic rifle has the red dot AND the iron sight mounted.
  8. Hello ladies, What's happening with the server? Is it not updated/bug on new version/ ISP outage? People are biting the keyboards. I need my dose!
  9. You've just posted on the forum Teejay
  10. HEADS-UP TEDF post needs a reiteration as lately I've noticed that banned players are joining the server again. In the last couple days, I've seen at least 4 banned players on the server, doing exactly the same things they were banned for.
  11. I've counted so far 12 players give or take, for Friday. I dont think its enough. I cant join you on that Friday. But i can on Thursday 12 January. Is it possible to have the event then?
  12. IMO this is not a subject of discussion for a gaming forum. Doing this, tells me that you have no real respect for veterans and PTSD nor you that you know what are you talking about.
  13. check SPAM maybe?
  14. The Battlefield 1 Open Beta Starts On August 31 https://www.battlefield.com/news/article/battlefield-1-beta-dates It costs around 80 EURO/90$. Lol
  15. Siri you said that already lol :))