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TEDF

VG Clan Alumni
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Everything posted by TEDF

  1. The squads will be the same for the first 3 missions (Mechinf will play as normal inf on ramiel due to lack of armor). I haven't decided how the Marlin round will look since there are loads of heavy assets on. Propably going to have random ones for that.
  2. For the moment, no. I chose chopper extract mainly because it requiers more effort in order to get the VIP away. With land vehicles, there are couple of problems. Firstly, with landies, all you have to do is drive quickly outside the combat zone and then to the main with no risk to the VIP whatsoever (Unless the driver is !crazy ). To avoid that abuse, The VIP would have to stay relatively close to the main battle zone, in order for blufor to have a challenge, which also means it would be easier to find him. There should be no problem with having a trans chopper as their spawn times are relatively low (5mins?). Edit : I'll think about it. Maybe if added a direct route that the escort has to go through (mines on every other roads making them not usable :P ) then, maybe yes.
  3. The players can pick the position they wanna fill when they sign up. I'll try to update the squad roster as often as possible to avoid multible players claiming the same spot. Only squad leaders and the commander are required to have a working mic. (Edited main post) All future updates on main post will be added with yellow text
  4. 01 August 2015 20.00 Project Reality Time (PRT) Server : VETERANS-GAMING COOP, PR BF:2 For event details, click Here (Mectus11 !cheers ) Squad signup : VIP : TEDF Captor : Sparky Commander : keed 1. Mech INF (access to all APCs/IFVs) : 1) SQL - zero_tolerance_s 2)Rifleman/Driver - Water_Is_Nat 3)Rifleman/Gunner - Z_A_C_K 4)Medic - Semler 5)LAT - lordvlad30 6)Breacher - Blud 7)MG - Sledg3hamm3r 8)Grenadier/Marksman/Engineer (Picked by sql) - Catch_The_Blues 2. INF squad 1) SQL - PYangster95 2)Medic - m823us 3)MG - StormHawk10 4)LAT - mectus11 5)Breacher - sillymoose 6)Rifleman - afluffypillow 7)HMG - Torval 8)Picked by sql - l3RY4N 2nd INF 1) Sql - Lord_Deadpool 2) Medic - Warrant_Officer 3) LAT - Chickenjason 4) Rifleman - Struecker 3. Quick search squad (QSS) 1) SQL - Spotter/Breacher - Opiak 2) Medic - SavageCDN 3) LMG - Gaz 4. Logistics aka truck boys 1) SQL - Ben 2) class picked by sql - Tough 5. Pilots 1) SQL - pilot - PBAsydney 2) pilot - Orracis =VG= TED(F)
  5. Zero, that's the exact reason why I asked people to post the dates and time so I could compromise and do the event at time that suits everyone most.. All day/weekly events don't work as intended as people would join in at random times, resulting in chaos that happened last time - No one had any idea what's going on and when other people were gonna join etc. The event won't be run for a entire day or week as it requiers squad management and a VIP who's willing to spend hours just sitting in 1 place and doing the math on how many intel point Blufor has and when do give out pieces of intel. Also The gamemode will only work on few maps that has correct asset, ground and flag layout. (VIP rescue on Kashan... 5 minutes maybe?) As said before, the signup will be up sometime this week. If you guys aren't going to post wha time would suit you, I'm forced to pick up a random one. Also, if we don't get enough people signed up then the event will be thrown into trash can. No point in grinding bots with only 5 guys. Come on guys. We used to do this kind of events all the time in the good old days. I remember random VG guys jumping randomly on channels with people just to either do small talk or just to say hello. I miss those days when we sometime had over 30 guys on 1 ts channel playing the same game. Now all I see is people forming different groups, sitting on certain channels and the good VG spirit is dying out in my eyes. People, step up and create events that most of the guys around here can join. Would it be either PR, Arma, Free to play game - whatever. Something that would get the VG crew and other our family members back together. (Sorry that it turned out as one of my grumpy posts... again. Yes TEDF is grumpy again... Surprise, Surprise !crazy )
  6. Guys, please post the date and time you would like the event to take place. I don't want to pick a random one and then have the event turn out like the last ones with only 5 people showing up.
  7. The only thing that I can think of atm is promoting it to others who normally don't visit the forums. We are going to need quite a few people in order to run the event properly (Bots can be mean and hard at times !crazy ) !cheers
  8. The full info about the event will be posted with a signup threat sometime next week. As for gamemode - Blufor(humans duh) has to cap points and kill enemies (bots) in order to get intel points. When enough intel is gathered, Blufor will get small hints about VIP location. (Inside/outside, colour/type of building). All flags (except mains) will be active at the same time. If Blufor manages to cap all of them, they'll be given 200m(?) wide area where the VIP is. Then they'll have certain amount of time to get there and find the VIP, before he's executed. Full list of details about intel system and rules will be added on signup threat.(haven't decided how many intel points for what... ) Bear in mind that this is going to be Vanilla PR event. There will be no fancy coding or editing. Just AAS with other objective than just flag capture and bot grinding.
  9. The first event shall be VIP rescue. As I'm currently busy until the end of next week, the setup will be delayed.. Until then, It would be awesome if you guys could promote the event on VG servers (Pr, Arma, ts etc.) . !rose Also, the event will most likely be on the weekend so all of our workaholic players would be able to join us. Therefore I would like you guys to post the time you would like the event to take place (date + time) starting from next weekend. To avod confusion with different time zones, we shall use the "PR" time - PRT (realitymod.com) The signup with set up event time, rules,instuctions and maplist will become active sometime next week.(Assuming the interest for the event is still up) I do have most of the things already planned out so right now all we need is players and a bit help from our VG tech gods to set up the server for the event. TED(F)
  10. So here we go. Crazy/grumpy TED(F) is going to spam forums with yet another post. (Poll) If VG would run an event, which one would you like us to do? Feel free to add more that are not on the list in the comments
  11. Another thing we could try is something Sparky, Gooooooding, Robot and I did a while ago on Kozelsk - long range RPG mortar targeting. Players would have to hit targets with rpgs at long range. Targets would be behind big obstacle (forest, hill, town etc.). Each contestor would have a teammate who tells the shooter where the rounds land and gives suggestions on elevation and direction change. Or have a race with different vehicles(forklifts FTW). For more fun maybe add 2 player teams. Driver doesn't know the track layout so teammate would have to quide him to the checkpooints.
  12. I didn't mean defence style gameplay. Round would be pretty much the same as normal one only with a small bonus objective, Resque mission would require Blufor to cap flags in order to get "intel" on pilots/VIP location. No last flag/safehouse rush allowed. Assassination would be like normal AAS, only with 1 extra human VIP on bot team who gives them orders. And escort would be like a rushed AAS round with smaller amount of time than 4h (30mins - 1h, depending on map) Tank one sounds pretty cool as well, if we can pull it off. Going to do 1 of these events, does require 100% cooperation from all players on the server tho. Definetly going to need a lot of admins on to keep an eye on those little kids who can't get out from CoD fantacy and run around aimlessly. It would take only 1 player to make entire team lose the round if he manages to tk the VIP player. Any other event ideas are welcome. Post them up! :-)
  13. All of those suggestions (knife + tank) aren't propably going to happen. 1) If I remember correctly, some of us had that knife idea in the past, but it was too hard to make bots to use knives only. 2) That would require someone to build a brand new map and code it so bots would spawn only in vehicles, STAY inside them, and not wonder off somewhere randomly. What is manageable : 1) Resque the pilot - 1 trusted player (admin) goes to bot team and stays on the last enemy flag. Blufor must find him before round ends. Blufor loses if pilot is killed or round ends before pliot is found. 2) Assasination - Basically same thing, only the person on other team would go as CO and the human team coal would be to kill him. Rules - that person can't use UAV, heavy vehicles, mounted mgs, AA etc. CO must stay within fighting area and not wonder off somewhere random. Play Only inf as officer. Blufor has to kill the officer before round ends. 3) Escort - pretty much same as the old gamemode. Blufor commander has to get to certain point before the time runs out. Blufor loses if CO is killed, time runs out or round ends Sry for typos. Phone sux !crazy EDIT: also would love to try out something Robot came up some time ago - 2 player server with 1 human on both teams, playing as CO and leading bots against other team's bots. !crazy !crazy !crazy
  14. I'll post some (1500 !crazy ) when I get home later today Edit: Here they are (some of them are from older forum posts, but link is dead X.X ). Let me know if you need more and I shall dig up the rest of them.
  15. I'm afraid the time of needing to have 2 servers has passed. The initial !flood of new players is over and from what I've seen, the COOP servers are half empty most of the times. What we could do is (If someone actually has time and is willing to do it) switch sides or do mini deployment events on current server from time to time.
  16. sushi LAN_WROTE ... Midnight Sun + Street 2 THANK YOU!!! Finally someone who remembers! !crazy MELON! WE WANT STREET 2!!!!!!!! STREET 2!!!!!!!! !crazy !crazy !crazy !crazy !crazy !crazy !fans
  17. Hi there. To quickly clarify things - I was the one who resigned you from the squad. You got reported on TS that you made a duplicate squad for trans. As I was unable to join the server at the said time and the remote admin tool doesn't show squad names, I decided to trust the person, who reported you, and resigned you from the squad. Bingreding LAN_WROTE ... More infuriating however, was that the admins present refused to respond to my calls to rectify the problem by resigning the later squad. We all make mistakes but refusing the rectify them is absolutely appalling behavior in my opinion. The admin program froze (like it does every 10 seconds ) and I decided not to bother to open it again.
  18. I've always wondered what's going on on the server while I'm away... !crazy
  19. Personally, I discourage people to run to stationary AAs. on Muttrah when I'm doing CAS as I know where they are and I like to be the one that takes them down so I could start a respawn timer. What I usually do is warn people on chat twice and then do a hydra/hellfire run on the AA. I know that this may seem a bad habit and be pain in the arse, but it is really annoying when you have someone next to AA and knifing the gunner. Specially when knowing that bots don't have weapon cooldown timer and they can fire instantly as they spawn on the weapon. Like Semler said, communication is very important in these kind of situations, but I personally think, that inf should stay away from stationary AAs unless asked otherwise from CAS squad.
  20. There's not much we can do about the server crashes as they are completly random. It can be caused by people jumping on different vehicles/weapons, bots getting random orders, placing deployable assets to random places etc. There are some maps that are known for crashing most of the times (Silent eagle) that you should avoid running. Other than that, there's not much else to do but do cross your fingers and hope that server stays. If it does crash a lot, the best thing you can do is to set up next map that was supposed to be run before crash happened.
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