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TEDF

VG Clan Alumni
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Everything posted by TEDF

  1. TEDF

    PR CO OP

    The server is on BLUFOR because most maps have OPFOR as defending force and it would get boring to just defend one flag (against bots !crazy ) AND it would end up in camping fest. Also it would require restarting the server to switch bots and humans ( or a crazy admin who would like to sit on the server and switch bots manually !crazy ) We have had some OPFOR events/weeks before, but not lately. That would be good idea for next PR event.
  2. =VG= Eclipse002 LAN_WROTE ... Mumble??? how does it work TED Download - Install - Use You won't have to do anything else than Running it as Admin. Mumble auto. switches you to right channel Press 1 - 9 to speak with squad leaders, 0 to speak with squad members, - to speak everyone that are near to you, / or * to speak to Commander. Easy
  3. For the first time in many months, VETERANS - GAMING presents: PR EVENT It is an all day event, but the main part of it begins: 7 pm UTC/GMT +2h All players are !welcome All players with a =VG= account AND who'll play at least one round will receive a ribbon! !medal ATTENTION! By joining the event, you'll also Apply the event rules: 1. =VG= SERVER RULES 2. NOOOO ARMA!!! !bad - TELL ONE THING RELATED TO ARMA = WARNING! 2-ND OFFENCE WILL RESULT IN GETTING REMOVED FROM TS CHANNEL AND FROM PR SERVER!!! !crazy 3. JOIN MUMBLE TO REDUCE TS TALKING SPAM !polling Special thanks to: =VG= 1SgMorrison for the idea and for making the Poster and ribbon !cheers !clap
  4. TEDF

    Pics

    We are playing on random servers (depends on what game mode and map is currently on + ping)
  5. TEDF

    Pics

    Post your deployment pics here :-) Shopping tour... Clap Clap... What button did I need to press again??? !pardon @aaron !lol !lol
  6. SOLDIERS: Added new/now Mxxxxe sxxxxxr textures from Sxxxe (hauteclocque) 16118 SOLDIERS: Added axxxxxxxxxe Mxxxxxs xp axxs from Sxxxh (hauteclocque) 16120 SOLDIERS: Added two mxxxxxg new/now Mxxxxxs sxxxxxr textures (hauteclocque) 16121 SOLDIERS: Added new/now Canadian soldier textures (hauteclocque) 16182 SOLDIERS: Added French soldiers (hauteclocque) 16253 SOLDIERS: Fixed french soldiers sxxxxg vxxxxs (j.f.leusch) 16279 SOLDIERS: Added Vietnam soldiers, mxxxxxy as they are (afterdune) 16354 SOLDIERS: Uxxxxxd hand/head texture pxxxs of Vietnam NxA soldiers (afterdune) 16360 SOLDIERS: New Rxxxxxl system by Fxxxxxxxxxx, cxxxxs #xxx (bloodydeed) 16442 SOLDIERS: New fxxxxxxxxxxxxs, new/now dxxxxxxxxxxs, dxe sounds/solves exc. New body ixxxxt sounds/solves on cxxxxxn mxxxxxxxs. (anders) 16443 SOLDIERS: Uxxxxxd French soldiers (added lxxxt sxxxxxr and Sxxxh rxxxxxs) (hauteclocque) 16476 SOLDIERS: Mxxxr ixxxxxxxxxxs to rxxxxxl, rxxs #xxx (bloodydeed) 16518 SOLDIERS: Uxxxxxd the French soldiers textures, changed the cxxxxxxxxe size for dxxxxt and sxxxxxxxd it (spush) 16527 SOLDIERS: Added nxxxr (and bxxxxr) UxA AxU sxxxxxr textures (spush) 16540 SOLDIERS: Txxxxd up the bxxxxxxxxs on the French soldiers dxxxxt cxxxxxxxxe (spush) 16555 SOLDIERS: Added DxxK and Mx Bxxxxxxg hxxd pxxxs (Taliban and USMC rxxxxxxxxxxy) for adding into xp sxxxxxxxxy pxxxxxxn vxxxs (chuc) 16565 SOLDIERS: Cxxxxxxxd sxxxxxxxxxxxs to bxxxxxxxxxxxs for xp vxxxxxe hxxxs (chuc) 16573 SOLDIERS: Added gxxxxn hxxxs fxxxxd to the sxxxxxxxxy Mxx (chuc) 16573 SOLDIERS: Axxxxxr uxxxxe to rxxxxxl, rxxs #xxx (bloodydeed) 16652 SOLDIERS: Added US hxxd x wxxxxxxd fxxe pxxxt (spush) 16664 SOLDIERS: Unique #x to rxxxxxl (by fxxxxxxz)x rxxs #xxx (bloodydeed) 16769
  7. Progress so far :-) AI: Uxxxxxd Bxxxxxxs with current PR team motives :P (yeah we all wanna kxxl oxxxxxxxs) (bloodydeed) 17183 COMMMON: New blood/hurt sounds/solves (anders) 16724 COMMON: Added sxxxxxxxxx.dxs sxxxxxe txxxxxe, which is used on ''Txd Sxe'' (it is a map. dont remember the name :-)). (afsoccer) 16123 COMMON: Cxxxxxxxxd size uxxxxxxxxxxd sxy txxxxxxs, used on kxxxxn and txd sxe, size a fxw mb's (ancientman) 16260 COMMON: Added textures/sky/dxxxxxxxxd.dxs which is used on Vxxxo City and may be uxxxxl on other mxxs. (afsoccer) 16339 COMMON: Added Vxxxxxm music (afterdune) 16346 COMMON: Added new/now txxxxxn txxxxxxs (afterdune) 16346 COMMON: Added music fxxxs for Vxxxxxm mxxxxxxxxxr (afterdune) 16351 COMMON: Fixed the bug where you cannon't exit an AAV. Sshould be OK new/NOW. (afterdune) 16431 COMMON: Replaced and added exxxxxxxn sounds/solves. Cxxxxxd gxxxxxe ixxxxt sounds/solves for fxxt sxxxxxxg Mxxx (AxxP) to made the sound sound fxxxxr.x xx Also new/now dxxxxxt ixxxxt sounds/solves.x xx Also added dxxxxs sounds/solves to cxxxxxn mxxxxxxl exxxxxxxxs.x xx Added xxm sxxxxxxxp sounds/solves, xxxm sxxxxxxxp sounds/solves.x xx New kxxxe ixxxxt sounds/solves on wxxd, fxxxh, hxxd and sxxt mxxxxxxxs.x xx New bxxxxxxxxs on all mxxxxxxxs. New rxxxxxxxs and sxxxs/wxxxxs. (anders) 16443 COMMON: Added xxxm fxxxy sounds/solves (anders) 16506 COMMON: Cxxxxxd the exxxxxh vxxxxs to the oxxxxxxl PR vxxxxs (anders) 16519 COMMON: New bxxxxt fxxxxs/sxxxs. Mxxxd in x.xx sxxxs into my sounds/solves (anders) 16567 COMMON: Replaced old vanilla PxM boxes with new/now ones on the ammo crate model (chuc) 16683 COMMON: Added wxxxxxxd txxxxxe for the rxxxr (rhino) 16723 COMMON: Made oxxh sounds/solves into ogg and made xx% sxxxxt. Dxxxxxxxd the size from (wmv) xx,xxB to (ogg) xxxxB. (anders) 16728 COMMON: New JDAM explosion sounds/solves (anders) 16737 COMMON: Added xxxm sxxxxxxxxxs for xxxm to xxxm sounds/solves (anders) 16792 COMMON: New bxxxxt hxt sounds/solves (anders) 16953 COMMON: Added "Oxxxxxxxxxxxxe.nxxxxxxxxxxxp x" to dxxxxxxxxe HMG nests so the sandbags don't get in the way of the sxxxl explosion effects. (rhino) 16957 COMMON: Ixxxxxxxxxd xp cxxxxa sxxxe wxxn exxxxxxxxs or sxxxxxxxxxn oxxxxs (chuc) 17069 COMMON: New AA missile lock sounds/solves (anders) 17119 COMMON: New Fxxt and added Blackhawk hit sounds/solves (anders) 17205 COMMON: Added cxxxxn fxxxs for Bxxxk Gxxd (vapoman) 17224 COMMON: Added new/now sky textures for Bxxxk Gxxd (vapoman) 17225
  8. well, after 2 hours of waiting (me and Robot), building and being visited by drunken drivers we finally managed to get 20 ppl on the server. Haven't had that much fun in weeks.
  9. Voted yes, because no-one plays it anymore and it gets boring to play alone. If we could get at least some of the old players back from ARMA - land, then it would be awesome :-)
  10. TEDF

    End of Stream

    Do you have snapshot 12w 25a installed?
  11. I did. I saw the cas huey hoovering behind me and then after a short time Half of the squad got blown up by CAS. I got mad and banned him, but after he came on ts to apologise. So you get another chance, but next time be more careful with CAS. Someone who can pls unban him.
  12. what error do you get? Cant you install it? Or the game just wont start?
  13. start the sound mod, and then write the location of the BF2 folder where it is asked, and then hit disable or if you want to uninstall it, hit uninstall :)
  14. Disable the sound mod when playing on deployment and activate it when playing on coop. That should fix the PB problem
  15. Hi all, I hate to be the one who's whining about the map rotation all the time !sorry , but the current rotation has really killed the server population. Many and many of our coop server players doesnt have (and it looks like that they dont have intention to get it) the sp mappack and it has killed the server poulation horribly. Could we pls set at least few vanilla maps at the start of the rotation to populate the server? Or at least consider of removing the jalabad from the 1st place of the rotation and change it to something popular. thanks, T.E.D.F
  16. Epic round indeed. took some pics after we managed to cap fort. !mental stupid bots !crazy Heroes
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