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=VG= SemlerPDX

VG Clan Member (Administrator)
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Everything posted by =VG= SemlerPDX

  1. http://www.benchmarksims.org/forum/attachment.php?attachmentid=19046&d=1384100827 or if doesn't work: http://www.benchmarksims.org/forum/showthread.php?16681-Falcon-BMS-4-32-Update-7 *you may need to create an account if you don't have one at benchmarksims in order to view that link. !pilot
  2. Our VETERANS-GAMING BMS Server has been updated - be sure you have the BMS Update 7 installed. If you have any trouble connecting to the server in the next several days or weeks, please post up here and we will try to help you connect. !pilot
  3. the molten iron core of the earth could stop spinning ala "The Core" IMDB The Core But you'll need a black guy to sacrifice himself to save the crew as far as I can tell by watching the film... ;P
  4. =VG= TortiaBoy wrote ... something I took during the Arma 3 event Your pic rocks - it needs to go up here for posterity... !lol Great action shot - as the sniper is firing, dust rises from the ground.
  5. I like that squad management GUI - I'd totally be into TvT but PvP always seems a little "deathmatchy" to me. And with ALiVE? WOW - that would be cool - you'd never know exactly if the enemy squad was humans. It would just be a huge war zone with real threats everywhere... as opposed to PvP which always favors the dude with the better scope and position, and/or who see's who first. I'll note that single shot accuracy in A3 is crap compared to A2, so maybe it wouldn't be so bad. May have a chance to react to an incoming shot....
  6. That was fun - in the end, tho, I couldn't get respawned in my team, I'd click "enter" and appear at base. No message. I have also clicked enter on a friendly inside enemy territory, it gives message, "Too close to enemy units" or something, and instead of letting you wait, it spawns you back at base. Anyway, was very fun to take part in a live war like that. very cool. !fans
  7. please check your post and edit as needed - something may have fouled up. Perhaps your file was added as an attachement that is not of the allowed file type - if it is a picture file, might I suggest Imagur or others, and then simply adding the file link in the post? I love scope charts and can't wait to see this one! I eagerly await it! !hi
  8. It's not just you - we are having some technical difficulties with the site, and the forums. We are working to fix them, but we have also found that certain content has been lost. I guess we better start a new PR Screenshot thread - some awesome pics come out of that game. Thanks for the heads up! !hi
  9. Is this for real?! OMG! That is a very commendable effort! I just watched that video like 3 times in a row. Feel free to keep us updated, and if you would like us to do some private testing, we have plenty of room on both of those game servers - I should ask, does it matter that our Falcon Server is in the US and our Arma 3 server is in Germany? (they don't have to be running on the same physical server for this to work, do they?) !2cool SUPER AMAZING WORK!!!!
  10. For the record, though already posted in chatbox, the campaign has been restarted. Situation: Poor The DPRK have push South to Seoul, but hope is not yet lost. The entire peninsula of Korea is modeled in Falcon BMS, with every single Airport and Airstrip functioning. An active war rages sometimes up to a week long, yes that is how fast an entire country could be overtaken! This is the main draw of this very old Sim. Anyone intrigued by the idea should check out some videos and give it a shot - but like the 780 page F-16 Flight Manual says, "You wanted realism, you got it!". Good luck and good flying! !cp
  11. We did it! More than 200lbs (90kg) lifted to the ceiling like a monument...damn, my arms hurt.
  12. So you see why I've not been gaming or online really at all lately. Sorry I haven't been around. This thing was supposed to be finished by September! It's already getting too cold for another winter in this "garage office" I have. This morning, it was 33 degrees F (1 C?) SavageCDN =VG= LAN_WROTE ... Nice work... guess the jacuzzi got scrapped? Well, you say that... but... in that final picture, outside the door - if the clematis leaves on that green trellis were trimmed, you'd see the jacuzzi behind it. Don't hate me bro! !lol Pic from outside the ManCave: (note the frost on the jacuzzi lid) It's been off for days cuz we've been doing electrical overhaul, giving the 30 Amp circuit a GFIC upgrade, and replacing all the breakers with same brand circuit breakers to match the brand of the main panel (some home owner's insurance thing that was never done, in case of electrical fire). Here's a pic of my desk as I'm writing this morning:
  13. Thank you for that. We are honored to have had such a kind individual among us, he will be missed. From our family to yours, our deepest condolences and warmest thoughts go out to you. RIP Bottom
  14. First pics are from past months.... 210 CFM Carbon Filter Chamber ;) I took these just a few minutes ago...
  15. That blows, PITN!!! Seriously! I hope you find a way to keep online, cuz there's no way the Eagles Club Bingo Night could compare to a nice war game session... They have us Americans over a barrel, just like Robot's news link says, and they know it, too. Well, I bet you will still get email on your phone, right? I may start buggin you every few weeks with what's happening just so you don't feel too left out. !crying
  16. Just got word from Belgriffin - "restarting server on saved campaign" So, everything should be fine now. I am sure he is more familiar with that procedure than I was... Thanks, Bel! !cheers
  17. Sorry about that! I am in training to admin that server. I was able to restart the campaign to about 7 days back - same campaign; but I lost my notes and couldn't recall how to start up a fresh campaign. Hell, I hope what I just did works cuz it was a little different than when Belgriffen showed me. I have contacted him already and will be doing another session to learn how to keep this server up and running. It's the only one that we have "outsourced" on a friend of the clan's personal server. Good luck! !pilot
  18. Hate to quote myself, but I'd like to reitterate - sure we want a realistic experience, but in training especially, some cues would help cuz: SemlerPDX =VG= LAN_WROTE ... .... but this is a game, a simulator style game, but still a game. At the very least, the Trainer should get a private "all clear" cue when his trainees have finished key parts of a course. How else could you evaluate them??? ..... Good luck and keep up the scripting - it's the only way to get good at it. Like, if it's to be just a blank training mission ready for human input and instruction, it still could use a little guidance in that area. I know it's all crazy hard work, and that feedback can put one on the defensive at times, just know that a clear understanding of "what to do" and when it is "done" is always gonna be an essential aspect in training players. I'm still a big fan of Calv's warm up area mission with the kill houses and pop up red targets. I felt I knew how to run a group through and train them on the procedures, formations, etc. because I knew when I went room to room, and then out of the kill house, that we had finished the little course. I was ran through it myself before becoming a "trainer" at it, and therefore knew what to do, and when my group was done. This is the point people are trying to make, and I feel they are getting frustrated trying to convey their reasoning behind it to the point of this all becoming some kind of flame warish thread. Example: "Once, there was a little bird flying South for the winter. It was too late in the season, and it crashed frozen in a field. It sat there yelling, 'PEEP - PEEP - PEEP'. In the pasture, there was a cow who saw the little bird freezing and PEEPing. The cow then turned around a took a giant shit on the little bird. What a terrible day for the bird....but then the warmth of the cow shit started to warm the little bird up, and it started PEEPing againg. 'PEEP - PEEP' Not far off, a fox heard the noise. He promply came over, found the bird, and ate him. The moral of the story is, not everyone who puts you through shit is trying to hurt you; and when you do find yourself neck deep in the shit, know when it's best to just keep quiet." People are gonna have opinions that differ, and some are gonna have good advice worth following - let's just keep it cordial and productive. If someone trys to get 'yer goat, don't give it to them - i.e. ignore stupid and unhelpful things, don't get drawn into defensive/offensive statements, and when you want to act condescending and defensive, just bite your tongue. It's all good - just video games here, and a lot of good hearted input. !cheers
  19. Nope. No magical player cap either. never heard of that before, so no worries there. Any issues due to that were server side or due to excessive AI and bad spawn handling. Just look at A3 ALiVE - perfect way to handle dynamic combat.
  20. http://community.bistudio.com/wiki/enableRadio "Tank Spotted 200 Meters" = lame *many things can be done either via module or script line. best to look at a good framework for examples, such as F2: http://ferstaberinde.com/f2/en/index.php?title=Main_Page BIS High Command sux - that is why DAC is there. and believe it or not, it's easier to set up and use - if you learned HC, you can learn DAC. They are respectable AI. enjoy Halloween - Have some pumpkin pie:
  21. Maybe add these lines: enableRadio false; player switchmove ""; player setskill 0; {player disableAI _x} foreach ["move","anim","target","autotarget"]; player setVariable ["BIS_noCoreConversations", true]; *it is super easy to have DAC do your enemies for you by making a small zone. no biggie at all to add it to the ace/acre mod list
  22. Castor =VG= LAN_WROTE ... Some of those lines are there to add the possibility of changing your view distance so people with less powerful computers can play it with ease. ____________________________ ......I can only use the basic ACE/ACRE mods in this one. These are the lines (and it was the init, not the description.exe - my bad) : ace_sys_wounds_no_medical_gear = true;
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