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Everything posted by =VG= SemlerPDX
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greywulf LAN_WROTE ... Where can I get the complete download for this mod with a Falcon exe. and the BMS updates that actually is real and working? You are not the first person to ask this, and won't be the last. Let me explain this for all future prospective BMS players, as not everyone has the same technical background (read: this isn't obvious for everyone). Please feel free to post up any questions and I'll be happy to answer them. The reason you have a hard time with the actual BMS updates/installs is because they are very large in size, are produced by a not-for-profit group and it is SO popular that hosting all 7 of those updates in full size would cost the BMS group way too much money. Instead, they use a peer file sharing setup to distribute those files (for those who are unfamiliar, this kind is referred to as "Torrents", which are key files that locate other users sharing those exact files, resulting in bits and pieces being downloaded from the entire community of users who actively share through "Torrent Client Software") Just so you know, you do NOT need to be one of those "sharer's" -- you can run uTorrent, for example, load the BMS Torrent files, and turn off uTorrent once you have downloaded the files you need. Luckily, many users keep it open so people like you and I can always download these files when needed. The process can take some time, depending on your internet speed, and the size of the files being downloaded, but I can attest that I use uTorrent and consider it safe. So, to make this all work, do the following: Install a Torrent Client (uTorrent link below) then run the program. Next, download the BMS Updates Torrent Files, and locate the files on your computer - drag and drop them into the uTorrent window and they will begin looking for peers to download the files from. Finally, when a Torrent says "Finished", just double click on it to open it's location. After all the Torrents are finished downloading, you can turn off uTorrent by right-clicking it's icon near the Date/Time and choosing "exit"; otherwise, leave it be and your PC will continue to help share this file with the public. You do not need to install Falcon 4 in order to run BMS, it stands alone. BMS will however want to know the location of the Falcon 4.exe file on your PC, so download it and place it anywhere you can remember, and tell BMS that location when it asks during installation. These are links from my DropBox: uTorrent (run this program first, DECLINE the 3rd party software options when they come up): https://www.dropbox.com/s/cm3oejvi5ckzct3/uTorrent.exe?dl=0 Falcon BMS Updates 1-6 (in Torrent form): https://www.dropbox.com/s/kjro7urcncsr8m4/Falcon_BMS_4.32_Setup_plus_U1-U6.torrent.zip?dl=0 Falcon BMS Update 7 (in Torrent form): https://www.dropbox.com/s/7qp1tt1jk0j06z7/Falcon_BMS_4.32_Update_7.torrent.zip?dl=0 Falcon 4 EXE file (same as meiz posted; use ALTERNATE DOWNLOAD LINK): http://www.veterans-gaming.com/download.php?view.148 Good luck! !cp
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VG Falcon BMS Server Campaign is back up now...
=VG= SemlerPDX replied to =VG= SemlerPDX's topic in Falcon BMS 4
Yea, something seemed odd when I restarted it yesterday - I was wondering if it loaded okay, and I guess this means it did not. I've restarted it now, and the server behaved properly this time. Pretty sure that it porks out during a restart if players re-join before I actually launch the campaign (takes ~1 minute to push all the buttons, 2 second delay to the server of my button presses - it is difficult to do the process rapidly). RESTARTED! !hi *p.s. to any BMS players, if the server goes down before noon (US time zones), do not rejoin the server for a few minutes to give me time to initialize the server. -
Poffadder and several others play it. I watch Poff's stream a lot - but he won't be back until the 29th, I think... I cannot wait to play this game!! Feel free to post any screenshots or whatever about this awesome game! !fans
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Poffadder has spoken with Teejay - the matter has been dealt with now. Please feel free to report any further incidents to an admin or here on the forums. *for the record, the video was posted as a worst case example of what happened to the OP - I the vid, we had no CAS and worried they may appear and kill us. Do not attack AA/SAM sites as infantry, unless for some special reason, like in the video, and even then, you risk death from BLUFOR (accidental TK's). /locked
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saheen - your Unban request is here: http://www.veterans-gaming.com/vg-plugins/forum/forum_viewtopic.php?36928.last Do not keep posting up about your ban. Wait for the admin to post.
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MikelZeplin LAN_WROTE ... Question, why was it necessary to have three people on one stinger? LMAO! We had arrived without C4, and with prior plans with TRANS to drop us a crate to that roof, and due to the Zero Cooldown, a spawned Bot can instantly fire upon said TRANS friend coming with the C4 and the crate. We ensured that would not happen with triple coverage. The funniest part, though, was that the TRANS came with the crate, and dropped it right off the roof. Then came back several minutes later, and did the same exact thing. Again, several minutes later, is when this video picks up, when he's coming back. We C4'd the SAM (every few minutes), Kept all OPFOR vehicles downed by AT, and most of the BLUFOR started spawning there. The entire South was taken much faster, and we coordinated a lot of teamwork from our vantage point. Again, few PRO CAS players want this, as they do fine against SAM - we had poor CAS and helped out the big picture this way. Make sure you talk with CAS if you do this, like TEDF said!
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If you are going to go for the "big" team play goal of cross squad help, like Squad vs. AA for the benefit of all, then communication must come first. As CAS, I always had 2 initial targets on Mutrah: AA - on other maps there were more, I knew just where they were. Most infantry did as well, and rarely did we get that one squad who was gonna help. Kudos to you for your attempt!! Do not get discouraged, just get more players on the same page the next time. And, I agree with you with regards to the rather apathetic apology you received after the event happened. WhiteWolf, you are not responsible for Teejay's shit - but shit does need to stop. A game without rules sucks, and the lack of personal accountability on part of these other gamers like Teejay is something that good regular gamers should not be shunned by. Just know, we are trying to curb that TK attitude, and there is a consensus to pay closer attention to what is happening in the PR server - rest assured, I'll personally be spending plenty of time there if I am able to get a working rig before new years. I personally feel for you - I often ran AT squads that focused on CAS AA assists - not talkin out of my ass, it can be done, but communication is the first thing! You will get accidentally killed in an area that is so frequently fragged by CAS if they do not know you are there or do not actively acknowledge it. Hell, spam the text box if you have to just to get a response, just know that there are language barriers, so como-rose can be your only way. Finally, barring that, your job is to keep your team alive if you are the squad leader, if you cannot pop smoke and communicate that the AA roof is now BLUFOR, you are the one who should evac otherwise face known and expected friendly fire on the AA. It is your job to communicate, but that was indeed a sortof dick way to apologize (if that was what that was). Here is us doing just what you said, and died doing, but we communicated (and forced a solid response) from como-rose commands, popped smoke, and text messages in game. We didn't even have the C4 this time and needed another chopper to deliver (which he failed at twice before this vid, dropping the crate off the roof into the courtyard full of bots):
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I read everything I could on that website about kali, and I think it would be the starting point, but it looks like a client side game finder, and I am not sure it has a web page display function that we could use as a website widget or whatever. Someone with coding experience may need to write something small that pulls info from this program and sends it to a php page here at the site, then someone with php experience could make THAT page into a widget that could exist on any page, like the gametracker servers list in our Game Servers page. This laptop I have is all I have, and it overheats if I fart too much - it's that shitty. Otherwise, I'd download kali and fuck around with it. Once I get a proper PC, I know I'll be looking for some VG projects, sucks I can't do more than read and report at this time. !dash
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MikelZeplin LAN_WROTE ... I can't help but think that the server crashes are completely Melon's fault. !rofl
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I also very much want this! If anyone can help, or knows someone who could - the game runs in Basic AFIK and it has an additional exe called IVC (used for comms) that also runs in what looks like a DOS prompt window - perhaps it could be polled for changes, each time a user enters a channel, their unique name is displayed in the IVC window. Gotta be a semi-simple way to pull this info to a php window we can display here at the site. I worked with ASeptik before and we successfully pulled ARMA 2 info into a web-based php for display, maybe he could have some insight into this project?
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These posts are very welcome! Thank you for your report. It will happen, from time to time, that the server breaks down into chaos, and it can be hard to get it to recover without an admin present. We all have different time zones, and what is 8 am for me is afternoon for UK. But, aside from in-game admins, there may be a PR admin not in game, but online in the VG Teamspeak somewhere, and you will never know unless you try that route as well. Pop into Teamspeak, look for someone with =VG= tags, and kindly ask if they are able to do anything to help, or if they know someone that can be contacted to help. If no one is available, it is helpful as you did to take pictures and get some evidence so that in the aftermath, =VG= Admins can assess what happened and address specific players and violators of the rules. Please feel free to report here anytime you find an issue that cannot be resolved in game at the time you are playing. Thanks again! !hi
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Notice to Project Reality admins.
=VG= SemlerPDX replied to =VG= poffadder's topic in PR Cooperative
VG Admin aliases should be secret and registered in the admin section, at least once some bans start appearing under them, unless you plan do as Robot said... Non-VG Admins beware: You never know when you are being watched!! -
Ah - thank you Gaz. I thought I had missed something there. And on that note - I can't wait to take part in this SHAPE thing. I think I had gotten bored back in the day with constant trials and testings looking for that "one good" mission when all along this type of intercommunity large event operations was what I really thought Arma should be. Looks like others had the same mind and created a system to smooth the process of it all. Looks very pro! !2cool
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SavageCDN =VG= LAN_WROTE ... ... will be at the admin meeting tomorrow however. ?? I know I'm not around much, but I'd like to keep up and at least listen in - was just talking with Poff the other day about the previous meeting that I had missed while up in the mountains... Not sure why he wouldn't let me know about this one??
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"When the sun's comin up I got cakes on the griddle. Life ain't nuthin but a funny, funny riddle... Thank God Ima country boy!"
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not NAKED! Geez, Bob! I do have leaves stuck to my nipples, for shit sake! I'm not crazy! !crazy
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When we had one of those Super Moons, I put my digital camera up to the lens of my little 70mm Meade telescope to see if I could capture what I was seeing to share it with you all. That evening, the light was so bright, I didn't need any flashlights or lanterns to see, and everything cast shadows like daylight for several hours while the Moon was over my river valley. Only one of the photos actually focused, and this is it. I have 2 lenses for the scope, and with the strongest power one, I can see the ridges of craters, contour lines and heat waves coming off of the surface of the Moon. I recommend clicking on the photo for full size so you can zoom in and see some detail - it seems only the left portion of the Moon in this photo is in focus, and also note that this would be the right of the Moon to the naked eye as this is a refracting scope (we're looking through a mirror at the Full Moon).
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Thanks! Here's where I got my drinking water (still ran it through the "Gravity Works" .2 micron filter system for good measure)
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So many photos to sort through, gonna add more posts to this thread in the next few days, but this one I remember taking, I'd chill in this spot often and noticed that each day around 4:20 PM the sun would shine though onto this creek and all the shadows of the Red Alder leaves broke up the orange sunlight making it look like a scene right out of Lord of the Rings or something... (click photos for full size images)
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This is Betsy. My Generation 4 Glock 17. It's where I keep my bullets! In the pics also are 59 rounds of FMJ, TMJ, and JHP (some badass LE Remington Bonded rounds made to keep their badassitude even after piercing auto glass or the like). Should have taken off the large grip extension with the beaver tail in the exploded picture, but it didn't come to mind at the time. The Gen 4 also comes with a medium grip extension with a beaver tail, and a medium and large without the tails. After hundreds and hundreds of rounds of target practice this summer, I firmly prefer the large extension with the beaver tail. I suppose you'd have to shoot side by side with an older Glock to notice any difference with the new double spring in the Gen 4, but I gotta say, even with 147 grain, this weapon is extremely controllable even with rapid fire. Also comes with a third mag, which is nice - they cost $50 or more if you don't go somewhere nice like AmmunitionDepot.com or the like. What can I say? I'm in love! Eternal thanks to Eclipse for the dog tags - I wear these with pride every day. I might have to make this pic into a signature or something... While I had the camera out, I had a little fun making an Arma-like shot of my "map page". This is a high-res pic, and can be zoomed in close enough to read much of the map, but the lettering of the GPS coords is too small. The "digital GPS" is my Kindle Fire with US Forest Service maps loaded into it in PDF - very detailed, but dating back to 1994, they show roads that do not exist anymore which can get confusing at times. Interesting notes in this pic, my house in Portland is just off the tip of the Humidity dial, and the camp site where I took this picture is just Northwest of the Compass dial, by the word Oklahoma. That giant river mid-map flowing east to west separates Oregon and Washington - top of map is Washington. I love living so close to the mountains! Makes me feel I'd have a slight chance to get the fuck out of Dodge City if the shit ever hit the fan.
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Obviously, this entire page is a function call for spawning, and it evaluates conditions. that line you ask about "_process" becomes a trigger near the bottom of that script page... it is a boolean == true or false. Also, the reason for the ' instead of " is because that section is inside a "compile" format, therefore, any " would be incorrect useage that would indicate the end of the compile format block, so one must use ' instead. I've used compile format a lot, this was my bible: ofpec.com/COMREF/ Those "percent 1" calls always annoyed Poff I remember... They are wildcards that pull the first variable at the end into the compile format at the beginning - so, "percent 2" would be the 2nd listed variable at the end of the code block, in this script, that would be the variable IEDList. (also, the script block for this forum is kinda fubar - page is too wide now...) Best of luck to you! !cheers
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KAK INDUSTRY MR.BLONDE 300 blackout AR15 BUILD.
=VG= SemlerPDX replied to =VG= OniBlood1986's topic in Hobbies
this is me drooling!!!! !shok -
Arma 2: Operation Arrowhead Update 1.63 Prague, Czech Republic, Monday 30th June 2014 Bohemia Interactive is pleased to announce the release of update 1.63 for Arma 2: Operation Arrowhead (changelog). Besides the numerous fixes and optimizations which were introduced during the 1.63 beta program which covered almost a 2 year period for this iteration of the engine, the update focuses on the transition of the multiplayer from GameSpy matchmaking to Steam. As you may have heard, GameSpy is discontinuing its services and it was therefore of paramount importance to offer an alternative for the passionate Operation Arrowhead players who have supported our game and our company for so many years. Due to the fact that Steam based matchmaking requires Steam to work, this update is only available through Steam. If you have purchased a retail copy of the game, please do not despair. As announced previously all Arma 2 (including DLCs and Operation Arrowhead expansion) keys may now be activated on Steam. Just follow this walkthrough (link), take your Arma 2 CD key, use it as a Steam product key, and the game will be added to your library. For our other games affected by the GameSpy shutdown, but not updated to work with Steam (Arma 1, Arma Cold War Assault, Take On Helicopters), and also for those players who wish to stick with the older non-Steam version of the game, we have implemented a system to help host and connect to servers even without a functioning GameSpy - http://master.bistudio.com/. Here server owners may add their servers and players may use the listed IP addresses to connect to them. Also to help players overcome difficulties we have added a number of articles for each game to our FAQ (link) and as always our technical support staff is ready to help via support@bistudio.com. For more information about Arma 2: Operation Arrowhead, please visit the official website at www.arma2.com.
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Yes - we have a dedicated server with a 24/7 Korean War campaign open to the public. Feel free to form up flights or whatever. VG could use some more pilots on the front lines... !cp
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[poll] [PR:BF2] Playing music in Local
=VG= SemlerPDX replied to DRKJiveVigilante's topic in General Forum
Shouldn't this be on a case by case basis? There is a rule about this - it is spelled out as "any disruption to players"... So, when done right and rarely, and not loud volume that is disruptive, who cares - but if you ask someone to cut it out or turn it down, and they do not, ask an Admin to enforce the "no disruptions" rule. I enjoy it too, though I've not played in a long time, when a short bit of a song can be heard over local and it's appropriate (and not overly disruptive) - but I voted no in this poll. It has to be a case by case thing, and if some people find it disruptive, it shouldn't be done around them out of respect for your fellows... JMHO !hi