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=VG= SemlerPDX

VG Clan Member (Administrator)
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Posts posted by =VG= SemlerPDX

  1. FTR, hollandhenkie and I had already chatted, and I was unable to locate these files in any of my archives.  Long shot, but I'll tag @=VG= SavageCDN to see if maybe he's got some archives that never got lost or deleted for Loadout Editor for Arma 2 (LEA) by Major_Shepard.

    Can't believe Armaholic is down, but in the end, with A3 using the Steam Workshop primarily, I guess no one wanted to go to Armaholic to download a mod, and then click the DOWNLOAD button only to be taken to yet another (quite similar) description page for the same mod with no additional information, and then click the DOWNLOAD button (again) to finally download the mod(s). :tatice_03:

  2. 22 hours ago, =VG= Zeee said:

    STD Muttrah Layer should be avoided till next patch

    All other Muttrah layers work fine

    Sorry i should posted this yesterday

    Roger that.  I've pulled Muttrah 64 from the starter maps list and placed it into the disabled maps list.  We'll wanna remember this after it gets patched, it's a manual file edit of the VG PR Maplist Randomizer system

    Thanks Zeee :hi:

    • Thanks 1
    • Upvote 1
  3. 1 hour ago, Kordik said:

    Good afternoon. I wanted to know how to check the file before downloading it, I just want to download the minecraft mod from this site Shur’tugal Mod . I just don't want to install any viruses or miners. Tell me if there is a site or resource suitable for this?

    First of all, afaik, that site you linked is known to be operated by asshats who do not respect mod users or developers.
    (your link to that mod on that site has been removed from this post)

    Just go somewhere more official and used by more people... CurseForge comes to mind.

    The way you evaluate safety and integrity of a file/download would be first done by the developer providing a checksum - and then you would use a tool after downloading the file to verify that it matches that checksum.

    These minecraft modders do not seem too concerned about safety for their users, and seems rare to see a published checksum.  Damn kids.

    Find more info on the topic of checksums and file hashing here:
    https://security.stackexchange.com/questions/189000/how-to-verify-the-checksum-of-a-downloaded-file-pgp-sha-etc

  4. 34 minutes ago, =VG= Sausag3 said:

    You are.

    AR = Automatic Rifleman

    You will be able to choose what weapon you want to bring with you.... So AR is really just a name.

    I would also recommend you disable your TrackIR for the event... I saw the stream and it seemed you were struggling to hit anything quickly with it on. you would be much more effective with that off imo.

    I got messed up a few times with TrackIR myself last time... forgot I had it on and I'd move all wonky instead of "forward" and my gun barrel would be like pointing at the constellation Orion or something 🤣

    • Haha 1
  5. It is being considered.  I plan to discuss options with @=VG= SolarFlame1 this week, and we'll see what we can do as time permits.

    Last I had asked about COOP and running bots on one side and humans on the other, there was not a lot of information presented.  We'll have to do our research.  If anyone would like to help and assemble some helpful links to wiki's, downloads and their description, etc., it would be greatly appreciated and save us some time when we go to evaluate this idea and its feasibility of running on our dedi.

     :hi: 

    • Thanks 1
  6. 40 minutes ago, =VG= Sausag3 said:

     

     

    image.jpeg.11bf4be449e8c8920fd732ebb55ce59d.jpegimage.jpeg.4a10e5d62b944b7aac992b8cef1e7629.jpeg

    lol @=VG= Sausag3 w/ the sexy man pose

    image.png

    Great event!  Had an awesome time, even tho this was 60% of my experience today:

    image.jpeg

    I had come around that street corner there in an MRAP, saw a BMP with a soldier outside of it carrying that Russian emplaced anti-tank weapon on the left, over the mini-map... I aimed straight for him and waxed him good. Unfortunately, it was ChickenJason there... pummelled him so badly it took around 5 minutes (or more) for our medic Spiers to put his organs back in his body and sew him back up again.

    • Like 1
    • Upvote 2
  7. 3 hours ago, =VG= Sausag3 said:

    So due to the change of date

    I've updated the website calendar event here, this actually works out better for me... this weekend might have been iffy and I would have put off other things in order to be at the event - now I can take care of this shit on time, and be at the event on the 16th.  Cheers! :hi:

    • Upvote 3
  8. Get yourself a server to run your game(s), create a home base using Discord and/or a website, attract like minded individuals and grow from there.

    Typically, clans form out of existing groups of gamers who regularly play together online and want to make something of their own - so they solidify their group into a clan and do as I described above.

     

    The endeavor requires technical knowledge relating to computers and running servers, or the ability to learn these things to make it work, and of course organization and leadership skills are a must.  It is not a matter of, "If you build it, they will come..." - it takes dedication and vision, as well as passion.

    I've been doing this with great friends here for over a decade, and I'm still learning new things every day.

    • Like 2
    • Upvote 4
  9. IMHO we should run both regularly, but the PvPvE only on the weekend.  Reason I feel that way is the population overall - we have a larger player base on the weekend, including more Admins, and on the flip side, during the week, it may stretch that thinner player base to a degree that the main COOP server would be hurting for players.  Just my 2 cents, whatever is decided is fine with me so long as we make the decision for the right reasons and consider any knock-on effects.

    • Upvote 3
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