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=VG= SemlerPDX

VG Clan Member (Administrator)
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Posts posted by =VG= SemlerPDX

  1. @Masrey wrote this when he reported this forum post in order to get a word in:

    Quote

    I had to report that wasn't the case, and he is defiantly lying "FOR A GAME"!
    OK This is Masrey, I created the CAS the squad and my friend was loading the map.
    So at Bijar beginning  the enemy jets bombing everything and flying over our main so I tried to take one jet to clear the main and after Wolf joined we asked them  gently to return the Apache and take 2 Jets instead, the jets were there in hangers waiting.
    They ignored me and didn't even reply on the squad chat then they crashed and one of them left the squad, after that I kicked the second guy for ignoring the squad leader.

    Lets make it clear when someone creates the squad he has the right to choose the asset to use and with whom, and I wasn't going to kick them if they landed the Apache and took the F16s.
    Last thing I really can't believe that there is someone lying "FOR A GAME" and he has a TIME to write this shit complaint!

    Reply from @=VG= The_Polish_Guy included a link to download the tracker if useful:
     

    Quote

    lol he is saying the same thing as Lang just from his perspective, he just gave us the evidence that Lang isn't lying. BUT I checked the tracker and the only thing I found is the aggressive replies to admins by Wolf47. Also Lang and Sniper were doing a really good job and looks like they died only because of the crash.

    I respect the SL making calls on who can take what asset BUT (only) at the beginning of a round... I don't see why he should be able to take assets away from people doing a great job using them.

    Attaching a tracker file so you don't need to search for it.

    tracker_2022_06_07_02_19_27_bijar_canyons_gpm_coop_64.PRdemo

     

    • Thanks 1
  2. That is very cool stuff!! I've been a walking zombie this year mostly, not surprised I missed the announcements of the public Alpha at the start of this year.

    They have a Discord channel here: https://discord.com/invite/sNwbeHC

    Quote

    "...you’ll need a legitimate copy of Battlefield 3 and all the game’s DLCs on PC (Steam and Origin versions work)"

    Found this awesome early reveal trailer, too:

     

    • Like 1
    • Upvote 1
  3. Welcome to the VG Army DrJohn, asko___, and Cherry, and anyone else I missed! :drinks:

     

     ...

     

    Just a reminder to new VG Army members - we typically assume most members play PR COOP, but if we all don't know you from the games as a long time regular, and if you have not posted an intro yet, please post up to say Hello and let us know what you play here!  We just started this new membership path, and it seems the best route so that we don't accidentally award Enlisted group/ribbon to a semi-automatic bot preparing to fire off spam rounds in the club forums. ;)

    We are glad to have you all - a simple reply from standard website members including what you like to play here will be rewarded with the entry level Enlisted website group!

    ZBRmOas.png

    • Like 2
    • Upvote 2
  4. 2 minutes ago, R-CON LangMaster said:

    so that's why i kept getting moved into arma channel on teamspeak, to take some pictures with y'all lads :D

    afaik TFAR gets heavy handed when the server stops or gets reset, since it controls you all when you are in-game, and will move you all around as it sees fit during a server stop.  Server was apparently stopped early while some folks were still trying to take pictures according to the text chat in some of those pics

  5. Hello and welcome!  Thanks for the intro!  As noted in my other post, please continue to spend time on the server getting to know our regular players and our Admin staff, and to get known yourself, as well.  You may use our VG Army Club Advancement Applications at least four weeks from now for 'Jr. Officer' group which includes PR Admin training on our servers.  Please do note that 30 days is a bare minimum, and not always applicable to all players (if for example, they played only 4 times in those 4 weeks advancement would be inappropriate at that time, you get the idea - we still account for time actually spent playing on our server, not only raw time passed).

    See you around!

     :drinks:

    • Thanks 1
  6. We are unable to accept a forum post as an application for advancement outside structures & systems already in place for this.

    We have a path to membership available to the public.  The first step would be to join the public VG Army or VG Air Force club (depending on what you play here) and post up a short intro in that club's 'Introductions' post including what you play & how long you've been playing at VG.  We openly hand out this 'Enlisted' Group role to anyone who posts an intro and agrees to follow the rules, accepted by joining an Official VG Club, and this includes a Group Ribbon displayed next to forum posts and on the members profile.

    Members must have been in our Enlisted group for at least 4 weeks before applying for advancement, and this is done through our VG Army or VG Air Force Advancement Applications, not available/visible to members not yet in our 'Enlisted' group:
    image.png

     

    Our Groups & Structure for community members is detailed here: 
    https://veterans-gaming.com/wiki/information/vgclan/groups/
     

    Our Membership & Advancement opportunities (including in-game admin roles) are detailed here:
    https://veterans-gaming.com/wiki/information/vgclan/advancement/

     

    • Thanks 1
  7. 30 minutes ago, T.Arde said:

    hello im a new member and i didn't read the rules 

    No problem, just click on the little 'Rules' button up by the club name:

    image.png

     

    If you're interested in joining this group, just post up a brief intro here and you'll be added to the 'Enlisted' website group.  Our PR COOP Server Rules are something you should become familiar with if you play on that server here, too.  🍻 

  8. Profile:  AVCS4 BMS - Immersive Voice Control Radios
    Issue:   Command(s) not functioning as expected
    Profile Version:  1.40.4
    VoiceAttack Version:  1.8.9

    Steps to reproduce:
    1.   Use any JTAC Command with QWERTZ style keyboard


    Expected Behavior:


    Observed Behavior:
    Not pressing the Z key for Tanker/JTAC menu, presses Y instead even on QWERTZ style keyboard

    Personal Testing:


    Comments:

    As a temporary fix for now, it might be a little while to round up other bugs and fix them, here's a version of the config table which will work only for users with a QWERTZ style keyboard:
    https://www.dropbox.com/s/4dzbaia5r3j5ql9/avcs_config_table.zip?dl=1


    Unzip the file to the location below to replace the 'avcs_config_table.core' file  in that folder:

    C:\Program Files (x86)\VoiceAttack\Apps\AVCS\CORE\BMS\40\update

     

    If that is not your path it may be this one, depending on where you installed VoiceAttack:

    C:\Program Files\VoiceAttack\Apps\AVCS\CORE\BMS\40\update

     





    Severity / Status:      Resolved (please download new profile version)





    View full bug report

    • Upvote 1
  9. 4 hours ago, whtz said:

    qaform.jpg

    That "All / None" function is to check or uncheck each box in an adjacent checkbox set when the option for 'Multiple Choices' has been selected.  The choice for 'None' as the OP has presented the poll is available in the choices, but he's made it possible to select more than one item if your opinion is to shovel Fobs AND HMG's, for example.

    There is no micro-logic to allow 'select all BUT the option for None' - best compromise would be to remove the choice for 'None' as the question is "IF shoveling were to return", and make it separate like 'Should shoveling return', but I imagine he was trying to keep it concise since it's already a very long poll.  And since it is a required option, he had to add a 'None' for those who would not want shoveling to return on any.

    • Upvote 1
  10. 2 hours ago, =VG= Kavelenko said:

    Can we develop a squadron patch for Veterans-Gaming?

    Sure - I was never sure if we'd have people belonging to more than one squadron here, like if squadrons were dedicated to a specific aircraft or type of target, or if just one VG Squadron was the idea - anything is cool

    I'd not be able to design anything for awhile, it's not easy to use the PC right now, but if anyone wants to submit some for review so we can all decide, that would be great.

    We can even get them in-game if we all get a copy of the squadron texture file, and use that aircraft in the sim (graphics are local, but if we all share them, we'd all see each other in them).

     :hi: great idea!

    • Upvote 4
  11. 1 hour ago, Sweaty_Ahmadti said:

    The title explains it all. I was just trying to hop on for a little. Kept getting greeted by the you've been kicked screen. Shows no reason. Haven't been banned once on the server, nor kicked. Only got 1 warning during all of my sessions (It was for music). Been playing on VG coop for at least 4-5 months now. Any reason?

    What, do you think we're stupid or something?! Our logs have logs, dude.  You don't have anonymity on our server no matter how you connect or how you try to hide your identity, and our systems will attribute your actions under any account to ALL of your accounts in the PR game.

    If you would like to appeal your ban, you can explain your behavior in an Unban Request - you will be unable to join our server until you answer for your clearly intentional actions:

    Line 19: [02:58:25     TEAM 2]  Saybyebye: !admins
    Line 28: [03:00:56   TEAMKILL]  Saybyebye [chrif_qbz95scope]  =ICE=
    Line 31: [03:01:09   TEAMKILL]  Saybyebye [chhgr_type82]  PongoPowerPUNCH
    Line 32: [03:01:09   TEAMKILL]  Saybyebye [chhgr_type82]  Komandannn
    Line 33: [03:01:09   TEAMKILL]  Saybyebye [chhgr_type82] Sniper StealthSpaniard
    Line 36: [03:01:19 T2 SQUAD 2] [TS] FumoJaken: !r Saybyebye INT TK
    Line 37: [03:01:19   TEAMKILL]  Saybyebye [chrif_qbz95scope] [TS] FumoJaken
    Line 39: [03:01:22   TEAMKILL]  Saybyebye [chrif_qbz95scope] =FEW= sgtm.lolporton
    Line 42: [03:01:28     TEAM 2]  PongoPowerPUNCH: !r saybyebye tk max
    Line 45: [03:01:36     GLOBAL]  =ICE=: !r saybyebye tk
    Line 46: [03:01:37 T2 SQUAD 3] =VG= Skiddles: !b say int tk
    Line 47: [03:01:37 DISCONNECT] ' Saybyebye' disconnected

     

  12. 32 minutes ago, LangMaster said:

    The server crashes every 4 maps, after loading a map. I am sure this has nothing to do with the maps as they have been played many times. 

    if this keeps happening, we can turn on a crash logger.  We'll see if it's still consistent in this manner by tomorrow, and if so, I'll get the logging systems set up and running.

    They need monitoring so reluctant to do this unless truly required.

    • Like 1
  13. Asking the R-DEV's / SA on their discord if we can restart our MSServerProxy thing while the PR COOP server is online/running with people playing in it.  Checking back for a reply now and then.  We're kindof in peak hours and it does seem to be running and people are actively playing (though tolerating those streaming error messages? or is that just for PR Admins?)

    When they reply, I'll get a plan of action in place and contact any PR Admins in the server at the time.  For now, just play through it - I don't think a simple restart in TCAdmin is the solution anyway.

     

    Regardless, the PR COOP server and related processes will all be stopped and restarted before Thursday (USA PST) - I will be checking up until I go to bed for a low population time if it goes that long and restart everything then... hopefully much sooner, we'll see how the afternoon plays out.  I happen to be feeling decent, partly thanks to these dope pills, and not too 'high' from them to help out in this incident today.

     :hi: 

  14. PR:BF2 v1.7.0.2 Changelog (2022/01/21)
    -----------------------

    Menu:

    Added Ukrainian fonts by Tymkolt.


    Vehicles:

    Added Apache AH64 without Hellfires and reduced gun ammo.

    Updated vehicle HUD to show guns in orange while delay to use.

    Updated vehicle HUD to show R next to ammo while reloading.

    Fixed some vehicles permanently showing guns as damaged.

    Fixed P51D guns not shooting from all barrels.

    Fixed Su-30 co-pilot unable to return to cockpit view.

    Fixed SdKfz 231 driver camera clipping into model.

    Fixed Vietnam A4C jet showing selection icons when selecting Napalm

    Fixed Bf109 landing gear floating below aircraft.

    Fixed Bf109 pilot showing medic kit geometries.

    Fixed Ju-87b POV cameras being too high.

    Fixed CH-146 exit positions.


    Weapons:

    Fixed WW2 hand grenades dealing less damage than modern ones.


    Levels:

    General:

    Removed re-supply and repair code from WW2 statics that should not have it.


    Adak:

    AAS128: Updated flags to be only capable by RedFor.


    Bamyan:

    AAS32: Updated flags to be only capable by RedFor.


    Field of Kassel:

    Fixed grass rendering issues.

    Fixed terrain issues.

    Fixed Artillery flag showing USA arty instead of German.

    Improved performance in Town.

    AAS16: Reduced tickets by 100.

    AAS32: Fixed missing bleed on flags.

    AAS64&128: Updated flags to be only capable by BluFor.


    Khamisiyah:

    COOP: Fixed AI spawn points.

    COOP: Fixed AI jets crashing into ground.


    Musa Qala:

    Added INS128 NL vs Taliban.

    INS16: Delayed SPG by 5 minutes.

    INS32:

    Decreased caches to 4.

    Added LAV-25.

    Added Mk-19 Humvee.

    INS64: Delayed SPG by 5 minutes.

    • Thanks 2
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