Jump to content

=VG= SemlerPDX

VG Clan Member (Administrator)
  • Posts

    4,848
  • Joined

  • Last visited

Everything posted by =VG= SemlerPDX

  1. Works for me, man. I don't know what you're doing wrong. What does the error message say? If it's anything ACRE related and you can get past it and onto the server, with your sound and visuals mods working, you're fine. EDIT: *was solved: SixUdater may grab a more recent update of these mods - Jager had a newer CBA. Use links at top for the proper versions of CBA, JSRS, and BlastCore. Read further posts here for the BlastCore MultiPlayer Fix you must apply to get online with this mod. Post here for help.
  2. Yes, it actually works. On stormy night-ops, the lightening is truly awesome. And smoke is affected by wind. They both require CBA to be running, yes. Many client side mods do.
  3. You (or PITN) have to dredge the log for that one, Savage. Very tedious, but possible to get a GUID of anyone who ever set foot in the server. Easier to do closer to the time of the event.
  4. To manually update, you just download the latest BECLIENT file and replace the one you have. Here's the link: BattleEye (don't worry about the "no 64-bit" file crap if you have a 64-bit OS, just grab the 32-bit one appropriate for the version of the game you have)
  5. This is a public support call-out from your friendly admin, eMaj. =VG= SemlerPDX. major fan of VETERANS-GAMING servers, clan membership status aside I'd like to extend a personal Thank You to all those who donate to keep VETERANS-GAMING servers up and running. Your contributions, no matter what amount, are greatly appreciated! I can barely afford a few bucks here and there, but it all adds up... BLuDKLoT cannot, as one man, pay for all of this for all of us; You all help so much! !cheers Myself, I dreamt of properly administrated servers such as these back when I was at the mercy of first party servers dating all the way back to Socom Online for PS2. They were free, but void of assistance (technical or administrative). Here you...we all...have a voice, and with it, power in our games. _____________________________________________________________________ We here at VETERANS-GAMING will always provide servers for public use and maintain them with the most due diligence required. We will continue to ensure that teamkillers, hackers, and disruptive players are swiftly dealt with so that you, as the player, may enjoy the true levels of playablilty and immersion that the teamplay and communication we promote here embody. With your continued support, we are able to offer contests with awesome prizes, games, and other great additions to come. We will continue to add servers for the newest and hottest wargames released, while keeping servers open for your old favorites. PayPal is considered one of the most secure ways to donate and pay for goods online, and it's as simple as signing up. A one time donation can greatly help VETERANS-GAMING maintain the servers you enjoy. As we expand to include new servers featuring such games as the upcoming Arma 3, we need your help to perpetuate our vision of clean, smacktard-free gaming environments to play in. We admins, of course, will always continue to volunteer our time to enforce the rules of all our servers. Please consider signing up for PayPal today and making a donation, no matter how small, to VETERANS-GAMING and help us keep this tradition of international fraternity and cooperative teamplay alive. Thank you for your support!
  6. Nice videos! Uh...Iffn, I got this when I clicked your link: "Gameplay videos of Project Reality ht*tp://www.realitymod.co*m/ This playlist has no videos. *stars added to the http link so it isn't a "click here" thing
  7. The flashlight in daytime and "no coax" on the tank are glaring issues. Obviously, if a laser is going to work in such a way as well, it should be a very small target area on the targets eyeball. Using a mouse to aim is already like accurately aiming a laser, if you were to hold a laser in your hand, you could never so accurately point it. This is a big issue I don't thing they thought of with these "light/sun flare" tactics they added. Also, did anyone not expect that they would make certain weapons and attachments (including enemy weapons) unlockable or earnable?? Their business model is clearly taking a page from the success of Call of Duty(s). I'm sure not long after release, they'll sell gear and weapons packs as DLC. Mark my words.
  8. That would be a deal breaker for me as well. I cannot stand the idea of enemies respawning at the squad's rear. This is not just unrealistic, but removes any and all tactical elements and can turn any game mode into a big, crappy Team Deathmatch game.
  9. I've got a few FRAPS/Vegas and Arma video settings tips for you, Clippie, seeing as how we have such very similar systems. Like Savage said, a real key to success is to have the "capture" folder on a different hard drive than your OS/Programs drive. If size is a problem, just keep 20-30 GB free on your "capture" drive and transfer the files after each session to your OS/Programs drive to free up more space for recording. You have an awesome sound card, so feel free to set sound capture settings to the highest (multi-channel, etc.). I set my record external input (microphone) to only capture when I press TS3 PTT button as most of us use that in game for coms, and you can turn on "mic clicks" on you and others giving it an awesome sound. For video, unless you have high hopes of true HD, you can still get good ArmA videos recording at 30-45FPS. I did some testing myself and found I can't get a final video in vegas to look any different when I recorded at 60FPS or 30FPS. My final products are always 30FPS after rendering, though I don't have true HD capabilities. I force lossless RGB and it doesn't seem to hurt system speed. I found excellent improvement when I set my Graphics driver settings to have AA and Anisotropic Filtering to "application-controlled" (ATI, not sure about NVidia settings). I also got better FPS when I set Arma in game video settings to "Video RAM = Default" , though I have 1GB DDR5. Odd, but helps. When I adjust video settings in game, the 4 that matter for my FPS the most are Texture Detail; Terrain Detail; Objects Detail; & Shadow Quality. If your video is gonna take place mostly in one AO, on foot, try setting view distance for the shoot to under 2000m. If you're flying for the video, try turning off/down shadows and increasing view distance to (your) max. Also, set your FPS monitor to only update once a second instead of realtime. Most the default FRAPS command buttons are F commands, and Arma uses those. I recommend changing it for cleaner shots. I use PrintScreen, Scroll Lock, Pause/Break, and NumLock. I can't get into my vegas "render settings" and thought I made a post about it, but it's important, too. If you have good source video, but render it wrong, it'll still be crap. If you start with a crap source video, vegas won't improve it any. Can't polish a turd... Good luck!
  10. I'll volunteer to (help) make the promo videos and teasers; and help promote it on the web. Cool idea!!
  11. I'd have to fire her back up again to get that info. That "CPU Failure" thing was a bit startling, but I'm sure I could try to get a boot past it, but...Is that really advisable? I'll blow out all the dust and crap, and give it another go if it's advisable. Was thinking I may need to replace the CPU and MB; they are cheap now but I have little money right now... Can't yank the OS drive and examine externally....it's in RAID. Thanks for the help!
  12. I've been troubleshooting the frequent blue screen's of death I've been getting, and thought I was onto something when I disconnected a few unused internal parts from the power supply, and unplugged other items on the same ciruit. Later that day, I began pushing it again; connected the powered 2.1 speakers w/subwoofer, and tried to run my ATI w/ it's overclock enabled. Later that day, I began to get the BSOD's again. I shut it down for the day. BSOD ID is Kernal_Power; Event 41; Type 2; System shut down (don't have any other details anymore) This morning, I hit the power button, and first screen says: "CPU Failure. System will now shut down in 5 seconds to prevent damage" I opened her up, and found nothing physically wrong, aside from a thin layer of fine dust on everything. Any suggestions or experiences similar may be helpful. The oldest components are (same age) the MB/CPU and RAM. All other parts were new in box this past spring. System Specs are under my xfire (click box below). Will be AFK till I get this fixed, no more pushing this beast. Will check back here on my laptop often. !cheers
  13. Awesome pics Terremer! Good solo, too. That's hard when no one else is there. !2cool
  14. I also could care less about prettiness. I think everything looks great now (if you can get the textures to load fast enough, they're great). Fix all other gameplay problems before moving on to better graphics. =VG= Beast wrote ... Ooo! Know what'd be reeeally groovy? A ghillie suit that uses physics in the engine to have dynamic jute and foliage, swaying in the breeze or when you move! Whoop! yea, or the ability to veg out your suit based on local grasses you may be crossing.
  15. Roger that. Image changed for GT, and uploaded. Takes several days for approval. 1600x900 270kb .jpg (they will crop it's sides for a 4:9 ratio, tho...)
  16. Seriously have no concept or idea what Twitter is. I read a wiki i think, saw that for a business, it can help them connect on a personal level with their consumers...like a big ass free PR (public relations) tool. So, if I got this right, if I twit things at people, they post on their "wall" like facebook (or more correctly, they and their followers see it, and then followers of followers see it)? and if I twit something myself it's on "my twitter" and my followers see it, and their followers as well? Like a big viral thing, correct? Should I twit crap off the top of my head? Or perhaps stuff I see on VG to "spread the word" of us? And do people often copy other's twit's and paste/twit it themselves?
  17. =VG= Jarema LAN_WROTE ... Semler your picture's size is almost 2Mbs and the max is 450Kbs.... !memo !drag !iloveyou Yes I know, it's raw from FRAPS. It is that way so you can see the pic I like in full detail. Needs to lose >75% via resize in order to fit GT. Why go through the trouble yet, just post pics and we'll resize the one that's best for GT. I put up some of the original Insurgency GT images back in Spring. Example(@405kb): (just noticed a banned name on the INS screenie, too...lol)
  18. Looks like Jarema had his post-processing on a mid to high level. Great for screenshots, but not so great for running around in the shit (IMO). Too damn blurry when you move. Still, that one is going into my Arma desktop background mix. Beautiful! (By the way, not my screenshot of the cows - that was ridDle in the A-10; got the imageshack link from him.)
  19. I like this one. Shows off some of the vehicular changes on our Domi. I have used PicResize.com and ShrinkPictures.com to resize pics for GameTracker and other picky sites, and they work well, no stupid pop-ups or streaming video ads that I remember.
  20. You'll always have friends here! Great times playin with you! !cheers Don't be a stranger, now....see you around!
  21. Lol...geez. Long post (coming from a long poster !sarc )!! Lets try to address all these issues; gonna have to break it up individually: =VG= Raptor902 LAN_WROTE ... please dont make your domi into a realism server, it ruins playablilty, and think of the pubbers, cause without them, domi is nothing, like locking the a-10, yes, if an admin is in the server it can be locked, but think, if i dont have admin, i join the domi and no one else is in there and i want to clear an AO, but i dont want to make a ton of trips with a heli with hydras, common sense says A-10, because it has the mavericks and a lot of gun, but oh no its locked. And i dont have admin to unlock it... The discussion about changing the current timed lock feature continues, and we've tested a few scenarios already. It is not going to change one way or the other to accomodate the rare instance of a public player being the only person in the server and his ability to go RAMBO the CAS without a forward observer just because he isn't "technically breaking the rules" being that the server's empty. Post #1 describes the stance we've taken on realism and playability, and I wasn't aware that any of these proposed additions detracted from or killed playability by adding realism. We're not trying to lock them all up, either, but certainly the focus isn't on the scenario of one person by themselves all the time in the server, having a hard time 'cause the A-10 is the only way they know how to destroy the various enemy vehicles in the AO. We have not bypassed any locking features yet, only in alpha testing. The MLRS will remain locked. i have been feeling more and more that those of you editing this mission have stopped thinking of the public players, and focused more and more on what YOU want to do, what YOU want to play. please dont forget we want to have a fun server for the PUBLIC, while still keeping it teamplay oriented. but it HAS to be played for the public, especially when no admins are around. it needs to have the ability to manage itself, like the insurgency, and PRBF2 servers, keep it playable, use the honor system, abuse the system and lose the privleges. just my 2cents A server manage itself? Honor system? Have you seen the ban lists, bro? Lol...but seriously, this concerns me, man. In what way have we stopped thinking of the public and where are we focusing on what we want to do and what we want to play, Raptor? Specifically, please tell us. This is important. If we've derailed, we need to get back on track, as this is our goal at the heart as well. This post and these ideas have been given a few accolades for the additions planned and this is the first I have heard of anything like this regarding these revisions. now i leave and go play somewhere else, because i cant play the server. or say it is unlocked, but you changed the load out so now the a-10 is useless with out a lazer (eg. poffs idea of removing mavericks.) now they want to use the a-10 cause they are by themselves, but its useless with out a laser. The A-10 is and continues to be the standard version on the mission, not all GBU's. The discussion is ongoing, and input is helpful. The HUD itself has a CCIP pipper, for accurate manual release, though like the warthog cannon, requires a little effort to use in that there's no target locking - that in no way makes the GBU variant useless to RAMBO. Personally on this issue, I'll fly either one - the only reason I'm partial to the original is it's AA capabilities. See my point, i like the idea of realism, but keep playability first, and if you change the load out of an a-10, leave access to the default a-10. yes they can be locked when an admin is on, but to keep playability for pubbers, unlocked when an admin is not on, and set-up remote unlock because, it is too much work if your the only admin on to have to go back to base to unlock something. This mission is a work in progress, not all have been implemented. The only reason to lock an a-10 or harrier would be if we didn't use the 10 minute auto-kick time. There's no need to micro-manage an all the ways you just described, and this remote locking and unlocking isn't exactly at the top of the priorities list. We have rules posted, and we're all admins. Keep an eye on the players joining the server, encourage teamwork; if they mess up, warn/kick/ban.
×
×
  • Create New...

Important Information

Terms of Use and Privacy Policy