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=VG= m823us

VG Clan Member (Administrator)
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Everything posted by =VG= m823us

  1. Who plays? This is a great free to play game that has some quirks, but is rapidly gaining players. https://enlisted.net/en/news/#!/ Find me if you want with ARES_m823us
  2. Does anyone have a place that uses either so people can TRY them before they talk about them? I know several people have posted links to them, but some people are visual learners.
  3. PR COOP has been updated to 1.6.5.2 PR:BF2 v1.6.5.2 Changelog (2021/04/12) ----------------------- General: Added blur back to focus. Fixed optics blur not turning off. Updated focus to use infantry sprint key (default L-Shift) Kits: Fixed Militia engineer unable to rearm mines. Menu: Fixed AA markers showing in wrong locations. Fixed 'out of combat area - time to get damange' message not showing up Fixed squad and score lists not showing last row. Fixed squad list scroll bar being too long. Fixed score list scroll bars having different colors. Fixed some texts having wrong color. Updated wounded message to show up faster. Updated minimap to be slightly bigger. Updated compass to be wider. Weapons: Fixed Spike scope missing the left side. Fixed Beryl Mini, FAMAS, G36, M1918 Bar, M249, MG3, MG4, QJY88 firing sounds not syncing to firerates. Fixed C4 Remote Detonated, Satchel, Famas Aimpoint, Mekotzrar Ironsight, Polish PKM, Vietnamese Type 36 AT, Vietnamese F1 and Type 67 Grenade rearming issues. Vehicles: Added minimap to tank, APC and IFV commanders. Fixed disco thermals when low HP. Fixed Civilian ZIL-131 passenger cockpit sound not playing. Levels: Flat Earth: Added fastropes to the moon. Merville: Updated AAS, removed AAS32. Operation Marlin: Updated AAS with new flag routes. Thanks @=VG= SemlerPDX!
  4. I'll keep looking, I know a lot of players were looking to reduce the time they spend setting up vehicle kits
  5. I wanted to post up here and see what specifically we need. I know several people are great at doing things, scripts, mods, modules, triggers, etc....
  6. https://steamcommunity.com/sharedfiles/filedetails/?id=2161671937
  7. PR:BF2 v1.6.5.1 Changelog (2021/04/02) ----------------------- General: Added back transparency to in game map. Removed blur from focus to prevent game freezing. Fixed sometimes being able to use focus on scoped weapons. Fixed sometimes optics shader not activating after using BUIS. Fixed crash when deactivating thermals. Fixed HUD getting cut off on square aspect ratios. Kits: Fixed Hamas engineer IED not rearming. Vehicles: Fixed LG missiles not working correctly. Levels: Flat Earth: Fixed crash when opening options.
  8. Sadly, it has been confirmed. DEVS know it is an issue, and quote: "summary: -avoid iron sight focus, alt tabbing seems to help "reset" players frozen by it -thermals will crash your client if its not the first map you load. So tell asset whores to restart every map"
  9. Hello all, I have had a lot of feedback from players in the short time that we updated to 1.6.5.0 and I wanted to see what people's thoughts were on the new Graphic User Interface
  10. PR COOP has been updated to 1.6.5.0! PR:BF2 v1.6.5.0 Changelog (2021/04/01) ----------------------- General: Added ironsight focus. To activate hold down the change camera view key (Default: C) while looking down the sights. Fixed mumble not working on Test Airfield. Menu: Added confirmation dialogues for switching teams, suiciding and giving up. Updated in game HUD to better support widescreen resolutions. Updated in game menus to have more modern look. Updated in game map to open faster. Removed transparency from in game map. Removed map border from in game map. Vehicles: Fixed T62 being too quiet. Levels: Adak: Fixed floating objects in main base. Al Basrah: INS: Updated Mosque to be the new Insurgent main base. Bijar Canyons: INS64: Updated asset spawn times. Fools Road: AAS32/CNC32: Updated layer back to modern GB vs Militia with alternative assets. Hades Peak: AAS/CNC128: Replaced Russian Su-25 with Su-39. Kafr Halab: INS32: Fixed missing localization for main base flags. Karbala: Fixed outside terrain being too bright. Korengal Valley: INS64: Fixed Taliban team having no spawnpoints. Operation Falcon: Fixed flag localization issues. Outpost: INS64: Fixed two caches that could not be destroyed. Sbeneh Outskirts: AAS32: Replaced dumpster trucks with Zil 131 trucks. https://www.realitymod.com/forum/showthread.php?t=150945 Any issues or problems, please post here
  11. Good round so far. We had a lot of fun and played 7 hours but off to bed I go.
  12. This was @=VG= Kavelenko most of the time
  13. I will likely not be available at the start of the mission, but will try to make it later on. Hopefully we can get some more players, I know I see a lot more in game and I highly encourage people here to have them join us on the forums.
  14. All I am doing is collecting data. Below is a great sentence to add to the discussion: "I would like to add x mod to the list." Another discussion, in the club group would be to say what mods are good, what mods are bad, and what we are looking for as a vision or purpose statement.
  15. I would do this again. Really enjoyed the teamwork, the ability to just get together and capture objectives, use a tow to kill a HIND from over 1k away and just an overall great experience. So much for not being a SL again lol. Thank you all again!
  16. Very much love this idea! Hopefully we can get more people involved and play some larger missions
  17. =VG= m823us

    ARMA MODS

    Hello everyone, I know a lot of people were making suggestions about limiting the mod size and although we cannot help everyone, I think it would be great to see what mods people enjoy and do not like. So I've decided to start a list and see what people like and then put together a poll later on. This is just the information gathering stage, I am taking any and all suggestions for ARMA 3.
  18. PR:BF2 v1.6.4.4 Changelog (2021/03/07) ----------------------- General: Updated Brazilian Portuguese localization. Fixed client crash when joining server. Fixed Argentinian FMK-1 AP, FMK-3 AT mines and Insurgent grenade trap not being auto-marked on map after fired. COOP: Fixed client crash when loading a layer with French Forces. Weapons: Fixed M79 Buckshot having 30 rounds in one 'magazine'. Fixed QBU-88 with iron sights having infinite ammo in undeployed mode. Fixed recoil and ammo usage systems not working for RPG-7 Iranian Tandem Heat. Fixed ammo usage system not working for IDF ACOG M4. Fixed ammo usage system not working for TNT. Vehicles: Fixed civilian Zil-131 dropping NVA crates. Levels: Kafr Halab Added AAS16 - FSA vs Insurgents. INS32: Replaced Insurgent logis with support technicals.
  19. Mission accomplished. Fanny squad for the win. And our MRAP never died
  20. PR COOP server is up to date. Post here for issues. PR:BF2 v1.6.4.3 Changelog (2021/03/01) ----------------------- General: Fixed broken road shader causing massive FPS drops. Weapons: Fixed WW2 weapons shooting blanks. Levels: Lashkar Valley Added INS128 Canada vs Taliban.
  21. So another patch update will happen at 9-11 Zulu time: We can not run WW2 maps, or road heavy maps currently.
  22. Any issues or problems please post up here. We will let you know when VG has updated to this new patch.
  23. Any particular firearm thinking of? I would just use the clacker sound from rifleman anti-personnel kit, detonator.
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