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Posts posted by =VG= keed
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On 5/2/2021 at 8:17 AM, Connor said:
I am putting @TowerDuckout there! Great player, does any infantry role you give him and will do a damn good job of it! Great
Ducky is OG coop. Played with him for quite some years. +1
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Players come and go. That's perfectly normal. Everyone has their own "good old times", either when they started or when they were most invested into the game.
Right now, there are people online that experience the game for the first time and might think "Wow, this is amazing!". They don't care about the map or the layer. They have no idea where the quad guns are. Hell, they might not even know what CAS means. They just have fun experiencing new gameplay.
Old frogs grow bitter. I've seen it many times. Happened with me too.
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Yup, played with him yesterday and told him to join us here.
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I've used to ask the entire squad if their leader was communicating. If not, I tell them to form a new squad with someone willing or be disbanded.
It offloads the solution finding onto the squad itself, and not us.
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29 minutes ago, =VG= Kavelenko said:
his first time in ARMA 3 though
I recommend you to set up TFAR and mods with him days in advance
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17 minutes ago, =VG= Kavelenko said:
You guys want people to play ARMA 3 and then screw us around by changing the mods we need to download/install/drop.
All players have to do is join the server via launcher. Everything will be downloaded on its own. No manual fiddling needed, if TFAR is already set up. It's by far the easiest and most user friendly automatic mod distribution system in the world. Download speeds might be an issue, but in a world with 60+ GB games it is not a lot to ask for a 6GB download especially if the content is free.
However, if the mod is being added for the sake of being added then it's a waste on everyones hard drive. What can X do better that we cannot do with Y? Right now I don't see a lot of reasons.
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CUP and RHS don't mix well with each other. In my understanding RHS uses a custom damage model for vehicles as well as different ammunition damage.
That means in combat you either need more or less rounds to skill stuff. On top of that lots of assets are redundant by being listed twice in the arsenal, which makes getting ready for combat more complicated and longer.
In regards to pr opfor - since it's a addon to RHS it should play ok combined with RHS. Although, I couldn't find any information as of what it actually adds. It says 100+ vehicles but the promo screenshots only show reskins and soldier fashion...
It just inflates the arsenal imho.
Edit:
Here are some threads discussing damage parity.
https://www.reddit.com/r/arma/comments/jpdtu7/whats_the_current_comparison_between_rhs_and_cup/
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CAS Gunner please
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15 hours ago, =VG= .Blizzard. said:
Vodka
I'll be on on sunday* comrades
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17 hours ago, =VG= m823us said:
This was @=VG= Kavelenko most of the time
Still had his helmet on - work safety was not impacted.
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5 minutes ago, RizlaQc said:
Hi
You got it
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3 hours ago, =VG= BLuDKLoT said:
cobra pilot still open?
You got it
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1 hour ago, =VG= Kavelenko said:
Can we have a little bird for CAS, happy to fly that otherwise slap me in an INF squad.
CQC is good fun on this map are we able to use our own load outs? Also can I suggest we add this event to the ARMA 3 Calendar in the club?- A Littlebird can be arranged, however there is enemy armor in the AO and the way home is very long since we are being dropped in the north. My thought process was LB=4 Hellfires max <-> Cobra = 8 Hellfires. Up to you as the pilots.
- You can use your own loadouts, however I encourage players to use the pre selections kits available at the arsenal. As long as you can perform your assigned role it's ok. The only items that are banned are the ENVGs (Thermal NVGs) and the CSAT Viper Helmet, but I think I don't have to say that...
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Event was added by Blizzard earlier, it is also in the global calendar.
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https://veterans-gaming.com/calendar/event/96-feet-first-into-takistan-arma-3-mini-event/
Event Time: Saturday, 27th of March 2000 GMT (PRT)
Event Server: VETERANS-GAMING | INSURGENCY ACE | TS3.VETERANS-GAMING.COM
Sign-Up: Available, but not necessary! If you did not sign-up you can still join the server but you will be assigned to a role by the commander.
Requirements:
- ARMA 3 installed and up to date
- All Steam Workshop Mods here https://steamcommunity.com/sharedfiles/filedetails/?id=2115753805 downloaded and installed
- Teamspeak 3
- Discord, if Tech Support is needed
- Snacks, Beverages and a happy face!
Hello everyone,
Following up on last weeks mission I am hosting a mini event this Saturday. The plan is to use the available DEV Server with the current known Insurgency mission and augment the experience with sign-up slots, a mission plan coordinated objectives. That means that if you did not sign-up you can still join the server but you will be assigned to a role by the commander. Reserve your slot while their hot!
Cheers!
Sign-Up Slots (Post a comment below with the role you want):
Role "Callsign": <Arma 3 Username>
Commander "Command": Keed
2nd In Command "2ic":Airborne Infantry "Alpha":
- Squad Leader: Blizzard
- Medic: Batmeme
- Automatic Rifleman (M249): Fastjack
- Light Anti-Tank (AT-4): Ingo
- Designated Marksman: Stixon (Roger-T)
- Rifleman: KVSH420
Australian Airborne Attachment "Bravo":
- Squad Leader: Kavlenko
- Medic:
- Automatic Rifleman (M249):
- Light Anti-Tank (AT-4):
- Designated Marksman:
- Rifleman: Skiddles
Airborne Infantry "Charlie":
activated if needed
Close Air Support "CAS":
- AH-1Z Pilot: Bludklot
- AH-1Z Gunner: Deathdealer
Transport (Troop Transport or Vehicle Transport Variant) "Trans":
- C-130 Pilot: TEDF (ZEUS)
If you did not sign-up you can still join the server but you will be assigned to a role by the commander.
Radio Communication (Short Range Frequency | Long Range Frequency):
- Commander: (not specified | 30)
- Alpha: (110 | 30)
- Bravo: (120 | 30)
- [Charlie: (130 | 30)]
- CAS: (100 | 30)
- TRANS: (100 | 30)
Image used and edited with permission by the creator /u/JediNick9.
Source: https://www.reddit.com/r/arma/comments/5o16gx/7th_special_forces_group_conducting_a_halo_jump/-
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Cant decide
in PC
I understand your point, however especially with ARMA 3, bad performance might originate from the Server with the amount of server-side scripts and mods that are loaded. As a comparison, you might get ~70 FPS at the start of the mission, however that might drop to ~20 in extreme cases when a lot is going on later down the line - regardless of your system.
*FPS is not a single metric, and should always be reported with context or included with min./max. values.
Nevertheless - it's still hella' fun!
I am looking for more boots on ground!
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That's no problem! Because of the arsenal players have the choice of fashion anyway
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@=VG= .Blizzard. Is it possible to change the mission to OPFOR? How much work is it for you and how could we help?
@=VG= TEDF has been adding lots of equipment to the RUSKI page of the sheeeet and I thought it would be cool to try them out.
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@=VG= .Blizzard. Do you need their usernames?
Currently there are System, TEDF, You and me editing the sheeeeet. If you need their
social security numbermail address please reach out to them directly. :) -
@=VG= Kavelenko Sure, we need more pilots. I got time this weekend.
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Alright, I'll put the class names directly in. Those are human readable so even non programmers can understand them
If anyone want to help with filling the sheet please DM me your mail address so I can give you edit rights.
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Here is the sheet (anyone with the link can comment): https://docs.google.com/spreadsheets/d/10PeQRwPffK_RhTsyfT4w4ynwOlL7RAxH6v0hy0ylKKY/edit?usp=sharing
@=VG= .Blizzard. DM me your mail address so I can grant you edit rights
We could start to populate everything with the real life names of the items in the meantime.
Is there a fast way to get class names from items while not in game?
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Hello everyone,
(This is mostly targeted @=VG= .Blizzard. but I am sure we all can contribute if it's possible.)
I am wondering if we could change the pre-made kits in the arsenal at main base (Medic, AT, AR and so on). Currently they are all over the place and are missing TFAR Radios and such.
We could start by copying the PR kits and adjusting it a bit for flavor. It would give newcomers the ability to quickly jump into action with everything they need while still having the freedom of the arsenal.
Can we help selecting the items and such or can this only be done server-side? Is there a config file we could collaboratively prepare and upload?
Cheers!
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Cant decide
in PC
Take Option A
Reasons:
- Ryzen is considered better than 10th Gen i9 for gaming (price/performance ratio, not just raw cinebench scores...)
- The RTX3080 is overpriced by a large margin and currently very hard to acquire because of shortages and the crypto-mining hype
- What do you need 128GB of RAM for? :D Is this a pre build OEM Gaming Rig? If yes then it's dis proportionally oversized.
If you are still unsure we need to know what you are planning to do with the new rig.
To clarify: More RAM =//= More Speed.
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The Wolfpack Campaign - Day 01 "The Package"
in Arma III
Posted
Red Wing standing by. (squad 3)