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=VG= keed

VG Clan Member - Supporter-Lv3
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Posts posted by =VG= keed

  1. Hello everyone,

    (This is mostly targeted @=VG= .Blizzard. but I am sure we all can contribute if it's possible.)

    I am wondering if we could change the pre-made kits in the arsenal at main base (Medic, AT, AR and so on). Currently they are all over the place and are missing TFAR Radios and such.

    We could start by copying the PR kits and adjusting it a bit for flavor. It would give newcomers the ability to quickly jump into action with everything they need while still having the freedom of the arsenal.

    Can we help selecting the items and such or can this only be done server-side? Is there a config file we could collaboratively prepare and upload?

    Cheers!

    • Upvote 3
  2. Take Option A

    Reasons:

    • Ryzen is considered better than 10th Gen i9 for gaming (price/performance ratio, not just raw cinebench scores...)
    • The RTX3080 is overpriced by a large margin and currently very hard to acquire because of shortages and the crypto-mining hype
    • What do you need 128GB of RAM for? :D Is this a pre build OEM Gaming Rig? If yes then it's dis proportionally oversized.

    If you are still unsure we need to know what you are planning to do with the new rig.

    To clarify: More RAM =//= More Speed.

    • Upvote 4
  3.  

     

    Event Time: Tomorrow, 20th of March 2000 GMT (PRT)

    Event Server: VETERANS-GAMING | DEV | TS3.VETERANS-GAMING.COM

    Sign-Up: Not necessary

    Requirements:

     

    Hello everyone,

    I am hosting a ARMA 3 Event tomorrow where I want to give anyone interested the opportunity to get on board. ARMA 3 can be off-putting to many players who just don't have the time to figure everything out on their own. On top of that the amount of mods and stuff to set-up can daunting and complicated.

    That's why, starting 2000 GMT tomorrow I will be available for the following services:

    • 1 on 1 Set Up Support via Discord Share Screen
    • In game Communication Tutorial with Radios (mucho importante!)
    • Optimization Advice for Performance
    • Game Mechanics Tutorial on request (Lazing, Artillery, Tanks, CAS, ...)

    Seasoned players are of course welcome as well and can help out, or do their own thing! The more the merrier!

    Cheers!

    e69b0a0b1df7154a32af5697208871e4.jpg

    • Like 2
    • VG Spirit 2
    • Upvote 3
  4. The mods are ok in my opinion + maybe this is also a good base set for future custom missions. What the current "RHS+TFAR" set offers for players, is basically what we have in PR on US vs. INS/RUS/MILITA maps. Also, the mods offer far more than is just visible in the arsenal. I recommend to read the RHS manual online. There is some cool stuff hidden in weapon systems.

     

    @=VG= .Blizzard. In the event that you'll ever want to change things up a little bit, " just don't tell my mother I am in Afghan":
    https://www.youtube.com/watch?v=8iAoibAgAvM

    • Upvote 3
  5. Hey X0R! As a TRANS main I'll give my thoughts on your ideas. 

    1. Gameplay functions preferably should be accessable via GUI (weapon slots, mapped keys or sub menue). Is this something that is possible? Otherwise the function might not be used much, outside of us forum dwellers.
    2. Airlift: Loading objects by action might be a great way to flesh Logisitcs out. I like the necessity to physically load cargo - and not waiting in special zone for it to magically appear in your asset like we are now.
    3. AirToAir: This seems like a programatically challenging fun idea but it would seem out of place because in flight rearm/repair is not something being done irl. I know this is a game but I believe that functions are only so much game-y because of engine limitations. At some point it has to be abstracted otherwise there is no end. While fuel is not something we have in game I feel that there would be no appreciation or place for a fictional method.
    4. Ticket Cost: 100 is a bit too high. The situation on VG COOP is that tickets, right now, don't matter so assuming we would be on the default 1000 tickets (uhh is that vanilla?) a tenth seems high. If anyting tickets were never taxed when doing anything logistical so I'd say make it free, but rearm times back at the real resupply point way longer.

    Additional notes:

    • Ok, I fully agree that the Ospey should be given unique capabilites. What I would love to see is the vehilce drop feature for the big bird. Combined with your un/-loading script it would seem possible from a laymans POV. For gameplay purposes it would be cool to be able to request, say a TOW hummer from TRANS . The Opsprey would go pick it up from the deck or mainbase and deliver it to the squad. This would feel authentic and remove the inevitable respawn at main when your motorized squad wrecks one of the vehicles.
       330px-MV-22_conducts_external_lift_from_ (Maybe no visible vehicle but hey...)
    • Maybe expand this to the chinook, so CAD and Army get something to lift too.

     

    Cheers!

    • Like 4
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