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=VG= System

VG Clan Member
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Everything posted by =VG= System

  1. =VG= System

    NatGeo

    And here we see the eagle in it's natural habitat, an oil refinery full of Americans
  2. Complaint acknowledged, action was taken, no need to drag this out any further than needed. /locking thread
  3. Hoped I could make it, but I'm swamped Waiting for the next one
  4. yes, with new romanian faction* *the faction is just syrian rebels with romanian flag
  5. =VG= System

    Kornet team in action

    before running out of ammo...
  6. NOOOOOOOEOEOEOEOOOOOOEOEOEOEOEOEOOOOOOOOO i hope you can sleep at night knowing that you left me alone in the team with qiezi (seriously though, have a good trip)
  7. Kornet team leader + reserve a slot in the team for @=VG= The_Polish_Guy
  8. =VG= System

    Bye bye cache

  9. =VG= System

    On the hunt

    =VG= GRN&GLD looking fresh with that SAW
  10. I'm not sure, played a bit today, and for now only the "old phone" intel seemed to give me the option to gather it, the rest just gave me the options to move them around. After dying I kept loosing my rifle and gaining an extra laser designator (without batteries lol) each time - I was the JTAC and had 6 designators in my backpack in the end, and kept losing side-arm ammo as well on each death - even though I saved my load out at the arsenal I also kept getting the mission pop-up from time to time, but without any letters on the pop-up or mission actually happening edit: also the m72 ammo seems to be bugged and has an inventory weight of 0 edit2: something weird is also going on with vehicles, I keep finding groups of them parked in a areas and the ones that are populated are enemy
  11. I'm playing right now, having trouble with the intel, I can pick it up and move it around, but can't use it to get a cache marker. @=VG= .Blizzard.
  12. It's online 24/7 now, so if you gather up people on your spare time we can play whenever. You can make a discord post for example.
  13. Sq1 medic, will lead if no one else wants to
  14. melon can we get... NOOEOEOEOEOEO but seriously it's nice to know you are working on it (or are you?)
  15. Idk, ask melon, I think he wanted to put kits without smoke to make the maps a little tougher, but forgot about the deployment style kits, or just wanted to experiment with them. @=VG= Melon Muncher
  16. This was intended. This was also probably intended - idk if the kit's smoke grenade is an SP or MP one, might want to check that out.
  17. The terrain there is awful, the only real cover you have is the bunker, and the only way to it from the north (the side with the least bots) has a valley where they shoot at you from above, and even if you reach it it requires a lot of firepower to neutralize. Yes, the ramp doesn't move at all, and it starts in the open position, I've played on deployment and their boats work normal. (this issue has been around for a few patches now - feels like it was "made" so that the bots can exit the boats) Yeah, my bad, Castle Road has some cover in the form of rocks and they come from only one direction so it is a little tough but doable, but there is 0 cover when moving to the Barn, only bushes, and the terrain doesn't help either. Usually dump a lot of smoke so that we could even get near it.
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