Yeah but it doesn't have to be chaotic. If you create two small recon squads that avoid enemy contacts and take out the Milan's and Quad cannon you're already at the the city entrance. Then if those squads lay mines on the roads the heavy Opfor assets take you'll slow them down at least and open up room for heavy assets to push up together with cleverly and well armed infantry units that have been waiting with a super-FOB in front of entrance. As long as infantry and recon squads push forward with the heavy assets in a support function you'll clear the map towards the objective with massive urban fights but still. However. How to organize that on COOP?
If possible I'd like to play this evening with 2 Recon Squads taking point, 1 anti-tank squad including Spandrel (driver, medic, HAT), 1 tank squad for fire support behind INF, 1 APC squad for fire support behind INF, 2 INF fully prepared squads and perhaps an AA squad and a Trans and/or CAS squad. However I have yet to discover how to get the latter to be functional.
Ideas?