Jump to content


PR Admin
  • Content count

  • Joined

  • Last visited

Community Reputation

55 Favorable

About System

  • Rank
  • Birthday 04/15/2000

Profile Information

  • Gender
  • Location
    Belgrade, Serbia
  • Interests
    Games, Volunteering, Music

Contact Methods

  • Steam
  1. Mug Shots - 2020

    The only 2020 picture I had Also per Zeee's request
  2. All bugs/broken stuff on maps

    Bamyan alternative was fixed, it works normally now.
  3. All bugs/broken stuff on maps

    First time I played it it had that bug. Also happened about a week ago, so I think it's still there. Also, already added them.
  4. All bugs/broken stuff on maps

    A list of broken stuff in PR COOP maps. Will try and update the list as I remember/find more stuff, and hope you guys will add to it as well. Al Basrah - Standard: Flag spawns for last two flags are switched (Apartments and Palace), infantry spawns on Palace instead of Apartments, and when Apartments is neutral they all start spawning on one broken spawn in the center of the flag compound. Assault on Grozny - Standard: Transport trucks despawn after a short amount of time. Black Gold - Infantry: Chopper does not have rearm and repair point. Black Gold - Standard: Transport trucks despawn after a short amount of time. Carentan - Standard: Last cappable flag in DoD, must run next always. Carentan - Alternative: No spawn points for Americans. Unplayable. Dovre Winter - Standard: Area attack is like a nuke, it's called in, you don't hear or see anything except a mild suppression effect and it kills everything inside every building in the area, no hiding from it. Goose Green - Standard: Entering the helicopter disables mumble until you leave it. The pilot can't communicate via mumble at all. Jabal al Burj - Alternative: Broken spawn on Bridge flag. They stop spawning there after Dam is capped. Jabal al Burj - Large: Although not really broken, the map should have out of bounds areas marked. Kafr Halab - Standard: Tickets bleed out quickly after second last flag is capped, even though there is one more flag to be capped. Karbala - Standard: Enemies don't spawn on the last flag at all. Kashan Desert - Alternative: Broken spawns on North Village, they keep spawning even though the flag is neutral. They stop spawning when North Bunkers flag is capped. Kozelsk - Alternative: Enemies don't spawn on last flag. Only in the vehicles. Masirah - Large: All enemies seem to be attacking uncappable Terminal flag even though West Radar is the cappable one. Musa Qala - Standard: Friendlies can't spawn on their squadleaders. Operation Barracuda - Large: Building one FOB doesn't work, building two FOBs does. You can't spawn on the FOB or build emplacements if only one FOB is built in the area, you gotta cheat it by building two. Operation Marlin - Standard: Last cappable flag in DoD. Enemy chopper is useless. Pavlovsk Bay - Standard: Enemies get stuck on spawn in the southern bay of Submarine Pen flag. Pavlovsk Bay - Alternative: Broken spawn on Construction Site flag, enemies die immediately upon spawning. Route E-106 - Standard: Broken, bots spawn in their main and immediately die. Vadso City - All: Not possible to see flags or flag names on map, can't see cap progress either. Not sure if fixed or not, haven't played it recently. Wanda Shan - Standard: Bots don't spawn on last flag at all. Bots die upon exiting Stingers on second last flag.
  5. Operation Slayer |Day182|

    Medic again pls
  6. Operation Slayer |Day175|

    Sign me up for LAT, or medic if X0R can't make it.
  7. Hi

    Hello there. I have been playing for some time (very little compared to others here) on the PR COOP server and hanging out on Teamspeak while quietly stalking the forums here. I just wanted to say hi to all the people of the VG community, and all others whom I have met playing PR who might be reading this. It's good to be here and hope to see you on the battlefield soon!