Vanillapop Posted May 13, 2019 at 07:19 AM Report Share Posted May 13, 2019 at 07:19 AM Seems like anyone who is flying on khami kashan and gets near the enemy airfield starts to rapidly drop frames, I observed it happening 1 week ago and since then it has happened to others. 2 Quote Link to comment Share on other sites More sharing options...
BinkleDinkle Posted May 13, 2019 at 08:31 AM Report Share Posted May 13, 2019 at 08:31 AM The simple solution is to not attack the bot main or supply route... 3 2 Quote Link to comment Share on other sites More sharing options...
CptHawk Posted May 13, 2019 at 08:57 AM Report Share Posted May 13, 2019 at 08:57 AM Khami? never heard of or experienced that myself, but I do know that Kashan Std lags the fuck out when getting close to the Airfield, and not attacking the main on that one is a moot point as its the last flag. Quote Link to comment Share on other sites More sharing options...
Vanillapop Posted May 13, 2019 at 09:37 AM Author Report Share Posted May 13, 2019 at 09:37 AM Sorry I ment kashan Quote Link to comment Share on other sites More sharing options...
Vanillapop Posted May 13, 2019 at 09:38 AM Author Report Share Posted May 13, 2019 at 09:38 AM 2 hours ago, Vanillapop said: Seems like anyone who is flying on KASHAN and gets near the enemy airfield starts to rapidly drop frames, I observed it happening 1 week ago and since then it has happened to others. Sorry I got the maps mixed up its kashan in the bot main when you have to take over it Quote Link to comment Share on other sites More sharing options...
BinkleDinkle Posted May 13, 2019 at 09:50 AM Report Share Posted May 13, 2019 at 09:50 AM 23 minutes ago, CptHawk said: not attacking the main on that one is a moot point as its the last flag. North Al-Khidhir is the last flag. MEC Base is in out-of-bounds and can't be capped, thus an 'uncappable main'. 4 minutes ago, Vanillapop said: Sorry I ment kashan On Kashan there is only a few spawn points in the mainbase for bots, with a large amount of them spawning at once lags everything up. Not much can be done about it due to navmash size, Only real solution is stay in cap zone and get it neutral quicker. 2 Quote Link to comment Share on other sites More sharing options...
Aori Posted May 13, 2019 at 10:04 AM Report Share Posted May 13, 2019 at 10:04 AM 2 hours ago, Vanillapop said: Seems like anyone who is flying on khami and gets near the enemy airfield starts to rapidly drop frames, I observed it happening 1 week ago and since then it has happened to others. Yepp some crash right out on khasan some with ok pc will have around 15fps Quote Link to comment Share on other sites More sharing options...
Nexwiiz Posted May 13, 2019 at 03:21 PM Report Share Posted May 13, 2019 at 03:21 PM i mean... replacing bot spawns shouldnt be too hard? ive worked with unreal engine 2 before but i dont know if its the same thing as refractor 2.0 in ue2, u could insert antiportals (doesnt draw geometries, actors out of view) so u wouldnt lag if the map was big other solution i can think of for kashan in coop is ask dev to put more fog (if that helps xD) like khami alt cuz of a bot orgy problem Quote Link to comment Share on other sites More sharing options...
CptHawk Posted May 13, 2019 at 05:35 PM Report Share Posted May 13, 2019 at 05:35 PM 7 hours ago, =VG= BinkleDinkle said: North Al-Khidhir is the last flag. MEC Base is in out-of-bounds and can't be capped, thus an 'uncappable main'. I was talking of the airfield on Kashan, not Khami. And I don't think more fog will help, no one really starts lagging until they get close enough that everything inside renders. Quote Link to comment Share on other sites More sharing options...
BinkleDinkle Posted May 13, 2019 at 06:21 PM Report Share Posted May 13, 2019 at 06:21 PM 2 hours ago, Nexwiiz said: i mean... replacing bot spawns shouldnt be too hard? Its easy to add spawns, pretty much just right click>add in the editor. But can't be done server side, so would require game patch to add more spawns. Quote Link to comment Share on other sites More sharing options...
=VG= SemlerPDX Posted May 13, 2019 at 06:43 PM Report Share Posted May 13, 2019 at 06:43 PM Interesting things to note, but definitely not worthy of fixing just for coop, if it is unintentional after all. A thing that discourages people from messing around in an uncappable enemy main? Can we get some more of that please? 1 Quote Link to comment Share on other sites More sharing options...
Nexwiiz Posted May 13, 2019 at 07:18 PM Report Share Posted May 13, 2019 at 07:18 PM 3 hours ago, =VG= SemlerPDX said: Interesting things to note, but definitely not worthy of fixing just for coop, if it is unintentional after all. A thing that discourages people from messing around in an uncappable enemy main? Can we get some more of that please? everything is broken... outpost is broken... karbala is broken... yamalia is broken.... and now kashan... if we keep losing more coop maps, we're going to go back to the good ol days before map rotation MUTTRAH CITY 24/7 BABY Quote Link to comment Share on other sites More sharing options...
WarGhost Posted May 13, 2019 at 07:44 PM Report Share Posted May 13, 2019 at 07:44 PM I missed karbala 1 Quote Link to comment Share on other sites More sharing options...
Vanillapop Posted May 13, 2019 at 08:00 PM Author Report Share Posted May 13, 2019 at 08:00 PM The thing is this never happened before it's a new issue that started a few weeks ago Quote Link to comment Share on other sites More sharing options...
ranger_12 Posted May 13, 2019 at 09:23 PM Report Share Posted May 13, 2019 at 09:23 PM Yep ! i lagged flying Jet 4 days ago on enemy AF for like 3 sec with massive FPS drop did't even see the Quad rape me to parts .. Its a New issue definitely . Quote Link to comment Share on other sites More sharing options...
CptHawk Posted May 13, 2019 at 10:00 PM Report Share Posted May 13, 2019 at 10:00 PM But this isn't happening on a map with an uncappable main, this issue is on Kashan STD, with the canadians, the final flag IS their main where this problem occurs. Quote Link to comment Share on other sites More sharing options...
=VG= SemlerPDX Posted May 14, 2019 at 12:23 AM Report Share Posted May 14, 2019 at 12:23 AM Ooh - then it is a problem. Feel free to report to Stark58 if there is an unplayable broken map *(note the layer) that should be removed from rotation. No sense having to load and then skip a map and waste your time, just let us know. 1 Quote Link to comment Share on other sites More sharing options...
=VG= keed Posted May 14, 2019 at 08:29 AM Report Share Posted May 14, 2019 at 08:29 AM 12 hours ago, Nexwiiz said: yamalia is broken I know it's OT but Yamalia has been redone in the main PR branch - it's a winter wonderland now. Nobody made the nev mesh for that one yet, it's not broken Quote Link to comment Share on other sites More sharing options...
BinkleDinkle Posted May 14, 2019 at 12:25 PM Report Share Posted May 14, 2019 at 12:25 PM Nothing is broken in PR. It only has quirky new features. 1 1 Quote Link to comment Share on other sites More sharing options...
Jersans Posted May 14, 2019 at 03:53 PM Report Share Posted May 14, 2019 at 03:53 PM 3 hours ago, =VG= BinkleDinkle said: Nothing is broken in PR. It only has quirky new features. It's not a bug it's a feature. Quote Link to comment Share on other sites More sharing options...
=VG= 0100011000101 Posted May 14, 2019 at 06:20 PM Report Share Posted May 14, 2019 at 06:20 PM 22 hours ago, Vanillapop said: The thing is this never happened before it's a new issue that started a few weeks ago I've always had that. but I think it has become worse after the last update. moving backwards helps; p 1 Quote Link to comment Share on other sites More sharing options...
=VG= keed Posted May 16, 2019 at 11:48 AM Report Share Posted May 16, 2019 at 11:48 AM There are no bugs in PR - only potential features Quote Link to comment Share on other sites More sharing options...
WarGhost Posted May 17, 2019 at 02:13 PM Report Share Posted May 17, 2019 at 02:13 PM Is there any way to get back to the old days when all maps were not broken ? Quote Link to comment Share on other sites More sharing options...
Vanillapop Posted May 17, 2019 at 03:16 PM Author Report Share Posted May 17, 2019 at 03:16 PM 1 hour ago, WarGhost said: Is there any way to get back to the old days when all maps were not broken ? Yes time travel 1 Quote Link to comment Share on other sites More sharing options...
BinkleDinkle Posted May 17, 2019 at 03:40 PM Report Share Posted May 17, 2019 at 03:40 PM Can always play Yamalia on Mudrunner till new Navmesh. https://steamcommunity.com/sharedfiles/filedetails/?id=1424714524 2 Quote Link to comment Share on other sites More sharing options...
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