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Posts posted by =VG= SemlerPDX
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Arma 3 Alpha updates to version 0.58
Prague, Czech Republic, Thursday 23rd May 2013
Bohemia Interactive has released a major new update for the Arma 3 Alpha. The most notable improvements in version 0.58 involve the new dedicated combat and stealth radio protocols, plus all-encompassing tweaks to lighting and audio. Also, Multiplayer Dedicated Server administrators now have access to a separated executable to host such servers more conveniently.
The complete changelog for 0.58 is provided together with the update and can also be found on the official Arma 3. The Arma 3 Alpha will update automatically via Steam.
To participate in the Arma 3 Alpha, people can choose from the Arma 3 Alpha (24.99 EUR/19.99 GBP/32.99 USD) or Arma 3 Digital Deluxe Edition (39.99 EUR/34.99 GBP/49.99 USD) on Steam or Store.bistudio.com. Prices will increase once the Arma 3 Beta and full game become available. For a complete overview of the separate editions, be sure to visit the Arma 3 website. -
Starchy - take the hint - set up pust to talk and get with the modern age. I'd hate to see you try to use ACRE in Arma, sheeeit.......
!slow -
SavageCDN =VG= LAN_WROTE ...
We can also now run multiple dedicated servers but I'll need time to get that setup properly and the TCAdmin files updated.
WOO HOO! This is great news! So happy they got this sorted before the BETA comes out...
!gam -
Jager LAN_WROTE ...
Guessing that it has to do with the rotation, and if one mission crashes it'll revert to the starting one.
^^ Yes - exactly that. ACR was second in rotation, never gets completed due to crashes, and reverts to US - BAF was third in rotation. I've just changed it, now it's:
1. US
2. BAF
3. ACR
!hi
*won't take effect until server is restarted by an admin in TCAdmin Panel - do so when ACR is ready to crash, or has been up awhile, ask an admin in TS3 or Steam. -
Hans =VG= LAN_WROTE ...
fix only run in singleplayer modus multiplayer crash !!! we have to wait for a new update
When it comes out, post it up here - this would be cool! I like the idea of keeping old favorite games alive!
!2cool -
Terremer =VG= LAN_WROTE ...
also i was thinking about maybe doing something like this but i dont know java and didnt know what to make. ive got shitloads of time this summer and learning java couldnt hurt so if you want help just let me know.
I'm in TeamSpeak today, down in Coding channel creating an outline for this Arma gear selection app idea, and will make a proper project post later. With Java, it's not hard to make it work on Smart Phones and in a website, too, if I am not mistaken.
I appreciate all the info on phones! Keep it coming! -
I've been getting into the idea of making Smart Phone Apps for VG that may connect gamer website content and even function in real-time with the game being played. I'm sure that even Arma 2 and the upcoming Arma 3 will allow for many functional apps for Smart Phones and Tablets, and I'd like to get an idea of what kinds of mobile platforms this gaming community and it's friends are currently using.
I've got a real POS that I got on sale, a Huawei Ascend M860 (Android) on a Cricket wireless network. A terrible example, and as it's not even 4G, don't be ashamed of your tech - I've already set the bar as low as it can go for a "Smart" Phone.
So what does everyone else have these days?
Be sure to post up your model number - versions can vary in one product name! (usually found under Settings)
**EDIT: IF YOU DON"T HAVE ONE - POLL IT! I also want to get an idea of how many even have these phones! thanks!! -
I like that idea - it does suck that numbers have dropped off, A3 is the hot ticket... An event could be fun, as we already know how well Insurgency runs, and most everyone knows how to play it. We could call the event "Resurgency"
!lol -
just know that Lt. Spears is a good player - it's his name that was stolen and used for evil. It's all good, now. If you see a Lt. Spears in game, know that it's the good one - a real team player.
(oh, and ^ that Lt. Speirs is awesome, too!)
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It's important to note that you should check through your falcon bms.cfg file if you have modified it, as this can revert after an update, and it may end up logging useless things again. Here's the info Rebel had to do again after his update:Copy and paste,the following two variable(lines) to your Falcon BMS Config file located in your USER\Config folder and save the file. It can be opened with Wordpad or Notepad. These variables prevent BMS from creating Packet logs in your User\Logs folder that are genertated when MP'ing and can become extremely huge in disk space. They are not essential to the end-user.
set g_bMessageStatistics 0
set g_bEnableRakNetPacketLogger 0
!cp -
no, not the =VG= Lt. Speirs - but Lt. Spears - it's confusing, but there is a long time player on our server named Lt. Spears, and his name was used by this fucker. It was not really Lt. Spears, and also, of course, not =VG= Lt. Speirs.
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Bobbus LAN_WROTE ...
To be honest I've heard nothing but bad things about Dwarden (and more specifically his competence) from people involved in arma modding / server adminning.
I'd be inclined to take anything he says with a few tubs of salt.
I'm not gonna step to defend or vouch for him, but I have dealt with him plenty, read many of his writings and posts, even played Planetside 2 with him, and never had that issue - but - when shit happens in A2 (or A3A now), people tend to flood him in particular, and in a way, I think he cannot help but take it a little personally. Not that anyone is directly telling him that HE fucked up, but I can imagine having to discuss and explain over and over again with many, many curious individuals and how tiresome it could become - and we know how text is so horrible at conveying correct emotion.
Then again, maybe he just has sand in his cracks...
!dntknw
I myself saw how rustled PITN's jimmies had gotted last night when he came into my TS3 channel last night to discuss a potential hack/hacker. These things do happen, have happened, from time to time. And though I like excitement as much as the next guy, I've never seen the sky actually fall.....yet. -
Spent my entire morning there! I love those pics! Very good quality, your attention to detail shows!
!2cool !rockon -
I'm not sure what could be the issue. I may be able to help, but we'd need to be able to talk. I'll be online tomorrow in TeamSpeak 3 - I'll look for your name, and if you see mine, right click on it and Poke me.
Our TS3 address is: ts3.veterans-gaming.com
Perhaps I could host a TeamViewer session and get to the root of the problem fast.
!cheers
[EDIT: I used to use that same controller before I got an X52. I know it does work for sure...] -
!2cool
It just so happens that I am a professional joint operator !puffpass -
Oh yeah! I got a well trained British squad in a Hurricane and a few medium bombers (Beufort FTW!)
You can find the Aussies' playing it often, too - jump in TS3 and we'll get some flights going. Can't wait till it's out of BETA and we don't have to fly against aircraft in other classes/eras. I hate getting shot down by that Me262 while flying a Bi-Plane.
!lol -
PITN LAN_WROTE ...
I have an uncompressed jpg that is 3mb. This coveres the entire object. A tiny texture can be less than 100kb. The xml is the only way that I know of to superimpose an image on the current texture.
That Squad XML image on the vehicle is only present when a player is in the vehicle. And it will be overwritten by the highest ranking unit in the vehicle each and every time. Anytime your "medic" vehicle takes on a customer that outranks him, his vehicle will change from a medic symbol to some dudes Squad XML image.
Besides the obvious, trying to use the Squad XML system to behave in this way just to keep down on some file sizes is not really the way to go. When you load into a game with players who have their Squad XML images at various .com's, all those images are sent to your computer, in a folder called Squads. I guarantee you have mine and L.A.M.B.S. in your folder, so next time you join with us, it will only call that image from your PC, not the website URL it originated from.
YES- - that image must exist on every players machine before it shows up in game. If you want to use tiny image files like that and attach them to vehicles, you could do this via scripting, and I can tell you right now that you will not be able to interrupt the Squad XML system in Arma to become a triggered image system without making your system a Mod, a Mod that breaks the Squad XML system completely to accomplish this goal. And if you are going to make it a Mod, why mess with the Squad XML system? You'd just make an area on a vehicle that will take an image, somewhere empty, and designate it as a spot for your dynamic tiny images, to be called on conditions you scripted.
People use Mods for heavy image manipulation - like Camo packs - to keep mission file size down, and to make it multi-mission friendly. This is the only way to go to get this idea you want done. It is not possible to call an XML image thru Persistant Database for the purposes you have described, not without modding at the very least.
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PITN LAN_WROTE ...
yeah, that's what I thought. But an XML type texture would be an awesome way to make a mission that was not texture heavy.
The XML is still a .paa graphic just like any image in the game, and still needs to sit somewhere for it to get into the game. Our Squad XML image, squad_logo.paa sits here on the website at the link we use in our settings, and the actual XML file in there tells Arma personal info about each player that matches the player in the XML file. It's basically a table of names and id's, and a pointer to an image. The exact same kind of thing happens in missions, they pull images from files.
All this is way too over the top for just some in-mission image manipulation. Right now, even MSO only pulls in strings of data, not files or actual images - and we can do the opposite, too, like the MSO Leaderboard test. That's about it.
Whatever it is you want to do would not be hard, or hard on mission updates. Just not in any "XML" way, as that's not really a thing.
K.I.S.S.
!cheers
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Reconnect would be needed to update any changes to the XML. There are other ways to accomplish your goal, if I understand it correctly. You'd just include an alternate skin for the vehicle with your medical cross on it, and call the image to be placed over/instead of the default whenever a medic is driving, or however you want that to work.
XML is not quite the way to go for that stuff, IMO.
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BLuDKLoT =VG= LAN_WROTE ...
1. Which Arma server did this violation occur on.
2. Players name.
3. Players BattleEye GUID. (You can get this by typing #BECLIENT PLAYERS in the in-game chat window)
4. What happened?
5. Witnesses. Were any other players online that can verify what happened?
Remember, we need the offending players BE GUID to ensure that we ban the correct individual.Jager LAN_WROTE ...
1. Pub2
2. Henk
3. unknown
4. Blew up transport helicopter when it was taking on passengers
5. Rob, Marc, J.Pedro [USMC/TF91] etcJager LAN_WROTE ...
1. Pub2
2. YI9I9=) or some variation of the name.
3. unknown
4. Took out a full Ka-60 with troops leaving the ao.
5. Rob, kilgore ++Jager LAN_WROTE ...
1. Pub2
2. Sector 7
3. unknown
4. Blew up 5-6 players in base before leaving
5. Robciro LAN_WROTE ...
1. Public (Vetran) Server 3 Domination session.
2. Ishamale Johanson
3. Ishamale Johanson Guid ...
4. Deliberate vehicle ramming of an evac chopper with 6 players onboard, player logged before he could be kicked.
5. Unsure if anyone else witnessed.
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1 - pub1 or pub2
2 - Lukus
4 - Ramming full choppers with vehicle
5 - snowflake
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1. Public server 1 & 2
2. (multiple names)Tim_K. Tim-K
3. ...
4. Team Kill for Heli.
5. Blud, Ciro, few others...
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1. Public server 1
2. .=BRA=.SD Jackall
3. ...
4. Team Kill for Heli.
5. Ciro, Pigeon...
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1. Public server 1
2. OILBOSS, oILBOSS, OilBoss
3. ...
4. Team Kill for Heli.
5. Ciro
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1. Public server 1
2. Infinitefast
3. ...
4. Team Kill for Heli.
5. Ciro
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1. Public server 1 & 2
2. -acroshard
3. ...
4. Muliple Team Kills.
5. Ciro,Gazinstant LAN_WROTE ...
1. Pub 3 (9:40PM)
2. Littleprod
4. Shooting at the stationary chopper in airbase with hunter hmg
5. instant, longrusty monkLester LAN_WROTE ...
1. Public (Vetran) Server 3 Domination session.
2. Juhno
4. Yesterday, March 31 somewhere between 6 - 7 PM GMT+0 when we played Domination mission on Pub#3 Server Veteran Mode, there was a guy with nickname Juhno who subsequently
shooted with rpg or smth at heli from the hill near the airbase and downed it several times. Personally I voted him to be kicked off from the server (after I had asked him about the reasons and marked his location on map).
5. Unsure if anyone else witnessed (maybe guys with nicknames iceman, snake, coyz or smth similar who remember that).instant LAN_WROTE ...
1. Public 3 - Veteran
2. Martin
4. Teamkiller from Hunter HMG while stationary at Vehicle repair pad.
5. instantciro LAN_WROTE ...
1. Public server 2 domi
2. shitcrazy
3. 76561198024913755
4. Muliple Team Kills in a captured AO while people were getting evac.
5. Ciro,Bobbusciro LAN_WROTE ...
1. Public server 2 domi
2. sean
3. 76561197990370930
4. Muliple Team Kills with silenced rifle.
5. Ciro,Bobbusciro LAN_WROTE ...
1. Public server 2 domi
2. Alex
3. 7656119796641623
4. Muliple Team Kills in a captured AO.
5. Ciro, blizzard99ciro LAN_WROTE ...
1. Public server 2 domi
2. SiegeEngineer
3. 76561198043556253
4. Muliple Team Kills, destroying assets at base and server had to be restarted.
5. Ciro,BobbusreV LAN_WROTE ...
1. Pub1
2. Conner
3. unknown
4. Takes one heli after another and crashs its near base
5. nic, NaOH
ALL BANNED AS OF EDIT DATE -
I also thought that it was already present, but if not, ACE will come out, eventually, to fix it.
By the way, not a fan of mediafire for DL's. I've gone ahead and hosted that file here*. Let me know if you ever update it, I'll swap it out. And if you have any more, we'll just start a User Mission set in the Download area for them.
!cheers
[EDIT: *and I've already adjusted your link in the first post] -
Vertebrate LAN_WROTE ...
I'm in
Please confirm- Saturday 1900 GMT is Friday 2300 PST (Oregon)?
It's either 11am PST or NOON depending on Daylight Savings --- England is around 7 hours ahead of us, not 4 hours behind !lol
GMT to PST Convertor: http://wwp.greenwichmeantime.com/to/pst/ -
I like the "break it" functions! Good to be able to easily practice an emergency procedure!
!2cool
Saitek X52 Pro
in Other Games
Posted
Called Gunslinger X52 Pro 1.3 - from the included readme:
"Paste the ?GunslingerX52F4.key? file in the C:\Program Files\Lead Pursuit\Battlefield Operations\config folder"
Follow the instructions in the readme and if you have any further questions, feel free to post them up here.
I found it very helpful, and even printed out the pages with the keys layouts and the joystick images with button function labels.
Good luck!
!coffee