Well the rifles are basicly what terremer said an ak is about the same as an m4 and the lmg are about the same !vampire That is not correct! There are differences but u can't see it. The PR-Devs obeyed (irl) the calibres of the weapons an created for them projectiles. The m4's (eotech/aimpoint/ironside or scopeversion) 5.56x45 projectils and AK's 47 7.62x39 ---------------------- M4 ----------------------------- ObjectTemplate.projectileTemplate 556_45_r ObjectTemplate.velocity 884 --------------------------------------------------------- ObjectTemplate.material 3556 ObjectTemplate.damage 36 ObjectTemplate.minDamage 0.4 ObjectTemplate.DistToStartLoseDamage 400 ObjectTemplate.DistToMinDamage 1000 ObjectTemplate.gravityModifier 0.3 --------------------- AK-47 ------------------------ ObjectTemplate.projectileTemplate 762_39 ObjectTemplate.velocity 715 ------------------------------------------------------ ObjectTemplate.material 3762 ObjectTemplate.damage 50 ObjectTemplate.minDamage 0.4 ObjectTemplate.DistToStartLoseDamage 200 ObjectTemplate.DistToMinDamage 1000 ObjectTemplate.gravityModifier 0.3 Projectiles losing damage at different ranges. MATERIALs have characteristics like resistance, minimum damageloss, friction, elasticity and more abilities. Not to forget, the Damage output of the primary projectiletweak. If the projectile (material3762 5.56x45) collide with another object (material25 Human_head), both materials gonna compared and caluclated. Some Materials absorbing damage like body armors or else. I don't know the exact multiplicators but head has an damage multiplier like 3. It works like that but with MaterialCells. Hard to explain. Excample: U aiming at an enemy, range under 400m with your M4 and pull the trigger. Ur bullet hit the head with a base damage of 36 (multiplier head 3) = 108 - (head_material absorbing 0.01% =1.8) final 106.2 damage. An soldier have actually 100 hitpoints. U killed him. The THING with "not revivable" is triggered by pythoncode. Other aspects are, that the 5.56x45 flying faster as 7.64x39 and losing damage at a range at 400m (7.62x39 at range 200m) But AK's better in CQB. More damage and fullautmode. M4 have only semi- or burstmode. The _r behind the 556_45_r standing for, if the projectile causing richochets. Vehicles have not only different HITPOINT values ! They have different Materials at different locations too like heli_armor and cockpit_glass_penetrable. I mentioned it because yesterday on Lashkar deployment : BLUFOR C4'ed our ammocache and a chopper tried to evac the team. He tried it too close to me. With a smile in my face and a full mag .....ratarattarratttarrrattta. Than ... the Mumble message ... Chopper going down ... pilot shot .... the secondary pilot switched and did an amazing emergency landing betwen trees in a valley. He went out to heal himself with bandages and started the engine. We naded him. Interresting topic, somethings must be researched! !eatmyuzi And here are small hind : shot in the legs