Losing the coop server.......my heart bleeds !shok Long Story: I played first time PR one this server (was recommended by an old former clanmember). He told me, if u want to learn pr ... play here! Good people, good rules and the importants thing = TEAMPLAY. The TEAMPLAY wasn't my problem before, only to find the good peoples and rules (GOOD SERVER) !sorry So i started to play here and found more than a GOOD server. Agree. It seem's like they don't take any care about coop anymore. But i can understand it. Coop makes the most problems. It need much more ressources to handle the KI of the bots as the multiplayer gamemode. Coop crashs more times clients and servers. The bot Ki can't handle some python scripts (try to capture uncap. flags) What i can't understand They have enough old maps from older pr versions they worked good before. It isn't a big deal for those guys (high moddingskill), to convert or create more alternative coop gamemode layers for those maps and make a new SP mappack 0.966. It's possible to have two version of an map in the levelsfolder. Best excample in 0.957 Fallujah/Fallujah_sp. Why not an Jabal and Jabal_sp or Korengal and Korengal_sp. It exist an Korengal Coopmode in 0.86 that works with 0.957 so i think it works in 0.966 too. I know, much why's! !dntknw Back to topic If we switch the coop server to an deployment server many people lose her lovely favorite coop server. Keep that in mind. But i know, that VG overbear this obstacle too. If we play deployment in the same wise like we play on the coop server ....... we can only win. I remember one time deployment. Our squad took out 4 weaponcaches without much ticket losts ...... Respect Poffadder. Let's have a try. Let play us deployment with an good insurgency mappool. !2cool