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=VG= Inch

VG Clan Member
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About =VG= Inch

  • Birthday 01/19/1998

Contact Methods

  • Website URL
    inchpinchertoo.blogspot.co.id
  • Steam
    InchPincherToo
  • Twitch
    InchPincherToo
  • Discord Tag
    KoromaruVC#9807
  • Facebook
    Private (made another one after hacked/deleted long time ago)
  • Twitter
    @inch_P2 (basically my shitpost here)
  • YouTube
    Ryan R. R. (or Koromaru_VC alternatively)
  • Instagram
    Private (made another one after hacked/deleted long time ago)

Profile Information

  • Gender
    Male
  • Location
    Jakarta, Indonesia
  • Interests
    The Military & Defense Industry, The History of the world, The Gaming Industry, The Japanese Culture in general, Das Auto (Motorräder ist ein wenig~)

    And some of IR-related things based on my study.
  • Occupation
    Fresh Graduate (Unemployed as for now)

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=VG= Inch's Achievements

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Master Sergeant (7/18)

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  1. Hey guys,

    I just started modelling with 3DS Max 9 yesterday, planning to make something (simple at first, and then go for more intermediate/advanced ones, still need a practice though), but any ideas for that? 

    PR is mostly that i'm aiming for, couple of reading some tutorials in PR Forums would do :)

    5B893DCE151F1D3532FD8923796BC46D1F2EFED8 (1178×548)

    - Bookshelf without materials yet

    1. WCCBadploy

      WCCBadploy

      Nicely done.

      Great software, that particular version.

      One of the best builds of 3Ds Max.

      Simple and uncluttered.

      I regret not investing in the 64 bit version.

      It is not the best for UV Mapping. (Look to adding Blender to your toolset to achieve great stuff)

      But it will ensure you make great strides in modelling and rendering.

      Even with the default Scanline renderer.

      I cant find any of the old tutorials. There used to be loads on Autodesk's "The Area".

      If I find any I will post them here.

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