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=VG= Kavelenko

VG Clan Member
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Everything posted by =VG= Kavelenko

  1. We've got more than 20+ admins out of 33 players who potentially own Squad or did I miss something? The following suggests you need a licence to show up on the primary server list, otherwise it will be on the custom server list. How much will this cost to get a server up and running? What will the server licensing system do? The system will allow the development team to issue server licenses to reliable teamwork oriented communities & clans, which will cause their servers to be shown in the primary server list in game. This license will come in the form of a key which needs to be listed in the server’s config files. All other servers which don’t have a license key will be shown on a second custom servers menu tab. The second tab is meant to show the full list of servers, and will be the place where servers with custom rules and mods are listed.
  2. Did you manage to create and join a mission Daniel?
  3. Hey guys, I was on the BMS server earlier, fragged a flight out of Seosan but it wouldn't let me start the mission. Logged out and tried again, same thing. Does it need a reset?
  4. If you have TrackIR5 its even better, just roll my head to the side and peek around corners, I still get my head shot off though rofl! I was on an Aussie Squad server last night because the ping was good for me, server was full but compared to PR the communication is not as good, may have been the squad I was in. I think we could easily find a niche in the Squad community just by doing what we do here at =VG= ; communicate well. It would not take long to bring this game up to speed. I don't like the map, its too cluttered because the icons are huge, We need to get together and do some basic training perhaps on a quiet server so we don't annoy anyone?
  5. The squad servers I've played on so far have been pretty disorganized, they mostly play like they do in Counter Strike, all individuals shooting anything that moves and little to no team work. The =VG= mentality could easily attract players to the game even if you based it on the current PR standards. I need to play a few more games to bring myself up to speed with the comms, and weapons in a combat situation, but its pretty difficult to do with guys who cant or won't communicate like we do in PR. If you're up for a few games together Keed name the server and time and I'll be there! Kav
  6. Its the Battle Star Galactica fleeing from the Cylons!! ROFL! FFS!
  7. Ok I thought I would put together a poll to gauge the interest in SQUAD from the members on this =VG= Forum. lets see how many are actively playing SQUAD or might be interested.
  8. Yeah sucks in the communications department, I'm creating a voice attack profile for ARMA which changes channels based on my voice commands, that might be useful. That cuts out the need to cycle through the channels to get to the one you want. See what you've started here Sem!
  9. Thanks for organizing that event @=VG= Sausag3, it was my first ARMA 3 event and I had a ball or should I say "balls"? It was a lot of fun and I know you and the guys put in a lot of effort to make it happen, top job!! I was pretty sceptical that we would make it past RV1 but we kicked ass and completed the entire mission, even though you nuked us all at the end! Permission to kill the commander!!!? Awesome team work all round. Well worth the pain in the ass of downloading every damn mod on steam rofl! Well done! Kav
  10. I logged in ok, and checked it out.
  11. No @=VG= Fastjack, @=VG= SemlerPDX this is in single player mode, I used the editor to set up my own training base on Stratis. Allows me to try out all the jets and choppers without destroying assets on the live server.
  12. I agree with all these comments in general because the assumption here is that the squad leader of a heavy asset squad is a responsible player and playing the game in the right "spirit". Sure, kick players who are deliberately not doing what they're told or wasting assets etc but also allow new players to join your squads and learn how to play the game (exception perhaps noob pilots). They are never going to learn without being in an environment where they can see how to behave and work together. So yep I agree that the squad leader has the right to decide who stays in the squad but what about the scenario where the squad leader is incompetent or kicking the entire squad because the players don't quite meet their expectations? That to me, is the scenario where the admins need to determine the situation and perhaps resign that particular SL for disrupting the "TEAM". That's the 'gray' area where we leave it to the discretion of the admins who are on to keep an eye on anyone adversely disrupting game play.
  13. Thanks @=VG= l3RY4N that was a very useful page you set up.
  14. I managed to download the mods your server requires last night and got on to it for a few minutes, looks good so far Sausag3! Kav
  15. Why do we need so many mods? You may need to resign me, I don't really want to fill my computer up with crap!
  16. Put me down for Delta Squad Lead looks great!
  17. =VG= Kavelenko

    Squad

    @=VG= SemlerPDX I was lucky enough to pick up Squad up for AUD $28, its currently twice that so keep an eye out.
  18. =VG= Kavelenko

    Squad

    Great idea Keed, might try that too. Agreed FastJack, obviously its not going to be an "EVENT" in the real sense where the maps are modified etc but you could organize a sign up page in the forum and gauge the interest in meeting up on a Squad Server. Kav
  19. =VG= Kavelenko

    Squad

    I bought Squad but was very disappointed with the fact that they do not support joy sticks yet, so forget about flying in squad unless you are a keyboard/mouse pilot. You definitely need a PC that has enough grunt to play the game, which I do now but you'll also need to get familiar with the key bindings its a bit different to PR but not overly complicated like ARMA. Once the =VG= community gets a Squad player base together that really wants to play Squad it might be worth organizing a dedicated server, but I don't see that happening very quickly. I could be wrong but I've been waiting a long time for Squad to take off and it hasn't. Currently we have an ARMA server (2 in fact) that are not being used very much so adding another one for squad would be a waste of money with the interest levels as they are. Like any game its not so much the mechanics of the game that hold the player base it depends on the server population. I've been playing ARMA recently but again we don't have enough players to make it anything like the team work we enjoy in PR, not even close, so in my opinion Squad suffers from the same problem. I've played on other servers but that is not much fun because I don't know anyone on those servers and its just not the same as playing with your VG mates. So good luck with Squad and call me when you have a player base.
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