Double_13 Posted February 5, 2018 at 05:59 PM Report Share Posted February 5, 2018 at 05:59 PM Bump to notify another update came out Link to comment Share on other sites More sharing options...
=VG= SemlerPDX Posted February 6, 2018 at 06:18 AM Report Share Posted February 6, 2018 at 06:18 AM Server updated to 1.5.2 -- report any problems relating to this version here. Thanks! 3 Link to comment Share on other sites More sharing options...
BinkleDinkle Posted February 6, 2018 at 12:17 PM Report Share Posted February 6, 2018 at 12:17 PM Karbala STD and ALT (not tried INF) been causing server to crash and clients CTD. 4 Link to comment Share on other sites More sharing options...
PBAsydney Posted February 6, 2018 at 03:35 PM Report Share Posted February 6, 2018 at 03:35 PM 3 hours ago, =VG= BinkleDinkle said: Karbala STD and ALT (not tried INF) been causing server to crash and clients CTD. Global issue with 1.5.2 patch apparently, not related to our server. 3 Link to comment Share on other sites More sharing options...
=VG= Kavelenko Posted February 6, 2018 at 10:04 PM Report Share Posted February 6, 2018 at 10:04 PM 9 hours ago, =VG= BinkleDinkle said: Karbala STD and ALT (not tried INF) been causing server to crash and clients CTD. Not surprised there's bugs with that map considering the new Polish faction they added. Link to comment Share on other sites More sharing options...
=VG= m823us Posted February 6, 2018 at 10:14 PM Report Share Posted February 6, 2018 at 10:14 PM Yeah I think trying it in local as well was a no go Link to comment Share on other sites More sharing options...
=VG= Fastjack Posted February 7, 2018 at 06:42 PM Report Share Posted February 7, 2018 at 06:42 PM The main problem is that some spawnpoints (who allows both : human and bots to spawn) are not placed on the navmesh. Not sure yet, but i think the polish faction isn't the problem. 2nd problem but isn't really a problem (for me gamebreaking) : humans can spawn everywhere at each flag without needing any FOB 1 Link to comment Share on other sites More sharing options...
=VG= Kavelenko Posted February 7, 2018 at 10:34 PM Report Share Posted February 7, 2018 at 10:34 PM Spartanish and me tested Karbala out when the first update came out, it was fine then. Once the patches arrived it causes CTD, so the devs are fixing some issues and introducing others. 1 Link to comment Share on other sites More sharing options...
Double_13 Posted February 8, 2018 at 11:56 AM Author Report Share Posted February 8, 2018 at 11:56 AM Ramiel walls DLC not installed (half of the walls are gone map kinda broken but more fun) Link to comment Share on other sites More sharing options...
=VG= Fastjack Posted February 8, 2018 at 04:42 PM Report Share Posted February 8, 2018 at 04:42 PM What ???? I know that we set 1 wall to NOTinAI by my advice (at a mosque building) because the vehicles will stuck there. The vehiclenavmesh go through it but not the infantry navmesh. Doesnt matter. Still working on the staticobjects.con for a new navmesh. Link to comment Share on other sites More sharing options...
Double_13 Posted February 8, 2018 at 05:41 PM Author Report Share Posted February 8, 2018 at 05:41 PM Well 80% of the walls are not on been displayed Link to comment Share on other sites More sharing options...
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