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PR Events


TEDF

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Hi chaps!

While we are waiting for the servers to come online again and for PR 1.4 release, "Veterans - Gaming" and "Event Factory" are happy to announce the series of PR related events that will take place during the summer of 2016. The events will vary from simple PvP races to more complex team vs team competitions. So without further ado, here are some examples of the "gamemodes" that are currently planned.

1. "Collection"

In this gamemode there will be multiple teams of 2 people who will take an insurgent vehicle (techie / civi car) out on a hunt for various letters that have been hidden all across the map. After collecting all the letters, the team must drive back to base and then form a word with the letters gathered. Whoever gets the correct word to the referee first wins the race. If the provided word is wrong, the team will suffer a penalty. 

2. "Bike Me"

Simple race where each player is given a bike and the main objective is to reach to the finish first by driving through various checkpoints placed on the map.

3. "Vehicle Warfare"

This is a World of Tanks kind of gamemode where 2 teams roll out with their armored assets with a simple mission - Destroy all enemy vehicles or capture the CP on the map. 

Both teams will have the same kind of asset layout. Heavy tanks, Scouts, Long range support etc. All vehicles will be without thermals. In order to prevent heavy camping, a CP is placed on the map. Whoever captures this flag first wins the mach. The CP will be in an area which would be impossible to camp from long range and will have relatively big capture range.

4. "Vehicle Warfare AIR edition"

Pretty much the same gamemode as the previous one, only that the land assets are swapped out with jets / Choppers. The objective is simple - Destroy all enemy assets. Both teams will have the same asset layout.

:crazy: MIG - 29 IS BANNED! :crazy:

5. "Stabby - Stab"

Team vs Team competition with a simple mission - get a certain amount of kills before the enemy does. The fight will take place on urban maps with knives as the only weapon. The first team to reach certain amount of kills wins. 

6. "Capture my Bike"

A gamemode where 2 teams battle each other with a simple mission - capture the bike from enemy held territory and bring it back to the friendly base. The first team to retrieve the bike back to home base wins the match. This gamemode will be inf only with player specific kits (roster).

7. "PR Survival Edition"

A gamemode where players struggle to survive against an AI Team. The players will start at the one end of the map. Their mission is to reach to the other end of the map by moving through checkpoints placed on the map. The catch of this gamemode is that there will be no assets, fobs, supplies or respawn points. once you go dead - dead, you are out. The only ways to respawn would be by the rally points place down by squad leads and the commander. 

 

So here we go. These are some of the gamemodes currently planned out. If you got any questions  or some ideas of your own, feel free to post them below. All competitions / events will be announced at least 2 weeks prior so people would have enough time to plan out their time and sign up. The events will most likely take place on the weekends.

Also stay tuned for PR Terror campaign that will be launched soon as well.

=VG= TED(F)

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I really have to say, each time I see TEDF announces events, you can see the amount of time, effort and care he puts into them, and this simply cannot be emphasized nor appreciated enough, as it is what makes a high quality and enjoyable event.

So far, I only have a few minor questions regarding these event ideas:

1/ Is there a plan to increase/reduce the maximum number of players on the server for each of these game modes, whether for technical or meta-balancing purposes?

2/ For "PR Survival Edition", will we only play on maps with 1 and 2 km in scale, or do we play 4 km as well? (This question is mainly to gauge out length of play and whether it might tire people out)

Once again, thank you so much for organizing these!

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47 minutes ago, SerEvergreen said:

1/ Is there a plan to increase/reduce the maximum number of players on the server for each of these game modes, whether for technical or meta-balancing purposes

Each one of the events will be sign up only as the server must be locked due to custom content.

The amount of slots  depends on how many people show interest in joining . As most of those events doesn't have any role for the AI, the humans can take the slots occupied by them. Worst case scenario we can set up a 100 player bike race :crazy: :crazy: :crazy: :crazy:

As for "Vehicle Warfare" I planned to have around 10 - 15 vehicles on both sides (20 - 30 player per team). Again, that number may change depending on signups.

47 minutes ago, SerEvergreen said:

2/ For "PR Survival Edition", will we only play on maps with 1 and 2 km in scale, or do we play 4 km as well? (This question is mainly to gauge out length of play and whether it might tire people out)

The size of the map will  depend on how many players sign up. The plan is to have at least one player who survives and manages to run through all of the CPs on the map (1 sec capture time) and reach to the end. It will most likely be 1 match only event as some of the players may die within minutes.

1 hour ago, .Blizzard. said:

Can we play stabby stab on Tad Sae ? :assassin:

No event is complete without Tad Sae :crazy: :crazy:

187F3BC18BA0D4815877CE8A51DC91427103F7F6

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