i mean... replacing bot spawns shouldnt be too hard?
ive worked with unreal engine 2 before but i dont know if its the same thing as refractor 2.0
in ue2, u could insert antiportals (doesnt draw geometries, actors out of view) so u wouldnt lag if the map was big
other solution i can think of for kashan in coop is ask dev to put more fog (if that helps xD) like khami alt cuz of a bot orgy problem