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Here's a good tutorial video all about ACRE Radio Settings for those who don't wish to read about it. SETTING RADIOS TO MAX RANGE FOR THE AN/PRC's 148, 119, & 117: ACRE Controls: Left Shift + Left Control + X = Access Current Radio Left Shift + Left Control + A or S = Switch between ACRE Radios Left Shift + Left Alt. + Q = ACRE Interaction Menu: Access Radio Rack in Vehicle (ALL air/land vehicles have an AN/PRC-117 radio in them, also used (in ACE for sure) to access Command Radio on squadmate) Left Shift + Left Alt. + E = ACRE Self Interaction Menu: Access Radio Functions Left Shift + Left Control + (Up Arrow, Left Arrow, or Right Arrow) = Set which ear current radio recieves transmissions through. Left Shift + Left Control + 1 = PTT Preset: Talk on 343 Left Shift + Left Control + 2 = PTT Preset: Talk on (Command Radio) NOTE: Your standard PUSH TO TALK button will be your radio "cue" button. Your TS3 PTT button will become your "local communication", like speaking out loud and it is 3D positional. You will not hear someone "talking" if you are more than 15 feet from them. This is where the Radios and their Ranges come in to pick up the load.You WILL be talking LOCALLY when using Radio, and any around you, friend or foe, will hear you as well - but, those on the same radio channel will hear you over that radio, range permitting. You must disable your Arma PTT button under Options if it is CapsLock, this is your ACRE Radio Transmit button now. SQUAD RADIO: Used for local communications between squad members in the same area when simply talking (TS3 PTT button) cannot be heard. Set a designated Squad channel for different fire teams in the same AO when necessary. The AN/PRC-343: It's range is not adjustable. All personel should carry this radio, and it will be on your person when you first enter an ACRE game. It fills a Map/Compass gear slot. You can have this radio, and one of the Command Radios (148/119/117). The two knobs on top are Channel on the left and Volume on the right. Left and Right mouse clicks adjust either up or down. There are 16 channels and the range on this radio is the smallest of all 4. Remeber, you can carry 2 radios at a time and each can be assigned to playback out of one, the other, or both ears. Press ctrl+shift Left, Right, or Up to set this for your current radio. It's recommended to set your AN/PRC-343 Squad Radio to your LEFT ear and your other (Command) Radio to your RIGHT ear. This way you can more easily differentiate who is transmitting and on what radio. If you are, say, squad 4, have your soldiers set 343 to channel 4, and you will not hear any other squad's chatter on the 343 - just your own. If you are KIA, some radio settings revert. Verify proper setup again before returning to action. You can only carry ONE Command Radio at a time (the 148, the 119, OR the 117). If you attempt to carry a 119/117 and a 148 as well, you may lose Radio function and range. COMMAND RADIOS: These radios all have adjustable range and are suitable for cross-squad communications and long distance transmission. Generally, only one person in a squad needs to have one of these, such as a squad leader or designated "radio man". You can use the radio on the "radio man's" back using the ACRE Interaction Menu, simulating real life radio usage in the field. Begin transmission stating who you are, who you are trying to contact, and ask for copy. Example: "Squad 4 to Squad 1, come in" then they should reply something like "Squad 4 this is Squad 1, copy (or go ahead)" - Now transmit your message ending with "Over" or "How Copy?". For training, you should become familiar with each of these. The AN/PRC-148: The 148 has a range of 5000 and fills a weapons slot in the Map/Compass area of your gear. You cannot carry a 148 and a 119 or 117 at the same time or they won't work properly. Bring up your 148 by selecting it as your current radio (default: ctrl+shft C) then press view radio (default: ctrl+shft X). EDIT: Switch Radios button differ for different ACRE versions(example: crtl+shft A or S for ACRE 1.3.2) At the very top are the Channel knob on the left and Volume knob on the right. As with the 343, left click to increase, right click to decrease. Alternatively, the Up and Down arrow keys below MENU and SCAN also adjust channel. To set range, click MODE button 2 times. You will see Current (Range) 500 and New (Range) blinking. Click up or down arrow keys to change new range - 5000 MAX. Click ENT (Enter) to set and lock it. Follow the same procedure to check and adjust as needed. The AN/PRC-119: The 119 is a Soviet/Vietnam-Era radio. It is a backpack radio, and as such, can be packed with plenty of gear and equipment (but only if you are playing on an ACRE with ACE mod as well). It has 3 range settings and when inside a vehicle, a 4th. Change between 6 channels by clicking the CH knob at the top left. Below that knob is the RF PWR selector. Click this to set range to LO, Medium, or HI. When in a vehicle, set it to PA for maximum range of 40,000. The SQ or Squelch knob is not modeled in the game, but is clickable. On the right side is the Volume knob, and above that is another selector that is not needed for your use (or not modeled). The AN/PRC-117: Here is the modern bad-boy of the portable VHF radio world. Like the 119, it is a backpack radio and can carry loads of items (again, only if you are playing on an ACRE and ACE enabled server). It has a maximum range of 20,000. The Volume + or - on the left is just that. The PRE + or - on the right is your Channel selector. There are 100 preset channels. To set maximum range, click the #8 (PGM) button and then click ENT (Enter). You will see the five settings modes, the first one blinking: FREQ CS DATA SQL POWER NAME Click the Left or Right arrow buttons untill POWER is blinking, then click the ENT (Enter) button. Now you will see a familiar display: CUR: 5000 NEW: 5000 Click the left or right arrow buttons to adjust NEW to max range (20,000), then press ENT (Enter). Like the 117, there is a special channel knob on the right - it's either not needed for standard use or not modeled in the game. Just leave it set to PT. (Try setting it to CLR and check the display!) FINAL NOTE: Backpacks are invaluable in the field, but the 119, and particularly the 117, have very large antennas and can give you away (to human players, at least). Remember, Shape/Shadow/Shine/Silhouette. Lastly, when playing on a server using ACE mod also, make sure you are mindful of your stamina. 40kg of gear is a managable weight, and I find I don't pass out too much. Listen for your heart beat and to your breathing, don't run all the time (especially up a grade or hill!) and sit down behind some cover to rest up fast. GOOD LUCK!
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here, kilgore. This is my shortcut's paths. Snip out what you need, (remove the 4 core line if you dont have one...) and good luck! "C:\Program Files (x86)\Bohemia Interactive\ArmA 2\arma2oa.exe" -noSplash -noFilePatching -showScriptErrors -cpucount=4 -exThreads=7 -mod=;@CBA;@ACE;@JayArma2Lib;@ACRE;@ACEX;@ACEX_USNavy;@ACEX_RU;@JSRS-E;@JSRS-V;@JSRS-VW;@JSRS-W;@stmovement;@sthud"
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The Right Windows button and Right App button on many keyboards (between right alt and right ctrl) will also act as the ACE Self Interaction and ACE Interaction menus. (For donning masks, handsignals, healing, etc.) EDIT: NOT to be confused with ACRE Interaction and ACRE Self Interaction Clav is describing. Sorry, Calv. ACE/ACRE training is a TMI overload, for sure! PUT THOSE EARPLUGS IN, PEOPLE!!!
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NOTE: Your standard PUSH TO TALK button will be your radio "cue" button. Your TS3 PTT button will become your "local communication", like speaking out loud and it is 3D positional. You will not hear someone "talking" if you are more than 15 feet from them. This is where the Radios and their Ranges come in to pick up the load. You WILL be talking LOCALLY when using Radio, and any around you, friend or foe, will hear you as well - but, those on the same radio channel will hear you over that radio, range permitting. SETTING RADIOS TO MAX RANGE FOR THE AN/PRC's 148, 119, & 117: Here is your standard squad radio, the AN/PRC-343: It's range is not adjustable. All personel should carry this radio, and it will be on your person when you first enter an ACE/ACRE game. If not, grab one. It fills a Map/Compass gear slot. The two knobs on top are Channel on the left and Volume on the right. Left and Right mouse clicks adjust either up or down. There are 16 channels and the range on this radio is the smallest of all 4. Remeber, you can carry 2 radios at a time and each can be assigned to playback out of one, the other, or both ears. Press ctrl+shift Left, Right, or Up to set this for your current radio. It's recommended to set your AN/PRC-343 Squad Radio to your LEFT ear and your other (Command) Radio to your RIGHT ear. This way you can more easily differentiate who is transmitting and on what radio. If you are, say, squad 4, have your soldiers set 343 to channel 4, and you will not hear any other squad's chatter on the 343 - just your own. If you are KIA, some radio settings revert. Verify proper setup again before returning to action. COMMAND RADIOS: These radios all have adjustable range and are suitable for cross-squad communications and long distance transmission. Generally, only one person in a squad needs to have one of these, such as a squad leader or designated "radio man". You can use the radio on the "radio man's" back using the ACRE Interaction Menu, simulating real life radio usage in the field. Begin transmission stating who you are, who you are trying to contact, and ask for copy. Example: "Squad 4 to Squad 1, come in" then they should reply something like "Squad 4 this is Squad 1, copy (or go ahead)" - Now transmit your message ending with "Over" or "How Copy?". For training, you should become familiar with each of these. The AN/PRC-148: The 148 has a range of 5000 feet and fills a weapons slot in the Map/Compass area of your gear. Bring up your 148 by selecting it as your current radio (default: ctrl+shft C) then press view radio (default: ctrl+shft X). EDIT: Switch Radios button differ for different ACRE versions(example: crtl+shft A or S for ACRE 1.3.2) At the very top are the Channel knob on the left and Volume knob on the right. As with the 343, left click to increase, right click to decrease. Alternatively, the Up and Down arrow keys below MENU and SCAN also adjust channel. To set range, click MODE button 2 times. You will see Current (Range) 500 and New (Range) blinking. Click up or down arrow keys to change new range - 5000 MAX. Click ENT (Enter) to set and lock it. Follow the same procedure to check and adjust as needed. The AN/PRC-119: The 119 is a Soviet/Vietnam-Era radio. It is a backpack radio, and as such, can be packed with plenty of gear and equipment. It has 3 range settings and when inside a vehicle, a 4th. Change between 6 channels by clicking the CH knob at the top left. Below that knob is the RF PWR selector. Click this to set range to LO, Medium, or HI. When in a vehicle, set it to PA for maximum range. The SQ or Squelch knob is not modeled in the game, but is clickable. On the right side is the Volume knob, and above that is another selector that is not needed for your use (or not modeled). The AN/PRC-117: Here is the modern bad-boy of the portable VHF radio world. Like the 119, it is a backpack radio and can carry loads of items. It has a maximum range of 20,000 feet. The Volume + or - on the left is just that. The PRE + or - on the right is your Channel selector. There are 100 preset channels. To set maximum range, click the #8 (PGM) button and then click ENT (Enter). You will see the five settings modes, the first one blinking: FREQ CS DATA SQL POWER NAME Click the Left or Right arrow buttons untill POWER is blinking, then click the ENT (Enter) button. Now you will see a familiar display: CUR: 5000 NEW: 5000 Click the left or right arrow buttons to adjust NEW to max range (20,000), then press ENT (Enter). Like the 117, there is a special channel knob on the right - it's either not needed for standard use or not modeled in the game. Just leave it set to PT. FINAL NOTE: Backpacks are invaluable in the field, but the 119, and particularly the 117, have very large antennas and can give you away (to human players, at least). Remember, Shape/Shadow/Shine/Silhouette. Lastly, make sure you are mindful of your stamina. 40kg of gear is a managable weight, and I find I don't pass out too much. Listen for your heart beat and to your breathing, don't run all the time (especially up a grade or hill!) and sit down behind some cover to rest up fast. GOOD LUCK!
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Make sure you remove the binding in game from PTT (push to talk) or you'll be double-com echo man. Of course, the beauty of ACRE is that you can set 3D positional clients in TS3 settings for directional sound, and with the radios (such as the 148 and 343) you can set which ear the radio transmits through by pressing shift or, for central, shift UP.
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Not a fan of the PSU's that come bundled with cases. Just my 2 cents. And as a PC fixit guy, I've replaced more PSU's in box PC's (stock dell, hp, etc.) than any other part. IMO it's the most crucial part because of it's ability to fry everything.
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lol...I threw it in the TS3 channel's file browser as well.
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Neat little way to cheat around with windows.
=VG= SemlerPDX replied to =VG= OniBlood1986's topic in PC
Way cool! Thanks! Don't it just make you shiver wondering what other keys and back doors they put in for themselves? I'm thoroughly convinced that there is a Gates button that will take over the entire net when he pushes it. And we will all be at "His" mercy...lol -
Intel Core 2 Duo E7600 – 3.06 GHz 1066MHz FSB; $70 OBO
=VG= SemlerPDX replied to =VG= SemlerPDX's topic in Sell
Ok. It would cost $250+ to mail a 1" square chip to Russia from the US. Sorry, Outlanders. We tried. So, this item is up for sale again. Free shipping to continental US only this time.... -
Same. Downloading it now. A link to a good ACE instructions guide would be way cool...
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Doesn't Laser Designator work for it as well? Or do I still have to tell the AI pilot to attack the Laz?
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I haven't been on much lately, and my laptop is infected with something, making it hard to get anything written on the site here. Quick update, I've been going back and forth between doctors cuz my shoulders dislocate all the time and it sucks....bigtime. I get my best chill time in the woods with my cousin John, and that's right where I'm heading for my Birthday Weekend. It'll be a blast, but nothing like his 70th birthday bash is gonna be on the 3rd of July. We got people coming in from all over the country for that! I'll be back sometime next week, and hope to play with you all again soon! (And BLuDKLoT, Happy Belated Birthday to you, too!) Ol' Grizzly John:
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don't forget mother's maiden name, too. !lol
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Yea, this morning, it lagged like crazy. Here's a Server Load screenshot. Only 36 minutes into the game and 8FPS. We had many players, but weren't spread out too far. Mostly active on the map area you see, playing and shooting withing 1000m of the Main Base:
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Withstand nuclear attack, sure. That's easy. Withstand the most abundant corrosive substance on the planet? I think not. Remember, few places on earth, even our own homes, are safe from this crap that can disolve any material on earth. And it looks like it has reached the aging missile launch facilities in Russia as well. Think twice next time you go to get a glass of deadly, deadly H2O. And don't spill it on anything, especially metal!!!
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I think it's alien writing. Translation: "You're all screwed!"
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Intel Core 2 Duo E7600 – 3.06 GHz 1066MHz FSB; $70 OBO
=VG= SemlerPDX replied to =VG= SemlerPDX's topic in Sell
Uh...Perhaps I should have said free shipping inside US. Was not thinking clearly. To Russia, Outlanders, may be a bit. Weight is about 10 ounces. Will look it up. What motherboard do you have? Don't wanna make the mistake I did a ways back. Not all 775 CPU's are compatible with all 775 MB's. And this one is 45nm die. -
Intel Core 2 Duo E7600 ? 3.06 GHz (3 MB L2, 1066 MHz FSB) Socket 775 45nm; NEW IN BOX $70 OBO The fastest Core 2 Duo in the 1066MHz FSB speed. Built on 45nm technology, (pinless) socket 775 design. Retail - New In Box Found this little bugger in storage, almost forgot about it. I guess I won't be building a PC around it now that iCore's are the big thing. Still, someone may be able to make use of it. Money isn't really the issue, just want to get it to a good home. Free shipping, best offer is fine. I won't be insulted by low-ball offers. If you can use it in your computer, make me an offer & it's yours.
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I love the idea of a persistant gaming map. I hope it isn't just a bug fest or pipe dream in the making...
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USB Flash Drives and Windows 7/Vista Readyboost: The Facts
=VG= SemlerPDX replied to =VG= SemlerPDX's topic in Computers
Yes, Salvage. And in medium-powered PC's, it can really help load times and speed up multitasking. Awesome articles, PITN. Never seem graph forms, and it proves on paper the performance boosts. Yeah, not many gaming systems should consider this as the first or any speed upgrade. These are just the facts. I will add that on laptops, when gaming, this is a great boost! Laptops are limited in upgradability and this option opens up a "fourth wall". You can squeeze out the maximum potential of your current PC using this Readyboost ability when all other aspects are maxed out. A 12GB RAM system with dual video card's like PITN has, would have a hard time telling if a program loaded in 1/2 a second or 1/3 a second. Once you own a beast like that, little speed tweaks like Readyboost won't be so noticeable, in any big way. I found real visible benefit on my 4GB RAM laptop with 2 8GB USB's dedicated to Readyboost. It was THE difference in my (non-gaming) laptop's ability to load large or huge Civ V maps, and made texture pop-ups in GTA:IV nearly disappeared for me. To upgrade this laptop's RAM to MAX (8GB DDR3, 2x4GB) would cost over $250. Both the 8GB USB's were $20 and I can use them for data transfer as well as speed boosters. That's their job now as I only game on my PC, and have no open USB ports on it. -
Here is the real skinny: There are a lot of misconceptions floating around about Readyboost and really seeing it's benefits. Based on all my reading and personal testing, I've come up with the facts on Readyboost. Begin with a device that has at least twice the amount of available space as you have RAM on your system. Be sure it has good Read/Write times, see Event ID 1000. Format it it to exFAT & dedicate it to Readyboost. Fill as many primary USB ports as possible/affordable with more of the same drives. If you have 2 open ports, for example, use 2 32GB sticks, one in each port, instead of just one 64GB stick in one. More pathways are better than one large data buffer. Readyboost speeds up you system by not letting it slow down. Interesting concept. The idea is that when an application is loaded, information required to run it is accessed from the hard drive. Most hard drives contain moving parts and cannot compare to the Read/Write times of a flash storage (solid-state) device. So, now we have Readyboost. It is not a PageFile drive, as you may hear, because it can be pulled out of the system at any time without causing problems. It functions similarly, but is more of a cache or data buffer on steroids. So how does it work? The true beauty of Readyboost lies in the way the OS compresses and writes/reads data from the device. Thanks to exFAT Formatting, I have been told that an 8GB USB memory stick dedicated to Readyboost is like a 16GB sand-table for the OS to work with. Imagine cruising down the streets of a GTA style 3D environment where buildings are popping up based on the computer's access time to the texture files, which is, in the end, limited even by a 7200-10000 RPM hard drive with a 64MB buffer. Window 7 can use a total of 256GB, and any number of devices to achieve that size, for Readyboost data buffering. Format that stick to exFAT! If you cannot, get one that can. The bits of data exchanged through ReadyBoost, much like a paging file, are much smaller than picture files and others files we are used to dealing with. The new exFAT format is THE format to use for your flash device when in ReadyBoost, as the new operating system(s) were designed with such data-transfer speeds and formats in mind. Price vs. Benefit In my opinion, the benefit per cost is higher here than even RAM upgrades, as you can max out your RAM one time before needing a better motherboard. It is true, you have to begin with the right USB device, not just your old jump-drive stick hanging on that lanyard. Read/write speeds are important and increase the price, of course. Luckily, price per size of stick is going down super fast, and 32-64GB sticks are within reach of the common gamer. Readyboost has a speed limit, so far: 5 milliseconds Read/ 3 milliseconds Write, I believe. This means current USB sticks with Read/Write times of ~4800/4300 are sufficient for the price. Also, try using memory cards in a PC or laptop's empty card reader to have an always present speed upgrade! Test the Speed of any Readyboost Capable Device: To see the event ID 1000 that shows the speed of any Readyboost device referenced above, in Windows 7, first connect the device and enable Readyboost for it. Now, press start and type "view event logs" (press enter). On the right, select "Create Custom View". Under "Logged:", select Last Hour (narrows the view, not exactly necessary for first timers) Click "By Source" and under "Event Source", click Readyboost and PRESS ENTER. Enter 1000 in "All Event IDs" and press OK. Give it a name and description or NOT and press OK. (it is not necessary unless you plan to return and check again - be sure to refresh if you do load a custom view, just to be sure you see all) Click an entry. The General tab will show the read/write speeds. The Details tab will also show free space, useful when testing multiple devices and knowing which one is which. If they are the same size, use the Date and Time to differentiate. BMS X52 Pro Falconeer pr0 file.zip
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Xfire may not be as good, but you can at least capture some moments with it's video recorder while you continue troubleshooting your FRAPS problem. Most of mine went away when I bought the full version some time back.
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Darn Graphics lock up and the hard-reboot that follows. Thought it was a stable graphics card overclock! Prime95 and Everest got nuthin' on PR and ArmA for benchmarking and testing.....grrrr! !butcher