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- Today
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S.stanikic started following Back To Roots - TEST RUN - 24/05/2026
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Muh Iron Gator?
- Yesterday
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Back To Roots - TEST RUN - 24/05/2026
=VG= The_Polish_Guy replied to =VG= Sphee's topic in PR Cooperative
It's used for talking. No need to thank me. -
Weirdly Undaunted started following Back To Roots - TEST RUN - 24/05/2026
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Back To Roots - TEST RUN - 24/05/2026
Weirdly Undaunted replied to =VG= Sphee's topic in PR Cooperative
How will the team speak server be used? I'm completely new to this -
Back To Roots - TEST RUN - 24/05/2026
=VG= Melon Muncher replied to =VG= Sphee's topic in PR Cooperative
Did you fix the respawn rate? -
zinite joined the community
- Last week
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=VG= Inch started following Back To Roots - TEST RUN - 24/05/2026
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Finally, Teamspeak 3 mentioned. We haven't done these in awhile.
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Cherry started following Back To Roots - TEST RUN - 24/05/2026
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Fair, I'll bring a notepad :))
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Hello! I've spent the last 2 or 3 weeks editing layers for the available BF2 maps ported to PR, and while I do actually test maps before I run them on events (as hard as it is to believe), I still can't accurately evaluate their performance with real players on, AI teammates can only really get you so far in local testing, so I've decided to do a public test run for this upcoming event to get a better idea of what issues I need to look out for. Keep in mind I've still got some things to iron out, and some infantry focused layers to make, which won't take much time. But this is why I've set it a little farther than usual. Respawn speed is fixed (yes I've said this for every event post, and it hasn't been true for any of them lmao) and there will be a script running for bots (thanks to X0R, absolute legend) so they actually respawn reasonably quickly now. Remember that this is a test run, which means I'll need people to actually note down or remember any issues they see in maps, weird bot behavior, difficulty concerns, so on and so forth, during rounds. Date: 24/05/2026 - May 24 Sunday Hosted At: VETERANS-GAMING | TEST Server AND VG Teamspeak 3 Server Download Link: N/A (Link updated when layers are done. You'll be pinged in discord, and I'll reply to this thread) Password: qumbula
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PotatosKING joined the community
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MeatBaller changed their profile photo
- Earlier
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İcebreaker easter egg.jpg
Weirdly Undaunted commented on |*|>>RESCUE<<|*|'s gallery image in Project Reality
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=VG= HaterOneActual changed their profile photo
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Where can I get the stuff you're taking?^^
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Many new maps and vehicles have arrived after the update. Let's switch back to OPFOR mode this weekend, it's more fun. Thanks!
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Project Reality - BF2 Event - POLL (ENDED)
=VG= m823us replied to =VG= Sphee's topic in PR Cooperative
What is a Squad Leader? Never heard of that kit before, is it new? -
Project Reality - BF2 Event - POLL (ENDED)
=VG= The_Polish_Guy replied to =VG= Sphee's topic in PR Cooperative
Not following / responding to your commander? resign SL I'm so good at resolving other's problems -
Project Reality - BF2 Event - POLL (ENDED)
=VG= Sphee replied to =VG= Sphee's topic in PR Cooperative
Knowing VG, they're going to mutiny every commander who actually tries commanding and isn't just roleplaying euro truck simulator 2005. Sounds like a nice idea though, I'll consider it properly maybe for another event. The option is always available though in every event for a commander to encourage squads to do XYZ, and actually "command". -
Project Reality - BF2 Event - POLL (ENDED)
=VG= The_Polish_Guy replied to =VG= Sphee's topic in PR Cooperative
Event with commander actually being able to command the squads under him. Yes I want more mil-sim in a mil-sim game. Also 20 one-man apaches and no manpads please -
Project Reality - BF2 Event - POLL (ENDED)
Weirdly Undaunted replied to =VG= Sphee's topic in PR Cooperative
He's referring to me as the good and experienced one. -
Project Reality - BF2 Event - POLL (ENDED)
MeatBaller replied to =VG= Sphee's topic in PR Cooperative
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Claymores and knives only.