Jump to content

All Activity

This stream auto-updates

  1. Today
  2. butcher 1-1 rifleman pls, if I can make it and won't afk for 2 hours, 2 minutes after joining, I'll see if I can lead when noone takes it
  3. Abrams commander! I have my schedule free that day
  4. Arma 3 Event Player count: 13 sign-ups [+ reserve] Desert Storm SATURDAY 28th MARCH 2026 - 1700hrs GMT (PRT) training session 1 hour earlier as per tradition (I'll think of something to do, probably infantry-vehicle cooperation) Server name: VETERANS-GAMING | Desert Storm| TS3.VETERANS-GAMING.COM IP: 5.9.23.136:2402 Password: --- Map: 73 Easting BACKGROUND: https://en.wikipedia.org/wiki/Gulf_War OBJECTIVE: As Desert Shield turns into Desert Storm and the first lines of Saddam's fortifications appear in front of coalition forces, a mechanized element is tasked with creating and securing a breach point. As a great RTO once said the enemy, they don't really seem good at fighting, but then they never really completely surrender either. MODS: soon [Godfather] not required if you prefer to work without a command Ground commander: [Butcher 1-1] Team Leader: Medic: Autorifleman: Rifleman: Rifleman: Rifleman: [War Pig 1-1] - M1 Abrams Tank Commander: Gunner: =VG= Connor Driver: =VG= X0R Loader: [Hot Box 1-1] - M2 Bradley Tank Commander: Gunner: Driver: [Reserve] Butcher 1-2 Butcher 1-3 War Pig 1-2 War Pig 1-3 Hot Box 1-2 Hot Box 1-3 There will be no more vehicles if the infantry squad isn't full Priority for vehicle sign ups have people who sign up with the whole crew, then those with the minimal crew (3 for tank, 2 for bradley) And whoever guesses the quote from above first, gets a prize
  5. Yesterday
  6. CAS Mission types: Preplanned – Used when air support is planned along with the operation. For example to hit a bunker identified before mission planning. This can also include aircraft being present in the AO just in case. On demand – aircraft are tasked with moving to the AO either from a different task or from an airbase. This is done on demand of the ground commander or a TACP. Emergency CAS – used when the ground element is in dire condition and does not have a JTAC. It can be a group of infantryman who were able to contact an aircraft nearby. In this situation the observer has no knowledge of how to guide in aircraft so it’s the pilot’s task to get the necessary information from the amateur observer. Non-kinetic CAS – Show of force used to make your and above all the aircraft’s presence known to the enemy to decrease morale or change the enemies mind about ambushing your element. Show of Force has been widely used in COIN operations in Iraq and Afghanistan but will probably not work against a near peer enemy. Control Type: Type 1 – The JTAC has to see both the target and the attacking aircraft. The final clearance is called out as Cleared Hot before every attack. Type 2 – The JTAC sees the target but does not have to see the aircraft. Final clearance is called out as Cleared Hot before every attack. Type 3 – The JTAC does not see the target and does not see the aircraft. Most often used either when attacking multiple targets easily spotted by the aircraft and far from friendlies or when a different asset sees / is marking the target (e.g. drone operator). Final clearance is called out as Cleared to engage after which the pilot is free to attack without JTAC’s clearing it further. Attack Types: BOC – Bombs on Coordinates – Usually used for preplanned targets BOT – Bombs on Target – Pilot can be given coordinates but has to visually acquire the target SHOF – Show of Force – Non-kinetic attack Munitions One of many rules of calling in supports is optimizing the usage of munitions. It means using the smallest possible munition that can still achieve the desired effect. In practice it means not dropping a GBU on every possible target because when you actually need it later you won’t have any left. Fighter to JTAC brief The aircraft crew informs the JTAC of: the number and type of aircraft, aircraft’s position, available air-to-ground armaments, playtime (how much time the aircraft can spend over the AO), other capabilities (targeting pods, other sensors, data links etc.), abort code. Example: Voodoo 2-1, this is Viper 5-1, 2 times A-10, GRID 421 brake 056, I have GBU12, Hydra, 1000 cannon, playtime is 20 mikes, abort code is: Avalanche, available for tasking, what do you have for us? JTAC to Fighter brief JTAC describes the situation on the ground in short. They talk about threats (AA, aircraft), friendly aircraft, enemy forces, friendly forces and artillery activity in the AO. Gameplan Gameplan is a report from the JTAC to the pilot. It is made after the check-ins and before the 6/9 - line. It includes: control Type (1, 2 ,3), attack type (BOC, BOT, SHOF), munitions requested. CAS 6-line / 9-line 6 and 9-lines are structured ways of relaying the characteristics of the fire mission to the aircraft. When both the person calling in the airstrikes and the pilot know the procedure well, it makes sure the right targets are engaged at the right time and in the proper way. This is the main part of the CAS mission. I go into more detail about both 6 and 9 lines as well as the entire CAS procedure in separate posts.
  7. Last week
  8. I would let you call steel rain for me any day of the week.
  9. Call for fire is used to call in artillery fire support. It would often be called in by Forward observers but in Arma it will usually be an RTO or a JTAC. I will break down the report into lines, similar to how CAS requests are structured. CALL FOR FIRE (CFF) Prepare to receive call for fire 1. Observer’s position Adjust Fire 2. Target’s position: GRID, Altitude, Direction from observer OR Target’s position: Direction from observer, Distance from observer, Altitude 3. What the target is What the target is doing Number of elements Degree of protection Size (only if necessary) Munitions requested At my command Fire Fire Adjustments Fire adjustments: If the round hit left of the target, we call adjustment to the Right If the round hit right of the target, we call adjustment to the Left If the round hit in front of the target, we call Add If the round hit behind the target, we call Drop Values for adjustments can be: Direction (measured by observer) Left / Right + distance in meters (minimal correction 30m) Add / Drop + distance in meters (minimal correction 50m) Example Steelrain, Steelrain prepare to receive call for fire Steelrain copies Steelrain, this is Raptor at GRID 133 brake 124 adjust fire, over Adjust fire, out 020 at 800 meters altitude 50 meters, over 020 at 800 altitude 50, out Target is one HMG bunker with dismounts, fire 1 HE shell, over 1 times HE, out … Shot, over Shot, out Splash, over Splash, out Round hits Left 5 0 Drop 100, over Left 5 0 Drop 100 … Shot, over Shot, out Splash, over Splash, out Round hits Add 50, fire for effect, 5 rounds, over Add 5 0, fire for effect, 5 rounds, out This example shows 2 ranging shots being fired. When the observer calls out fire for effect, it lets the shooter know he’s zeroed in and he can fire the proper fire mission. In this example I added the number of rounds being fired because that’s the way it is usually done in Arma. Outside of Arma the procedure of course looks a little bit different. Bracketing When lacking the necessary equipment to precisely range a target for artillery, you need to get creative. An easy way is to use mil dots in your binoculars to calculate the range, but if you’re also lacking that equipment or skill, you will have to estimate range. After you’ve estimate the range, you start calling in ranging shots at the target. After you start the CFF you observe where the shots hit. Remember to stay hidden if you’re under fire and pick out only when you hear the artillery unit call out Splash. Chances are the shot will be short or long. Using that first shot you establish the first bracket by calling Drop/Add 400 (can be less or more depending on how bad/good your estimation skills are). Again chances are the next shots will fall short or long, hopefully if they went long last time, they go short this time and the other way around. This way you close the first bracket. If you’ve managed to create a bracket that encloses your target, you start creating smaller and smaller brackets by splitting the difference. So if you called Drop 400, next you will call Add 200. Then Drop 100 and finally Add 50. That is if you don’t hit the target by then. When you call Add 50, you might consider calling Fire for Effect without waiting for more ranging shots since it will probably be within the error margin anyways. Example In this example our friends at OP Alpha have spotted an enemy convoy stopped on the road. They are clumsy so the left all their batteries at base and lost their maps but still remember their GRID. They estimate range to target to be 700 meters. They call CFF. After some time the first rounds hit at point I. They can tell they fell short so they Add 400. Those go far in II, so they call Drop 200. After shells land in III, they call Add 100 and Fire for Effect hitting IV and destroying the enemy convoy. Now they can RTB and get screamed at by their senior NCOs for losing the gear.
  10. Well, this is interesting. I appreciate you posting the account ID as it made this super helpful. It appears you created a new account after your previous account, XxX_GL1TCH_xXx, was banned on our server for excessive teamkilling last night. I can confirm this directly, as I issued the ban myself—after you had already been unbanned once and given the benefit of the doubt by another admin for similar behavior as several admin were confirming with me if you were recently unbanned, including the admin who banned you prior. Now, we have your statement from this new account: This is clearly inaccurate. Not only were you active as recently as last night, but you also attempted to circumvent a valid ban by creating a new account and misrepresenting your history. Not only on PR, but on our forums. Ban evasion and dishonesty in an appeal do not work in your favor. They reinforce the original decision rather than provide grounds to reconsider it. As a result, the ban will remain in place. Please continue to enjoy Project Reality elsewhere, as your actions have demonstrated a disregard for our server rules and community standards.
  11. Hey thanks for the reply, its: 49a83da95d714e1f9b99708366825a56
  12. Hello @YariWoods, Could you provide your account ID which is found under your support tab?
  13. Hello, I Haven’t play Project Reality since 2023 i tried playing earlier today on multiplayer servers and it worked just fine, after trying to join VG co op the server loads normally till the end but after (verifying client) shows i get kicked and a ui message shows with “Account Verification Failed”, i even tried making a new account in PR launcher but didnt help, any help please?
  14. Black Gold STD layer . No enemy armor whatsoever , apparently stuck at enemy main. Not sure but maybe the new navmesh update is at fault.
  15. Map- Talbisah (2Km) Cooperative Standard Currently the map layout has 1 Trans helo and 1 Cas helo, which are unfortunetly not able to be rearmed or repaired. The current position they spawn at, does not work as a rearm/resupply. Have tried multiple locations on the map and nothing seems to work for rearming. Currently using repair stations to repair the helo's. Issue was not fixed with the latest update as of March 15th, 2026.
  16. I need to share this here as well, for those who know me and may not have read my post on VG Discord - this is a copy of it for the most part cuz I can't keep typing this out over and over.

    This past Tuesday, I found my Uncle unresponsive in his chair watching TV when I went inside for coffee.  I did CPR as the ambulance came.  He was in his 70's, my mother's brother, raised my like a father.  He was 70, but in good health.  He didn't drink heavily, he didn't smoke, he didn't do drugs.

    I'm all alone now.  First my (only) brother died back in 2017, then family friend Nancy this xmas, then Cousin John just after, then my mom passed away on hospice just 5 days ago, and it was only a last weekend that Uncle Mike contacted the funeral home ... I don't even know which one, she's not been cremated yet. [update: the funeral home with mom called my uncle's phone and I got in contact with them]

    Now I'm all alone.  One surviving friend of the family came over, I was able to google his number - I've known him my entire life, he's like a second uncle.  He has been a massive help this week, and will be helping me out in the coming weeks.  He's the only one who knew Nancy, John, my mom and uncle, and me and my (deceased) brother.

    I also have my kid (27, married) in Missouri, and her mother (and his husband) - we're all friends.  Life has majorly shit on me, and I'm gonna spend a lot of time escaping between dealing with all of this in the coming months.  I have never been so fucked so many times in a row in my life in such a short period, this doesn't seem real. I keep expecting to wake up. I will be escaping online even more in the coming months between dealing with all of this.  I'm numb.

    I will get through this, but I am obviously super fucked up right now - spending time dealing with this, and then escaping online to try to feel "normal" for a few hours.  I'm getting by one hour at a time in that fashion... when things get too heavy, I escape for a little while.

    Also wanted to say don't worry about me:  I also don't drink, don't do drugs, and won't let this curl me into a ball of pity and remorse - but I am definitely strained to my maximum limit.

    1. =VG= Inch

      =VG= Inch

      My condolences for your loss this year, we all here for you (if you need someone to talk/chat about it).

      Stay strong, brother! Every trial and struggles has its silver lining. 🫂

  17. Earlier
  1. Load more activity
×
×
  • Create New...

Important Information

Terms of Use and Privacy Policy