Updated post, we will be doing this with land vehicles mainly, air support very limited. SavageCDN =VG= LAN_WROTE ... Should be able to make it. If you mean the Insurgency DAP mission on the server I haven't had a good look at it yet.. might need some work. If you can, test it out with some players and see how it runs. - are there enough AI to fight? - how does the mission run with a lot of players? - more/less player slots? - what needs to be added (ie: VAS ammo system, radio script, more transport, etc)? I'd prefer to not force any mods server-side due to the issues involved with the alpha... maybe we can keep it to client-side mods for now? Yeah we played some INS and it was massive fun, the current version of it works, but if there is a newer version of it I wont fight back. - For 12-13 yes, for 32? no, added amount would make the experience better, unsure how it affects server stability - As Instant stated, 12 or more players in insurgency seems to work. On public servers (server was almost full, 32 players I think?) it seems to crash but I have a feeling it is caused by throwables. - Keep the same amount, I dont think we will get +30 ATM, due to me not advertising in the netz - more MH-9s, more armored cars. Well you know the best Sav :) client side mods only. SavageCDN =VG= LAN_WROTE ... We also have the option of using the radio script (now in DWS mission) we tried that and it seems a bit clunky, also has some bugs which will make life difficult :P - In short: lets leave it out.