Jump to content
Website Updates and Upgrades are still underway! We don't expect any further downtime, but we thank you for your patience as we restore themes and other elements including the Chatbox.

=VG= SavageCDN

VG Clan Administrators 2A (Inactive Duty)
  • Posts

    392
  • Joined

  • Last visited

Everything posted by =VG= SavageCDN

  1. [WCC LAN_WROTE ... sparky] You may notice how my mic was active while i was on the dirt bike. Just to clarify i was making dirt bike noises while riding said dirt bike. Now THAT is tacticool!!!
  2. Sorry to hear that Polish. If you have members/regulars who are looking for an Insurgency server please point them our way. We've just added a few different missions as well (thanks to Vetala). We would also be open to hosting your insurgency mission on our server (you would have FTP, TCAdmin access to the particular server)... perhaps we can work something out if your group is interested. Yeah drop by and we can discuss MSO if you like. There are lots of options there and MSO is really tailored for planned events more than random public play.
  3. So I'm thinking we don't need 2 ALiVE servers just not sure what to do with this one? Run vanilla? Add our list of mods? http://veterans-gaming.com/vg-plugins/forum/forum_viewtopic.php?34492.last http://www.veterans-gaming.com/vg-plugins/forum/forum_viewtopic.php?34971.0 edit: -Both servers are now running the public version of ALiVE -stats tracking will be enabled in the next day or two -if you haven't signed up on the ALiVE War Room yet PM me and I'll fwd the details
  4. Nice work Vetala (and Ciro).. we should do a Russian event on Insurgency vanilla!!
  5. A few guys have been talking about doing an MSO event as Insurgents/Guerillas vs Russians... .might not happen for a month or so due to a lot of people still in school, etc
  6. Ah I see.. well perhaps let us know next time you do an MSO event maybe we can do a joint operation
  7. MSO missions can really be played by any number of players as it is so customizable... if you're looking for actual campaigns that can be played COOP I'm not sure of any good ones. That's an interesting idea having Insurgency style mission with MSO back end....
  8. Hi Polish, We don't do a lot of PvP in Arma other than stuff like Road Rage.. although I think you'd find some interest if there were organized events. If you haven't seen it yet check out TacBF mod for A3. As for Arma 2 AI I would not recommend using Zeus AI as it has not been updated in over 2 years and is known to have some problems. Here's what I've used before: AI spawning and behaviour: UPSMON DAC Just AI behaviour: ASR_AI TWPCAS If you just want to make your AI harder in Insurgency I would suggest adding ASR_AI (server side clients do not need) and TWPCAS (can be server side or client side). This will allow the AI to communicate between groups, throw smoke when in distress, add morale and fleeing, allow the players to suppress the AI as well as having players be suppressed as well.
  9. ALiVE hotfix released this morning (March 7th) to make it OK with latest A3 stable hotfix. Please check TS3 ALiVE file browser for download. Or grab here: https://dev.withsix.com/attachments/download/21755/@alive_0-5-8-1403071.7z zip file should be version: 1403071 *** be advised there have been numerous reports of the latest update causing crashes on dedicated servers. If you are on and the server crashes please post here the approx time so I can look through the logs. thx.
  10. Thanks for updating repo... Yeah I can't connect either same error (yes it's same username/pass as TCA). Trying to find decent TCA documentation on how to set this up....
  11. Yeah not sure I just assumed FTP was working but have not tried it myself. I'll see if I can find a setting in TCA to turn it back on. edit: ALiVE update released to testers today will upload to TS3 channel. This is a big one includes civilians and convoys!! Updating servers now... Insurgency mission will need to wait for an update to get civilians, etc
  12. Thanks Lamorak...other than the GPU my system is fine.. I have onboard Intel HD 4000.. which is actually not too bad I can run Arma 3 on lowest resolution @500m so I'll give it a try.
  13. Hmmm.. wonder if I can run this on my temp PC.. if so will play some this weekend
  14. Thanks Jager will check it out... already have a good headset without a mic so need another for gaming. @Semler - yeah I'm gonna have to get more serious about environment in my gaming room including dust filters. Don't want to have something like this happen again.
  15. Thanks reV those cases look great but I don't see any Canadian resellers. Might get a Thermaltake full tower (I hate small cases). Ordered an Asus GTX-760 today!!!!
  16. Here's what I'm looking at for boards: Asus X58 (same board I had before) about $250 https://www.asus.com/Motherboards/SABERTOOTH_X58/ Asus P6X - about $340 https://www.asus.com/Motherboards/P6X58D_Premium/ MSI X58 - about $195 http://ca.msi.com/product/mb/X58M.html
  17. Gonna hijack your thread Shilling hope that is OK !crazy So I have $800 I can spend to get my gaming PC running again, I already have: Intel i7 980 CPU - LGA1366 Pile of hard drives including 128 GB SSD DVD drive 650W power supply I need: GPU Motherboard (1366) Case that doesn't suck ass or make me rage when I need to clean a god-damn filter (ie: not the Antec 900 series) Good headphones with mic
  18. added JSRS 2.1 key and removed 2.0 key let me know if there are others that should be added...thanks
  19. Dev update to ALiVE released today will post up links and update the server. Please do NOT use the public version as it will cause issues. Rev can you add to your repo as well? Filedropper link: http://www.filedropper.com/alive1402241 Both servers have been updated.
  20. Personally, I love having my jimmies rustled
  21. OK switched to sustained combat now (I think lol). The server setup for this game is pretty crazy so hopefully I got it right. Let me know if you think any of these options should be changed. Max 10 players Sustained Combat mode options: <br />"mp_friendlyfire"                                "1"    <br />"mp_tkpunish"                                "1"<br />"sv_hud_deathmessages"                        "0"        <br />"sv_hud_scoreboard_show_kd"                    "1"        <br />"sv_hud_targetindicator"                        "1"        <br />"mp_timer_pregame"                            "10"    <br />"mp_timer_preround"                            "15"    <br />"mp_timer_postround"                            "15"    <br />"mp_timer_postgame"                            "21"    <br />"mp_teams_auto_join"                            "1"        <br />"mp_teams_unbalance_limit"                        "1"        <br />"mp_autoteambalance"                            "1"        <br />"mp_minteamplayers"                            "1"        <br />"ins_bot_quota"                                "0"        <br />"sv_deadvoice"                                "0"        <br />"sv_deadchat"                                "0"        <br />"sv_deadchat_team"                            "1"        <br /> I can setup RCON for this game as well I will need either your SteamID or your exact Steam name. Once I get the game and options working to everyone's satisfaction I'll see about getting it setup in TCAdmin as well.
  22. Hi Polish, As Semler mentioned make sure you are running either: (1.63 beta) - @CBA_CO only 1.62 - @CBA, @CBA_A2, @CBA_OA It's possible this is the cause of your problems with st_interact as it is CBA dependent. As for Insurgency scripting perhaps post up your specific questions and we can take a look.
  23. Not yet... my temp PC can't handle shit :)
  24. Sorry it's back up now... it's just running under my RDP login so it resets every few days... I still need to get it working in TCAdmin so that others can stop/start/adjust settings
  25. yeah i have no idea what it should be set at myself...thanks for feedback
×
×
  • Create New...

Important Information

Terms of Use and Privacy Policy