@PITN - yeah we haven't tweaked the logistics stuff yet those are good points.. everything about the logistics system is customizable.. how much each item (container, vehicle, etc) can hold, the 'weight' of each item, and so on. This will be a large time-consuming task but it will be done once we get the persistent DB stuff working. @AKM - yes the revive is very easy to customize.. we included it because in our initial tests the AI seemed to target and headshot group leaders on a consistent basis. We also noticed a lot of time 'wasted' ferrying respawns back from the FOB to the AO. When you have dedicated pilots this is OK but otherwise it sucks ass. Revive timer, wounded markers and death messages can all be changed.. and certainly the markers and messages will be removed. What do you think is a fair revive time? (currently 10 minutes). I would also vote to remove all planes.. too often they are abused and I don't feel they add enough to gameplay to keep. IMO of course :)